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#for valentine's day im doing this--to process stuff and to look at what i've learned
thebirdandhersong · 1 year
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Maybe Lara Jean was right for processing her feelings through letter writing though
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youredreamingofroo · 2 months
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hey rooo 😝 4-6 for the editing questions!
gatekeeping this post under the cut, it got lengthy 🤧🤧
4: If you can remember, why did you start editing?
Okay, so this may be a little off topic, but it still talks about editing LMFAO but I started editing mainly cuz one day I saw Minimooberrys renders and was like WOW okay, I want to learn to do THAT and editing, so she was a MASSIVE inspiration for me to start, not only that but I also watch solitasims and lovvvvvveeeddddd her stuff, and wanted to do what she did but mix in editing :) (I think that answers the question, idk I guess like, I've always wanted to edit, but more importantly the want to learn how to render and also do storytelling in TS4 helped motivate me to start editing if that's a better answer)
5: if you caption your edits, what do you decide to put in the caption?
I tend to keep the caption relatively clean (tags are where you get my reaction and shit LMAOO), if you take Leo and Roos posts for example, they're song related, so I'll put some lyrics that I think correlate to them and the scenes placed in the post ("and then you looked right back and caught my stare"), or sometimes scenes not necessarily mentioned in the post, but can be heavily implied or just assume occur ("It's really nice to talk to you, it's really nice to hold your hands," which implies that they talk a lot and that they do hold hands a lot, whether it be romantic or platonic 🤧). There's other situations where I don't have a song (tbf the Reo posts were the first posts where I did put songs agsiabs), like the valentines day prep posts, I just put "valentines day preparations: [sim perspective]", or like in earlier NSB posts, I just put prev / next cuz idfk what to put in the caption. With more recent posts, ive been trying to caption the posts with something related to the characters (like cataleyas drowning post, where it basically lays out the metaphor for the post, which is "too much love from the wrong person").
6: give us a quick breakdown of your editing process
WOW okay, LMAOO well, I'm gonna have to whip out my laptop for this one
For Cas shots: Usually i put cas shots together, so first thing I do is import the images I want to use in a 6000 by 3000 canvas (to preface: I do all my CAS ss in the dimensions 3000 by 3000), and I usually choose from a few mental presets, two headshots and a body shot, two head shots and a half body shot, three body shots, and theres more to list but im not gonna do all that LMFAO so after that, I place them in their positions and then erase the black background (which DOES get tedious when two screenshots sorta overlap and have to make sure theres no black left around the sim), after that incredibly tedious and unnecessarily long process, sometimes I play around with flipping the character around (in the case of two head shots and one body/half body shot, I make the headshots face toward each other, so basically headshot > body shot < headshot- if that makes sense), although that can be placed anywhere in the editing process sometimes I do it earlier on or later on doesnt really matter lmao. Around this point, its just final touches, looking for weird shadows (which is USUALLY more prominent in blender renders, but it can happen), places where shadows look a little too sharp, and cleaning up those spots. For the VERY VERY final touches, I use sharpen and depending on the shot, contrast or saturation, I sometimes use the hue tool to make a certain color brighter or a different color, however I avoid the latter because it creates a weird effect on the picture, the sharpen tool is important for this part, because I tend to make the sharpen effect stronger on closer shots (head shots), or i dont change settings that much for decently faraway shots (half body shots) and i try to make full body shots to not have SUPER strong sharpen, but i tend to go on the lower end for full body shots aisuhdg
For in game screenshots: This is a bit different, so I import the screenshot that I'm using into a 3840 by 2160 canvas (the size the screenshot was taken with), depending on the shot i may add text, the font i use is Walter Turncoat (in most instances, they vary for different posts lmao), I make sure to color the text depending on whos talking or whats going on, a good example is in the catty drowning post and VDAY prep post, I dont do "[character]: [text]", i like the element of figuring out whos speaking (EVEN if it can be frustrating for me), i try not to make it too challenging to figure out, around my level of reading comprehension (/j), so like Catty is pink, calico is yellow, etc etc. I dont use as much sharpen with these shots since theyre clean as is. A lot of my shots like Gifs are pre-planned and thus is a different story, but in short I usually just edit the gif frames as usual and then put them together later. I also have a custom set of black bars to put around my screenshots bc even tho i do use reshades black bars, sometimes bloom or DOF messes with them, and have to put a clean set above them. I dont really know what to say that is quick, I guess for more "complex" shots, like with moodlets or text messages, i just get the assets online and then edit them for myself 😭
and LASTLY, for renders: Trying to keep this short, I usually just do what I do for the aforementioned shots, but like I said in the CAS shots, weird and sharp shadows are more prominent and I just edit those to make them cleaner and then also just add sharpen and make it brighter or more contrast-y idk 🤧
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