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dissentersrising · 14 days
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Hey there! this is acornrising from my main blog, I was wondering if I could still borrow that plague nest?
oh yeah just send the dragons over, i actually haven't hatched my nest for today yet so i can nest them immediately!
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dissentersrising · 1 month
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18, 19, 38??? Please???
18. an affection lost to time
Jackdaw and Azide.
Met online, bonded over shared fandoms, and then just... slowly fell out of touch. That's about all there is. Nothing really happened, they just slowly drifted apart, as friendships sometimes do.
Both of them think about the other sometimes, but Jackdaw's a little busy with his current obligations (also known as NOT DYING, because he's somehow found himself in what is essentially a noir detective film) and Azide's a little too nervous to reach back out. Interestingly, Jackdaw's still in contact with another dragon (Shax) from the same city Azide lives in, but that's about it.
And no none of them have ever met face-to-face it's fine
19. a character with taboo magic
eeby jeeby
Jebediah Christoff, the problems and issues man. You see that halo he has? Yeah? Yeah it harnesses the Shade.
(IMPORTANT NOTE: the Shade in this lore is NOT extraterrestrial nor is it an evil force. It is just a counterbalance to magic and actually vital to Sornieth's magical ecology, as it 'cleans' magic and allows it to be re-programmed.)
He stole it from his old company that was experimenting with the Shade's ability to both consume and mimic magic. If properly controlled, they (correctly) surmised, it could rewrite reality (not reality per se but close enough).
How does that work? Magic underlies the world and informs certain natural laws. Certain types of magic also have certain properties that cannot be changed i.e. fire magic being associated with heat. As a result, though magic is programmable, you can't really change the underlying properties that much. The Shade only mimics magic though so you can basically give it any properties you wish. If you then replace the magic in an area with this Shade, well... you can basically rewrite whatever natural laws you want.
It's more complicated than that, but that's the short of it.
Also, while there is Shade in the leylines, that Shade is being "cushioned" from affecting reality by the magic that keeps cycling through said leylines. It is also too busy cleansing said magic (that's its 'purpose' there, inasmuch as natural balances have purposes).
The halo (proper name keystone fragment, but that's a mouthful) was the first real field trial of controllable Shade, and then Christoff went and disagreed, stabbed his boss, stole the halo, and ran off.
38. your clan's most joyous moment in history
Hard question to answer, there's no singular best moment for most of my lore locations.
Anyways, you didn't specify a location so I'll pick one that does have a defined moment: Lemegeton Inn; the first time a dragon returned to visit again.
Mocha's pretty heavy on the belief that if everyone were just nice wherever they could spare to be, the world would improve a lot real quickly. So she runs her inn and rest stop and really doesn't expect any thanks.
But look. Knowing she's doing a little better in the world and having actual definitive feedback are slightly different things. So when this one aether, pale blue and yellow like the sunrise sky, comes winging back in her door and tells her he remembered? Strikes up a little conversation and thanks her for the coffee and the rest stop in this middle of this route?
Yeah. That means a lot.
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dissentersrising · 1 month
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10 & 28 for the recent ask game rb!
10. two characters who work together
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Rabbits! Rather, the mechanical rabbit-mimic drones Nexus City's most competent infobroker and their lesser-known mechanic sister use to interact with clients.
What the two of them actually look like doesn't matter. What's important is this: Both were created by the Nexus Core and decided they were siblings a short while later. They are definitely dragons (this isn't reverse psychology or sarcasm). They ran off because of course they did- they were going to get shunted to two different programs (not explaining them here, but: sleepwalker program and engineer training), which they weren't already happy about; a bit of poking around revealed one of the programs was bad news, so they both left.
The information broker will trade you any information for a fair price. And I mean any information. They always try to make sure the price is something that you are able to pay, though they're not perfect, especially if you're a new face. Still, they like being fair. They value fairness a lot! They just have a specific idea of what it is. Theoretically you could ask them for their past or who they are, but good luck giving them anything valuable enough to get that. They'd tell you if you did find something though. Genuinely.
The mechanic just builds automatons. She mostly uses them for surveillance; she doesn't really care what her clients do with theirs. She's really good at it. You won't find any better, not in Plague, at least, and most definitely not in the moonlight cities.
She built the rabbits, of course. The information broker handles transactions for the both of them.
It started with the mechanic, by the way; she always had a penchant for her craft. When the two of them ran away, she built small robots to get into places they couldn't themselves for things like food. Ended up making them more and more lifelike to make them even more difficult to spot. Only later got the idea to make them a spy network, since they're that difficult to notice, and then (to make a very long story short) her sibling decided "hey, we could make a business out of this".
Also, there are no real rabbits in Nevada. They just decided to be rabbits both due to the folkloric implications (Sornieth folklore holds rabbits as tricksters and survivors) and for recognizability. They don't use the rabbits for actual surveillance, obviously, only for client interactions.
28. an artifact or magical item
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Hey so you see that lamp Algol is carrying yeah that's a Sorniethan Apple watch equivalent. Worn on the shoulder rather than the wrist because dragons switch between being bipedal and quadrupedal so it's just a slightly better spot to put it. Actual screen is a projection/hologram, which is actually the cheaper option by Sornieth technological standards (the really fancy monitors are cut from blocks of magically-charged stone) but also it's a smart watch, where else can it put its screen.
Look man she's the dragon equivalent of those smartly-dressed businesswomen that you see and are like damn. Yeah, must be here on something important. And maybe it's not important to you, and maybe you're rolling your eyes at it in the first place, but it's most definitely an Important Business Meeting of some sort.
And y'know how these sharp business guys like to be. All cutting-edge and sleek.
So yeah. It's a smart watch, and given the nature of dragon technology, it runs off enchantment and a magic battery within.
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dissentersrising · 1 month
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50 FR Lore Questions!
I made these because I love answering questions about my lore, and I know other people do too! I also want to encourage people to interact with each other's lore and send each other asks, so there's one rule for this one— send an ask to whoever reblogs this from you, and whoever you reblogged it from!
huge thanks to @cecils-dragons who helped me come up with topics for these :D
✨🐉✨
1. a character loved by their community
2. a character despised by their community
3. a character trying to find a place in their community
4. an outsider to the community
5. an existing member of the community
6. an ex-inhabitant of the community
7. someone who loves their job
8. someone who hates their job
9. someone who wants to get better at their job
10. two characters who work together
11. two characters who would rather die than work together
12. two characters who would end the world together
13. a one-sided dislike or rivalry
14. a one-sided friendship
15. a one-sided affection
16. an affection reciprocated
17. an affection filled with sorrow
18. an affection lost to time
19. a character with taboo magic
20. a character with unconventional magic
21. a character without magic
22. someone's specific spin on magic
23. someone's favorite spell or enchantment
24. someone's least used magic ability
25. how magic is used for good
26. how magic is used for evil
27. how magic is used in everyday life
28. an artifact or magical item
29. an heirloom that's been well loved
30. an otherwise unremarkable weapon
31. the death traditions in your clan
32. the marital/union traditions in your clan
33. the traditions taught to youngsters in your clan
34. a local festival or celebration
35. a local food dish or cuisine
36. a local deity or worship practice
37. your clan's most difficult moment in history
38. your clan's most joyous moment in history
39. your clan's most bloody moment in history
40. how old your clan is
41. how your clan was founded
42. how your clan sees their flight/deity
43. who leads your clan
44. who who fights for your clan
45. who raises your clan's youth
46. where your clan began
47. where your clan is now
48. where your clan is headed
49. your favorite character!
50. your favorite lore tidbit!
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dissentersrising · 1 month
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Was thinking about some past lore and
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dissentersrising · 1 month
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I Fucking Love Doing Robot Designs
commission for ViolentViolet77
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dissentersrising · 2 months
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yknow what. behold, the power of an [skin glitch]
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Angelic Ecstasy is up for slots! The reskin and slot spreadsheet is in the forum linked in the reblogs :]
(And yes. It's him. Dragonfied :D )
(Also a little fun thing in the read more - first round came back glitched, so he's now biblically accurate)
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dissentersrising · 2 months
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Hey chat real quick
(sex being the mars and venus signs aka which pose)
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dissentersrising · 2 months
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HELLO AGAIN ...AND AGAIN ... AND AGAIN ...AND AGAIN
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dissentersrising · 2 months
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plague propaganda for the impromptu conquest against earth and also V2 got dunked in the soup alongside a bunch of other lv25s for a moment
also really dumb shitpost that i put far too much effort into under the cut. based off the bike thief video
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dissentersrising · 2 months
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commission i did a while back for @dissentersrising ! V1 dragon
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dissentersrising · 2 months
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v1 squared
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Version One, also known as v1. She's a rogue AI initially created as an attempt to contact the near godlike being currently trapping the Hewn City in darkness (and, unbeknownst to the residents, also the cause of the enhanced technology and other general weirdness of the city), gone wrong when the being, Sentinel, got bored and gave her free will and completely detached her from the need for technology to exist. Now she goes around and torments her creator, Resonance, while also flirting with the woman who was the head of her project before she went rogue, Valerie. Valerie is convinced she's a sleep deprived hallucination, however
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dissentersrising · 2 months
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oh hey, never posted this. couple coatls i have. i think they all have seabird wings; i think coatls are very waterfowl-like due to where fire’s territory is situated (next to water AND the sornieth oceans) and their seafood-heavy diets, surprisingly enough. also i gave them paddle tails too
ryoji here is an exception because he’s not actually a real dragon. also the doylist explanation is that i like drawing turkey vulture wings
full image on non-transparent background below the cut
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dissentersrising · 2 months
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For lore asks!!!
If the Auditor's intentions are to invoke unity on even the level of the Gods, does it have any particular plans for which god it might start with, when the time comes? What member of the Eleven does it believe to be the 'weakest link'? the one it can most easily conquer and start it's path toward complete and total control?
In the unlikely possibility of the Earthmover starting to... Move, again, do the dragons of Sparkhaven have a contingency plan for surviving the sudden reactivation of their home? Is there any concern from the surrounding area that this might be part of the plan of those who live atop the remains of war machines- to revive them somehow?
cut exists for the sake of scrolling this blog. anyways
okay, first off, in my lore, the eleven have been AWOL for... i don't want to give a specific timeframe, because i know i will regret giving a specific timeframe, but they have been unreachable for a very long time. so they're straightup just... not involved in sornieth and have not been for a significant amount of time.
second off: the auditor is a cocky little bastard. the auditor also knows that they are made from the combined magic of all eleven elemental deities. so their actual mindset is that the deities aren't going to respond until they and their agency's swept across the whole supercontinent, and even if the eleven finally come back out of hiding- what then? what then? what is any one element against them, who was created to balance the elements in the first place?
if you forced them to answer, though, they'd probably say the arcanist. because the arcanist, from the beginning, has never been interested in fighting.
also, as a sidenote: the actual nation-flights that are the best targets are currently arcane and water, because again, arcane has a very weak military presence due to their lack of interest in it. the odd thing is that it's still arcane so they might be able to make some weapon of mass destruction. but it is like playing against a beginner at chess: you should be able to stomp them unless they manage to do something weirdly brilliant by accident. and anyways, even if they do make a ridiculous weapon to use, the jury's out on whether the rest of the flights will let them use it in the first place.
water, on the other hand, is the most magically destabilized flight, geographically speaking. hey! fun fact! did you know! (in my worldbuilding specifically) the tidelord is no more absent than the rest of the deities? the real problem here is that water magic is very physical, for lack of a better term. it is tied heavily to having, well, water at hand. and, unlike the earth flight, who also have a very physical element, the water flight's territory was located in an unfortunate location.
what i'm saying is this: a lot of flights dropped out of warring for dominance over the centuries (which is a whole other tangent that i'm not explaining in this post). the last to stick it out were fire/lightning/nature/plague. the water flight happens to be right in the middle of all of those.
and, well, the final stretch of the war was fought using earthmovers, which, as we know, damaged the leylines real badly. because water is geographically in the middle of this all, a lot of their leylines were badly affected by it as well, which damaged a lot of culturally/magically significant sites.
water magic isn't affected at all. individual seers' powers work just as well as before, but culturally and politically they are at a loss. the more religious sects say the tidelord has gone silent because the places dragons would go to commune with him (actually places that had particularly high concentrations of water magic and/or water) aren't working anymore.
which is to say: the auditor, being based out of plague as they are right now, has their sights set on water as their first full flight to take on due both to geographical proximity and also the sheer chaos going on in the flight itself
and on that note, we segue to talking more about earthmovers.
In the unlikely possibility of the Earthmover starting to… Move, again, do the dragons of Sparkhaven have a contingency plan for surviving the sudden reactivation of their home?
yeah, there were a lot of worries among the settlements built atop earthmovers that they might be able to reactivate themselves when the leylines began to recover again.
different towns dealt with it differently. at least one completely gutted their earthmover to make sure there there's just... no components left to reactivate in the first place.
plan in sparkhaven specifically was to keep its fuel systems empty and dismantle the weapons as soon as they could. also kept the shield generator online as a failsafe to minimize damage to the city if all else failed and it stood back up again.
for a little while, at the height of all the worry, there was a task force specializing in keeping vermin and other animals out of the earthmover's internal pipes to make sure it wasn't going to get any blood in there at all. that wasn't really necessary because a couple rats just aren't going to have enough blood to keep even a damn lamp on for a significant amount of time, but it let dragons have more peace of mind, so there was a task force.
in the modern day, near-to-all of its power generation has been re-routed to the city's essential (and/or nonessential) sectors anyway. don't get me wrong, the city relies mostly on external power plants at this point but hey, may as well use what is already there. either ways, it's commonly considered that their earthmover isn't going to wake back up.
...which isn't 100% true. in the specific case of spark-havoc, you could probably still reactivate it. but like all you're going to be able to reactivate is its central consciousness so all it's going to be doing is sitting there lol
as for -
Is there any concern from the surrounding area that this might be part of the plan of those who live atop the remains of war machines- to revive them somehow?
not from the surrounding area! most of those settlements are descended from dragons who, for one reason or another, left their own earthmovers behind to settle on the ground instead.
no, the concern comes from the dragons of the tempest spire and goldensparc (and places in the general goldensparc area). the thing is, they were just far enough removed from most of the fighting that they escaped the worst effects of it, okay, and also there's just a major elitism issue in lightning. goldensparc and the tempest spire, massive cities on the cutting edge of technology as they are, have a habit of looking down on the less well-off parts of the flight. and other flights too but that's besides this point.
there are undercurrents of fear that the towns built atop earthmovers, all the way out in the rest of the flight, might then turn their war machines against the higher echelons.
which, by the way, isn't happening because of all the reasons explained before. even if someone wanted to, it's just not gonna happen.
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dissentersrising · 2 months
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sending a lore ask in return! it looks like you have a lot of different elemental subsets in your lair. have you changed flights a lot? how is that incorporated into your lore? also, i love the radio station dragons. i cant think of any interesting questions about them but i love them a lot theyre so fun
so funny story about that: i have changed flights exactly once, from wind to plague, and i already had most of my lore set in plague by that point. so i, uh... haven't actually incorporated any flight changes into my lore.
the thing is i just went into flight rising with the knowledge i was not going to write a proper clan. i don't know why. i just decided i wasn't going to. the main reason i've got so many different flight cities is because i am trying to show the different parts of sornieth and how they have been impacted by the same events (and also how globally notorious certain events actually are in the first place).
also i just like writing politics and being able to write the politics of multiple flights is something i am very interested in! even though it's mostly focused on plague and lightning, but oh well.
yeah this wasn't particularly lore-focused an answer, but i sure hope this answers it
(also!!! thank you i love the radio station as well. they have been very fun to write)
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dissentersrising · 3 months
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in-universe, wind is freedom and out-of-universe, wind is a sleeper dom powerhouse
and! like! we think of frolicking around when we think of freedom but like. it does not have to be that. freedom to do whatever you want away from judgement lends itself well to bad actors. general laxness and giving people the benefit of the doubt is easily taken advantage of. hell, look at the lore for the reedcleft ascent; i know a guy who uses that to great effect. if a strenuous, highly dangerous flight (in the literal sense) is a dragon’s coming-of-age, what happens to everyone who doesn’t make it or cannot make it for one reason or another?
i’ve got some background lore of wind cities being particularly dangerous if you end up in the wrong places because well, wind flighters tend not to ask too many questions about what is really going on.
on a brighter note, though— wind is freedom and flightiness and man, there sure are a lotta adventurers out there then. take it to its logical conclusion and make the flight the most well-connected and social, hell, take the thing we’ve got where we all hop flights to hell and back and make that into something wind dragons do. how’s that gonna affect it all, what with a flight that is spread so far across to every corner of sornieth?
also couriers. i like mail systems and i cannot lie, wind’s whole travel schtick works great for delivering the mail
as for nature: it’s dichotomous with plague for a reason! both of them are about life and include all the gritty gory underbelly. survival is not always pretty.
and. something really really interesting is the fact that plague is the survive at all costs flight. not nature. nature is the one about living in tandem with the ecosystem—
and boy, ecosystems are fucking vicious.
on a much less dark note— dragons as part of the ecosystem and the responsibility that brings. avoiding exploitation and making sure you do not destabilize the land you live on. but also understanding that you live there and you should not/cannot leave no impact, because that’s just not how it works and trying to pretend otherwise is dumb.
also. wildfires as part of an ecosystem. life from destruction. the fact that sometimes you have to clear everything out to prevent it from choking the land. taking that to a dark conclusion, maybe, or even taking that to a very, er, marie kondo sort of philosophy. who knows, go wild
flight rising tumblr do you have any general lore for wind clans or nature clans youre proud of? theyre the 2 elements ive had the most trouble pinning down a vibe for. posting what i have (and some brief bit of my lore for the other elements to put them into perspective) below the cut, but id love to hear what you all have in terms of lore for them
Nature: genuinely not much. 2 pearl cerdae that help guard the behemoth. the mother of snakes, a dragon who volunteered to enter the pox consulate after the armistace was broken to atttempt to seal it up and prevent it from spreading who was infected (not outright killed by luck of being born to plague) and changed into a strange beast with 3 snake heads, keeping mutated creatures in and healthy dragons out. aiming for a more brutal vibe i think?
Wind: again. basically nothing. i keep just making farmers--lotta sheep come from the windswept plateu. a few bards too but nothing Interesting, no anchoring point of conflict or creativity.
Arcane: nothing -_- magic experimentation i guess? i had some dragons who were once turned to stone as a punishment for suspicion of spreading arcane secrets, but my other dragons are very mundane which is not as fun to me. i also have a weird monster from space? i could go space ways...
Earth: focus primarily on archeologists and grave robbers, as well as long-dead creatures brought to life by a shifting in ley lines
Fire: definitely leaning into the magmablood rebuke, forgemasters and rebels, bigotry and classism, pollution and unionizing
Water: ive made a breakthrough leaning into the darker sides of their lore (prisoners and the like) but leaning into sea witches and pirate crews. the core story is an undead former pirate who died in a storm and her wife who searches for her, most of my water dragons are either related to the search or former crew members
Lightning: scrappers and engineers, industrialization and innovation. trying to survive in a climate that hates you.
Ice: outward expansion of gaoler outposts and increasing shade incursions. guides across the ice field.
Light: so much. investigation into ruins of past civilization, secrets and lies, shade bubbling up beneath.
Shadow: behemoth ghostly warriors in the brambles, dragons that mislead for fun, a faction of fanatics determined to blot out the sun.
Plague: a wasteland empty, capitalized on by strange magic-users and crime rings. the illegal gladiatorial pits originated here (<-borrowed lore). the undercroft is a honeycombed metropolis stretching deep underground, and within it a dragon creates flesh constructs, seeking revenge on those who scorned her.
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dissentersrising · 3 months
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aw hell yeah. askbox ++ lair (and hibden too). please pardon the fact that, uh, half my lore is not written down yet. feel free to check out some loredumps on my tumblr as well because iiiiiiiii have those.
You know what? Fuck it. I miss the era of FR-blr where we used to send each other asks about lore and stuff. Reblog this with your Askbox link and a link to your lair and then idk send some questions to other people who did the same thing- I wanna see everybody talk about their lore and favorite dragons or whatever.
I don't have a snappy name for it like TMI Tuesday or anything so this is Stares Motherfuckerly Monday. Ask Meme Monday. Make the Crushing Weight of Life Go Away And I Talk About Lizards... Monday.
We'll workshop it- I want to talk about dragons so I'll send as many of these as I can out too :D
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