*squish* *crunch*
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[fighting mechanics under the cut]
Ren: 27 (-3 tired)+7
Andra: 20 (-3 tired)+14
Achemi: 20 (-3 tired)+20
Marek: 19 (-3 tired)+5
Cam: 12 (-3 tired)+8
Spiders: (10+1) (10+7) (10+3) (10+7) (10+3)
-> they might be tired after their first fight, but they're still too powerful for those spiders- the group wins the encounter, hands down!
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Ren: Attack!
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Guard Anton: No, NO, NOOOOOO!!! Arrghhhhh!
5 spiders vs Guard Anton... yeah, Anton could be rolling 20s all he wants, he's not winning this one.
There were rolls for the fight between Dormund and co vs the bear-eating spiders, but I don't want to reveal too much!
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Guard Anton: *huff huff* HELP! HELP!
Guard Anton: Oh my lord, my lord! You must help me! The spiders-!
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*throws the spider back*
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Marek: Move kid, move! *pushes Cam away*
Spider: *clacks its sword-like pincers right where Cam was standing a second ago*
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Cam: *blinded by tears* Get away from him!
Spider: *slowly raising its head from its meal*
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Cam: Zolt, Zolt, did you see that?! I just did the forward thrust like in practice and-
Cam: ZOLT?! NO!
Spider: *tearing the body open, in a feeding frenzy*
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Whaaaa how did I miss this?! A MCC challenge to follow? Yes please!
Flint Cove a growing village on the East side of the kingdom. Many find themselves moving here to grow this settlement and word that a castle is even being built. Royal Steward Dene will be overlooking the towns growth.
Casual gameplay with possible storytelling in the future.
A medieval charter challenge, using the traditional rules with only a few tweaks. As well as using a ROS system that I've since changed but was using the recommended one originally (linked in the rules).
As of now I'm playing 1 day rotations to make sure the market places are always stocked. 1 day = 1 year lifespan (sort of), I want to expand the town quickly and join the families.
Will be separating the tags by Surnames and with FlintCove.
I'm going for near realism with some fantasy twists, elves and witches. But low/no magic at the start.
Flint Cove Chronological | Families
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*precise jab, instantly killing spider*
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Cam: Take that! That's for my mother, you filth!
[fighting mechanics below the cut]
Cam: -2 (teen) +2 (fit) + 10 (body points) + 2 (sword) + 0 (leather armor) = 12
Rolls:
Cam: 12 + 20 (amazing hit!)
Spider 5: 10 + 5
-> Little Cam's military training has paid off, he dispatches the spider with a swift hit!
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Andra: Burn... burn...
Spider: *writhing in agony*
[fighting mechanics under the cut]
Andra: +2 (fit) + 6 (body points) -2 (no weapons) + 0 (leather vest under her coat) + 14 (mage points- 13 from last time, +1 from the spider killed in the Intendancy) = 20
Rolls:
Andra: 20 + 7
Spider 4: 10 + 8
-> Andra easily overcomes the spider
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Ren: *grunts, concentrating his strength*
Spider: EEEEEEEEE!
[fighting mechanics under the cut]
Individual fighting scores:
Ren: +2 (fit) + 10 (body points) -2 (no weapons) + 2 (chain mail) + 15 (mage points- 13 from last time, +2 from the spiders killed in the Intendancy) = 27
Rolls:
Ren: 27 + 12
Spider 3: 10 + 14
-> Ren's a lean mean machine by that point, that spider gave it its best shot, but now it's the one being shot off!
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Achemi: See? Like this! I'm barely using up my strength!
Marek: I prefer a more direct approach! *blasts the spider back*
[fighting mechanics under the cut]
Individual fighting scores:
Achemi: +2 (fit) -2 (elder) + 8 (body points) +5 (mithril armor) -2 (no weapons) + 9 (mage points) = 20
Marek: +2 (fit) + 10 (body points) +2 (tough armour) -2 (no weapons) + 7 (mage points) = 19
Rolls:
Achemi: 20 + 9 (unimpressive shot but effective)
Marek: 19 + 18 (awesome hit)
Spider 1: 10 + 9
Spider 2: 10+ 10
-> Both Achemi and Marek are quite powerful, so a spider's 'meh' attacks are not going to do much damage- they both easily win the encounter!
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Marek: I'll make the first strike, and you attack from behind me mom...
Achemi: Ha! Who do you think you are, young man? Think you've learned all my tricks? Watch and learn!
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