Tumgik
harlevin · 23 days
Text
Tumblr media
IT IS HERE. HUZZAH.
The finale to my big massive queer horror game is now released. Which means that, after 2 years and 8 months, the game is now complete. (And I am now officially spent.)
The finale features:
🖼️109 CGs
🔚4 epilogues (1 neutral and 3 LI-focused)
🌳3 cutscenes
⁉️A lot of answers
💦A lot of tears
💕A lot of heart
If you're new to this school, Our Wonderland is a super cool and definitely not traumatic horror-fantasy visual novel following a passel of childhood pals returning to the wish-granting wonderland of their youth. Or, as I also like to describe it, "five 30-year-olds tackling the traumas of a cis- het- allonormative world in a land where all their (darkest) dreams come true."
It stars an awkward biro-ace guy who may or may not get some gay kisses as he struggles to figure himself out (and keep from dying). YEAHHHHHHH.
The full game features:
283k words (around 20-25 hours)
520 CGs (because I'm severely unhinged)
96 unique sprites (+ countless variations)
7 animatic-style semi-animated cutscenes
12 optional deaths (+4 non-optional deaths)
1 heart (my own)
Please to be enjoying the finale to my magnum opus!!!
Read the launch devlog here! (contains extra details on the launch plus about 2k words of my unfettered ramblings)
OR jump ssssstraight to the main game page to download! (IT'S FREE)
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
170 notes · View notes
harlevin · 2 months
Text
i have officially finished the bulk of the game 😤
all art and coding is done to the end. 86 CGs. i've cried a lot. uhhhh. yeah.
so now i just need to do the scenes for the other routes. which means write like 5-6k more words and draw like 10-15 more CGs probably.
but feeling pretty good overall. really feel like i'm in the home stretch now ✨
39 notes · View notes
harlevin · 2 months
Text
Tumblr media Tumblr media
Otome Jam 2024 jam page is finally up and along with it, we are continuing last year's Josei Jam!
Join now to be notified when it starts and go ahead and prepare yourself for the start OtoMay (and June)! As always please be sure to read the rules as we have made some updates again and this time provided more international support by adding translations (currently French, with German coming up) for Otome Jam! Even if your game is not in English, you can submit it to both jams, but as a disclaimer, the two hosts mainly speak English. If you would to submit a translation for either jam, feel free to contact us on Discord!
Likewise, we are still updating and getting some things ready, for any more questions our Discord server is available!
Logo & Thumbnail Art by @akuakourin
Banner Art by Everium
241 notes · View notes
harlevin · 2 months
Text
Tumblr media
Happy to announce that I'm officially working on my NanoRenO2024 project, MINDMINDMIND!
A strange man has followed you since childhood. He gets a bit jealous when you befriend a new boy at college... 💀🎭 And he'll do anything to make sure you stay in his grasp.
It will be a psychological/supernatural yandere game. It'll be my first game with a fully customizable MC, and it will deal heavily with topics of mental health. It will also be fully voiced! (Running the casting call now!)
17 notes · View notes
harlevin · 2 months
Text
Tumblr media
happy valentine's day, all! 💝🍫
a-apologies for more genzy… i drew this a while ago to be prepared for vday before i spontaneously drew the other one LOL
…what am i talking about i'll never apologize for genzy they're in my thoughts 24/7 THE HEART WANTS WHAT IT WANTS…😤
70 notes · View notes
harlevin · 4 months
Text
Intertwine: Another Life Out Now!
IT'S HERE. IT IS A NEW YEAR BUT WE ARE STARTING IT OFF WITH A BANG!!
The Extended Edition of our original Otome Jam 2023 game, Intertwine: Another Life is OUT NOW!
Enter the world of Intertwine once again to experience some added content with new scenes, more voice acting, more art, and an extended soundtrack (you are going to WANT to hear the new title track)!
Now that you know where the red string leads, will you grab hold of it once again?
Tumblr media
❝  would you choose me... ❞
i’ve heard it said that love is a thread woven through destiny. to experience an inescapable pull—a free fall into sun-dappled bedsheets,  intertwined caresses, gossamer whispers.
i’ve heard it said that love is a tapestry woven from memories. experiences of a quiet comfort—a haven of sun-soaked bedsheets,  interlaced caresses,  silken whispers. 
i’ve experienced that love: sun-dappled bedsheets into sun-soaked, intertwined caresses into interlaced, gossamer whispers into silken.
what i would do to experience that love with you again—to follow this string into the next life, with you by my side.
if i did, would you come with me?
❝ ...in every lifetime? ❞
Tumblr media Tumblr media Tumblr media Tumblr media
⸺features
Customizable Name and Pronouns
~25k Words (Estimated 2-3 Hours of Gameplay)
6 CGs
Interactive "Reincarnation" GUI Feature
Music Room Featuring an Original OST
Partial Voice Acting
A Love that Transcends Lifetimes
346 notes · View notes
harlevin · 4 months
Text
Tumblr media
2023: A Year of Connection
Hi everyone!
As I told you last month, this month's "devlog" will be more like an end-of-year recap. For those of you who have known me a while, you'll know that I get ~in my feels~ and Very Nostalgic at the end of the year. And this year is no exception to that.
Looking back on this year, I realize I did much more than I thought I did. The year was filled with so many waves of uncertainty, burnout, and ruts, that I felt like I wasn't accomplishing anything in the moment. Now that the year has actually wrapped up, I can see that was Once Again my imposter syndrome whispering words of sweet nothings into my ears.
In fact, this year, I find that I did Way More than what I did last year. Crazy, considering how busy I remember 2022 being. Let's take a walk down memory lane, shall we?
Writing
If there is one thing this bitch did, it's fucking write LFMASODIJ. For all my complaining this year of routes taking too long, getting creative ruts, etc., I still wrote (what I consider) a Very Good amount. While I may not have hit my writing goals that I had set out, I still ended up writing around 255k words in total this year. Most of this being for Alaris, and some of it being for my dissertation (LOL) and other side games, like Intertwine and Jam Games.
This number also doesn't include deleted passages, edited passages, etc., so the amount I've spent writing, reviewing, etc. was Significant this year. Here's to hoping that momentum continues into next year and finishing the rest of Alaris!
Side Games
Tumblr media Tumblr media Tumblr media Tumblr media
Something completely unexpected, but that I'll forever be grateful for, was my decision(s) to join game jams this year. It all started with Otojam, a visual novel jam I'd wanted to join for a WHILE.
Intertwine was, without a doubt, one of my most memorable moments from this year. The friends I made/grew closer to during that jam. The people I connected with because of Intertwine. The people I got to work with. Everything about the experience surpassed my expectations, and Van and Summer 2023 will always hold a very special place in my heart because of it. Thank you to everyone who enjoyed that game. It was my first full game I ever released, and I couldn't have been more nervous about it (no literally. I wasn't sleeping and I was nauseous for a week before release).
Knowing there was no "revision" afterwards that I could hide behind or promise that there would be a "better"/"enhanced" version made the release terrifying. But the reception you all gave to it and support from so many friends made me feel so connected and grateful for the community.
The other three side projects were... well, Unexpected. LOL. Before these jams, I'd never wanted to work in team settings, mostly because I have Mad Imposter Syndrome, and I've always imagined I'd be dead weight in any given game dev team. My skills on writing, art, and/or coding alone aren't "exemplary" enough for me to think I, well, deserve to be on a team. But when a couple of short jams were being held by a friend, and teams were being made filled with other friends, I thought maybe I could help, even if it's just to QA/playtest. But I've walked away from each of these experiences learning so much from other talented people and with very dear friends.
Each of these side games truly tested my chops in terms of writing, narrative design, and coding. But I'm glad I challenged myself to take part in each of these experiences because I've walked away with so much more than I would've expected.
Alaris
Tumblr media
My Heart. My Soul. And at times, My Worst Enemy.
As much as I may have talked about how I Wasn't making progress on this baby. I, in fact, made A LOT of progress:
Art: 15 CGs, Updated Sprites, Kickstarter Artwork
Commissions: 20 BGs, Complete GUI, Personality/Affection Indicators, Editing, Voice Acted Lines, Complete OST (8 Tracks!)
Writing: Three Finished Routes
Shipped Kickstarter Merchandise
I'm going to be Real with you all. I'm not in the mood to recap everything for Alaris in the way I did with everything else LAFKMSDFOIJWOEI. Main reason being, I do that Every Month, and at this point, I would feel like I'm repeating myself for no reason. But let me tell you, when the Enhanced Demo comes out, you will see what I'm talking about with progress made. And I'm excited for the next year when I start getting to show things off (read: Demo Release and Route Beta Releases) now that assets have really come together ^^
I will say, thank you for sticking with this project for so long. It's easy to get bogged down in development when a project like this is as big as it is. It's just as easy to think that no one will care about this by the time I release, or people will start losing their patience with me as development goes on. So I'm forever grateful for how kind, supportive, and patient you all are, especially this year <3
Connections: The True Theme of 2023
If you've made it this far, I'm extremely impressed with you. And to reward you, I'll give you a moment of honesty and vulnerability which, to be frank, I Don't Do as a person and especially with my dev persona LMFAOO ((Before I do, let it be known, CW: mention of death, grief, alcoholism, chronic illness, suicidal thoughts))
Something I don't talk about much is that for all of 2022 and most of 2023, I was not in a good place mentally. At the beginning of 2022, I lost three very important people in my life back-to-back (I'm not exaggerating when I say back-to-back it was within 2 weeks, three separate deaths lol). That, on its own, was hard to deal with. But on top of that, I soon found myself having to cope/help with a family member's chronic illness and another family member's mental health (read: alcoholism, suicidality).
While this isn't a particularly unique situation, it was one that I found myself struggling with pretty severely on top of a pretty demanding work life. And it was a situation I found myself in until about midway through this year. Things have lightened up. I navigate a new life with some pretty severe triggers, and without the presence of some of my most loved ones. But overall, I at least feel like I can breathe and function, which is a state I didn't feel like I could exist in for over a year (and started to believe I may never exist in again).
Because of this new room in my life, I was able to connect with people again, in a more genuine way. I've grown closer to a lot of dev friends, to the point I consider some of them genuine close friends. And IRL, I've been able to reconnect with some of my dearest loved ones. The main reason I bring all of this up is because this year, I felt unbelievably connected to people, whether that was dev friends in the community, people who support my games, and IRL people.
And sometimes, when you interact with people solely online, it's easy to think they don't care as much about you as you do for them. But this has been disproven to me time and time again this year. And I've found myself in a state of appreciation for so many of the people I've been blessed to meet and befriend <3 I felt this especially so during some of the game jams, with the Secret Santa gift exchange, and with my recent Holiday Tree.
So thank you for everyone who has let me take up some space in their life. You literally Do Not Know how much it means to me and impacts me. This year, while I started it in a state of slightly hopelessness and numbness, I find myself ending it with gratitude and connection.
I hope the rest of this year (the very few couple of days we have left LOL) treats everyone well. I'm excited for how we get to start 2024 and what we'll get to experience together <3 Thank you again for the memories and support, love you all very dearly ^^
69 notes · View notes
harlevin · 4 months
Text
Tumblr media
31/12/2023 Devlog
Hey everyone! Time for the bi-weekly tumblr update for Steamberry stuff! Except I skipped one because I can't remember why.
I half-wrote it but I think I just wasn't feeling up to finishing and posting.
I haven't been doing extremely well health-wise lately but still powering through.
Summary
Finished writing Chapter 5.5 (the new chapter in WSC)
Finished editing Chapters 6, 7, and 8 of Asher's path
Finished all the profiles for the GS lore book
Have started wrapping up the "side stories" and additional content for the GS lore book
Ramble
Okay so in my last update I was in the middle of editing chapter 5 and was nearly to the start of chapter six in editing Asher's route. I finished up chapter 5...
At that point when I was looking ahead, I started feeling like I wanted to add in a transition scene to move between Chapter 5 and Chapter 6.
As I started plotting out this scene, one of my ideas took on a life of its own and I realised that it might be better to interject a new, fleshed out story incident that would allow me to slow the pacing as well as flesh out the setting and universe a little more. This incident would also let me tie into some earlier events and connect them to something that occurs in chapter 6, also foreshadowing the chapter 6 incident.
Ultimately, this became too much to call a "scene" and I decided to branch it off into a supplementary chapter (IE a chapter a bit shorter than the others and meant to be released along with another chapter.)
Then that chapter ended up being 30,000 words.
So that happened.
After finishing that I went on to finish editing chapters 6, 7, and 8. I am currently on chapter 9. I only have a few more chapters before I'm finished editing Asher's path. As always, during my edits, one of the main things I do is flesh things out.
So obviously the word count has grown from that (and, you know, the 30k extra chapter I invented).
Currently the word count is 468,000 words.
Other Stuff:
I have received several new BGs and a new BG sketch. BGs are continuing to come in at a fairly steady pace.
I now have all the BGs for The Ophelia and the artists are working on other locations finally. OwO
I've also been, here and there, doing small tweaks to the sprites, small additions and fixes.
Tumblr media
Gilded Shadows:
As I mentioned, I finally got through all the character profiles. There are so many more characters than I remembered in this game.
Then I got halfway through and realised that I forgot five. And had to insert them, which...meant rearranging pages, which is a pain in the butt. However, that is now complete.
What I'm working on now is finishing up some of the short stories and drabbles I have planned or partially written out and getting them into the lore book. 
As well as gathering any other content. The lore book is currently about 350 pages. And I am really hoping to wrap it up soon.
Upcoming Weeks:
Next couple of weeks I will be trying to wrap up the lore book and wrap up editing Asher's Path.
When I finish editing Asher's path I'll be moving on to finish drafting the end sequences for the four remaining characters. I'm starting to have an idea of where the word count is going to end up but will have a better idea for sure when Asher's edit is complete.
I have written over 100,000 words since mid-August, just plugging away and trying to hit at least 1000 words a day.
I hit my year end word count goal of 466,000 words for When Stars Collide but unfortunately did not finish the draft because the draft has grown in size.
But I am really hoping to finish it early next year so we can fully move into phase 2 of When Stars Collide.
I am also hoping to get the final KS stuff resolved for Gilded Shadows early next year as well (the lore book, art book, and some residual art and stuff).
For now, I shall just keep plucking away at it until it's all done.
And that is all for now. I will see you all next year.
68 notes · View notes
harlevin · 4 months
Photo
Tumblr media Tumblr media
582K notes · View notes
harlevin · 4 months
Text
2023 In Review (Indie Games)
Last year's! | 2021
I apologize in advance for how long this might be. As a reminder, I don't bash games here so even if I hated something with every fiber of my being...I ain't sharing. As a second reminder, my more in depth reviews and live blogging has moved to Gem's Game Gems so I don't clutter the HBG's main blog. Okay. ON WITH THE REVIEW!!
DEMOS
Diffraction (Demo)- A rainy day otome indeed. I love the quiet gentleness of this game, the two romance options, and the fact that our MC is a photographer and struggling with her art and stack of life "failures" (because...SAME!!)
Alaris - I was asleep and now I am awake: I came late for the advertised fae and dragon lore, stayed seated and waiting for Fenir zjgjdf. Oh, and I guess the mystery surrounding our MC's abilities LOL.
The Summit Library - When I say I was maaaaaad when I realized I blew through chapter 1 and would have to go back to waiting for more content??? LOL, I was very miffed. Anyhoo, check out this title for the gorgeous art, another intriguing mystery (like what is *up* with the magic in the poor library?? who or what is to blame?? 👀) and of course the lovely characters we've been introduced to thus far.
Of Sense and Soul - I'm a regency romance girl. Like after you strip away the other stuff, I am but a poor woman with simple needs: a good ass love story 🤧💛 It's about the yearning and the slow burn and the will they/won't they/PLEASEEE they...I've never been so charmed by a demo, and the full game is going to be amazing I just know it!
Made Marion - This project is a game I've been keeping tabs on for a hot minute but hadn't taken the time to sit and properly enjoy the demo. I'M SO GLAD I DID!!! It's in early access now, so I'm hoping eventually I'll be able to carve out sometime to play, but guysss Velvet Cupcake is doing the Thing?!? No idea which love interest I'll go for first, but I had a fun time meeting the Nottingham peeps in the demo.
Herotome (Super Demo) - Oh gosh. Oh gosh oh gosh oh my GOSHHH. Where do I even began?? (Really the question is where the hell do I end because this is one of those projects I talk about a lot/think about a lot and surprisingly haven't run out of things to say zkjfksjd). Another game I've been following for a while, it 100% lives up to the superhero genre in its aesthetic, the characters you interact with, the music and sound design, and of course the slowly unfurling story. Jade and Mia had come out as my top faves, Warden is still there, like hovering in the backgroud, shhhh but I have a special place in my heart for Griffin too (that conversation we have with her?? I have so many screenshots just so I can go back and reread and sear the words in my brain. Like a weirdo. Yup.)
Celestial Crowns - Stats building, celestial royalty, dating sim where you fuck around and find out your choices directly affect your MC's personality?? I'm sat. I supported the Kickstarter and now I try to practice patience for the full game's release siiiiiiiiiiiiiiiiiiiiiiiiiiiiiighh.
OTOME/JOSEI JAM
Please note this is a SUPER abridged list for my sanity and I fell a little more in love with these 2 jams with each entry I played...
Intertwine - As embarrassing as it sounds, I've never given much thought to the "red string" thing, and I consume more than enough romance media LOL!! But Van is suuuuuch a beautiful man, the UI for this game is so interactive and lovely, the music is ALSO lovely, just lovely-love all the way around teehee. (Also this game encourages replayabillity so like, do with that info what you will.)
Spring Boy [Demo] - I believe this game is going through a complete rehaul, so my thoughts and feelings refer to the original jam entry I played. The art is bright and cute and it's a super super short demo, but I was intrigued by the other student we meet on our mission to plead with our professor about our bombed exam lol!
Assignment Due: Project Blue - IRl group projects??? Suck absolute ass. Group projects with a guy name Asher?? Suddenly it's my new favorite thing in the world 😁
Cryptid Campaign Manager [DEMO] - Remember the last time I looked over a cryptid dating sim??? Remember how I was SUCH a fool?? Good thing I didn't make that mistake again!! The prologue is such a tease but you get an idea of what the full game is gonna be like, and I'm excited to see where my career involving love (and politics) goes!
Heart Cage [Demo] - Yoooooo I stay my ass far far far away from yanderes (could never get into the trope or the character type). WELP. Guess I just needed to keep searching because I really downloaded this off a whim--well, the whim being one of my fellow dev peers playing and rating-- and proceeded to get sucked in 🤧I thought being a detective would be the highlight, but I guuuueeesssss I was more into the romance options than I thought. Oops.
Evernight - I tried to explain what this game meant to me on the sideblog, but words failed me. I still don't know what to say other than I loved it?? Which is like ummm I say I love everything, and yeah I'm easy to please BUT Y'ALLLLLL if you play no other game, play this one. Please. Date a werewolf. Or a vampire. Or a fae. Plz. Also just the mystery of figuring out the mystery of your MC is just delightful, ugh.
Bright Oak (demo) - Anotha one I wrote about on the side blog!!! Play this one!!! The writing is lush and atmospheric and the characters are all delightful and it's another game with a mystery to untangle!
The Faithfulness of the Universe- This one gets the award for most unique all around entry that I played. Theeeeee prettiest pixel art to bless my eyeballs, and this tasty mystery concerning Fate and witch Faustina's future (or lack thereof 👀) and what it all means. As a player I very much want to know what it all means!
A Cup For All Seasons - Another game that needs its flowers y'all. It's short but super healing and super cozy and the voice acting and music really tie the gaming experience together???
The Working Woman's Guide to Burning Bridges - DEMO - It's the way I played the demo twice and I've been thinking about it ever since 😭😭😭🙃 obviously life happens and things come up, plus this was a demo. But. BUT!!! I am on my hands and knees prayinnggg the team gets together again to finish the game. I love playing as a stressed, lowkey bitter hot mess who doesn't have her life together 😂somehow the fictional version is soooo much more entertaining!!!
Keyframes (Spring Demo) - After the game College Craze, this is legit THE college, slice of life visual novel of my dreams. I cannot wait for the updated demo next year, and the Kickstarter whenever that rolls around. And now that the developer is on Tumblr, I've definitely been stalking the account and reading each new post like it's my day/night/weekend job 🤧
Hello Counsel 💋 - Okay I take it back, Evernight is like a 20/10 but Hello Counsel is like an 100/10 👁️👄👁️ This game is necessary for my mental, emotional, physical, and spiritual health, alright? The banter ✅ the character designs ✅ the music ✅ the sizzling chemistry between Poise and Salem ✅ I wish this game had more buzz because IT'S SO GOOD!!! (also the dev, Miseri, is who I wanna be when I grow up. I've made it through almost their whole backlog of games and there are no misses and EVERY game is different from the rest and it makes it hard for a toodler dev--ME--to cope LOL)
Candied Hearts - Isekaied into a candy themed game?? Sign me TF UP!!! (Peppermint I love you dearly, you must understand.)
Fully Released & Played (at least 1 playthrough)
The Knight's Dilemma - I don't even know how I originally stumbled upon this??? I just know it had been in my backlog for a hot minute and I was intrigued enough to save it way back when. Y'ALL WHY DIDN'T I PLAY SOONER SKJFHFJFH! There's a couple different endings, I loved the voice direction, AND it's such a simple concept of a game that was just executed beautifully.
Trouble Comes Twice - If I had to make a top 5 list of romance VNs, guess who makes the list?? Guess. Guess guess guess. Have you guessed yet??? LOL! I have been in love with TCT since it's development days and with each passing month, waiting in anticipation, playing the Pateron beta builds, screaming on the main blog about every single thought I had about Jace and Hazel (shoutout to Jace for helping me figure out *me*) Lol if you're curious about said thoughts, those posts are actually on this blog and not the sideblog.
Aelfric the Wondrous - 10/10 would love to forget my first play through JUST to have that experience fresh again 😭😭💛Cute and funny and a wonderful parody type game all around.
A Summer's End - Hong Kong 1986 - Goodness, there's no excuse for why this took me years to finish but anyhoo, I finished, I loved it, I recommend it! It's romantic and achingly authentic and the art is soooo gorgeous I literally can't stand it 😭
The Things You Do For Love - Unhinged yandere manages to entertain and garner sympathy and laughter from Gemini. And that poly ending is chef's kiss too????
Band Camp Boyfriend - There are a handful of games I found and loved before I began my game development journey, and this is one of them. BCB is so dear to me, because of the story and characters but also because of the Dynamic Duo creators and their team behind the scenes. I was never a band kid I was a chorus kid but just as the band geeks loved this game to pieces, us normal folks do too!! Even the boys who I didn't like I STILL managed to find joy in playing their routes (still have a few more to finish at the time of this posting lol, GOTTA GET THE FINAL ROUTE YO). Anyway, this game more than delivered for me and I hope more people keep discovering it!!
Belle Automata: Chronicle I [RELEASED] - While only Chronicle 1 is out at the time of this posting, I already know that the 2nd and 3rd parts are going to be just as amazing???? I wrote about this one on the side blog, so here's my copypaste that still rings true:  
I love TNP (The Nightmare Prince) but Victor’s route hit the sweet spot for me. Maybe it’s the slow(er) burn nature of this route, maybe it’s the reserved nature of Victor and watching him slowly start to care (AND NOT KNOW WHAT TO DO WITH THOSE FEELINGS TEEHEE) for me.
A Date with Death - I wrote about this on the side blog--again--. The demo. And then right after finishing a route. And then again where I was fully awake and still managed to sound deranged. No copypaste for that, I shall be nice. But yeah!! Another game where I was screaming at the sky about how much I love it and how I'll never know peace as long as I live.
Our Life: Baxter DLC - I need to offer an official apology to both Cove and Derek because falling head over heels, down the stairs, crashing into the parking lot, falling again but down a manhole for Baxter's infuriating ass was NOT on my 2023 bingo board??? HELLO???? I bought his DLC just to complete my OL collection. Was not expecting to love it this much. Was not expecting to be called to write fanfic and abandon all responsibilities to do this. WHILE DOWN WITH COVID TOO. Allow me to play the song of my people. *Send in the Clowns plays*
Our Cinderella - (this is so funny I'm taking about a side game before the main game LOLOLOLOL) Guys. Guysss. You guyyyysss 🥹if you're looking for a cozy, hilarious, equally oddly and wonderfully sweet short game, this is the one!! You may have you personal favorite Iggy ship (like me) but all the pairings are so amazing and just make sense lol!
Wylde Flowers - This is the only non visual novel game on here but it gets the spotlight because I did NOT spend 90+ hours on this game to gatekeep this beauty. No. It the coziest, the funniest, the funnest, the most addictive Switch game (after Teacup) I've ever played.
Fully Released (& still on 1st playthrough)
Garden of Seif: Chronicles of an Assassin - Life kicked my butt and then sat on me SO while I finally got my grubby hands on the full copy, I still have only played the entirety of the demo. But. We will return to this in 2024 and hopefully I'll have a full review for the next wrap up!
Our Wonderland - I looked back at the side blog and I can't believe it was only THIS year that I started OW??? Because I'd known of the game and the dev for longer than that??? So basically what I'm saying is that I was chicken shit for longer than I've been in love with this world that Developer Carrot has created kjzhhshggj. But OMG to get me, who is scared oh so easily to get hella invested in this clearly labeled horror game??????????????? And even with shit gets super absurd and hella disturbing, I cannot stop playing. At the time of this post, I'm only in Act 4, hence the category above, but it's only because I play each act in a sitting and lose track of space and time and myself. That's a compliment btw.
...
Okie!! That's 2023 in a nutshell! I played a looooot of really good games this year and while I would have liked to talk about them all, I think this list provides a nice overview.
Let me know if we share any favorites!
- Gemini 💛
174 notes · View notes
harlevin · 4 months
Text
☆ Falling Star Release ☆
Heavy, isn't it? The weight of our memories. The shackles of our promises.
"Whatever it takes..."
Willow is at a crossroads in their career. The band they've thrown their entire life into is crashing and burning before their eyes. The person they once loved is gone, with the fame Willow has always strived for. 
Everything comes to a head one night when a stranger interrupts their songwriting to give them an offer they can't refuse.
Inspired by the Power of Rock and Anime comes our visual novel made in FOUR DAYS for Velox Turbo!
Team:
Writing and Programming: Crescence Studio
Backgrounds and CGs: @saffein-e
Sprites, CGs, and Game Trailer: @harlevin
Music and Lyrics: Faefield Productions
95 notes · View notes
harlevin · 4 months
Text
Falling Star - VN for Velox Turbo Jam
Velox Turbo jam is OVER! We made a rocking VN in 4 DAYS with an 80s anime vibe for your playing pleasure. Featuring two endings, one amazing band, and one morally ambiguous promise.
Writing: @crescencestudio
Backgrounds and CGs: @saffein-e
Sprites and CGs: Me
Music & Lyrics: Faefield Productions
20 notes · View notes
harlevin · 4 months
Text
It's a bird, it's a plane! No… it's our itch page!
Keep an eye out on our page for a demo and more screenshots to come! 💫
49 notes · View notes
harlevin · 5 months
Text
Tumblr media Tumblr media Tumblr media
been working on the intro recently! i decided not to use sprites for this game and instead use kind of a combination of CGs + comic-style panels for the story scenes??? (in other words, everything that comes before or after the main "plan iggy's day" part of the game, so the intro and party scenes, ending scenes, etc.). i feel like it kinda enhances the fairy tale vibe as it seems so whimsical lkdfasd 🤣
also iggy's so cute i actively die every second
50 notes · View notes
harlevin · 5 months
Text
Tumblr media
The girl.
10 notes · View notes
harlevin · 6 months
Text
Tumblr media
"I love you so much that I just might explode."
Fling with a Tiefling has surpassed 1k downloads! With tears obscuring my vision, I want to say thank you. Your love for the game and Karrus means the world to me.
To think the manifestation of my Baldur's Gate 3 brainrot would be loved by people. Wild. To celebrate, I commissioned @xxmissarichanxx (the game's artist) to draw Karrus dressed up as Gale! Given Gale and his romance is the reason this game came to be, it made sense. Just ignore the fact that Karrus is canonically a Barbarian!
If you haven't played the game yet, you can download it from itch.io for FREE! Here is what the game has to offer:
💚 4k words
💜 Nameable, gender-neutral MC
💙 2 endings (Fluff, ace-friendly or light smut)
❤️ 3 CGs
🩷 Accessibility Options (Self-voicing, font choices, alt text for the SFX)
💚 Option to kiss Karrus (For those who may be kiss averse or simply just want the choice)
💙 An original soundtrack (Now on Spotify!)
DOWNLOAD NOW!
15 notes · View notes
harlevin · 6 months
Text
Tumblr media
i wanted to get most of the base screens and systems set up before announcing because i've never done anything like this before and had no idea what I was doing alskdfjasd
here are the results of my current labors 😌✨
decide iggy's day! text his friends to gain affection! only by getting close enough to one of them will he have a prince to ease his rampant social anxiety at the party LOL
i'm having a lot of fun with the design! 🧐
62 notes · View notes