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#one of my main gripes with coc is its lack of nuance in how it looks at pain and loss
rin-solo · 27 days
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To anyone in the TUC fandom who has looked at AHS and skipped it because they heard the ending is happy...
... and then assumed that it's just a wish fulfillment "ideal reality" kind of outcome of the TUC story that cuts all of the depth, pain, and realism ... Go back and read it right now.
Because that is not what AHS is. Not even close.
AHS is not "my version" of TUC where I just change whatever I dislike without regard for themes or characters in the original. Far from it. One of the main goals I had was actually to give more of the Underland. More characterization (that aligns with canon, although some characters develop in a different direction because of shifts in circumstances), more worldbuilding (that coincides with canon, adding onto it), ... just more, period.
The best way I can describe what it actually is is honestly saying that AHS is to TUC like Marvel's "What if ...?" is to the MCU. It is quite literally a "What if Henry had survived his fall at the end of "Gregor the Overlander"?" And I kid you not, 95% of the changes in the story, compared to TUC, are simply a result of exactly this change.
But the entire plot of the final book is different, right? Well, I didn't say that the consequences of that one change weren't substantial. They are. Without spoiling too much I can only say that Henry happens to be an optimist, and it also happens that an optimist was exactly what the TUC story needed to achieve a happier outcome.
Anyone who has actually read my version of the CoC plot will tell you that it is far from ideal, perfect, or pain-free. A lot more happens in the actual plot, but most of those new events are there to serve the dark, violent nature of war. There's so much talk about loss, and sacrifice, exploration of (also the dark side of) heroism, and whether "for the greater good" is worth it. There's corruption and death, injustice, and grappling with unkind fates and alienation/rejection.
Now, I will admit that I did put less emphasis on the societal pressure aspect of CoC, but mainly because that theme is a huge part of AHS 2 already, and it did not really fit this part of the story anymore. Instead, "Gregor against society" becomes "Questers against society" (quite literally, since they are — small spoiler — banding together to actually overthrow Solovet and bring about change.)
BUT ... if there is corruption, death, and the violence of war, how is it happier then? How can it have a happy ending?
Very simply because it is not only corruption but also redemption. Not only death and suffering but also growth and gain. Not only violence and breaking of relationships but also companionship, hope, and mending of relationships.
... The main change that happens to be so powerful it can give this series a happy ending without disrespecting or abandoning its original gritty violent core is ... a shift in mindset toward the positive. For Gregor, but also for everyone else. One of the main themes I added is the exploration of the double-edged nature of things: Everything has good and bad consequences. What we take away from it is what we choose to focus on.
Now you might see better what I meant by "All this series needed was an optimist" earlier. If there were someone to remind people of the bright side, to remind Gregor that his rager power does not make him evil and that he is never alone or choiceless, to embody this hopeful outlook and bring it out in everything ... I promise to you that this is all it would have taken.
And this is what I'm giving you.
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