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#to beloved members of the community. like hes super well written in the AQ either way but witnessimg that growth does sooo much for him
narwhalandchill · 5 months
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yknow as much as the (deserved) inazuma backlash has clearly changed hoyos writing for the better i do think there v much is one completely wrong lesson theyve taken from it and thats incorporating story quests into the AQ sequence (and specifically how theyve never attempted it again)
the concept itself was Never inherently bad. in fact it unironically has a ton of potential bc you could lessen the need for sudden character specific exposition in the AQ AND pull off way more high-stakes and timeline-specific plotlines in the SQs by ensuring players will experience it at the intended place and time.
the issue was that they introduced a bleak depressing inazuma in the middle of a fucking civil war and then went omg AQ on pause!!! lets go to a festival with ayaka and u will be her first friend ever OwO yoimiyas is at least vastly better written and actually involves the VH and sakoku decrees so its always been a favorite of mine but even then im sure theres things worth criticism in there its just been 2 years so i cant analyze it off the top of my head. but the greatest offender has always been the way ayakas comes with such a complete tonal dissonance it just takes you out of the atmosphere they spent the entire act I building up.
and it rly makes me sad bc i Know hoyo took the backlash about interrupted pacing and disjointed tone as "ok story quests bad as AQ requirements" when its like. no the one you wrote just sucked
AQ incorporated story quests need to have a damn good reason to be mandatory at that specific point and while its far from perfect i DO think yoimiyas fulfills that! but ayakas doesnt! at all! and like im realizing the issue is also in how genshins made it a standard that a character must receive a story quest Instantly on release. so i guess ayakas had to be in between acts I and II for plot reasons but like. that being the case then the story quest itself shouldve focused on a completely different theme as opposed to her very predictable tropey personal problems that werent even explored properly imo. like im sure plenty of depth and nuance in her characterization was lost in translation but i almost cry laughed the first time the restaurant vendor went "oh ayaka is lonely because she is so perfect that no one sees her as a friend but instead an aspiration" like what in the 3rd grader writing mary sue self insert fic tarnation 💀 you couldve worded that exact same concept in 12 different ways to make it actually sound poignant and you did That SHAHSKSJSKDLJH
(and a quick addition before i get accused of being a blind hater hater lmao. here goes: "the burdens of miss ayakas position as the public face of the kamisato make it difficult for her to shed the mask of practiced perfection. i think people struggle to see her as a person whod enjoy simple things in life like friendship just like everyone else when theyre so used to viewing her as an unreachable figurehead." there. now its way more clearly nuanced. this took me 3 minutes and is far from any fluid writing yet. the difference is staggering)
but like. as a result this ambiguous timeline limbo most story quests end up falling into is genuinely a shame bc i do think theres potential in attempting the ayaka n yoi thing again but with characters for whom it makes sense and actually enhances the AQ experience by necessitating it. and yeah yeah ik genshin wants to be casual friendly so they dont want to force ppl to do quests they dont like for AQ so its unrealistic to expect them to ever try it out again but man
as long as they pick the right place and time and characters for it they could massively alleviate the issue of some story quests contents ending up feeling like somewhat empty fluff bc they cant assume what point a player will be in the main plot could be so they lack actually impactful lore and or character beats.
obviously im not a writer at hoyo and idk how much backlash the ayaya/yoi situation got them but like. idk. taking the lesson "never do anything like inazuma again" isnt rly what id consider the full picture. inazuma does suck and has clunky moments throughout but like in 2.0 people were still hype! inazuma had good ideas and concepts and attempted sth that couldve been great the issue isnt inazuma bad on all levels its that they never delivered its potential and 2.1 was an incredible letdown.
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