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#i also feel like peopel GOTTA be tired of my rambles by now
ganondoodle · 4 months
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sorry, long post, got totk thoughts ...again
first botw vs totk shrines aesthetic and meaning; then shiekah symbolism thats overtaken by sonau
botw vs totk shrines (not in quality of puzzle since i talked about that a little before, but as in aesthetic, meaning etc)
something that worked well with shiekah shrines in botw was that these things were built SPECIFICALLY to make a future link stronger, theres that denialability to it that kinda make sense when you think about it, they are small challenges for the future hero to test and make them stronger, they are spread around the world bc you wouldnt want to hide some major source of power in one place, a monk literally sacrifices their life to enable you to gain more power their dead body waiting for you at the end (neat!!), they are each a little different in pose and clothing and im pretty sure its implied each monk made the puzzle for their shrine themselves; and the ones that rely on something happening in the world first can also be explained by their ability to see the future, the shrines and towers all rise up from the ground, which gives them that believable sense of they have been down there all this time and been activated via the net connecting them all to signal it is time- their design is also just .. nice? its got a nice contrast of the dark and the ligher brown with eye catching light from orange to blue to pink telling you in what states of operation it is (idle, working/done, corrupted) and their shape design is a very striking mix of bigger emptier spots of dark with the lighter browns wiggly lines coming in in nicely paced patches and the strong lights poking through giving you a nice soemthign for your eyes to look at (their tech is also a mix of magic stuff AND mechanism, they still look and work kinda magical but still have cogs and springs and looks like they are actual maschines put together)
totk shrines have no real denialability to why they are the way they are, its pretty clear that they are there for game reasons (and to copy botw i guess?) with no proper thought given to it (or failed to convey); they are already there when zelda does her time travel bs, and i heard (havent seen it myself? or dont remember) that the sonau shrines were built to .. keep monsters at bay? ok, im not even gonna question that part ( ... but i am .. i guess lightmagic wahtever dont think about it) so .... why do they contain a puzzle at all? its not to prevent monsters from entering since you need raurus hand to activate it (in botw you need the shiekah stone to do so which isnt really found besides yours either but ... their purpose is to test and empower you anyway .. and pehaps in a wider range to strengthen the bond with other folks when you have to work with them to get to it) then they werent present in botw so they must have ... somehow appeared out of nowhere? their connection to the lightroots might have been an attempt to try and make them feel more connected but that didnt work either imo, the shrines on the surface mirror lightroots in the underground, implying they are connected somehow, i at first thought like the lightroot is their root and the shrine is the flowerbud, but its very clearly just some ...magic rock crystal with stuff built around it including a teleportation thing thats pretty much copied from the shiekah ones (??) and you somehow ... enter magic dimension (which is .. fine, but i liked how in botws it was an elevator going down, making it feel like you are put into a physical room underground) but then there .... are also shrines in the sky ... that have no lighroot to connect to .. (i guess .. magic light wahtever dont htinkaboutit) so that part kinda falls flat- and the bring-crystal-to-shrine-spot (uhg) also debunk that thought since its a (tasty looking) green crystal that just kinda warps into a big grey rock ... for some reason, at their end is always the same colorless statue of da kind and his fridge wife (not her build) they are also missing that denialability that they were built for link specifically, sonau cant see into the future so (unless they yoinked that from the shiekah too??).. how does .. anything of that work then? especially with the crystal ones given that they are always a blessing shrine sicne bringing the crystal to its spot is counted as the puzzle but they couldnt have known that thats where it would end up at (and then ...how and why would you put a shrine thing into a crystal thing and disconnect it and throw it whereever when it manifests somehow again thousands years later- i need to stop thinking about it)- then their aesthetic is white green and gold(ish) which is a nice color combination in itself tho its lacking that neat status singaling and the eye catching contrast with their glow, the green glowy bits dont stand out as much, their shape design i dislike alot since it ... looks kinda unfinished and in a strange disconnect to their tech; buildings and statues are very blocky solid colors with the occasional rune or dragon carved into, which is also very blocky and one colored, their shapes are pretty uniform in a blocky way, theres not alot of shape contrast anywhere besides basic smaller block and bigger block, the most interesting looking ones are the ... outer walls of the shrines with their scaled look and the ground with the circle patterns; their tech and clothing is in a strange disconnect, its got a gree-tealish scale like texture in anything solid, be it tech or ornaments, it also features alot more gold and also brown stones that look rather untouched- now, for clothing, that is fine, the shiekah didnt dress like their tech either (.... mostly, ancient armor does exist) BUT the constructs and tech also have that more natural look to them
the fact that the same blocky statue waits for you at the end alsso removes not just coolness but also personality, instead of individual monks that gave their life for you and you setting them free once you take their spirit orb its the same representation of the holy king and queen giving you some light juice to cure you more of miasma .. which doesnt actually matter sicne you get your normal arm back no matter how many light juices you got at the end anyway (their "tech" also just looks less like actual maschinery and much more like .. magic tm, the constructs have nothing maschinery like about them and are just floating rings animated by green magic wiggle lines and function almost the same as literal bokblins with the added thing of being able to fuse/use tech.. the empty spot of a threat like the guardians is very prominent once you realize that the constructs are largely just like a reskinned bokblin, and the miasma hands, while neat, are more like a surprise jumpscare and less like a looming threat and are also not taken to their full potential)
theres also a disconnect between the sonau as we are introduced to them in totk and the actual sonau ruins from botw, which share a common dragon motive but have a much more .. MORE aesthetic, theres even color present you dont see anywhere in totk sonau stuff, like the red paint- you are given the explanation that those are ruins built by hylians as a monument to the sonau but i think it falls very flat sicne its clear it wasnt designed to be meant like that in botw and also looks much more withered than the totk sonau ruins which rarely look withered at all despite being even older than the botw ruins; im very sure its jsut an excuse bc their design for totk sonaus got changed ... for some reason, just like their "barbaric" origins in the phirone/faron region
shiekah symbolism and more kinda overtaken by sonau
so, soemthing i really dont like about the sonau as well is that theres quite a bit that they take from shiekah and kinda... present it as being the origin of it, actually;
we all know the very dominant symbol of the eye/third eye with three eyelashes and a tear drop for the shiekah which is established in the very first chronological game (skyward sword) but also featured in alot of other zeldas, it symbolizing their connection to hylia and their foresight (perhaps even more? i dont know everything); now we got the sonau who ... have a LITERAL third eye (and it doesnt even look special ..) that has three lashes and they paint tear drops under their eyes... (which has only the connection to .. the tears zelda sheds when shes a dragon, no other character does so at any other point, lol?) it makes it seem like we are to assume that the shiekah got their symbols from the sonau, actually, just like their tech wasnt their invention either but the sonaus, actually, who are new to the franchise and have no other connection to anything of past games, unlike the shiekah who have been there from the start really
then theres the tech, the ancient shiekah had very advanced, mystical tech in botws ancient history and now the even MORE ancient sonau had even MORE advanced tech way before them in totks lore which goes beyond even botws ancient history
im not saying symbols gotta be exclusive to one group of people but .. it holds alot of significance carried from the older games too, it feels strange for them to highjack the shiekah symbols and achievements WITHIN the two games that are supposedly directly connected in timeline and world (while also pairing them with those supposedly aniecnt hylian feather crowns and belly out look ... which, im no expert but i raise my eyebrow at that) together with the fact that nearly any and all traces of shiekah tech, except for the little needed parts that are never called that though and are just footnotes .. if anything, are precisely erased feels .... off
another long ramble about my thougths about totk, some people graciously call them analysis but i wouldnt say its that, its jsut a largely incoherent waterfall of words that would have spun around in my head for weeks if i didnt write them out and i keep coming up with more thoughts bc im thinking about the rewrite and well ...
im gonna have art soon again ... promise <(_ _)>
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