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#its sorta disco elysium inspired?
moistandferocious · 3 months
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OOOOF sorry i forgot to post this on tumblr, ANYWAY HERE THIS ROR2 FANART I MADE WAYYY BACK IN EARLY 2022, god its been 2 years since i made this art
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yellow-py · 4 months
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hello! you've probably been asked these before, but i'm here to ask how long it typically takes for you to make animatics, if you have any tips, preferred methods, and what you use? i saw your funger animatic and it looks absolutely gorgeous! i love all the detail that's jam-packed into the art and story telling, so i'm curious about your animatic process.
sorry if this is a lot! no need to answer if you don't want to. i love your stuff and i wish you well!
Hi! I don't mind answering some questions!
First things first, I'm not a professional storyboards artist. I've done a few things for some youtube channels. I wouldn't call myself an expert. This is to say that my method of doing things might not the best for people who actually work in the industry. 
Most of the time I work in Storyboard pro 7. But honestly, any editing software works as long as it can handle pictures and audio. For the disco elysium animatic I only used  clip studio paint and some random editing program called Camtasia. It worked alright but it takes a bit longer to finish stuff since storyboard pro is more streamlined. My go-to method right not is to draw the backgrounds in clip studio and the characters and editing in storyboard pro. That way, I get the best of both worlds. 
The funger animatic took about 2 and a half weeks to make. It usually takes longer, but the song wasn't that long so that saved me a lot of time. But as another example, my disco elysium animatic took +3 months. So it really depends. I did work longer on each frame for that one tho, so idk. On average, it takes me about 2 months. But that number keeps going up since my expectations of myself keep rising. 
Anyhow! I'll be bringing up my fear and hunger animatic as an example of my process. 
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My animatics usually start out having the ugliest thumbnails known to man. It does let me experiment with framing and timing, which is absolutely crucial. I do not recommend that people start refining frames without having planned out things beforehand.
After that, I just save every thumbnail and import it to storyboard pro. I just scale it up to the current canvas size. Then I just line up every frame with the audio. It is a little bit tedious but you gotta do what you gotta do. 
After that, I begin to draw the backgrounds in clip studio. I do the same thing as in storyboard pro and just size the thumbnail up. And then I just sketch over that! Technically, I could have drawn the backgrounds in storyboard pro. But their brushes are pretty uggo so I prefer to not do that :)
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As dumb as it might sound, it kind of stresses me out when my storyboards aren't "pretty". Which is pretty stupid since storyboards are literally made only to be a guide for what an animation should be. so in actuality, it's alright if they're kinda crusty. But since I never intend to animate my animatics I find it nice to spend more time on each frame. Which is sorta stupid because I'm shooting myself in the foot by working so long on every frame...
Either way, after that, I import the new backgrounds into storyboard pro and begin to draw the characters. Technically I could draw them in clip studio as well. But its faster to draw them in story board pro and it also allows me to do some semi-animated things and work faster. So, after a lot of experimenting, clip studio backgrounds and storyboard pro characters is the way to go for me! 
And just to note. This animatic might have only taken about 2 and a half weeks. Which sounds pretty good. But when it comes to animatics I can become a real workaholic if im inspired enough. So every day after school I would sit non stop working on this from the second I got home to when it was time to sleep. As well as every second of the weekend after I was done with my chores. So that is to say I work pretty fast and persistently, which i know is not healthy or realistic. So take my timing with a grain of salt. 
But that's kinda my process. I just draw backgrounds and draw characters until the thing is done. 
If I had to give any advice, I would say it's important to have fun when making animatics as a hobby. When I make an animatic, it's because I personally want to see that animatic, and if other people like it, that is a plus! If you're excited about an idea, it'll be a lot easier to add fun details and soul into it. 
But yeah that's it. I can't really come up with anything else to say. I hope I gave some good insight!
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