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#I would've added screenshots and maybe I will come back and do that eventually? especially for things like josh's comment on shibuya
scramble-crossing · 1 year
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i deffo agree with your entire analysis (including the questionable canon of the anime canon) and yeah for sure the original game supports this imo. for one thing i don't think that hanekoma would have supported sho even as a back-up plan if he thought that sho would've destroyed shibuya or fundamentally ruined what HANEKOMA liked about it. hanekoma considered a shibuya under sho to be better than a shibuya erased by joshua, so whatever shibuya sho would've made couldn't have been a dumpsterfire or whatever. like not saying that sho would've kept things squeaky clean or something but hanekoma considered it 'good enough to support'. hanekoma isn't exactly the best but i think that he wouldn't have picked sho if he didn't think that sho had some attachment to shibuya.
in NEO we literally see him come back to his shibuya on W3D7 to fight soul pulvis even though he could've just fucked off. yeah we have the scene of neku "convincing" him, but the dude already came back to shibuya and decided to stay to fight for his city. he also literally warned rindo about soul pulvis and about the presence of angels (the japanese version with him talking about "hyper-real" numbers is even more obvious) back on W3D4 even before neku showed up!
the wicked twisters and all of shibuya would've lost without him and his contribution to operation: awakening. period. (along with everyone else)
he learned his lesson about teamwork! when he goes to another day, he makes a fuss about "you're joining MY team" but he actively walked up to the guy signing up team members and went "hey i need a team lol" like a student asking their teacher for help getting a partner for the group project. he's gone from "not a social animal" per megumi to "zetta dig[ing]" konishi's "style" to teaming up with the WTs to protect them to understanding the value of working together in an equation for the sake of his goals
also it's worth noting that the line about only doing it for his sake is slightly different in jp. neku says that they have to get to shiba as soon as they can and says "渋谷を守るため もし力を 貸してくれるなら――" (if you can lend us your strength to protect shibuya). sho interrupts him and says, "フン、俺は 俺の目的のために 動くだけだ" (hmph, i only work for my own goals/i do want what i want) basically, telling neku to stop telling him what to do. neku says, "それでいいよ おまえも渋谷を 狙ってただろ" (that's fine, since you're aiming for shibuya too, aren't you?) and then "その渋谷の崩壊は 許せないよな" (shibuya's erase would be unforgivable, right?/you can't allow shibuya to collapse, can you?). so like yeah it's similar to what the english script did but it has a very different implication. here neku isn't convincing him to help but rather being like, "yeah, you'll only do what you want to do, and i know that you're going to do things that help shibuya because you're aiming for it as well." like i said, we literally see sho ALREADY have been offering rindo helpful advice before neku even showed up.
he gives the WTs tons of advice in the first week that have nothing to do with his interest in soul pulvis but rather to expand their powers. in field walk rpg he has a ton of random character dialogue about how he loves random shit in shibuya like the holographic hachiko statue (tokyu plaza) because he thinks that dogs are stylin' or how he thinks that rhythms that shake the heart (specific to him being interested in picking up music records from tower records) are as beautiful as a flawless equation or whatever. why would he want to destroy all of that? he wouldn't
he doesn't even care if other people cart away his artworks! he didn't seethe about that in the og, just made more and then walked away
i agree with him being obsessed with beauty and art and probably shibuya's. i mean the guy wanders around the phone booth of love at molco and shit trying to pick up cool pieces for his next artwork (and leaving something precious of his own in its wake, suggesting that he isn't interested in stealing shit, he just has a unique value system of exchanging items and art and stuff), makes people play Tin Pin Slammer and doesn't even participate himself but just hangs out in the crowd watching and seethes when joshua cheats him out of an interesting match, and possibly even stuck negative noise on ken doi to catch their attention about ramen given that the negative noise in W1 was all mission-related that a reaper must've put on someone (and with their relationship in another day). he's not a "good person" but people treating him like he's evil or sadistic or whatever just pisses me off. he's an arrogant asshole who, as far as we can read from the text, genuinely wants to see a shibuya full of cool art projects and sick murals like the udagawa one he likes and cool people like the WTs with their interesting UG powers and stuff.
ok thanks for listening to my essay. 3.1415926
Hey there.....it's been a couple months and I live in shame
Thank you so so much for this I absolutely LOVE your thoughts! I wanna try to respond them in as organized a way I can so I'm gonna address each point individually and in chronological order.
First of all, I 100% agree with what you've said about Hanekoma. If he wasn't able to directly remove Joshua from power even when he threatened Shibuya's very existence, and instead had to approach him in an extremely tedious and roundabout manner by guiding Neku when he could and using Sho as a sort of half-proxy, there's no way he would've shoved a dangerous or otherwise incompetent person into the Composer's seat and forced himself to repeat this whole process weeks later once Sho had a grip on Shibuya. Like you said, "hanekoma considered a shibuya under sho to be better than a shibuya erased by joshua," and that means something coming from a person who belongs to a class of beings who willingly "purify" cities that do not live up to their standards. It's not impossible to think that if Hanekoma thought Sho unfit and saw no other alternative, he would've come to see Shibuya as a lost cause and let it fall, preferring a dignified end over allowing it to rot and fester as a shell of its former self. Granted, he doesn't exactly sing Sho's praises. He certainly seems to view him as being convenient over an actual good candidate for the position. However, regardless of the fact that Hanekoma's criteria seems to be "the biggest, most unlikable freak in the UG," I think my previous point still stands. Would Sho have been a good Composer? Impossible to know for sure, but if nothing else we can extrapolate from what we understand of Hanekoma's values that he would've at the very least safeguarded Shibuya against erasure and kept it intact enough to still be worthy of existence in the eyes of some very, very picky Angels. And this is saying something when Joshua refers to Shibuya as being a massive influence on the world around it, so much so that he fears it corrupting other sectors of the UG. To put it simply, maybe Sho just passed the bar when it came to Hanekoma's standards, but that bar was set extremely high. Also! Just in case anyone mentions it, while Hanekoma saying that he relied on Sho's attachment to Shibuya is exclusive to the anime, technically speaking it's canonical that NEO is a sequel to the anime rather than the game. It's still very much relevant to Sho's character in NEO, if not his character in the original game...
Which leads right into your next points! Just for a moment, I want to jump to what you said about the japanese version of the game because I find it extremely interesting. That's SUCH a different implication from what we get in the english version!! Whereas we're given more of a sense that Neku is corralling Sho into working with him and the rest of the Wicked Twisters on the basis that he can't be Composer without a city to rule, basically using his preexisting goal to try to get him to adopt a new one, that of saving Shibuya, here he's saying that he knows that Sho already has a goal of saving Shibuya. It's less "Look here asshole, you have to save Shibuya because you can't be Composer without it," and more "You and I both know that you want to save Shibuya, so stop being so stubborn and help us out already!" Yes it's subtle, but personally I think it lines up better with the version of Sho that's put forward by the anime's ending, and, perhaps more importantly, lends better to interpretations of Sho's motivations In english, it reads closer to "Sho wants to be the Composer -> therefore he must save Shibuya. In japanese, it can more easily be read as "Sho wants to save Shibuya -> Ergo, he clearly cares about Shibuya -> Sho wants to be the Composer because he cares about Shibuya. Again, it's minor stuff, but the japanese version, I feel, more obviously connects his motives with his actions, presenting him helping to save Shibuya as a natural result of his affection for the city instead of it being an obstacle in his way or a diversion from his ambitions. It's really a shame that this nuance is lost in the english version. Sho is already kind of a mess in the fact that it can be difficult to discern what the writers are trying to do with him. He's built up as a persistent and deadly threat all throughout twewy only to be unceremoniously killed off in a scene that feels more like a bit than an actual serious story beat. Neo's promotional material paraded him as a core character in the protagonist's group, and yet he ends up being booted out 1/3 of the way into the story and made unplayable until post-game. He is one of the most integral characters to the plot, and yet what, in the end, does he have to show for it? Nothing! He leaves the secret ending having returned to the exact same position he was in at the start of the first game, at the exact same level of power, still gunning to take on the Composer. It feels like he's being used as sequel-bait in a series where it took 14 years to make another game, not to mention the fact that the last time something interesting was implied to be happening to him, A.K.A A New Day where he was positioned to become Neku's partner, that plot thread was dropped hard and absolutely nothing came of it. I'm not saying he's been completely abandoned by the narrative. He's definitely shown to have improved as a person since the events of the first game, and I love that! I love his cryptic mentor/moderately shit big brother arc and the fact that Neku, Mr. Twewy himself, is willing to put his faith in him. But to me at least it feels like he's being underutilized, especially in comparison to characters like Beat, who I love, but who certainly didn't need as much as he got in neo given that he had a totally satisfactory arc by the end of the first twewy. Sho is perfect for a redemption arc that's reminiscent of Neku's while still being unique and complex, one that would fit seamlessly with twewy's themes of growth and the necessity of human connection. If we ever get another twewy game and this is exactly what happens I will kiss neo on the lips for being the PERFECT in-between phase and kick-off for this arc, but I mean...it's twewy. Waiting for another game to complete his storyline is like pushing Sho off a cliff with nothing to catch him but a prayer and the world's shittiest little kiddy pool. Also the hose that's trying to fill it with water is clogged by a giant knot in the shape of mickey mouse ears.
But I've gotten sidetracked. Mostly because it's been so long that I totally forget the post that spurred this ask in the first place. I might be stupid. But honestly I think you've already put it perfectly. I'm especially grateful for the info on the field walk rpg because it's something I know very little about. I'm glad Sho got to have a fun day out with his child soldiers/teenage besties :] Overall, it's absolutely true that Sho is a very morally complex character. I tend to dislike labels like "good person" vs "bad person" because it leaves little room for nuance, something that this series is chock-block full of. The idea that Sho is an utterly selfish and sadistic individual who can never truly change irks me because it's so antithetical to the messages of this series, "Anyone can change for the better," and, "By letting others in, approaching their different worldviews and values with genuine, good faith, and by extending compassion towards each other, we make the world a better place for both ourselves and the people around us." Sho is doing this. It may be with baby steps, but it's clear from his interactions with the Wicked Twisters, as well as his enthusiasm for art that is not his own whereas before he expressed disdain for any artistic vision that wasn't his, that he is making an effort to be better and allowing these experiences to change his worldview. If he is never extended the same narrative reward that other characters are shown for this exact same kind of growth, if he is instead trapped in this cycle of scratching and clawing and desperately yearning for some sense of divinity only to crash fantastically, met with violence and isolation and the loss of the few, good things he's managed to scrape out of life...well that'd be pretty miserable, I think.
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bryan360 · 3 years
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My reactions through my Nintendo E3 2021’s highlight picks
Hey guys! You know me from what been checking on E3 announcement last week. I even did my other posts to mention it of 🐰Mario + Rabbits sequel game and 🏁🏎Forza Horizon 5 as my interests picks.
June. 13th, 2021 - Link Here
June. 14th, 2021 - Link Here #2
Now it's finally time that I can talk through Nintendo E3 2021's announcement of games and content; after reveals back in June 15th that I should've bring this sooner, but due to working on my other tasks that I'm gonna save it til today. Hoping that I had time for free time to explain of what I feel for Nintendo E3 2021 Direct reveal for this month of June; especially which one that I finding most interested so I could added through my wishlist on eShop app. So today, here's my interesting picks for Nintendo E3 reveal this year; whether you agreed or disagree of how it goes when you suggest other was. I know if everyone so close to look forward the Switch Pro reveal, but it seems that it didn't happen anytime soon. Anyways, now get into my picks that I screenshot and edited through last week's Nintendo Direct I've managed.
First top left - ✊😈Kazuya Mishima joining Super Smash Bros Ultimate
First off, I knew that there will be at least one Super Smash Bros DLC Fighter reveal; before saving the last one for coming months this year soon. What's really unexpected to see though is a second Bandai Namco fighter after 👻PAC-MAN, but sadly its not Lloyd that if everyone hoping he would've upgraded from a Mii Costume to a true fighter yet. (Like we ever getting another sword fighter once again. 😒) No, it was actually ✊😈Kazuya Mishima from the Tekken series. My reaction was caught my attention since it started when he carrying Ganondorf to the lava pit and so does other fighters that is really dark. Except for Kirby that thankfully knows how to get away, but still. If I remember his origin through reading wiki site though, at time he used to be good until his father Heihachi sees him as his weakness. Later when Heihachi kills one of the family members that Kazuya been fond of and being thrown by his father in the cliff until he eventually climbs back up when his devil gene activates. Ever since then, Kazuya is now antagonist for the recent Tekken games so far and seeing him to match fight against Smash was an unexpected sight. I remember the time after hearing Masahiro Sakurai's interview where he consider Heihachi to be playable for Smash 4, but pass over due to implement his moveset to be difficult. But here we are seeing for Kazuya instead that it really sure takes time to deliver. After his moveset through his reveal could be challenging to work it out on command. Let's just wait to figure out once Sakurai will finally bring us his next presentation next week, but for now knowing this Tekken fighter joining Smash was a unique idea that Sakurai managed to work it out.
Second top right - 🌟Mario Party Super Stars
How about that when where seeing the next Mario Party game brings us? Despite the recent 2018 Super Mario Party, this will be the twelfth installment to be heading Nintendo Switch this year's 🎃October 2021; this time having 100 remastered minigames like I've seen them before on previous Mario Party games. My reaction was good to see how it continues on, but sure miss that time I remember from my childhood for the original first Mario Party game on the N64 console. So what's get me attention is the recognized boards such as 👑🎂Peach's Birthday Cake makes a comeback! It looks the way that I remember from playing the N64 game when the layouts off frosting goodness and the song to match as well. It was really something when it comes from Nintendo and their past N64 games I have memories fond of. 🙂👍🏼
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I give this Nintendo a good move when trying to bring back Mario Party again as a E3 reveal, but maybe just maybe if it will be this good from previous Mario Party games in terms of selling copies. Who knows? *Shrug*
Third middle left - Metroid Dread
However, if you really looking forward a new Nintendo game coming to October 2021 early is a most recognized franchise making a return....meanwhile Metroid Prime 4 is still in development. At least knowing this game can take us time before the fourth prime game can be finished, but man that everyone went crazy after the reveal of Metroid Dread! It the return of 2D Metroid game in action after the success of Samus Return for 3DS back in September 2017. My reaction was surprised and impressive for the looks and feels about this game's tone; especially the haunting part where the robot named "EMMI" (but don't be confused with the word Emmy as an Emmy Award like if would funny. 😅) trying to catch up with Samus and it's game over....😵 I think I could add this into my wishlist and it would be the first time I'll be owning this Metroid game for my Switch system. Fact: Metroid Dread was originally plan as a Nintendo DS title way back in mid 2000s, but sadly being cancelled due to technical limitations.
Fourth middle right - 💣WarioWare Get It Together
I was hoping if Warioware could come back for the lastest Switch system and they finally called. However, this game will take a different approach than doing minigames of yourself, but with your characters do it for you. For this latest Warioware game of picking noses, it'll be having one of the characters such as Wario, Mona, Jimmy T, 9-Volt, and others to do on all minigames with their strengths and skills they can managed. My reaction was pretty good knowing that Nintendo is making this a unique idea than doing a same microgame gameplay style from previous ones, but in a fun way. Cross my fingers if I'll be saving this as a digital download version. Like that time I actually got "Warioware Touched!" for my 2DS/3DS handheld system back in April 2016, but sadly lost it of deletion unfortunately....😧 Link Here #3
Fifth middle bottom - Game & Watch The Legend of Zelda
And finally is something that we're hoping to expect during almost halftime of their E3 direct reveal. Knowing this year is The Legend of Zelda 35th Anniversary, you probably hoping they can bring something to celebrate one of the most recognized series run. While it was shocking to know they won't be having plans to do; even for me that I finding baffling for Nintendo would do this. At least they wanted to make up for it by having to released the HD remastered version of Skyward Sword coming next month and giving us a second look for the upcoming Breath of the Wild sequel until it'll be released next year....eventually. What's my pick though is the Game & Watch version for The Legend of Zelda; the same thing of what it made for Super Mario and during its 35th Anniversary run last year. For this next one will have 3 related Zelda games: 1987 original, Zelda 2: The Adventure of Link, The Legend of Zelda: Link's Awakening, and a special Game and Watch version of Vermin, but playing as Link as he trying to clobbered the octoroks instead of moles. Looks like it'll be a different take from what the Super Mario version have, but hoping it won't be the limited edition once maybe I could get one of those a try. So for my reaction was pretty alright. 🙂👍🏼
Overall:
Man that is the list for my interests picks I gotten, but after watching Nintendo E3 Direct for this year sure worth it at the end. It was very impressive direct despite of absent games not being showed like Bayonette 3 or Metroid Prime 4, but with other announcements such as Metroid Dread and Mario Party Super Stars does give us something for the win.
What did you think about this list of my interesting picks for Nintendo E3, though? Give yourself some likes and reblogs for this post I bring. Anyways, I'm just gonna check on my P-Pal's secret art trade part for me that I should've done it early. Sorry about making this post that I took hours to finished, @murumokirby360
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