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#also the bowsette joke immediately dates this article lol
beevean · 4 years
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SEGA and the eternal issue of the Sonic-Amy dynamic
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[Translator’s note: here’s the original article written by @latin-dr-robotnik​, originally written on the 26th of August 2018]
While the Bowsette phenomenon shattered the internet into a thousand pieces, it seems like the Sonic fandom is splitting itself over a completely different matter: the eternal discussion over Sonic and Amy’s dynamic, and how much it can be considered official from SEGA’s perspective.
Note: this article ended up becoming the first part of a trilogy. Stay tuned for the next two parts!
The main culprit of this new chapter of the discourse is, believe it or not, the official SEGA Shop.
Emi Jones (I don’t need to introduce her, most people in the fandom know her) brought the attention on the description of one of the new clothing pieces that appeared in the shop for Amy’s 25th birthday, which essentially invited us to “celebrate 25 years of Sonic the Hedgehog’s girlfriend”. This short sentence generated a chain reaction in the fandom, both positive and negative, and it brought to the light once again the eternal question: is it really possible that they’re actually a couple? What is the official position of SEGA about this? There are good arguments for both sides.
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Eggman: If you fight my robot, we’ll be disqualified and you’ll never win that couch for that whiny little girlfriend of yours.
Sonic: SHE’S NOT MY GIRLFRIEND!
*wrong answer noise*
Sonic Boom – S1E41
First and foremost, who is Amy?
Note: the article is based on Cutegirlmayra’s research in different magazines, in the games’ canon, in the differences between Japan and the West, in the structure of the relationship, and in SEGA’s marketing.
Note 2: while there will be mentions of other medias such as comics and TV series, this article will explicitly focus on the dynamic between Sonic and Amy in their official Modern versions, that is, from the videogames.
Since her official conception in Sonic CD, Amy has simply been considered our blue hedgehog’s girlfriend without any issue, but Sonic Team looked for a way to make this common cliché a little different. So a “unique” dynamic was established between them: Amy is the one chasing Sonic, Sonic tries to avoid her explicit affection, but despite this they are destined together, both in the proper canon (according to Amy’s tarot cards the two are made for each other) and outside of it (SEGA’s directives). This means that their dynamic is written in an implicit manner, and it’s never clear if Sonic wants to flee to a different galaxy to get away from Amy or if he wants to stay with her forever. Officially, there have been signs both in favor and against it, and the rest is normally left to the interpretations of the fans. Nevertheless, SEGA of Japan and SEGA of America (with the complicity of Europe) have radically different ways of dealing with the Sonamy dynamic.
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Sonamy in Japan
The relationship between Sonic and Amy, with its twists and turns, is deeply rooted into the Japanese culture of the ‘90s. According with the material found by Cutegirlmayra, Sonic and Amy are a couple in Japan, no doubt about it. This simple vision is due to how the Adventure era games were written: Sonic is much more gentle and subtle with Amy, to the point that there is a clear difference in tone in the Adventure 2 scene when Sonic, about to be sent off into space in a capsule, tells Amy to take care of herself. Japan didn’t have this vision of an openly hostile Sonic or of a totally-obsessed-to-the-point-of-violence Amy, in their culture and in the game scripts everything is much more serene and acceptable. At the same time, the situation is kept under control thanks to the mandates that SEGA strictly enforces over how to write the characters: for example, one of the most infamous ones is “Sonic can’t explicitly show affection to Amy Rose”. This kind of control allows SEGA of Japan to avoid problems like the ones in the West.
Then we have Sonic Channel, the official Japanese website for information and art, where once in a while events about Sonic and Amy take place, with fans sending their fanart of the official couple.
And finally, we can’t forget Sonic X, that, despite not being part of the official game canon, clearly shows the agenda of SEGA of Japan and Sonic Team for the two characters: dozens of scenes that imply something more, many songs about love/lovers and, well, everything about the famous Episode 52 ending.
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Sonamy in the West.
In the West things became more complicated. On one hand, the West came to know Sally Acorn before Amy, and the way they presented the Sonic/Sally relationship was, without any doubt, much healthier in SatAM than, for example, Sonic/Amy in Adventure (note: I purposefully won’t mention Archie Sonic here). At the same time, the differences in translation of the original Japanese scripts, and the cultural differences between these two countries on opposite sides of the world, radically changed the personalities of both characters, giving us the infamous “hysterical fan” Amy in Adventure and Heroes, the one who chases Sonic to force him to marry her. The general public’s perception quickly opposed these attitudes, seeing that they could be potentially toxic and that they undermine the very nature of Sonic. Sonic X did little to help in the West due to the strong censorship process it received when translated from Japanese to English. By 2006 the damage was done, and subsequent attempts to modify Amy’s personality, so that she was not as effusive with Sonic, have been tried over the last decade to repair their dynamics, with a little help from Sonic Boom (where the dynamic is so well written that, in the penultimate episode of season 2, Sonic literally stops racing Tails and Knuckles at Amy’s request to go buy ingredients for the cake he was making - Modern Sonic wouldn’t do that in a thousand years) and from the direction Ian Flynn has been taking the comics he’s been involved in. SEGA’s mandates were applied in the West as well, but relatively late and as a consequence of some things that were slipping out of control, like Archie Sonic. Both Flynn and the writers of Sonic Boom had to find new ways to present the characters, adjusted to both Western cultural patterns and also to the mandates of a Japanese company. Anyway, thanks to the recent accomplishments, we can deduce that the rigid structure of the official mandates is going through some changes that could mean a new agenda from SEGA to represent the Sonamy dynamic.
All of this information leaves us with the last question, that brings us back to the topic of this article and concludes it:
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Could Sonamy work today?
In the last 5 years we’ve seen a series of important transformations, both in the way Amy sees the world, her responsibilities and Sonic (ex: Sonic Lost World), and in the way Sonic himself treats Amy. Sonic Forces took some pages from Boom’s book when it came to their personalities, and it seems to be the beginning of a new era, made explicit by that description appeared in the SEGA Shop that sparked today’s discussion.
In 25 years, we’ve seen Amy chasing Sonic all over the world, living a life of adventures that contradicts her dreams of a stable life and a marriage, according to her declarations in games like Adventure. At the same time, Sonic never stopped seeking adventures all over the world, both alone and with his friends, of which he became the protector, including Amy. For the Sonamy dynamic to work today, I think the most obvious solution would be for the two of them to go on adventures together. How we see love has changed a lot in the span of 25 years, and Sonic and Amy would fit well the modern stereotype of those couples that travel all over the world to find adventures, and that we see in those posts labeled “Relationship goals”; at the end of the day, Sonic and Amy are this, stereotypes that follow a certain pattern. What’s more, such a relationship can still be kept subtle and true to official mandates if we add the rest of Team Sonic to the equation, which is basically what Sonic Boom did.
No need for kisses, no need for grandiose love declarations, weddings, or forming a family. All of this would even be extremely out of character for Sonic, and I’d hate for something like this to happen. Team Sonic is the only family he needs, and the Sonamy dynamic could benefit from the adventures, the anecdotes and the moments they spend together. A race at sunset, the view of a mountain, defeating a giant robot together… that’s how I would see a canonical relationship possible, and indeed I’m not the only one who sees it that way - remember IDW Sonic #2? [Translator’s note: the article is in Spanish and outdated]
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And let’s not forget about this scene from IDW Sonic #2: Sonic tells Amy that she can come on an adventure with him, but Amy refuses Sonic’s offer because of her responsibilities. Small changes like these have the potential to be slowly integrated into the official canon, and we have already seen how in Forces Amy barely bothers Sonic with her feelings.
So, when the eternal question of whether or not Sonic and Amy would work as a couple comes up again, you can say, yes! Yes, it can work without Sonic having to sacrifice his freedom, or Amy her dreams! The current context is making way for this, and while I may not think this whole SEGA store thing was completely intentional to drive the fandom crazy, I do think it’s time to start accepting the validity and potential of the couple. At the end of the day, everyone will ship what they want anyway, and that’s perfect. It will sound cliché, but remember that phrase that always circulates on social networks: "There are best friends who look like a couple, and couples who look like best friends."
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