I have made. a chart. (click through for fullsize to actually read it)
Ironically I did not like The Last Jedi at all, but the fathiers caught my imagination because I will glom on to any fantasy horse-adjacent creature you put in front of me no matter how weirdly utilized or poorly thought out it is. I've been reworking their visual design a little to make them less uncanny valley cgi and make them into something that fills the same aesthetic/cultural niche as a fancy sport horse, but it also bothered me that they were all the same color and not at all designed like a domestic animal even though they pretty clearly are. I get why they didn't spend time and budget on coloring them all uniquely for the approximately five minutes of screentime they had, but it was a waste of potential and also there's no way an animal bred entirely by ostentatious rich people with too much money and time on their hands doesn't have a robust community of color breeders and dubiously ethical halter lines and the general kind of fuckery you see with any animal that's been kept by humans for a while.
I primarily based their genetics on horses, but I also borrowed some from goats and sheep, took the piebald patterns mainly from deer, and made some of it up entirely (though outside the alchemy stuff I tried to keep everything plausible and cohesive). There are also genes horses have that fathiers don't, so it's not a direct 1:1 in either direction. This also isn't a comprehensive list of Every Possible Color Fathiers Come In, but rather all the color genes that can interact with each other in various ways. You can probably create some absolutely batshit-looking animals with this chart as well as very understated, mundane ones.
At some point I'll expand further on the very specific headcanons about ancient Sith and the history of fathiers overall that tie into all this (most of it is rooted in Old Republic era EU stuff since I don't really touch the disney-verse outside of stealing their creatures and I'm mainly in the SWTOR corner of the fandom), but that's one for my lore/oc blog. You can probably extrapolate the important bits just from reading through the chart if it interests you.
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Star Wars - Rose Tico and Fathier
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Fairgoers marvel at purebred fathiers imported from a Republic member world.
Art by Yihyoung Li. From Star Wars: The High Republic: Chronicles of the Jedi: An Illustrated Guide to the Galaxy's Golden Age.
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I’m not a big fan of the sequel trilogy AT ALL, but at least some creatures were cool.
Pack 1 : Original Trilogy
Pack 2 : Prequel
Pack 4 : Fallen Order
Pack 5 : Mandalorian
Pack 6 : Other
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A few more creatures! I might do more with all of these critters, honestly I have ideas going in overdrive at the moment and these are all so fun to do! But there were a lot of calls for a kybuck and the idea of a Kybuck’s Coffee logo hit me hard, hahaha, plus a couple of mentions of a fathier, and @queen-scribbles requested a very specific kitty pose! I imagine this manka lynx might be the logo for a day spa or a chiropractor...??
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Star Wars creatures with flowers
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A Leap Of Faith
I was listening to the Bad Batch Season 2 trailer music, and it reminded me that I had an art piece that kinda fit it! This was for my dragon!batch au, but it can certainly be enjoyed separately.
also, bonus Omega sketch bc I like it
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Sorry, what were you saying? i was too busy thinking about Master!Luke putting pretty stickers in my good girl chart and then rewarding me with a kiss on the forehead and a stuffed animal if i behave correctly the whole month 🧸💕
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"warmup," and I use the term loosely, turned into Fathier Doodle Hours
I'm still trying to find a balance between the canon movie design and something I actually like the look/feel of without completely turning them into horsesand I think this veers a little close to the latter, but we're getting there. it'll be easier once I've got the 3D model rigged. right now my main refs are thoroughbreds and moose.
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I keep thinking I should make a little tutorial on retopo-ing a high poly mesh that's geared specifically toward cc makers, but on the other hand I almost entirely make stuff via box modeling and poly modeling and the only sculpt/retopo mesh I've done has been entirely unrelated to sims 4
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someone: [asks me a question about a star wars creature]
me: [answers completely incorrectly according to my own whims and preferences with the confident surety of Pliny the Elder]
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