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#prospect ave
oldshowbiz · 9 months
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1977.
Morons and degenerates lining up for Let’s Make a Deal at ABC Prospect Studios in Silverlake.
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mkeblr · 11 months
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N Prospect Ave East Side
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nordalanche · 2 years
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couldn't write today because I was working TIRELESSLY to create Sean Behrens' Wikipedia page just for fun.
I don't even think it'll get approved for a live article cause he hasn't made an NHL debut or anything like that.
made it for me.
i don't usually make pages (i do updates, primarily on Cale Makar's page) so it took me forever.
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boerum-dodge · 6 months
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the former triangle sports store // i walk at night
2023-11-06
in the 90s i bought fishing weights here to weigh down a shower curtain
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zillowblr · 4 days
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more zillowblr?? 🥺
Yes!!
Burlington VT
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opencommunion · 1 month
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please go to a protest for Land Day tomorrow (March 30th) if you can
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AUSTRALIA – Hobart / Nipaluna. 1PM Every Saturday @ Davey St. (Grand Chancellor).
CANADA – Antigonish, NS. 1PM Every Saturday @ Antigonish Town Hall. Antigonish 4 Gaza.
CANADA – Montreal. 2PM Land Day Tatreez Workshop @ Refugee Center. PYM Montreal.
CANADA – Ottawa. 2PM Land Day @ Human Rights Monument.
CANADA – Toronto. 2PM Land Day @ Yonge & Dundas. PYM Toronto.
ENGLAND – Halifax. 1PM Every Saturday @ Wilkos on Southgate.
ENGLAND – Hebden Bridge. 3PM Every Saturday @ Holme Street. 4PM @ St George’s Square. West Yorkshire for Palestine.
ENGLAND – London. 11AM @ 7 Tavistock Square. PYM Britain.
ENGLAND – London. 12PM @ Central London. STW UK.
NETHERLANDS – Amsterdam. 7PM Every Night @ Dam Square.
PORTUGAL – Porto. 10PM Every Night Vigil @ Camara Municipal.
SCOTLAND – Orkney. 1PM Every Saturday @ St Magnus Cathedral Steps. Amnesty Orkney.
AZ – Phoenix. 1MP Land Day @ Civic Space Park. PSL Phoenix AZ.
CA – Los Angeles. 1PM Land Day March @ LA City Hall. PYM LA/OC/IE.
CA – Petaluma. 12:30PM Every Saturday @ Petaluma & E Washington. Occupy Pelatuma.
CA – Ventura. 12:30PM @ 181 E Santa Clara St. ANSWER Coalition.
CO – Fort Collins. 3PM Every Saturday @ Old Town Square. NOCO Liberation Coalition.
DC – Washington DC. 4PM @ DuPont Circle. ANSWER Coalition.
FL – Gainesville. 11AM @ Depot Park. ANSWER Coalition.
FL – Orlando. City Hall. TBA. ANSWER Coalition.
FL – Pensacola. PM @ Main & Reus (Blue Wahoos). PSL CGC. 
GA – Atlanta. 2PM @ Consulate of Israel. PYM.
ID – Pocatello. 12PM Every Saturday @ Bannock County Courthouse. Pocatello for Palestine.
IL – Chicago. 1PM @ TBA. USPCN + Chicago SJP.
LA – New Orleans. 3:30PM @ 701 N Rampart St.
MA – Springfield. 2PM @ 36 Court St. ANSWER Coalition.
ME – Portland. 1PM @ Monument Square. PSL Maine.
MI – Detroit. 1:30PM @ Beacon Park. USPCN.
MI – Detroit. 10AM Land Day @ Rouge Park. PYM.
MN – Minneapolis. 2PM @ 2707 West Lake St. ANSWER Coalition.
MT – Kalispell. 12PM Every Saturday @ Main & Center. MT 4 Palestine.
NC – Asheville. 4PM @ 1 N Pack Square. ANSWER Coalition.
NC – Charlotte. 4PM @ Wilmore Centennial Park. CLT 4 Palestine + PSL Carolinas.
NC – Raleigh. 3PM Land Day @ Moore Square. PSL Carolinas.
NC, Charlotte. 4PM @ Wilmore Centennial Park. Land Day. CLT 4 Pali + PSL Carolinas.
NM – Albuquerque. 4PM @ UNM Book Store. ANSWER Coalition.
NY – New York. 12PM @ City Hall Park. Within Our Lifetime.
NY – New York. 12PM Vigil Every Saturday @ 5th & 44th in Brooklyn. Sunset Park Elders.
NY – New York. 5PM @ Times Square. PYM.
NY – Rochester. 1:30PM @ MLK Park. End Apartheid ROC + SJP UR.
OH – Cincinnati. 3PM @ 801 Plum St. ANSWER Coalition.
OH – Cleveland. 2PM Land Day @ Edgewater Upper Pavillion. USCPN.
OH – Columbus. 4PM @ 120 W Goodale St. ANSWER Coalition.
OH – Dayton. 5PM @ 2680 Ridge Ave. ANSWER Coalition.
OH – Wooster. 11AM @ 538 N Market St. ANSWER Coalition.
OR – Bend. 12PM Saturdays @ Peace Corner. Central Oregon 4 Socialism.
OR – Portland. 12PM @ Desert Island Studios. Letters for Palestine PDX.
PA – Philadelphia. 5PM @ 7th & Walnut. ANSWER Coalition.
PA – Pittsburgh. 3:30PM @ 4100 Forbes Ave. ANSWER Coalition.
RI – Providence. 5PM @ Prospect Terr. ANSWER Coalition.
TX – Houston. 1PM @ Waterwall Park. PYM Houston.
TX – San Antonio. 12PM @ 301 E Travis ST. ANSWER Coalition.
VT – Burlington. 1PM @ City Hall. ANSWER Coalition.
WA – Seattle. 2PM Land Day @ Lake Union Park. PYM.
WI – Milwaukee. 1:30PM @ Sijan Park. PSL Milwaukee.
WI – Viroqua. 11AM Vigil Every Saturday @ Main & Decker. Driftless Solidarity / Wolves PSC.
WV – Martinsburg. 12PM Land Day @ Martinsburg Town Square. PSL WV.
DISCLAIMER: I didn't make this list and it's not comprehensive. If you don't see a protest near you, look up what your local orgs are doing, and if you still can't find anything, take autonomous action
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oldshowbiz · 10 months
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"...to the ABC Prospect Studios-mobile!"
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WTH House. I posted this house a while ago and apparently, it's back on the market. I think that the owners wanted to start a business, but failed. The building, located in Zanesville, Ohio, dates back to 1948, and has 5bds, 6ba. It's a lot of "house" for $325,900.
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Now, when you have so much room to spare, you can make a gigantic kitchen.
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The kitchen, however, doesn't have the preferred "work triangle" for cooking convenience and there appears to be a plug over the stove, but they chose not to put in an exhaust hood. I don't care too much for the striped backsplash.
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The wall in the middle divides the dining/living room from the kitchen. The fireplace installation has an exposed wire hanger, is visibly plugged in, and has a shim to steady it.
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The living/dining area.
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The home has large bedrooms and each has an en-suite.
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Downstairs is another spacious room that serves as a family room.
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Then, there's the DIY home theater with bleachers. That screen looks dinky, I would just paint the wall white and project on it.
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This is what I mean about the failed business. I think they tried to make a party venue.
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There's a beer pong room with a dart board.
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I would say that this is a dance area or lounge.
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In this part of the room is a pool table and a bar or food service area.
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Just a single restroom w/a creepy pipe and no sink.
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Makeshift kitchen?
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Another toilet without a sink or a door.
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This is depressing.
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The gentlemen's lounge? It has a stage with a stripper pole.
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Notice the VIP seating in front of the stage.
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I don't know how well-received a business like this would be in the middle of a residential area. It's kind of an ugly property.
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Oh, this is upsetting. They put the dog out here by this creepy abandoned building. Not cool.
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Looks like they're making a yard.
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The property is .73 acre and there's a parcel of land in front of it that can be purchased separately.
https://www.zillow.com/homedetails/820-Prospect-Ave-Zanesville-OH-43701/2082175410_zpid/
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mtaartsdesign · 5 months
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David Rios Ferreira’s new permanent artwork “Landscapes adrift— cosmically woven and earthly bonded” at 7 Av (F,G) station in Brooklyn incorporates elements of science-fiction, the natural world, architecture, and history across approximately 700 square feet of glass mosaic. Inspired by the station's proximity to Prospect Park, Ferreira drew inspiration from the snapping turtles and red-eared sliders that inhabit the park. These turtles hold significance in creation stories shared by Indigenous peoples such as the Lenape and those of the Northeastern Woodlands, as well as in Hindu and Chinese mythologies, where the earth is believed to be carried on the back of a giant turtle. Building upon this narrative and drawing from his own Taino heritage (the Indigenous people of the Caribbean), Ferreira's artwork seeks to bridge present-day concepts of home with a shared cultural connection to the planet across time.
Ferreira's mosaics feature amalgamations of abstract and representational images of turtles, drawing from a variety of interpretations found in scientific journals and Indigenous cultures. These images intertwine with recontextualized depictions of neighborhood maps, buildings, landmarks, and plants. The vibrant backgrounds of the mosaics utilize iridescent glass, creating a captivating shimmering effect reminiscent of swirling algae in lakes, while also evoking a sense of the otherworldly and cosmic. Ferreira's artwork takes viewers on a fantastical journey that mirrors the experience of commuters traveling through the station.
📸: Pedro A. Estevez
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morgana-ren · 5 months
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Alrighty, everyone mute me here cause I'm about to go on a tirade.
Look, I've been playing video games since I was young. Very young. Probably too young, if we're being completely honest. We had an old Nintendo 64 from my step-dad's youth that I used to play religiously. I played my ps2 for hours and hours a day as a way to cope with a.. shall we say unstable household. I had Gameboy Advanced, Gameboy color, all the way up to Nintendo DS to the switch. This is something I've been doing since I was barely old enough to speak. I used to get games at Blockbuster, okay? I played the OG Baldur's Gate and Neverwinter Nights on a clunky old computer. Even when we were flat-busted ass broke with absolutely no money to spare, I would play at friend's houses. I would play old AV consoles on those fat ass TVs. It's my oldest hobby besides reading, is the point here.
My point is I'm old enough to remember when gaming was a niche hobby that you could actually get bullied for. It was back when studios made games mostly out of passion, and not to sell to a broader audience. There wasn't really even such a thing as microtransactions. You bought a full and complete game. Blizzard released good products, actually (unbelievable, I know.) Games knew their audience, and there wasn't necessarily an assload of money in it, so it was mostly made out of love for the games and their community.
Gaming has grown in popularity over the last 10-20 years, and that can be an excellent thing! Really! It can be! But Baldur's Gate 3 winning game of the year brought something to my attention that has been driving me mad for a few days now. It's a concept I've found myself repeating for a long time, but barely just sort of sat down to analyze it:
Not everything is for you.
The last few winners of GOTY have had some... sour people be very upset. Not that this is uncommon, but especially the last few years. People saying Elden Ring is 'too hard,' people saying that Baldur's Gate 3 is nothing but pedantic dice rolls, etc. People who, in general, were very unhappy that these games did not appeal to them in particular, and they were very vocal about how these games should be changed to appeal to them personally.
What I'm saying is that these people, along with most others, were not there during the days of niche gaming, where when you didn't like a game, you didn't necessarily throw a tantrum and stamp your feet and demand that these games aren't good and that they need to change, but rather, you just... didn't play them. They weren't made for you.
We live in an age where absolutely everything is being scraped for every last dollar. Games that used to be made out of passion for their communities are now being made to sell, sell, sell as many copies as physically possible to everyone. If it won't pander to every last person, it's not going to be made. Things are being 'streamlined' to make the games appeal to anyone and everyone who might play them.
'Streamlined' in this case, means 'dumbed down.' As Bethesda famously says, KISS: Keep It Simple Stupid.
Games that used to be a little bit more 'niche' and 'complex' like Morrowind, are now games like Skyrim, that are dumbed down to sell to everyone. They remove a lot of the aspects that made them beloved in the name of 'garnering a new and broader audience.' Older folks, adults, children, everyone. But this attitude of inclusivity isn't as great as it might seem initially. It isn't done out of community. It is done to get absolutely every last person possible to empty their wallet at the altar. To get every last fucking dollar out of everyone.
Games are passionless money pits. They sell you a half-baked, simple product that insults your intelligence. It's impossible to fail quests, because God forbid one person doesn't like that and asks for their money back. They won't touch on complex topics, because they don't want to cause a controversy that might drain their prospective bank account. They can't make things so intricate that God forbid a toddler might not understand them. They are milquettoast, miserable little games that appeal not even to people who enjoy games, but rather, people who don't.
Yes, they are making games to try and get money from people who don't even like them. They can't make anything nuanced or put a learning curve or put any actual work or fun into the game, because people who don't actually like playing games might realize "Hey, actually, I'm not enjoying this at all." and not give anymore money.
I'll get to the point.
Games being disliked by certain people is a good thing. It means those companies were unwavering on their vision and their loyalty to their fans. It means it was a game made from passion, and not just to be marketed and sold to literally every living person. They were made with their communities in mind, and no offense, but if you aren't one of the people that likes the things those communities stand for, maybe you should seek it elsewhere rather than trying to change something someone loves to suit you instead. You are not the demographic here.
You hear people that hate turnbased saying that Baldur's Gate 3 should not have been turnbased. Guess what? That's literally DnD. It's a DnD game. Don't like the lack of day cycles? Again, that's long resting in DnD. Pedantic dice rolls? That's fucking DnD, baby. Maybe you don't like it, but just because the game got popular does not mean it was made for you. Too much gay? Go away. Baldur's Gate was not made to sell copies to everyone. In fact, it was a relatively niche prospect that gained massive popularity near the end because of a scandal. I've been with them since Patch 2 of Early Access, and it very much was a passion project by people who loved DnD and TT games. They did not think it was going to hit this level of popularity, and they stuck to their guns even when it did. I cannot tell you how rare and remarkable that is.
Dark Souls is too hard? Maybe it's not the game for you. If you don't like certain design aspects, that's fine and okay! But Miyazaki and Fromsoft should not be forced to change their vision of their passion project because you personally do not like it. It was around before you, and they have a loyal community that does love the game just how it is. If you want a game with a difficulty slider, maybe you should play a game that has one. I'm sorry if you don't like the fundamentals of the game, but they exist for a reason, the community likes it, and no, it's not just for elitist reasons like I see all too often. You just do not understand because you don't like the game and do not like being told no for once by a company that has integrity.
I'm not trying to insult you. I'm being honest when I say that it's an attitude that is expected in the current climate where everything is changed when people complain the loudest because changing it means more money, and more money is the goal. These people are not your friends. Do not forget that. They are not changing it because they care about you. They are changing it because they think they can con you out of another dime.
People have a masochistic relationship with these companies. They have gotten used to being pandered to. They have gotten used to being sold a shitty game that everyone from their grandmother to their toddler niece and nephew can beat. And no, there's nothing wrong with games for everyone. But it's not because they wanted to make a game for everyone. It was because they wanted everyone's money.
People make hour long youtube videos about how Baldur's Gate would have been better if it was real time, and if it was more like this game and that game (namely games that pander to everyone) and then, in the same week, release a video bewailing that all games are so bad now and they don't understand why. They grasp that greed has a part in it, but they don't understand that they are directly contributing to the problem.
Games are bad because when everything is for everyone, nothing is truly for you. You won't have a chance to be passionate about anything, because on the off chance you find something you love, you will inevitably watch it die the same way that those of us who have been here forever did, because someone outside of the community doesn't like it, so it has to go because Christ forbid they don't sell two more copies.
And no, I am not talking about 'woke' or 'political correctness' so you alt-right weirdos can keep the fuck off of this post. I am talking about things like a lack of quest markers. Complex puzzles that you can fail. Political nuance. Things that take brainpower and are fun but not everyone likes.
Maybe not everything is for you. Maybe a game is allowed to exist even if you don't like it. Maybe communities are allowed to have their thing while you have yours. Maybe you have gotten so used to being pandered and catered to with every game being this blase, half-baked experience that is sorta liked by most, but... beloved by none. It's a forgettable, boring experience that garners no real loyalty, but at most a "Ha, that was alright." And then you put it on the shelf never to touch it again.
It means these companies aren't thinking of money; they are thinking of their communities. They are thinking of their fans and the people who love their games. Every time Miyazaki says 'no' to changing the formula that we love about his games, he is thinking of his loyalty to his community and his passion to the game. When Sven refuses to change aspects of the game to suit people who don't like DnD, he is staying loyal to the DnD community.
More companies should be doing this. Not less.
But consumers need to remember that one little creedo: Not everything is for me.
It can exist and I can exist. I do not have to play it and I do not have to enjoy it. It doesn't mean that it's bad. It means it's not for me. And that's fine.
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mayor of denver's alma mater won against cale's little brother/avs prospect
ty for the frozen four tournament update Katie. Pls now commence the slap fight bw LOC and Cale
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newyorkthegoldenage · 11 months
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New York has two Grand Army Plazas—the one at Fifth Ave. and 59th St. in Manhattan, and one at the entrance to Prospect Park in Brooklyn. On May 30, 1936, more than 50,000 people, including tens of thousands of children, marched to the cheers of a half million others to mark Decoration Day (as Memorial Day was then called) as well as Brooklyn’s 300th anniversary.
The Times said that that day “was one of the most spectacular—from the point of view of parades—in the 300 years of the borough’s history, since that day long ago when two men made the perilous trip across the East River from the Dutch village on Manhattan Island and established a little settlement on Gowanus Bay which they then spelled Bruijkleen.”
Photo: NY Times via Instagram
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jbaileyfansite · 6 months
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Although their paths eventually diverge, Hawk and Tim continue to cross paths over the years, unable to resist the pleasure of each other’s company. It’s their relationship that anchors the sweeping story across decades—through the Lavender Scare of the ’50s, the Vietnam War protests of the ’60s, the drug-fueled hedonism of the ’70s, and the public-health crisis that disproportionately affected gay men of the ’80s—and that allows Bomer and Bailey, who are extremely well matched, to deliver the best performances of their respective careers.[...] Tim, meanwhile, is forced to reconcile his deeply religious upbringing with his undying love for Hawk. (At one point, he reluctantly confesses to a priest, “I don’t know how love can be a sin.”) Bailey, in a dramatic departure from his portrayal of the oldest brother on Bridgerton, is able to play a different kind of romantic lead in Fellow Travelers—someone who is more inexperienced, albeit just as consumed and infatuated with a prospective partner he knows he probably can’t have. But Bailey and the writers are careful not to portray Tim as a victim or someone in need of a consolation prize, giving him an opportunity to grow personally and professionally outside of his relationship with Hawk to the point that, as time goes on, he eventually becomes more of a mentor than a mentee to the one true love of his life.[...] But all in all, this is the kind of devastating love story for the ages, brought to life with the undeniable talents of Bomer and Bailey, that will stay with you long after the end credits roll.
Excerpts from the AV Club's review of Fellow Travelers [x]
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thewertsearch · 1 year
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CA: seems to me like you get along too wwell wwith evverybody to be harborin any black sentiments CC: Um... CC: Yea)(. I can't t)(ink of anybody I feel t)(at way about. 38\ CC: Maybe I am just not old enoug)( to )(ave t)(ose feelings yet? We are still pretty young you know.
There’s something I’ve been waiting for the opportunity to address, and this seems like a good time for it. 
Kismesis relationships are incredibly unhealthy. We’re on a planet of angry children, and we’re telling them to direct their negative emotions towards each other. This is wrong.
I know Alternian culture deems this acceptable, and even desirable - but Alternia wouldn’t really care if it’s damaging these kids’ mental health, would it? Alternia doesn’t want mentally healthy trolls - it wants soldiers. Kismesissitude serves a useful purpose for the empire, since it can be used to breed more ‘potent’ wigglers - but it has no reason to care if the trolls themselves are miserable as a result. 
Look. Maybe if you’re an adult troll, and you’re very careful not to let it go too far, kismesissitude can be cathartic - but these troll kids don’t have the emotional maturity to engage with these kinds of feelings. Even human teenagers have trouble expressing negative emotions in a healthy way. Adolescent kismesissitude could get toxic - or worse - incredibly easily, and I think the Vriska/Tavros relationship is a pretty good case study of the results. 
Especially with all this pressure! It doesn’t even matter whether you want to participate in kismesissitude - you have no choice but to throw yourself into one of these rivalries, on pain of death. It’s unclear when, or how often, the imperial drone comes knocking - but I’m sure every troll can hear the clock ticking in their heads. Find someone to hate - or else. 
It’s interesting that the only troll for whom the clock may not be ticking - the heiress, whose imperial drones are unlikely to harm her - is skeptical about entering a kismesissitude this young. 
Maybe, without the pressure to find someone to hate, she’s realized that she’s not as hateful as she’s been told. 
You and this sea princess have splashed down hard into the moirail zone, and now you don't know which way's upward. Perhaps tonight you will reveal your true feelings toward her, and end these exaggerated emotional theatrics once and for all, one way or another.
That’s the second time that Eridan has referred to ‘the moirail zone’, which is clearly analogous to the infamous ‘friendzone’. He wants a flushed relationship with Feferi, but his pale relationship with her is getting in the way. 
It’s kind of funny that a troll can ruin their prospects with someone by getting into the wrong relationship with them. This is the awkward subject that Eridan was trying to raise - he wants to switch quadrants. 
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That guy. Talk about a high maintenance moirail. Perhaps tonight you will reveal your true feelings toward him, and end these exaggerated emotional theatrics one way or another.
I don’t get the sense that Feferi feels the same, though.
Her relationship with Eridan seems exhausting, and he doesn’t seem to be playing ball at all - presumably because he’s trying to end the relationship. I don’t think this is going to go the way he hopes. 
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phantomcellistf · 7 months
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Honestly, the most terrifying prospect about the MyGo!!!!! and Ave Mujica anime to me is that anyone from Hello, Happy World could just randomly show up without warning during a serious scene.
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oldshowbiz · 1 year
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Speedo Wrecking Co.
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