Sketched all Trouble Brewing characters, and then some more from other scripts : D
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amangela is the 'babe babe babe you do this when you're stressed'. tomrasha is the 'frozen spooky smiling bit' at the start of the video BEFORE they even knew they were on a team together. courtrasha is arasha choosing to poison courtney every night until courtney gets confused enough that they start defending arasha. courtgela is angela protecting courtney + courtney checking out angela early on. changela is getting into a full on yelling match over roles that SOMEHOW RESULTS IN GETTING ALL THE RIGHT ANSWERS AND WINNING THE GAME (bffism). amangela is also angela protecting amanda when she Really Does Not Need It.
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The energy in the new nrb botc is unmatchable. Pro strats amnesiac Mara. Dan and Ellen teaming up to throw shade on Ken. 'Team Ken' for life Sully. Poop Demon. Clockmaker Blair begging to die. Tilly's increasingly manic behavior. Laurie. 10/10 killer episode.
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hello, my name is rovin, and I have immense blood on the clocktower themed autism! so i wanted to leave a ramble on my thoughts here on the hermit version of it, as somebody who has ~80 games under my belt
I have only watched impulse's episode until now, and there will be spoilers!
- first of, big props to the builds, the clocktower is so fun and i love it when everybody has their own little houses. plus, the podiums!!! biggest downside of playing this game in a non physical space is not having those, this is so fun to watch, just, visually
- Impulse is iconic
- everybody stumbling at the beginning not knowing how much information was appropriate to give was very funny to watch. generally, new groups are always sweet. its clear most of them are used to the format of werewolf or maybe among us - there was a far bigger focus on social reads, compared to information!
- iskall played incredibly well for what i assume was his first game? grasping the purpose of the soldier to pretend to be a stronger character and stop kills from the get-go isnt unimpressive
- impulse was on another level though! going undercover almost entirely was scary and he gave of such a good read, to me at least. sacrificing his minion when needed and convincing xisuma not to vote on him, absolutely deserved the win
- the way xisuma played is just. so me in games that drag on for three hours djkfhfj "what is going on, youre talking too much so you are suspicious" absolute mood
- props to cleo above all! she did an amazing job storytelling, with only one or two rulings that weren't exactly clean and I believe not a single mistake? which, thinking back on my own first time storytelling...
- having this little game arena built makes me excited for the prospect of having more games with different players - maybe joe as a full player rather than traveller!
overall this is great fun and i hoped it achieved some publicity for what i believe is the best social deduction game out there
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"three likes, we'll play it again!" is such a compliment to the game. You could see everyone was having so much fun.
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