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#ill remake this soon too probably
arolesbianism · 1 year
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Dude I cannot wait for artfight I am going to go soooo ham... My goal is at least one attack per day, but depending on how Im feeling I might go for 3! I will definitely do way more than 3 for the first few days at least, I am going to kill every last one of y'all
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finally bought the klonoa remakes yesterday =3
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docilepillow · 4 months
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2024 January Media Post Thingy
i dont post on tumblr.com a whole lot i mostly just love to reblog but i wanna see if this novelty thing sticks because for like 2020-2022 i had like a text file i did that i stopped doing in 2023 or so for like video games in particular and i unno it was fun but i got distracted cus half that month i was doing retail anything special happen this year yet? not especially, but since soon ill be very busy with something that IS indeed special, and my bday, i may as well make a post now bc i feel like i will be preoccupied for the first good bit of febuary personally ( exciting life stuff ! ) last disclaimer is that at some point i would want to add movies and shows to this list when i get around to it , but for me december and january've kinda blended in that regard.. me and my friends watched Wonka recently and i was kinda so-so on that just cus' i think the original movies a certain way i guess. oops. i think there were other movies/ shows too and comics as well but once again, december-january blurr for me. Furthermore, any piece of media i pick out for this will also have a completely arbitrary doc-ism secondary title just because i feel like it. Enjoy! VIDEO GAMES! ! MARIO GALAXY 2 < SECOND ROUNDEST MARIO GAME >
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I wanna say i spent from the first of january to the third on this game, but my Wii Menu calendar is a little fucked up....
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Whoops! Regardless, i do have a bit of a background of not completely " gel-ing " with the original Mario Galaxy gameplay wise in my own friendgroup, to mostly dismayed reactions n junk. In short, i think artistically the game's merits are absolutely fantastic, but since i played it on the switch 3d mario collection some time after sunshine, i do think the control scheme is overall pretty limited, and that does apply to mario galaxy 2, i guess, but methodically, i think playing this game on a wiimote does make the limitation feel i guess more fair in terms of like camera control and deliberacy n stuff... the galaxy games and presentation are completely amazing works of art obviously and theres some good music here but i think between galaxy 1 and 2 i definitely prefer 2 mechanically. i enjoy the level scenarios more thats primarily it, i think. I'm so-and-so on how comets work and how many stars you need to get to get to the end ( I think how comets spawn is a little filler-ey and waiting for them to appear in a level i don't know it'll appear in was a little obtuse to figure out, even if i did eventually manage it and actually enjoy the challenges they offer. its mostly just really annoying comet spawning mechanics that were a drag. a very deliberately- controlling mario i guess and being more familiar with galaxy's control probably was why i was able to enjoy this one more ? Yay! I think i still enjoy 3d world more then this and most other 3D marios, though. It's a good video game and i liked the boss fights in it, theyre surprisingly cool and dynamic for what i'm used to from the mario series. I didn't do the special world, though. i wasn't compelled to go that far past the credits. ( You'd think this game's doc-ism title would come from it being the sequel to mario galaxy, and thus, second roundest, but honestly, i think in terms of the mario series scale, Mario Pinball Land has round mario in it, and galaxy 2's starship mario is definitely, i think, rounder then the comet observatory from galaxy one. That makes Mario Galaxy the third-roundest mario game! )
From around the 6th to the 13th, I ended up playing --- ACTRAISER RENAISSANCE < THE CEREAL-BOX GOD GAME >
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actraiser is definitely a mixed video game for me, because i definitely see the merit in it. It's a very unconventional splicing of both sidescrolling and city-development game, a " remake " of a novel SNES/Famicom game with the same premise. You're like a big god of light guy who sends your soul into this little warrior guy who cleanses the land of monsters for around 6 different settlements to florish in with the assistance of a cute little angel friend and whatever area's flavor of local legend the game gives you after a story event or two to hold down the place from encroaching monster dens and such; and, apparently exclusive to this version, there's also little tower-defense segments that come in waves around four or five times per area, which in my opinion are kind of this game's weakest link, but not without like Some kind of merit. At the end of each town segment, there is also a big boss fight, usually tying into the story in some way.
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( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) ( I think one of the things that genuinely pushed me to give the game a try was the cute angel design in it..... ) (I usually take an excessive number of screenshots whenever i'm playing on switch, just because doing so is very easy and i'm a sentimental freak ( For actraiser R, this is 148 screenshots ) ) ( If i continue doing this next month, i'll try to include the foresight to actually use my capture card for images, instead of taking pictures with my phone.. ) Some things i like that this game does, alot ---
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i think it has a very very cool " world select " map. one very postive thing is that it updates in real time with your progress in the area, so you can watch it all expand from your little sky palace once you've done your buisness there. it's really satisfying and pretty... this game's got really good 2d art, i think. I've heard people be mixed on the sidescroller art in comparison, but i think it's got a charm to it. I think it's cute and while its probably more a budgetary limitation, i do like how everything kind of looks like one of those fantasy stills you can sometimes buy from arts and crafts stores. The framerate on them is like a bit lower then what you'd expect from a modern game but mechanically its still very responsive, which makes me feel like it's a stylistic choice to look more stop-motioney, i guess. Maybe im just a fan of ham, i unno.
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In terms of the overhead segments, it's pretty basic and automated, which is fine by me, and perfectly workable for what it is, i think, conceptually ( they build out on your own but you do kind of " guide their hand " when it comes to where paths go, at least. It does lead to a weird meta thing being to zap your own people with holy lightning to destroy stuff you don't want though, which feels flavorfully odd for a benevolent god.... I guess it's fair enough
the main problem with the game is that the tower defense segments, the main major feature and addition of this remake, does kind of take the game's pacing and drop flat in the middle of it. They're usually decently long segments where you can only indirectly fight, and are kind of slow. They also usually need you to protect or have a certain number of buildings left by the end of it ( having all of your farms in tact by the end, defending the main temple, not having every house burned down ) which can be a bit more difficult then it sounds. i dont think the segments are bad or anything, there's just.... entirely too many of them??? like mechanically theyre fine they just happen every other second between story events and it feels kind of padded after like the second one in one area, and there's about 5 per area of increasing difficulty. i definitely think if anything could be reined back, it'd be that. I don't think the story is too special , either, the angel kind of just quips sassily about the story at you from time to time and your followers make requests of you at the temple, usually manifesting in the town segements as " have x number of y " or getting the population to a set threshold, or getting x number of resources. The structure of each area isn't shaken up too much, mostly just " new settlement, find a guy, guy isnt so sure about this lord of light guy but through fighting alongside u and some small character arch, they become a champion of yours or something and you meet the scary boss guy and kill them and weaken the big bad dark lords forces behind it all, but there were two segments i liked, both pretty late-game, with the ice wyvern and this guy named shemall whose only affront to you is having a more popular humanitarian ideology ( who actually becomes the dominant ideology in the segment leaving the church literally empty for a good portion of it , and is only tied into the status quo by the dark lord himself possessing the other temple and shit and starting a really really bad storm of eeevil , who i like a bit ) and a boss in the last area who was implied to once be a force of good but ultimately subservient to the bad guys will, which is basic but i tihnk neat. also they have cool designs. )
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Shrug! I think it's neat but it has problems that bog it down! Waah! i dont regret playing it or anything but it's like a 7! ( It's kind of like a game you'd get in one of those cereal boxes, and it's a little cheap, but its endearing to me ? ) TOREE 3D < LEAST-CONSEQUENCIAL SPOILER AWARD >
finished this game the same day i finished actraiser, in one sitting. Ummm... i know this game's like a crowd favorite, and it's, like, solid, but i don't really have all that much to say about it ..... Like, it's an OK platformer, with like really great value for your dollar, but i don't really have all that much to say about it, endearment-wise. I think also that the VHS horror elements are largely unnecessary and are kind of whatever, but I know i'm not really the audience for it. That's the spoiler, i guess. Around the same time, in a date range I don't remember, I basically ended up completely reorganizing my room for Life Stuff, and ended up giving a really cool fan project a try, from a series i've always wanted to try more of, if not for the language barrier, in the form of -- STARFY ORIGINS ( Densetsu no Stafy ) < SPLASHABLE VIDEO GAME >
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Waaaaaaaa ! i love starfy ( Stafy? ) You probably wouldn't have the background on it unless you knew me, but i'm a real DS head, and one of my earliest games on the system, one i have vivid memories with, was The Legendary Starfy, an " underwater platformer ", mostly known as being a kirby-like game in style, and being the last entry in a mostly untranslated series of platformers that're japanese-exclusive!
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Essentially, what this means for me was that there was , for a very long portion of my kid-years, a bunch of video games out there that i knew i'd be instantly endeared by if ONLY i could play them ( since, even at the time, gba emulation for me was kind of mystical and out of my ability ) ; and , at least in my mind, that meant it'd have just as many lovable characters and such as the the starfy I got to play, anecdotaly meaning the only exposure i'd have to these games beforehand is ferverously looking up stuff on the starfy wiki and watching youtube videos of the final bosses and stuff; basically just lementing for years that " aww,, theres no translation. i guess it's just too obscure " with the rest of the starfy fans i've heard about online, until recently! I emulated this game on Vita and overall i'd just have to say its a cute, decently-novel-but-slightly-padded 2d sidescroller. I'd say it was like ok-levels of worth the wait, but im honestly just floored that a translation of the first game happened at all, and i think its awesome what's been done. It's selfish to want, but i'd really like to try the other DS starfy game sometime, whenever that's translated. It's honestly one of the few loose-end games i can even think of and mechanically that one's a whole lot more out there then this one, which, other then the novelty of playing this game i've only heard murmurs of for over a decade, is just kind of alright. kudos to the fan translators making this game work out!!! I wonder if the team that did this have plans for the others now that this game's been translated....
Wew, halfway down the list, i'm sick of typing, but i'll keep going with ---> DEATHSMILES < SCARY >
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Cool bullethell shmup with really tight gameplay my friend endeared me to with a single screenshot and a slightly empassioned ramble i forget the exact context of
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idk i think this green girl is neat and the arcade style bullethell gameplay's really fun on steam deck; i just think the girls should be like 7 years older each then what the game says because the loli aspects of this game are kind of uncomfortable and unavoidable and i don't like them at all... the gothic horror halloween aestetic the game has otherwise absolutely rocks and is just up my alley, though. i guess its just part of the style theyre going for, but it's a really unfortunate Japanese quirk you kind of have to just tolerate for the other Very Good aspects the game has gameplay and artisticly wise ( music and art direction is awesome )
the girl's dragon familiar is named booboo by the way. just thought that's important. LITTLE GOODY TWO SHOES < GAME **MOST** RESPONSIBLE FOR SINGLE-HANDEDLY HOME-WRECKING MY BRAIN CHEMISTRY THIS MONTH >
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Another game my friend reccomended whicch is completely awwesome and my entire aestetic and i love it alot and i think its my game of the year unless something else comes around and im absolutely floored with it and i went into it completely endeared and its completely wrecked my vernacular and its so pretty and its so artistic and its so different and its so pretty and its so girl and its so gay and im Elise and im in the woods i like being in the woods this game has the best aestetic of any game ive played ever and it feels like no competition and ummmmmmmmmmm
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idk just fucking look at it its so so so so good i love this games world so sooso osososoos s oso ososo o os so mcuh its so good it so nice its so charactered genuinely great little slice of life slash horror slash social sim game with admittedly some jank portions of it that piss me off a little bit but holy fucking shit this games aestetic is the best besy best best bersy tbest best thing ever made i think its really really good pelease watch this segment on youtube its so silly
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im not gonna type anything else this game Is its narrative and i dont wanna spoil anything but its great its got a lovely dark fable aestetic and i think everyone should play it especially if you like rpg maker horror type games / are gay as hell / love fairytale aestetics like I do
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i like ummmm Lebkuchen by the way. if u wanna know what my ending is. there is some fucked up shit that happens in this game though despite how absolutely adorable it looks. everything in this game points to it being one of my favorites of all time or at the very least it will definitely poison my brain forever at the expense of my friends who havent played it yet. Waaah..... no i dont think talking about a fanmade pokemon rom hack after arguably a massive artistic achievement is disrespectful thats just how the month flows POKEMON ROWE < I broke it, oops... >
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really cool open-world emerald rom hack, similar to crystal clear and the like. I've technically played it already, but this is the first time i've completed it, though i completely broke the game really early into it that undermined it in a way i didnt realize for about 7 gyms, before i accidentally nuked the overworld with a massive bug that scrambled my player's gender and made the overworld color pallete fuck-ey, which, im not ggoing tto blame the developer on, i'm summing that up to a cosmic ray or something. i think with time and with more polish i could see myself liking this more then crystal clear, but time'll see. ( Team was as below )
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MIGHTY GUNVOLT < tie in video game i've ever played >
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typing this like an hour ins making me realize this docism thing might not stick but mighty gunvolt is neat i guess i never finished it when i first played gunvolt and obsessed over that when it was new ( Mighty gunvolt came as a free download if you bought the first game digitally, you see ) because of the first boss, but now as a more experienced gamer, that's really just because the fire boss is kind of just a weird difficulty spike at the start that the rest of the game difficulty wise doesnt really match up to. It's a cute, very short ( i beat all 3 character campaigns in two hours , liesurely ) platformer styled like megaman, and that's all it really needed to be at the time. i wouldnt go out of my way to play it these days if it wasnt for my own baggage with the gunvolt series in general, and if it wasnt for my much greater affection for its sequel, mighty gunvolt burst.... I'm just gonna say if this game interests you , you really should just play burst instead. Even if you've played the latter before, you're really not missing out on much more then a moderately ok side scroller. it sure is a tie in demake on the early 3ds ! 6180 THE MOON
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Surprisingly, this game's on alot of platforms? I just kind of chose it on a whim 'cus it was on the top of the list of H-SHOP stuff and i was looking for something short to play, but it's pretty artsy.
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It's a puzzle-platformer where the gimick is that the ball wraps around the screen when you fall down or up, which works really well with the 3ds in my opinion. with the compression and stuff on the 3ds and how the game was laid out, it affectionately reminds me of a flash game you'd find on coolmath or the such, and its very relaxed ( if a little wonky ) . i dont have anything bad to say on it or anything its just a small little game i played on a whim. it's very minimalistic, if you're into that aestetic, you might like this. That's the last of the wholy " new " stuff i finished this month, and id say overall its a solid start for me, and kind of out of season ( very octobery-feeling game lineup in retrospect..! But that month's always usually crowded with obligations and stuff, so i doubt i'd be in a mood for them even at that time of year.. )
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Also, i gave a try to cavestory on wiiware, first time i've played the game in a few years now since the switch rerelease! I think its just as fun as i found it when i first discovered it on 3ds, and, while i have a friend who adamantly disagrees, i actually really do like the OST of this version. It's a cute mutation on the games ost that in my opinion enhances the kind of forelorn vibe the game originally had, and i really like the blown up art of this version of cave story, even if it does have nichalis's hands all up in the matter. since it's unlocked from the start, i played the game on Curly Story till the true ending. I still love this game alot. Sometime i'll trick a certain individual into finishing it, i hope.
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That's all i have to say! this is the first time i've made such a big post on any kind of social media period, so, hopefully its not unreadably disjointed or self-absorbed. Whatever!
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play little goody two shoes
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brofightiscancelled · 1 month
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mr rice can u please share your thoughts on ososan s1 and 2 vs s3 differences , like the direction they went that was less meta referencing the reboot nature of the show, and more on the mundanity and sisyphean nature of being directionless young adults (who are also virgins). Personally the bits focused more on the mundane were rlly good I think. U dont wanna see the matsus do chores? Play hide and seek? i personally enjoyed it. also, your omusubi thoughts if u have any?
i could probably write a thesis paper on this, and idk how having watched all 3 seasons back to back in the year of our lord 2024 affects my opinions, but ill try to keep it brief (1029 word stream of consciousness )
tldr: S3 lost sight of The Bit
dont get it twisted i LOVE slice of life stuff. i like characters. season 3 had some of my all-time favorite segments (pizza, the way home, mt takao). however to me what felt off about the season was moreso like… the Ratios. the Overall Season Balance, Ebb and Flow, it was all wrong. s3's skits were as a whole longer, fewer, and less funny. i did tier lists of every single segment from each season and i was shocked how fewer segments s3 had compared to s1. theyre too freaking long. and not even funny!!!
i didn't realize how.. idk stale? s3 was getting until cosplaymatsu and then i was fucking gulping for fresh air like FINALLY SOME GOOD FUCKING OUT-OF-CONTINUITY BITS!!!!!!!!!!! 
the thing is to me i think the Bit should trump all. s1 finale took this very literally, trampling all over the emotional cliffhanger for the Bit, but i think s2 finale also valued the bit of "well s2 is over so all that's left to do is die" while also retaining the emotional flow of facing mortality. i think s2 had the best finale for this reason btw. but ask me aboit that separately
to me osomatsu-san's Core Bit, at least that it started out with in s1, is "-kun is about these sextuplets being identical, so it's funny that they're all different as adults". the differences between them was in and of itself a punchline!! six same face!! to me as soon as you lose sight of this you lose my interest. no -kun flashback for s3e1 was a death keel. also, fuck you inumatsu
s2 took this core bit and ran with it a little further, now a little more confident in their characterizations they used the differing personalities as new comedy material. it's probably the platonic ideal of how ososan can combine its identities of "60's anime remake" and "jyushimatsu cordyceps"
i think s3's bit is, if there is one, at best, "there is no joke. we deadass just haven't done anything of value". which i just don't think is a good bit. it's one note, it's not versatile, and it gets dangerously close to being at the audience's expense- i think you can convey the lethargy and sisyphean existence without also making the audience feel like they wasted their time (i.e. the absolute worst sin a piece of media could commit). So the bit isn't good and they're not even dedicated to it in a way that matters. 
"does there have to be a bit" well yes! I think so. it's a gag anime. i guess that's the crux of my argument. if you dont have the balls to commit to character development you MUST commit to the bit. i think s3 fell flat for me bc it couldnt commit to anything
i watched osomatsu-san with a dear friend of mine who, bless their heart, still can't tell the sextuplets apart 3 seasons 2 mini serieses every bonus episode and 4 movies later. but they could still enjoy s1 and s2 because the matsus and their personalities were vehicles for the punchline- not the focus. as soon as they started writing about the matsus themselves and losing sight of the Bigger Picture (the bit) they got very lost. and im aware theyre an outliar viewer but i don't think it's unrelated. 
i think mt takao is a good summary of this issue. there's no bit- we're just slice of life moments with the brothers. but then tbey feel like they need to make a joke, lest people start expecting them to actually let these boys find happiness, so they just do a "and then we all died, jk, we can't actually accomplish anything of value" punchline at the end. it's a disservice to people who are invested in the characters, and for people who aren't, it's just not funny!
omusubi thoughts: theyre cutes. i could tell watching them that they were probably quite disliked for derailing the season so i immediately became like, fans in a hater way. lol 
i think their core bit is good: showa anime meets modern robots who don't Get It. but their storyline doesn't tie into their Bit, and its attempted tie-ins with the sextuplets never emotionally resonated. episode 12 was, affectionately, a huge waste of time (though the sheeh payoff made me woop and holler) considering i couldnt even get over my suspension of disbelief that the sextuplets would actually give a shit enough about them as People to bust their asses saving them (which, after their self actualization, they clearly still were treating them like machines. so it's like yeah i knew that shit was fake)
but like yeah after that they weren't their Bit anymore. they just became characters. maybe that's the summary of my issue w s3? no one is their Bit anymore. everyone's so attached to the Characters now that no one values the Bit anymore. we've gone so far into gap moe that ichimatsu isnt even scary anymore. if rental girlfriends had happened in s3 it'd be totty with the tiger cage 
but anyways. omusubi are interesting to me because i said earlier how s3 doesnt want to commit to anything, but it does seem like they wanted to commit to telling full character arcs, but had trapped the sextuplets into a Popularity-Induced Personality Prison where they've become too popular to meaningfully change, so they tried to do it with new characters and side charas (nyaa single mother arc peak). so like… i enjoyed the omusubi character arc bc it was at least something solid to grasp onto in this season with writing more fleeting than sand 
(but again, it still got invalidated and didn't matter in the end!)
in the end it is hard to cheer for characters if you know fucking nothing will matter in the end (very similar to my aggretsuko review i wrote in my head and didn't post anywhere), so if they're not at least funny about it i'm like What's the point.
a faustian tale, etc  
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mrnnki · 2 months
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List 5 things that make you happy, then put this in the askbox for the last 10 people who reblogged something from you! get to know your mutuals and followers! :D!!
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Cats! Rats! Animals in general! I enjoy creatures. Not as big a fan of dogs/canids as I am of other animals, but I can appreciate them from a distance.
Art, writing, animation, and generally making stuff! Right now, I'm working on a remake of an animatic from a multi-animator project call I made back in 2020, though it'll just be a standalone video this time. Don't have the energy to revive that one when I'm still hosting All I See is Darkness and I'm getting the audio together for a Warriors parody series.
Gonna say whump and hurt/comfort cause I've been on a whump kick lately. It helps me study for class cause when I need to memorize a medicine's effects or an illness's symptoms, I can just torture a blorbo.
Angsty music. Gotta imagine my blorbo suffering to something, lmao. Icon for Hire will never not be my favorite (they recently released a collab with Citizen Soldier, another artist I like!). YouTube handed me Sharp Pains by Hang Your Hate so I've been listening to that on loop. They have some other songs so I'm probably gonna check those out soon. But if you wanna get real edgy, TX2 has some great songs (one of my favorites is Loaded Guns).
This one is very specific, but I've been playing Sonic Origins the past couple of weeks (asked for it for my birthday) and I'm partway through Sonic 2. Tails's sprite is absolutely adorable and made me push through a couple of sections I would've been too frustrated by otherwise cause I've got a little dude following me. I'm not particularly great at video games, but when I'm too tired to draw, they bring me joy.
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a while back on twitter i livetweeted my process with making my meta knight charm
im kinda going insane so i thought i would do the same thing here on tumblr for the new magolor charm im working on. its a lot of images so theres more + a Lot of general merch making commentary from me under the cut
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despite being the easiest to make a concept of, with my very first concept sketch being the one i went with, this drawing has fought me every step of the way. the lor is self explanatory (damn you lor) but i had a lot of trouble with magolors proportions and shapes too. in the end i ended up going for something closer to the second sketch to be closer to magolors canon appearance
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the lors oars ended up not being able to be as long as my initial concept sketch. i had them extend so high up for framing and to round out the shape of the charm a bit better. without them the charm ends up being really oddly shaped and unbalanced looking, so i added a vortex in the back to help round out the shape in the middle and on the right side. thats not the only reason i added the vortex though! in order to celebrate rtdldx coming out soon i wanted to make the back alt the new manager magolor outfit. because his hat extends into what would be a clear area on the front side (the gap between the lors window and the sail) i had to put something solid in that area if i wanted the alt side to work seamlessly
related to the physical specs, im planning on printing these on rainbow acrylic for the sole reason of i thought it would look really cool if i made the rainbow tech lines on the lor transparent on my artwork, so that the rainbow acrylics effect would shine through, instead of just painting the rainbow effect on the artwork itself. i went to a convention a few weeks ago and apparently rainbow acrylic and gradient colored acrylic charms are really popular right now, so i got a lot of inspiration from there
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gonna be honest just drawing the lor alone has kinda burned me out LMAO. i was planning on making another new charm for this batch too initially, mostly considering marx since ofc those two go really well together as a pair but that design requires me drawing nova which No. second i was considering susie but that requires me not only drawing her mech, but doing it at a difficult perspective. and then theres taranza whos very difficult for me to draw in general and i still have not made any concepts ive liked for him so oops
it probably sounds kinda money grubbing of me to make Two magolor designs right as the rtdl remake is coming out, but hear me out first of all ya boys got deadlines to keep on (my manu has a discount that will expire at the end of this month) and i really wanted at least 2 new designs for this batch (plus i still need to draw up a new sticker design to make for freebies) so i wanted to make something a bit more simple, and if you know me, i fucking love elegant shit with frames and halos and that, so here we are. this will be a wooden pin based off this kirbtober drawing i did, which ive always loved. i had a very specific idea for this pin in mind but wood is apparently a finicky thing to work with by nature, so ill have to see if the specs allow. maybe itll be a colored acrylic pin instead?
might reblog this post in the future if id like to update with more progress. (i love that tumblr allows you to be wordy but Man i miss being able to have unobtrusive threads like twitter)
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videostak · 1 year
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literally so out of touch with video games T-T had no idea there was even gonna be a nintendo thing today.. that new 2d mario looks p good i love what theyre doing with the art style like capturing the characters at angles u would expect from a 2d game and actually giving it some animation. that sonic game also loooks cool sucks that they are only making 2d sonics as lke lil games and not their big next sonic game buuut im honestly a huge sonic head so like i think it looks adorable and will probably want to get it. the smrpg remake also looks neat sorta well i think it also kinda looks strange the way they adapted the artstyle as being half inbetween the original and half being modern mario like everything being bright makes it looks sorta strange lol. but it looks good i think and since ive never played smrpg i might get that too. def gonna try to get the new 2d mario at the least well idk i may get none of them since games are so annoyingly expensive nowadays like there were so many games i said i was gonnaget that i didnt like klonoa n kirbys return to dreamland lol. still wanna pick those up someday tbh but idk ill see def not anytime soon tho i hate how expensive modern games are and honestly theres just too many old games id rather get
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slvttyfag · 20 days
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hello !!!!!! my message probably wont be as long bc im not feeling very good as of late (also im really hungry n have no energy to make food so im stuck being cranky n tired 😔) but i wanted to still drop by :3333 im playing the resident evil 4 remake right now, im on a professional mode play through !!!! i never do hard mode on games so this is scary and exciting...im very bad at shooting D: also also, i hope you like the playlist i made, im a little nervous bc i get extremely critical of my own music when im knowingly sharing it. my music taste is everywhere >>
i hope you're having a nice time and looking after yourself !!!!!!!!!!! i also hope your gf is doing good too, i hope you're having a nice time :333 !!!!! okok im gna go my brains all mush rn so ill just say nonsense if i keep going, muah muah :3
- 🫀🦷
((p.s., im reading a fic that's rlly nice n it's ray n geoff which is smthn id never read b4, it's really nice n fun (and ray is just like me fr in this fic) !! so that's also fun for me yayyy
hey there sugar! it's so lovely to hear from you <3 im sorry you're not feeling good, if i was there id cook u up a lil snack rn!! i hope you get the energy to eat soon <3
fuck yeah i love resident evil! i haven't played most of the games myself but i love watching people play them a lot!!!! professional mode is very impressive sugar good job!!!!
i absolutely love the playlist cutie there's some real bangers in there, i've been listening to it this morning after my gf went home, it's really good and i'm enjoying it <3 im gonna make a playlist for you if you don't mind! it'll have my current favourites and maybe some special old songs i like :3
im doing good!! im gonna make lunch soon when it's past midday :3 im chilling with my dog rn and my gf just went home!!! she's doing great, she's got a medieval fare today which'll be really exciting. she also sold me her old awesome camera so i can use it for onlyfans n shit :3 you're fucking adorable sugar i wanna kiss your sweet face and cuddle you <3
fuck yeah! i love finding a good fanfic, you should totally send me the link/title if you'd like! :3
thanks for your lovely message sugar it's so nice to hear from you <3 i hope you're doing well and you get to eat something lovely soon <3
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alln64games · 4 months
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Aero Fighters Assault
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NA release: 21st November 1997
JP release: 19th March 1998
PAL release: 12th April 1998
Developer: Paradigm
Publisher: Video System
N64 Magazine Score: 58%
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I very rarely suffer from motion sickness in video games, but Aero Fighters Assault was so nauseating that I got a pretty bad headache as a result. The game has a very choppy framerate and the levels are so bland that they’re extremely disorientating. These are things that you need to take care of in an aircraft fighting game like this.
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While this is the first jet game on the N64, it’s important to note that the PlayStation had received two Ace Combat games to set an example of what this genre should be offering, with some solid campaigns. Aero Fighters Assault has an extremely bare bones plot that doesn’t give you much of a clue of what is going on, even with the manual. Phutta Morgana (not sure if it’s a person or organisation) has melted the ice caps and flooded most of the world and has “totally immobilized the world’s ground units”. With the navy focused on rescuing people, it’s up to a squad of four pilots to save the world (even though it seems like the world has already lost).
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There are seven main levels to play through (plus a couple of bonus ones). In most of them you have to destroy a massive boss vehicle. The biggest challenge is finding it due to the game’s terrible radar, but you can ignore other enemy craft for the most part – they present more danger to your teammates and you’ll miss out on a bonus star if they’re shot down (although good luck finding them when they’re in trouble, they don’t appear on the radar). One level has you defending a space shuttle from ground units and one you have to kill all enemy aircraft. There’s no actual dogfighting manoeuvres, so if an enemy gets behind you, your only real tactic is to just fly as far away and hope they give up.
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The final mission gives you the intel “Lar has been sent to Earth to destroy all humanity”. After flying through an ice cave, you enter a spaceship and destroy an alien eye. Was this eye leading the organisation? It’s never explained, but with how awful the game is to actually control, the lack of actual story is probably the most entertaining part of the game. There’s also not much excuse for such a dreadful feeling flight game as the developers worked on Pilotwings 64. Another thing that I noticed was the poor hit detection for collisions – many crashes seemed like I missed the object I blew up on.
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Aero Fighters Assault is a bare-bones game and didn’t do anything special when it came out – other games in the genre had already set much higher standards. Time has also done the game no favours and it comes across even worse now than it probably originally did. For me, it was an utterly horrible experience, and that isn’t even counting how it made me feel physically ill.
You’re only allowed to be shot down once before you have to restart the level. Other than that, though, you can crash your aircraft as many times as you like, so boss disposal is simply a matter of firing as many missiles as you can, then crashing into the side of the lumpy metallic beast before you take too much damage. You then reappear next to where you ‘died’, and can repeat the process until the boss explodes. In fact, crashing as soon as you take a hit is the best method of survival.
- Martin Kitts, N64 Magazine #16
Remake or Remaster?
The earlier games in the series had a good reception, so having a collection would be quite nice, with this included just for the sake of preservation. The third game is currently available on Switch.
Official ways to get the game.
There is no official way to get Aero Fighters Assault
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jasonsutekh · 4 months
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The Woman in Black (1989)
A solicitor goes to a funeral to settle the estate of an old woman but soon discovered that more has been left in the house than merely furniture.
The location looks very similar to the remake and it’s hard not to get spooked by the really old, isolated houses since everything already looks like it’s from another time. One consolation for this film is that it’s not a great movie so it justifies the creation of its remake; bad films should be remade better rather than wasting energy making poorer copies of good films.
It’s probably unfair to compare the film to the remake since only the premise is the same and the later edition has a good deal more budget and tropes to work with. The use of the villain is flawed in two key ways, firstly she remains distant for most of the film, a lot of the time not even being in scenes while the protagonist is fiddling with junk, and the rest of the time we get full shots of her in broad daylight starting far too early on.
Easily the main scary part is the visitation in bed because of the odd effect created by having a rising pitch scream without having the antagonist’s mouth move as it implies power, however it’s still rather disappointing since it only really results in a short illness for the main character, the spirit seems to have little actual power.
Although it’s often interesting to see how a narrative can be given depth in limited circumstances like budget or confined to one space, something British horror and sci fi are usually adept at, this one just feels like it’s stretching the run time further than it has the capacity for, the creepy toys were an opportunity missed, the ghost doesn’t seem much of a threat, and the townspeople weren’t nearly sinister enough, the village was so sedate that it wouldn’t have looked too unnatural to see out main character go antiquing between hauntings.
2/10 -It’s not THE worst, that’s something else. But…-
-The lead actor in this film was later cast as a doctor in the sequel to the remake.
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arolesbianism · 30 days
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I'm starting to see ppl talk abt updating their artfight pages and at first I was like what why it's still months away and then it hit me that by months it was two months and now I'm just silently sweating as my anual side project to remake the eternal gales refs and give them all icons comes back to haunt me
#rat rambles#oc posting#well I mean the good news is that all the staliens are already done and Ive already started on the human kids#the bad news is that theres still 5 more refs for me to remake and 9 icons if I decide to commit to that#the only one Ill probably force myself to do is sprinkles since shes the only stalien that doesnt have one and I dont want to leave her out#the human kids might just not get them tho especially since theres other characters Id like to make refs and icons for too#not as many newbies to the field this year which is a good thing since I do not have a lot of space left for new characters lol#Im probably going to take it easy this year in terms of my goals for artfight since last year I crashed and burned Hard#hopefully Ill have the time and motivation to draw a decent amount but if I dont Ill try not to be too broken up about it#especially since Ill probably burn myself out a bit doing the last minute ref rush lol#its not necessary especially since all the guys who needed the new refs most got theirs but Id like for them to be on the same page#I also went ahead and cleaned up my page a lil bit to make my life easier in the future#I should probably update bios and stuff but I dont feel like it Im too tired#tomorrow Im definitely going to need to clean some more as I have been for nearly every day#I mean guess thats why Im here in part#last week of pet sitting tho so soon Ill be back home again#Im not sure if Im excited or dreading it cause while I miss my family I also have been rly enjoying a house to myself#like its not necessary easy to do all the chores and stuff but it's a lot easier to do said chores when Im alone#and Ive actually been waking up at reasonable times too like not having my mom floating around is doing wonders#its almost making me rethink my insistence that I couldnt live alone but I definitely think itd get to me in the long term I need people#I just wish there was a better middleground since having people constantly in the house stresses me out so bad#it leads to me hiding out all day in my room and that's just not good for me#but its not like I could live by myself even if I wanted to#at this rate I dont think Ill ever move out but lets not think abt how much worse that could be for me thats future me's problem
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corruptgrail · 9 months
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Hi, I'm Panda/Grail, It/They/He, and an adult!
This is pretty much a "post whatever I feel like posting" blog, so expect:
- LGBTQ+, Mogai, Disability and Mentally ill reposts;
- Fandom reblogs sometimes too (Mostly Undertale at the moment, but some MCYT might appear too);
- Art posts, I recently came back to drawing (if you like my art, please reblog it!)
- Sometimes rants and vents (always tagged as such, and with TW/CW if needed)
- If you're looking for my writing, check @corrupted-hands-texts
Now who can interact with this blog?
As long as you aren't being an asshole, that you know what consent is and can respect it, and you don't come up to me to start discourse over stuff or stances, welcome!
Some sort of not exactly a FAQ under the cut because no-one asked yet lol:
You used plural pronouns somewhere/you said someone else drew it but it has your name on it?
Yeah, that's normal, I'm a system. I share my head with multiple people, and you might be talking with one and the next minute someone else! Also we don't disclose our names unless we feel comfy doing so, please don't ask. ^°^
What's your stance on "____"?
Dude I don't wanna partake in discourse, please don't ask! I'll probably talk about it by myself on my own eventually. Also if you insist you might just get blocked.
Do you have any other social medias?
I used to, but I kinda gave those up (especially TikTok). My longest running platform has been Discord, but it's not exactly a social media lol (also no you can't exactly have it unless I see you as a close friend)
Do you have any Undertale AUs?
Yeah! I have one that is "sans"-centric, which is the Story Of Doll;
And then I have The Tale is Now Reversed (I won't talk about this one), very old from my previous Undertale phase; and The Tale Of Abyss which is a remake around a skeleton OC I made soon before finding myself in another main fandom (Hollow Knight my beloved)
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i should probably remake that pinned post soon...
anyway, i dont know who wants that but there is a part in here that enjoys and wants to connect with our native language and culture. but we also feel like nobody will understand our situation (like were just gonna be ignored from all of the german community). we are used to finding our only refuge in the english community. were used to literally dissociating from our native language because it would let those truths in and feel more near and real and english was the barrier that we needed between what we feel and what we say.
i guess i gave in and now our nationality is in our description (id prefer to hide it bc of privacy reasons but making vague statements is fine ig).
i have no idea if this makes any sense.
ill be tagging this post with tags from my own language too.. maybe we can find some other people who speak our language..
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dykesymmetry · 3 years
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mkay asks are temporarily off cause i got overwhelmed but just like. heads up. there may be a point in the near future where i dip cause this blog has gotten way bigger than i wanted and its kinda become an unwanted stress. i might still keep this blog up and running to rb art and writing but like. no original posts
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the-rxven-king · 4 years
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apocalypticgargoyle · 3 years
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𝐕𝐄𝐍𝐄𝐍𝐈𝐅𝐄𝐑𝐔𝐌 𝐈𝐈 ↟ 𝐓𝐞𝐜𝐡𝐧𝐨𝐛𝐥𝐚𝐝𝐞
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↠  summary: Overcome with fever, you struggle to separate fact from fiction and after an unwanted visitor meets his end, you finally experience the infamous Blood God.  
↠ fantasy au
↠  pairing: c!Techno x fm!reader
↠  tw: blood, death/killing, gore, reader’s lack of morals, fever dream flashbacks
↠  wc: ~2.3k 
↠  previous chapter ↟ make a request ↟ create the next moodboard 
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The wildflowers seemed to grow around you, threading through your fingers and cradling your body as the sun warmed your skin. You stretched your limbs, basking in the sweet rays when your hand was swatted back to your side, capturing your attention.
You turned your head, eyes meeting Dream’s. His green irises were nearly iridescent in the brightness. His blond hair was lighter than when you’d last seen him. Then again, the two of you were covered in grime, on opposite ends of a blade.
“Where’ve you been?” He asked, voice calm and optimistic. “I’ve been looking for you.”
You smiled slightly. “I’ve met a man, Dream. He doesn’t know it yet, but he’s going to fall in love with me,” you joshed, turning your head back up to the sun. Spirals of color swirled with the clouds in the sky, mimicking a strange painting.
You could tell Dream was smirking at you. “Bring him with you. I need you back.”
You brushed your fingers against the brittle pages of the book in front of you. The worn spine and faded words brought a small smirk to your lips, knowing full well the book was only in such a state because of how well-loved it had been. It was an old story, one that you’d grown up hearing before being shuffled off to bed with the other children.
There was some kind of red marking in it as if it’d been in a child’s hands before you, which was probably the reason you’d had to stand on a chair to get to it. Of course, this was done behind Techno’s back as he bustled about, finishing up chores and whatnot.
You knew the extent of your injures now: a sprained, almost broken ankle, your side was torn open making Techno recount how many stitches were crisscrossing against your ribs. The pain that was the most troublesome was oddly the gash on your arm, cut open by a branch in the mix of your rush through the snow. Occasionally, your fingers went numb if you twisted your wrist wrong or pressed on the wound, to which Techno would cleverly quip, “Just don’t do that then.”
Techno strolled into your room, leaning against the door frame as he rolled the sleeves of his tunic. You perked an eyebrow in his direction, silently asking what he wanted. “You’ve spiked a fever three times this week. I need to keep an eye on you, but I have some chores to take care of outside,” he stated, approaching your bed.
“It’s the wound on her side,” an unfamiliar voice called, breaking into your dreaming. Your body began to tremble as your fingers absently searched for more blankets. You felt sticky and ill as if at any intense movement, you would surely die.
Coarse fingers brushed against your forehead gently. You recognized Techno almost instantly, even with the tiredness of your body preventing you from opening your eyes. “No, love. We need to get your fever down.”
You swallowed hoarsely. “Creat. I need creat,” you grumbled, reaching for his hands. “There’s some in my bag,” you mumbled, being pulled back to sleep by your exhausted body.
You furrowed your brows, narrowing your eyes as you looked at him. “So?”
“So, you’re coming with me,” he stated, pulling the book out of your grasp and yanking the covers off your frame. You let out a protesting groan as he held his hands out for you. When you didn’t budge, he rolled his eyes, slipping his arms beneath you and pulling you up as if you were nothing more than a sack of flour. You struggled to escape his grasp but to no avail. “Don’t make me throw you over my shoulder, brat,” he threatened playfully.
You scoffed. “You wouldn’t. I’m injured,” you countered.
He sent you a smug expression. “I said what I said,” he assured. You went limp in his arms as he stepped out of the room, making him chuckle at your dramatics as your body mimicked liquid. “You’re just like Tommy,” he mumbled more to himself than you.
You straightened up, pulling your arm over his shoulder and fitting to his hold. “Who’s Tommy?” You quizzed making him shake his head.
“A story for another time,” he answered simply.
You rolled your eyes slightly, attempting not to blush at the feeling of his hands curling around your body. “Fine. Keep your secrets.” He chuckled at your statement, pushing the door open with his foot. You took note of the set of arrows mounted with a bow beside the door, as if ready to be grabbed in the midst of an attack. The wind and winter hit you like a ton of bricks, the brightness of the sun gleaming off the snow burning your eyes. You weren’t sure how long you’d been inside, but you felt like an alien when presented with the elements again.
You shivered slightly as he put you down on the steps, pulling off his cloak and tucking it around you. You were swimming in the fabric as it pooled around you. You attempted not to dig your nose into its velvet coloring, which was still warm from Techno, his scent swarming around you. He didn’t pay any mind to you as you pressed the soft material against your cheek. “Who’s Dream?” He asked, setting a log up on a large stump before chopping it in half with the ax that was once wedged in the snow.
You looked at him cautiously. “Why do you ask?”
His ruby eyes flashed towards you momentarily. “You mumble about him in your sleep sometimes…” he commented.
You chewed your bottom lip, fighting not to smirk. “You’re watching me sleep now, Techno?”
He chuckled, splitting another log. His arms tensed with each impact; hair combed by the soft wind. “I was making sure the fever didn’t take you, so yes.” His quip made your cheeks heat. “Try not to over-exert yourself.”
When you finally woke up the last time, Techno’s head rested in his arms on the edge of the bed. As soon as you inched your arm to rub one of your eyes, he woke up, eyes peering at you as if you’d explode at any moment.
He stood, pressing his hand against your forehead and sighing in relief. His features seemed softer in the candlelight as he looked over you. “Let me check your wound,” he whispered softly as if trying not to disturb you as he lifted the covers, another sigh leaving his lips. A sign that you were finally close to being out of the woods.
Before you had the opportunity to answer him or swat off another one of his questions with a flirtatious remark, the sound of an approaching horse rider pulled both your attentions toward the woods surrounding the cabin. Techno let the ax fall to his side, eyeing you as if to tell you to keep quiet as a man stepped off the animal, dressed in the King’s armor.
Your heart stilled as your mind raced with attempting to place him. You swore you’d seen him before. Instead of reacting with fear, adrenaline coursing through your veins. You stood from the step you were perched on, your legs shaking as you gained your balance. You hated to admit it, but you were still weak from your injuries and the fever.
You leaned against the railing beside the steps as the man approached Techno. Something clicked within you and you realized the reason he was there. Strength pumped through your body suddenly as you inched your way towards Techno. As if he could sense you nearing him, Techno peered over his shoulder. Your haggard appearance and choppy hair served as your shield from the man’s recognition.
The soldier eyed Techno, wetting his lips slightly. “Sorry to disturb you, but I’m looking for someone,” the man began. You settled your hand on Techno’s lower back, reaching for his ax as he let it slip into your hands.
The man nodded to you in a greeting. “I haven’t seen anyone new in these woods,” Techno answered him, voice an octave lower as you made him the barrier between you and the man.
The man narrowed his eyes at Techno, face twisting into a mocking grin. “Well, if you come across her, Councilman Dream’s offering a hefty reward for her return.” Techno nodded slowly at him, attempting not to give you away as you went around the soldier. “From one man to another, I think you’re lying about her whereabouts. I’m sure the authorities would love to know where you are too.”
You heard Techno scoff, crossing his arms. You pursed your lips, getting a better hold on the ax before swinging at the man, severing his head from the rest of his body. Specks of his blood splattered against your face, the man dropping to his knees before sinking into the snow. The hot liquid was a stark contrast to the wind nipping at your cheeks.
Techno’s eyes blared at you, his mouth gaping partially. You wiped a hand across your face, attempting to get rid of the sticky crimson substance. “Blood for the Blood God,” you quipped, lips twisting into a smirk as he remained frozen. His pupils dilated, making you quiver. Suddenly, you felt like you’d disappointed him. “They won’t miss him. Look,” you squatted beside the man’s body, pulling his sleeve up to reveal the mercenary’s mark on his forearm; a crudely etched blood eagle staring back at you. “Plus, his armor is cheap. It’s a remake. He’s one of Dream’s sellswords-“
He cut you off, stepping over the body and grabbing your face in his hands, hoisting you onto your feet as he towered over you. Something animalistic burned in his features, anger dripping from his appearance as his fingers wrapped around the back of your neck. He terrified you, your hands moving to grip onto his wrists for stability. Your sights were glued to his as the two of you breathed heavily, your body coming down from its adrenaline high and his restraining whatever his primal urges were commanding of him.
He pulled you close to him as if he were going to press his lips against yours to elevate whatever was racing through his mind. Your body went limp in his hold before he bore his sharpening teeth. “Go inside,” he commanded, allowing you to slip from his grasp. You sank to your knees before him, his burning eyes ripping from you as he mounted one of his horses and left.
Your mind snapped into reality, tugging you to your feet and running into the house to grab the bow and arrows. You swung your leg over the man’s horse, taking off in the direction Techno went, desperately trying to wipe the man’s blood from your features. You looked for broken sticks and any tracks as the snow thinned until you finally spotted in him in the distance, sliding off his horse with his eyes focused on a deer in front of him.
You put tension on the bowstring, your arrow angling towards the deer. Without hesitation, you let it fly through the air, whistling slightly against the wind before boring into the deer. Techno’s head snapped towards you as you approached. “Rip it apart,” you stated, leaning on the horn of the saddle. The two of you sized each other up, breath forming clouds to mix with the winter air before he heeded your words.
You chewed your nail as you paced in front of the door, psyching yourself up to intrude on Techno. The image of him tearing the deer in half burned into the back of your mind, but you couldn’t help to wonder what he thought of you after you’d killed a man, even if he was a mercenary. You’d faced intimidating rulers without batting an eye, but Techno…
Techno was different.
You knocked lightly, pushing the door open. He looked at you over his shoulder, unbothered as he nodded for you to enter. You tried not to stare at the scars decorating the portion of his back that was sticking out of the tin bathtub. You stepped toward him, sitting on the floor beside him and pressing your shoulder to the other side of the tub so the two of you were facing in opposite directions. You felt like a child awaiting punishment.
“So, the Blood God lives then?” You broke into the silence. It seemed to be inappropriate to joke about now; for the first time since meeting him, you were serious.
Techno allowed a beat of silence to pass between the two of you, making you turned to look at him. His strong shoulders that you’d only dreamed about were on full display as his arms leaned against the edges of the tub, head leaned back slightly as his eyes closed. “Don’t condone my actions next time,” he mumbled, taking you aback. “And allow me to deal with the bloodshed.” He meant to tell you not to kill in defense of him anymore. You’d already explained that the man’s threat was the hairline for you; what swung the ax so harshly.
You swallowed. “You didn’t answer me,” you countered.
He sighed. “Only when provoked.” You drew your legs to your chest, chin resting on your knees. He reached toward you, brushing a finger against your cheek, barely missing your healing wound. The touch was gentle and reassuring as if to consul you silently. “What a pair we are.”
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