I think TMA is bleeding into some of my D&D worldlore. Some of my gods are more like... people who have committed themselves so much to a concept/ideal (eg. luck, ambition, family) that they became the gods of those things. And then some of them are just... the raw, unfiltered/unworshiped ideals themselves.
For instance, there isn't really a god of war, but there is just straight up War, an entity, or the essence of war itself, which... exists.
I guess to some extent, the more concrete/person-shaped gods could be taken as avatars of the more essential forces/ideals.
I'm still not sure exactly how I want to do my pantheon, to be honest. I have a few gods developed, and some have names and take on physical forms, but others are... thereish.
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Blehhh I had a D&D session and I am feeling kind of bad about it. At the end of the day, everyone had fun, but I was just... noticing myself doing all of my DMing bad habits (saying too much, being too soft on the players, not really enforcing consequences or agency) and I feel like shit!!! Like. They had fun. But I am doing a lot of the things that I did in my very first, pretty bad campaign and like... It is really uncomfortable. I know they are bad and make the game less fun, but I guess I just felt like I was floundering a bit. I don't know. I'm just... bummed. Everyone had fun, so I should really calm down, but there are like... three major things that I kind of fucked up.
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a list of 100+ buildings to put in your fantasy town
academy
adventurer's guild
alchemist
apiary
apothecary
aquarium
armory
art gallery
bakery
bank
barber
barracks
bathhouse
blacksmith
boathouse
book store
bookbinder
botanical garden
brothel
butcher
carpenter
cartographer
casino
castle
cobbler
coffee shop
council chamber
court house
crypt for the noble family
dentist
distillery
docks
dovecot
dyer
embassy
farmer's market
fighting pit
fishmonger
fortune teller
gallows
gatehouse
general store
graveyard
greenhouses
guard post
guildhall
gymnasium
haberdashery
haunted house
hedge maze
herbalist
hospice
hospital
house for sale
inn
jail
jeweller
leatherworker
library
locksmith
mail courier
manor house
market
mayor's house
monastery
morgue
museum
music shop
observatory
orchard
orphanage
outhouse
paper maker
pawn shop
pet shop
potion shop
potter
printmaker
quest board
residence
restricted zone
sawmill
school
scribe
sewer entrance
sheriff's office
shrine
silversmith
spa
speakeasy
spice merchant
sports stadium
stables
street market
tailor
tannery
tavern
tax collector
tea house
temple
textile shop
theatre
thieves guild
thrift store
tinker's workshop
town crier post
town square
townhall
toy store
trinket shop
warehouse
watchtower
water mill
weaver
well
wind mill
wishing well
wizard tower
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Sigh... Do I... Do I think that my players can be mature about it if the highest ranking official in a criminal organization known as the Redhands is known as the High Fist.
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I just planned such a fucked up delightful encounter and I am so sad because there is a 50/50 chance that my party will not encounter it at our next session.
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OH! I never posted about it, but my first ever campaign (The Order of the Owlbears) which was running for four years ended recently, which is pretty cool.
And I am starting a Curse of Strahd campaign with some people who I don't know but who will be going to college with me next year. Which is also pretty cool!
And, along with continuing my second campaign (The Lunch Bunch—which needs to be renamed), I will be running a creepy circus oneshot with the people from The Owlbears plus a few others.
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And you muzzle yourself
Forcing your fur to lie flat, forcing yourself to be docile
Yet you are a creature of carnage and ruin
Of bloody jaws and wild eyes and murder, hatred, rage
I see your sacrifices, my dear, how you bow when you want to bite
You restrain yourself for the good of others, and that is a kindness that will not go unrewarded
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there's something about characters with doppelgangers and mirror selves and masks and personas that's like catnip to me. something about how it tells you so much about them while telling you nothing at all.
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This is my first time not being deeply fatigued after a session, and it is weirding me out!!!
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okay wait I know I just said that Sedated is an Astarion song... BUT
Kingdom of Welcome Addiction by IAMX is like... THE Astarion song. To me.
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"Do you think they had a situationship" No i think they too had a relationship tight wires between them pegs too deep to unroot and a mind like a ring sliding shut on some quick thing the construction killing them also
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i looooove characters who are sacrificial lamb coded. characters who have never lived for themselves. characters born to be a tool, a weapon, a sacrifice, all of the above. a character raised by the heroes to save the world, at any expense, even their own health, even their own life. a character raised by the villains to end the world, at any expense, even their own health, even their own life. characters who are denied personhood so they can be used as tools instead. characters who never even had a chance to be people because they were shaped into something else from the moment they were born. characters who were born to die.
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Sedated as an Astarion song...
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Speedrunning session plans for my other campaign...
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See, I'm actually struggling with Music Choices for next session, because... basically everything Planned for next session is some type of Tragic or Complicated Reveal. I'm using The Nomai from the Outer Wilds soundtrack for one specific reveal that is particularly gut-wrenching, and then I'm using Every Ending Has A Beginning from John Wick for the session opening because it's starting in the aftermath of a different big reveal where everyone is a little lost and unsure, but then I'm also doing a dream sequence which will have similar vibes. And ALSO... possible flashbacks. Like. Eurgh.
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I think my best DMing tip is, if you use music, use synthwave for dream sequences or other surreal situations.
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