something that's really starting to bother me abt elden ring is how many bosses have like. That One Attack that's just wildly unfair/undodgeable/possibly oneshots you. like of the two (2) bosses i disliked in bloodborne, one was ebrietas who i disliked specifically because it has a grab attack that oneshots you. and it's very annoying to see fromsoft leaning into that kind of artificial, unfair difficulty when the real difficulty is so much more interesting
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