The previous render I made had me realize that the only other instance of an animatronic flickering their eye/lights from the side of a dark room is the Ennard scoot. If Ballora's music box was playing, that would've sold it.
(It does when the power goes out in SL Custom Night, but no eyes to stare at you, or complete black out.)
This made me think. Gee, what else is a fnaf 1 exclusive thing?
Door lights. This is what Fnaf 6 was missing. Perhaps in a more Fnaf 4 fashion, but I wanna see them just stare like this again.
A game over screen where you see what happens to you. (Yeah I guess fnaf 2 as well)
Foxy running down the hall, or any pre rendered animation on the cams before a jumpscare. (Thank you, VR 2 SL "custom" night)
Posters changing. (The only thing Fnaf 2 changes is a paper pal, iirc)
Conclusion: Out of every installment, Fnaf 1 feels the most haunted. Then from there it's 2, 3, SL, 6, 4. I'm judging it based on environmental factors, not the grounded->sci-fi line. 4 is dead last because it's more of a fever dream than say a haunted building. 6 is in front of it ONLY because of the salvage part.
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It would be real fucked up if anteaters and aardvarks and armadillos and pangolins were all like herons. Instead of like themselves the trundlers
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"Are you wearing the..."
"The faux alligator cowboy beels? Yeah, I am"
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spongebob you have to stop . you smoke too tough . your swag too different . your bitch is too bad . theyll kill you
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things that happen when you make eye contact with an autistic person:
- their lazers activate
- the killer gets you
- the enderman instinct
- they turn into a flock of ravens and disperse
- you catch the autism
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