Tumgik
#although i still think it would be cool if strelitzia had some connection to the nobodies
wizards-and-t · 3 months
Text
Tumblr media
Reaching for you, wherever you are
or, a quiet night in quadratum
56 notes · View notes
nomilart · 5 years
Text
Final Thoughts on Kingdom Hearts 3
I’m gonna gush and bash this game in great detail in a sort of rant/ organized essay manner
Spoilers… duh
               I’ve been a longtime fan of the Kingdom Hearts series. I’ve played every single damn game. The only two I haven’t finished were CoM (Could never get into the gameplay) and Ux (The story isn’t even finished yet… which I’ll get to). I have lived and breathed KH for most of my life and anticipated the climax to my favorite video game series for so long. Upon finishing Kingdom Hearts 3, I was washed with a tidal wave of emotions. I just finished the game I have been waiting on for 5 years upon confirmation that it even was a thing and anticipating it for even longer. There was so many amazing things about this game. Plot points involving characters I longed to make a return in some form were tied together. Things like the reason for why Xemnas and Ansem have returned were answered or what happened to replica Riku. The triumphant return of Aqua, Terra, and Ven and my personal most favorite the reuniting of Axel, Xion, and my favorite character Roxas! On top of super fun gameplay, graphics that dazzled my eyes even playing on the base ps4, a solid ost as usual thanks to Yoko Shimomura, and Disney worlds that really complemented the flare and grandiose of the rest of the game, this Kingdom Hearts game was shaping up to be my favorite among the entire series. Upon finishing the game, despite trying to overcome my biases of Kingdom Hearts 2, am still unsure of if I think I consider KH3 to be better or worse than KH2.
               Story:
               Whoooo boy what a STORY. The KH series is (understandably) mocked for its ridiculous and often convoluted approach to writing and storytelling, but I have stuck with every cheesy line and dumb plot point until this very day. I like to think of KH’s story telling as some kind of weird Avant-garde experience that is really just something that the series director, Tetsuya Nomura, comes up with as he goes along. The often awkward yet charming writing definitely comes from this.      
               KH3 starts off with Sora trying to regain his lost strength from the events of DDD and he is to search for the “power of waking” in order to rescue the hearts tied to his so he can help assemble 7 guardians of light to hopefully overcome Xehanort and his 13 darknesses. All is good until Sora finds out that Xehanort is very close to completing his 13 and just deciding to avoid waiting for the 7 guardians to assemble so he sends his “real organization” to search for the new seven hearts of light instead (these ultimately have little significance to the plot). Towards the end of the game Sora manages to save Aqua because for some reason Riku and Mickey just were too incompetent to go along with their mission even though Sora was allegedly the one who wasn’t strong enough to join them in saving Aqua. After Aqua is singlehandedly saved by Sora they all travel to Castle Oblivion were Aqua reverts it back to the Land of Departure in a really cool cutscene. They find Vanitas and stop him from preventing Ventus from waking up and get ready for the big fight after Sora dives into his heart. Sora and his friends all seem to die but not really after some weird stuff I’ll talk about later goes on. In short the last parts of the game are Sora stopping the remaining organization members and hearing their reasons for joining. Eventually they reach Xehanort and he merks Kairi and screws off to Scala ad Caleum. To be completely honest I’m still lost as to why this place has as much significance as it does besides the fact the Xehanort states it to be the Nexus of all worlds but upon further research, HOPEFULLY it makes more sense (I was caught in the heat of the moment). Xehanort’s motives are revealed and he reconciles after we defeat him and he *seemingly returns to Kingdom Hearts with Eraqus (This is only my theory). Afterwards Sora uses the x-blade in order to *seemingly free Kairi from death. All is well and everyone saved lives in harmony in a really touching scene but we soon learn that Kairi’s return seemingly costed Sora’s life or ability to be enjoy the peace with his friends because he fades away before the credits roll.
               Oh boy that was a real basic summary but now I’ll talk about things I liked. I loved Sora so much in this game. He has grown on me more than ever because he displays so many more emotions than just being happy go-lucky most of the time. While that I the core of who he is, I know he has experienced pain (hurt is a silly word in KH) in the past but it was never this serious. He lost one of his best friends because he wasn’t strong enough to save her in time, he kind of understandably beats himself up for losing his strength and having to rely on his friends for strength, dealing with the pressure of being the bearer of a lot of people’s hearts while simultaneously being expected to rescue them, and last but certainly not least, seeming to sacrifice himself in order to save a friend/ potential love interest. I thought I’d hate the way Roxas and every other nobody would return based on the trailers seeming they were going to get all the data versions of them and implant their memories into them. While that is still somewhat how it goes down, it’s handled slightly better. Instead of using the bodies of data Roxas or Namine, they only use a “vessel” which I like to think is basically a human shaped husk that can only be a human when a person’s heart and memories are placed into it. It sounds goofy but I can get behind that. While a part of me wishes Roxas, Xion, and Namine stayed the way they were because I think It’d give the series some seriously needed consequences, I’d be a damn liar if I said I wasn’t glad my favorite character gets to be his own person. While the whole “Vessel” program can be seen as a cop out, I think it could have been handled much worse. I loved the interactions Sora and the gang had with the Disney characters and I 100% feel like this is the best integrated Disney worlds in the entire KH series. My definite favorite moments include Woody roasting Young Xehanort, Sulley yeeting Vanitas out of the world, and Sora going ham on Davy Jones. I also really liked the reveal that Ansem’s guardian was Terra, it was so badass. Although I totally called Xehanort being a villan who had good intentions but went about them in the worst way possible, I still liked the way it was explained how he got to where he was. I loved the ending scene where the wayfinder trio pay their respects to Master Eraqus (REAL DEATH CONFIRMED IN MY KH GAME?!) as well as the sea salt trio hanging out with the twilight town trio and SAIX/ISA. Also the secret reports have some super dark implications and it only makes me wish they were actual cutscenes. I haven’t read all of them but my favorite so far is one where Saix writes about how Lea and him snuck into the chamber of repose and heard screams of children being experimented on. They also mention a girl they were friends with (WHiCh ill GeT INto LaTeR).  Pretty content with the story as a whole.
               Now I talk about some things I did NOT like very much or at least still don’t understand at the moment. The main thing that REALLY peeved me off was the amount of KHUX stuff that is not only connected to the story of the XEHANORT SAGA but the fact that a lot of it is infuriatingly still not answered like the damn black box or why Maleficent specifically wants it so bad. On top of that there’s a lot of set up for the next entry in the series or what my personal cynical theory is, more backstory for KHUX that will be revealed in future updates. What I’m referring to is characters like Marluxia/ Lauriam , Larxene/ Elrena, Demyx, and Luxord who are intentionally left with super vague backstories. Lauriam and Elrena were revealed to be important to KhUX so I can only assume Demyx and Luxord will follow suit, especially after being revealed to have connections to the keyblade. What’s worse is that Marluxia and Larxene only seem to remember this after Sora defeats them… again… Luxord also gives Sora some assistance with this mystery card and it lowkey pissed me off. Oh yeah speaking of stuff that pissed me off, the “final world” section was super frustrating to me not because it was inherently bad, but because it was blatant setup for KHUX/ next game in the series especially with Sora seemingly* being transported to this limbo like area where the spirits of people who have died roam. One of these supposed spirits seems to be either a friend of Ephmer, Ventus, or Isa and Lea. It is intentionally vague and there only to spark speculation especially after she tells Sora a secret (Or was it the Chirithy? I don’t remember). I’m all for speculation and theorizing, I AM a KH fan afterall, it’s that this is speculation with a character we have no clue who it could be despite our best efforts and they throw her on us like she’s been part of the series this whole time…ESPECIALLY when Saix and Axel bring her up… I have my theories on who this girl might be but it ultimately doesn’t matter or doesn’t feel like good speculation because their might be multiple “mystery girls”. I personally think this mystery girl could be Strelitzia, Skuld, or some new character because Nomura hates us. The problem with it being either Strelitzia or Skuld is if it really IS one of them who is in this world or friends with Lea and Axel, then it leaves us wondering what happened to the other.  Ugh. Next this is really a gripe but I’m just lost to be honest. I have no idea what happened to Demyx or Vexen. They both defected and while Vexen/ Even helped out with the “real replica” or “vessel” program, I either missed what happened to Demyx after providing the vessel for Roxas or they actually just forgot to write a conclusion for him.  While I liked the interactions between Kairi and Axel I wished they actually showed Axel and Kairi training with their keyblades especially since they don’t do much with them in the final battle anyways… Kairi especially. It’s no secret that Kairi is literally worst girl in the KH series but I had hope that she’d get some much needed character development. My hopes were dashed when I found out she was just as useless and bland as ever and on top of that results in getting our sweet boi Sora sent to the shadow realm or wherever he gets sent to at the end of the game. A lot of annoying ship people really think that Riku and Sora were going to get together at the end of the game, and while I don’t blame them for thinking that way because honestly I would love to see that happen, the setup from KH1 and Com forbids that. I however, DO take issue with Riku taking a back seat in the story and honestly not contributing a whole lot besides motivating Sora do complete his mission. I like that Donald and Goofy were so charming in this game and that they joined us in the fight with Xehanort, but I still really would prefer that Riku also joined us like in KH2. We still have no concrete idea on what Kingdom Hearts itself actually is but as usual, I have my theories. The Kingdom Hearts that Xehanort summons in BBS and KH3 is the heart of all people and I think it’s the KH equivalent of Heaven or the afterlife because that’s where Eraqus and Xehanort go away to. The Kingdom Hearts in KH1 s the heart of all worlds and is apparently “light”. I’m also indifferent to the reveal of Xigbar being Luxu...anything to do with the black box or KHUX honestly bothers me. I know I must sound like I hate the story but I actually think it’s still the best out of all of them, I’m just expressing my concerns because I love the series and take serious issue with some of the choices made.
 Gameplay:
               The gameplay of KH3 is arguably the best of the series depending on who you ask. The general fan who mostly meanders through the game on the easiest difficulties on each entry might not really appreciate the depth of the combat and just stick to the go-to mash x to swing keyblade or triangle to do cool move. I however normally play on the hardest difficulty not only to seek a greater challenge, but to be forced to see how good or bad the game’s combat really is. I never really liked the argument of floaty combat because neither side really understands the real issue/ consequence of floaty combat. It all really comes down to enemy design, behavior, and placement. When a game has floaty combat and bad enemy design, (Enemies that don’t stagger or randomly stagger, shoot projectiles that do a lot of damage, big and un-telegraphed attacks) it cause the player to play the game in a really uncomfortable way. In BBS spamming dodge, surge moves, and shotlocks was essential in order to stand a chance against some of the bs that the game would throw at you. In DDD, flowmotion was far better than normal attacks because they gave you super armor, did better damage, and could be spammed. Balloonra was also OP AF. In KH1 Sora felt like a rock and while I personally enjoyed how it felt to control him, I can understand why someone wouldn’t like a lot of jumping and attacking over and over. Kh2 however, has the best combat in the series to this day in my opinion because of all the options you have. Your basic keyblade attacks are effective on every enemy in the game but at higher difficulties, the game suggests you branch away from mashing x and experiment with magic and summons. Then you realize how good it is. On top of solid enemy design, KH2 is probably my favorite game to play for action rpg gameplay.
               Going into KH3 I set my expectations on the gameplay low based on the 0.2 gameplay and the seemingly super floaty gameplay of the trailers. Although KH3 does have its floaty feeling, I can say that the game is designed to be fun while having the best floaty gameplay in the series. The enemies almost all stagger to your basic keyblade attacks and larger enemies that don’t consistently stagger to finishers and keyblade transformation attacks. Magic feels AMAZING to use and is clearly useful early on. Team attacks, while I feel are still better as limits you can individually choose, are still fun and satisfying to use when provided. Attraction Flow was my least favorite feature not because they are all useless, quite the contrary as the pirate ship and splash run seem pretty good, but because I don’t have the option to turn them off. They fill the situation command slots with too much clutter and I’d like to turn them off since I don’t use them much anyways. As for combo modifiers, it’s pretty subjective what you prefer to run with but personally I only used one air combo plus and no combo pluses for my ground combos, speed slash as my only equipped finisher, and the air launch move to render my enemies useless while I air comboed them Marvel vs Capcom style. Shotlocks while useful, aren’t busted as they were in DDD. I recently found out that the Hero’s origin shotlock, when not fully charged, actually heals you a little which came in handy in the battle gates. Links or Summons, are actually pretty bad except for Simba and Stitch. The reason they are so bad is because they cost a FULL mp bar to use and they all leave you vulnerable to damage, granted you take less damage but doesn’t really matter on harder difficulties or battlegates. Simba and Stitch are good because their damage output makes up for the full mp bar. Links also fully heal you but I think that’s because you don’t have I frames and the devs just hope you wouldn’t notice. All in All pretty solid gameplay. Not better than 2 in my opinion but I wouldn’t laugh at someone for saying KH3 has their favorite combat. Regarding the final bosses they are all designed great but they come in groups which I don’t like and wished there was a way to fight them individually. I know they come in groups because it makes it the endgame drag less but, it result in super short fights that have too much going on in them and abruptly stop when you beat one member one by one. I also wished we fought Ansem and Xemnas in their final forms instead of all 3 in a group (Also they have the best boss theme and it should’ve been the final boss theme but the real final boss theme is still good). Every other boss is SOLID my favorite was definitely the ice wolf and mother gothel’s heartless thing.
               Last but not least, Music
               It’s Godlike. The end.  
5 notes · View notes