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castsupremacypso2 · 3 years
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Really liking the new base cast sets for PSO2 NGS. Actually feel like using accessories for once, which is a surprise. 
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castsupremacypso2 · 3 years
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So I got to try the PSO2 New Genesis Closed Beta Test. It’s been pretty exciting and has me cautiously optimistic about the game. I’m hoping it holds up.  Spent hours taking some pics, and these are some of the ones I liked the most.
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castsupremacypso2 · 3 years
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Finally got around to making a Luster in PSO2NA, so as is only natural I decided to make a new character. I was originally going for something like an alien themed character using the Xeno-styled gunblades and such, but ended up making something which feels more like a Super Sentai Villain.
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castsupremacypso2 · 4 years
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Made my Fo/Te female CAST once more. Like her look MUCH more on here than I did on PSO2JP. 
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castsupremacypso2 · 4 years
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Decided to remake one of my older CASTs, but unfortunately since there aren’t really any Samurai themed sets yet, I wasn’t able to make him as I’d wanted. Went with what I had on hand. Bo/Hu and Br/Hu character, and themed sort of for such.
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castsupremacypso2 · 4 years
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Trying my best to recreate my CASTs from PSO2JP on PSO2NA with some minor outfit upgrades. I like this one better than my original, but wish I had the proper visor parts. Still fun to play and quite proud of the design.
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castsupremacypso2 · 4 years
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Started playing PSO2NA, after having quit PSO2JP for a variety of reasons. As CAST sets sadly aren’t caught up to where they were in JP yet, I’ve had to improvise. This is my main character on NA for now, and I’ll continue iterating upon him as the CAST sets progress. 
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castsupremacypso2 · 6 years
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I’ve gone back to playing Ark Survival Evolved again on the new free map “Ragnarok”. Been killing time as my team on PSO2 has been rather dead due to a lack of good content, sadly.  Game is gorgeous, and these are some of the pictures I’ve taken and I’m rather proud of.
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castsupremacypso2 · 7 years
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Helped a friend design a new CAST today. He wanted Monster themed but had some trouble buying parts and constructing a CAST with his budget, so I helped finance his parts. Always nice seeing more well-constructed CASTs within my team. <3
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castsupremacypso2 · 7 years
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Finally got around to making my Hero CAST. Wanted him to be sort of stereotypical coolguy looking. 
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castsupremacypso2 · 7 years
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Getting ready to return to PSO2. Made a couple of color adjustments and got some new legs that fit the rest of my character finally (I hate the gold tint though.)
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castsupremacypso2 · 7 years
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My friend and I had an idea.
The whole “CAST Supremacy” thing may already have given this away, but I LOVE Mecha. I’ve been an avid mecha anime watcher and so on for the longest time, and I’ve recently started playing Mobile Suit Gundam Online. So, my friend and I had this idea. What if Bandai made a Mobile Suit Gundam MMO? It could be themed off of Universal Century or anything of the sort, or based around the whole Gundam Build Fighters series so that every singular series is involved. Basically the way it would work is that when you start the game, you’d get access to various grunt mobile suits, such as Zaku I’s, Zaku II’s, standard Ground and Space GM’s and so on, but as you continue on with the game you gain various parts for your mobile suits. You can acquire entire suits as your game progresses, and break them down for various parts which you can combine with your current suits, and make custom variations. To balance things out, there would have to be limitations, so for instance, specific joint types may not work with one another, so like the Atlus Gundam not working with the Gundam MK-II’s parts, or Zeta’s parts not working with anything other than other Transformable suit kits. Beam Coating for Hyaku Shiki’s wouldn’t work if they were disassembled, and so on. The game wouldn’t be your typical type of Hack ‘n’ slash MMO like WoW or something of the sort, but more so like PSO2 with a ton of freedom of movement and so on, but would include actual raids and such. To progress onwards within the game and to obtain levels, you would do various missions such as reconnaissance, exploration, and so on, and by doing such your Mobile Suit would level up and gain combat experience.  Raids would be ACTUAL pulse pounding fights. None of that stuff where you have a tank aggro an enemy whilst others attack from a distance, or by trying to regulate their own DPS so they don’t pull. Raids and so on would be based upon your own player skill, and would allow players to run around and so on fighting in gigantic brawls. There would be multiple variations of raids as well, some including like fights with Psycho Gundam, Big Zam, etc. and some including historical wars such as the fight for A Baoa Qu, Gryps 2, etc.  This may sound like a poorly thought out idea, but I just ran with it as long as I could keep my train of thought on course. 
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castsupremacypso2 · 7 years
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First look at my new Hero themed character. Unsure as to the name for him.
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castsupremacypso2 · 7 years
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So, I decided to make a brand new CAST Hu/Fi based off of the Zeinesis weapon color scheme and so on. Rather expensive CAST, but I think she looks great.
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castsupremacypso2 · 7 years
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Friend of mine named KniteAce. Recently updated his CAST and asked for me to post him here.
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castsupremacypso2 · 7 years
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Still playing ARK: Survival Evolved due to being on break from PSO2 still. Game’s very pretty.. Just wish it was well optimized.
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castsupremacypso2 · 7 years
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Got a question for ya’.
Something a bit different than my normal pictures and whatnot, but I’m curious as to how many of you are continually playing PSO2? As well as how many of you genuinely enjoy Episode 4′s content? Reason behind why I’m asking is that several teams (including mine) have fallen into a sort of state of hiatus as a result of PSO2′s content being less engaging and much easier now.  So I ask you, what are your thoughts on PSO2 currently? And do you think it will continue on with the trend of holding peoples hands, and with the trend of the game being an absolute cakewalk with the actual “difficult” content being considered such due to Artificial Difficulty (massive enemy spam)? My team and I have more or less quit until content becomes much more interesting, sadly.
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