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volt-race-art · 4 days
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god I fuckign love ocs. my characters. my friend's characters. the characters of mutuals ive never spoken to. the characters of artists ive followed and maybe spoken to a little more. the characters of complete strangers I see in passing and think "aw that's cool". if you have ten fans I am one if you have one fan it is me etc etc. I love you
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volt-race-art · 4 days
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reblog to pet prev
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volt-race-art · 4 days
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Friendly reminder that you should
Write that fic
Draw your OC
Redesign that blorbo
Plan that comic how you want
Create the content you want to see
Be cringe
Be free
The only thing that matters is you having fun! Not what others think!
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volt-race-art · 5 days
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volt-race-art · 7 days
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volt-race-art · 9 days
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volt-race-art · 9 days
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fuck it homebrew boop button. reblog this post to boop the person you reblogged from.
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volt-race-art · 10 days
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volt-race-art · 10 days
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👀👀 not gonna name names but SOME of u are sweet and kind and deserve the world and i am rooting for u
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volt-race-art · 10 days
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Various audio snippets of my childhood that I've collected.
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volt-race-art · 10 days
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volt-race-art · 10 days
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It's cool when an artist you admire finally posts a speed paint so you can finally learn their secrets. But watching you think "wow! I would rather never draw again than ever draw like that!"
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volt-race-art · 13 days
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volt-race-art · 13 days
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volt-race-art · 16 days
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volt-race-art · 19 days
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volt-race-art · 19 days
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Usually I wouldn't post here but this is where I have the most followers so rip, oh well. Updated Yharim design. Design thought process detailed below.
The first thing I wanted to do with Poly's original design was fix the helmet. I wanted it to look more draconic looking but still retain the iconic front piece, which sucks because in practice covering your eyes seems dumb but the armor is probably fitted with cameras for him to see anyway so whateverrrr The flat front piece had to go, it's impractical. Helmets are rounded or angled for a reason and it's to glance off blows to lessen the impact of force. A flat plate like the old design would just snap Yharim's neck if he gets punched in the face. Triangle (and Stip and Cei as well) was super helpful in helping me nail down a good design for the helmet. The clawed feet and hands also needed to change as well. I kept the claws on the armor because it's a relic of my recent design process and also it just looked cool, but it gives Yharim more range and grip. Finally, with Bird's help, I got to layering his armor to look more like scales. I added Auric boosters to the back and gave him a double belt reminiscent of Ganondorf's designs, though the belt itself is closer to Mega Man X8's Vile/Vava design. Which I mean makes sense because I grew up on Mega Man and 80% of my art style is a relic of that. Yharim also got chunky as well. All that armor probably has to weigh on him and I never liked the skinny twink Yharim that most people did and what Poly's design was. Making him look like he could Senator Armstrong shoulder tackle you into the next century was also what I wanted as well. We'll revisit the design when we start to work on the Aerie to see if it holds up, but for now, updating the old design was just something I wanted to do on a whim.
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