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#so FEH will care about them? release them in the future?
randomnameless · 3 months
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Three houses get more representation in heroes because its popular ?
I guess?
My issue isn't with how popular or loved Fodlan is, but what FEH was supposed to be.
With FE Cipher, even if Fates and Awakening were very popular, we still had entire sets featuring FE6 characters. Ditto for FE4/5/8 (tfw a Bael got its own card).
CYL is a popularity contest, that much I understand.
And yet, I also understand FEH is supposed to be a celebration of the franchise itself - bla bla FEH is a main game because Vero is a paid DLC in Engage bla but would anyone really pay 60 bucks to play book 1 and 6 about Vero's story? Really ? If this is a main game , then the first warriors game is one too lol - so why are the same 3 games over represented ?
In Cipher, we had a Fates set, then a Jugdral set (featuring CIpher OCs?), then an Archanea set, then an awakening set, then a Valentia one, etc etc.
But if they follow the current FEH, it'd be one fodlan set, one thracia set, one fodlan set, one awakening set, one fodlan set, one tellius set, one fodlan set, one elibe set, one fodlan set etc.
I really get how popular units/games will always sell and the fan favourites are always represented, I played through 2 Tales gacha games lol, Links had basically a bajillion of Leons and Yuris while poor Caius barely existed, and Rowen never got a premium unit!
CYL is a fan event - for sure - but beyond CYL, it's just FEH that tires me - it's not a celebration of the FE series anymore, it's just a cashgrab to take money from some fans using their current obsession (Fateswakening in Year1-2, Fodlan now) so while it never concerned me in the first few years, I dgaf and moved on, wondering if the units I like would ever get a thing (and they did! Saias was released for free lol) but now with the state of powercreep the game has?
You have to roll for units, to get their skills and fodder them to units you care about, and even then, they might not be able to clean PVE content - I like when things are challenging, sure, but the last Seer's Snare was a cruel wake-up : even with the newest shiny skills and whatnot, Caineghis cannot compete with duo!Anna. P!Naesala has the WTA against them? Who gives a fig, he dies on initiation.
Hegemongard was just a prelude to what FEH would become lol - even if, with investment, old units could still put up a fight against her, but you had to get dedicated team to counter her.
Now? With a team with W!Mitris, L!Alear and A!Elincia? Good luck tanking anything lol - sure, Tina is a godsend and I find if hilarious how this random nobody from FE5 is supposed to counter the crazed current meta, but it's the same issue - sell ridiculous units, and sell ridiculous counters.
It's the essence of a gacha game.
Maybe the next A!Caineghis or maybe a L!Caineghis will make the character relevant again - at least if you want to play and use him, but... as far as FEH is concerned, no one gaf about Cain, so he might have gotten a refine and yet he'll not get another unit. Forgive him in you want to play PVE content - or roll for new premium units and field him as a cute mascot.
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dailydoseofcolor · 4 years
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Taking Stock of Units in Fire Emblem Heroes, Part 2
Next! Let’s take a look at the merged heroes I have and feel some sort of affinity for:
My 5*+10s:
Nowi (+Atk): She still puts in WORK. My first 5*+10 and she is an evergreen feature on any Grand Conquest teams, first runs of Lunatic maps, etc. She deserves a kit upgrade sometime soon, but somehow LB/Aether/SB/QR/Threaten Res/Distant Def still get the job done almost every time. Sothe (+Spd): Sothe is one of the first characters I ever really fell in love with from Radiant Dawn. He was an easy +10 decision. Again, I need to upgrade his kit soon, I have Broadleaf Dagger+ fodder....I just feel like I have to choose between him and Matthew, and I adore Matthew’s personality and I feel like I just need to bite the bullet and just raise both. Ross (+Spd): I literally yelped when he was released. Favorite character from the first game I actually beat (played FE7 first but beat it after beating SS). Every major decision in summoning since his release was clouded by “but I should still summon on Green for Ross merges.” But he’s done! This little dude runs so many builds and is also a main staple on teams. The Almosts (Most of these I actually have the resources to +10 but have been holding off because of a need to keep resources on hand to remain competitive):
Lyon, +7: My sweet boy. Major staple on most teams for a while before he just...couldn’t keep up. He needs a refine BADLY. Sophia literally takes him behind the woodshed and beats him within an inch of his life. We all know he likes it. He was the first person I sacked a Counter skill to. I love him and I want the best for him...but not until I know what his refine is.
Mordecai, +7 (+Atk): Another soft boy. Honestly, I merged him up because I had them available and got drunk while playing PoR. He functions very well at this merge level. I’ll get him up one day, but he really can’t be a focus right now, given he serves a very similar combat function to Nowi.
Shigure, +6 (+Atk): This is one of those scenarios where the voice actor really drew me to the character. Matt Mercer kills Shigure’s voice lines and also I got pitybroken by him a LOT. He’s got a pretty balanced stat-line, but performs better as a player phase duelist....except I want to eventually use Valter instead. That’s 99% the only reason I’ve held off, the other is having Harmonic Lance+ fodder just in case. I have the merges for Shigure, but I have a feeling this is as far as he goes.
Micaiah, +5 (+Atk): Best girl from RD (we all know this). Honestly, I haven’t ever sniped for merges on her, these are all organic, which is impressive. But she deserves the +10 and I think I would rank her pretty high in terms of trying to achieve that. Too bad I just missed several good opportunities to do so. This is why I should have done this a while ago.
Nino, +5 (+Spd): I have uncovered a not-so-secret trend. I have a major bias towards characters from Blazing Blade, Sacred Stones, Path of Radiance, Radiant Dawn and, to an extent, Awakening. These were the games I played growing up, so it makes sense that they stayed. ANYWAY. Nino, adorable and punches through everything. I find I don’t really have a ton of space for her on teams, though...she was easy to merge and offers no fodder. I have all the materials, but she’ll honestly have to wait, like Mordecai.
Now, I think I should list out every character with at least +1 merge, to sort through who should be a priority. So this will go in descending order:
Mia, +3 (+Res): One of the only speedy sword girls I actually give a shit about (unsurprisingly). I would love a +10 eventually. Masked Marth, +3: A product of a bygone age. I never spent any real fodder on her, so I’ll chalk this one up to *meh*. OG Eliwood, +3 (+Atk): I have all the resources to +10 him. He’s my favorite Lord. He’s incredible in combat. He has amazing Resplendent Art. Why the fuck have I not finished him. I’ve failed my boy. Forgive me Eliwood. He’s clearly a high level priority. What have I been doing. Astram, +2: He’s a strong unit and has a great niche but I just....don’t care about him. I built him for this week’s Arena needs. His cost is just way too high as a Grail unit. He’ll stay at +2 for now.    Joshua, +2: He was almost my first grail merge project and I...held off. Idk, his cost is so high. but I love his personality and he’s near the top of the grail pile that deserves a refine. I might wait until then?? Idk, I’m torn. I think he could put in good work if I took the time to kit him properly. I need to put more thought into him. Eldigan, +2 (+Def): Multiple pitybreakers that have been merged. Garbage. Next. Donnel, +2 (+Atk): Donnel’s another character I’ve always really liked, but held off, because my Blue Enemy Phase Infantry slot remains filled. His new refine gives him an interesting niche, but is he worth the resources? I have the merges and feathers, but I’m hesitant to pull the trigger. Hawkeye, +2 (+Def): Another random decision I made months and months ago for...no particular reason? He’s got a great refine, but there’s nothing he can do that Ross or Brave Ike can’t. Brave Ike, +2 (+Atk): Speaking of...amazing typing, amazing refine, I sacked my only Nailah to him in order to finally make it to T21 in AR. I have one more waiting in the wings, because I worry that I might need Steady Breath for someone in the future. But I think the ship has sailed on SB’s hey-day. An extra merge for survivability is likely better. Rath, +2 (+Spd): I love Rath so much. His personality, his art, all great. He got SHAFTED stat line wise but....we shall prevail. I have a +Atk waiting in the wings, but I think I’ll keep the +Spd. Speed is king and will remain king until something drastic changes in the meta. He could be +7 with the copies I have, so I’ll likely up his merges soon. Lissa, +2 (+Res): I love Lissa. She’s so cute and she was the first true defensive healer, and I LOVE healers...but she’s incredibly outclassed at this point. Resplendent Lissa when??? I don’t see this going forward without some kind of refine/Resplendent. Adult Tiki, +2 (+Atk): Tiki has the misfortune of just not appearing as fast as Nowi did in terms of merges. I don’t love all dragon teams, and Nowi has the better color. Plus her refine isn’t amazing. She’ll remain here for now. Y!Marth, +1 (+Atk): I am on the fence about whether I feel regret for not pulling more for Y!Marth. His weapon is so strong, he’s got great stats, and not great fodder. But I just couldn’t bring myself to do it. I decided +1 was better than trying for the +10 and getting mad when I spent money on orbs. But he puts in work. I love him as a unit. OG Alm, +1 (+HP): Funnily enough, as an almost day-one player, I didn’t pull an OG Alm until halfway through his availability as a Limited-Time Divine Code option. He was a free pull on some random banner and obviously got a merge afterwards. I like his character, but I don’t know if I will ever make an effort to +10. Saber, +1 (+Atk): One of my absolute favorite units. One of the characters I had Summoner Supported for a period of time. His refine is very interesting and allows for some really interesting builds. I might need to make more of an effort for him in the future. Ayra, +1 (+HP): I’ll be honest, I don’t love Ayra. I don’t like the speed arms race she kicked off, and I’m bummed I didn’t just use her as Swift Sparrow fodder. Whatever. Black Knight, +1: Big surprise here: I love the Black Knight. I think he still holds up as a viable option for Red Armors. His cost remains high as a Grail unit, but I think it might be worth it, given how many armor skills exist now. Elincia, +1 (+Atk): The trend continues: character from PoR and RD that I love. She’s got amazing player phase capabilities, and eventually she’d be a great +10. Lukas, +1 (+Atk): The OG physical tank. Great personality and solid niche, but I have others who do the same thing. Nephenee, +1 (+Spd): The Halberdier class in PoR still ranks as one of my all time favorite character ranks. Nephenee languished as -Spd for a long time before I snagged another merge. I love her character and need to prioritize her builds. I’d love for her to demote one day (lol), but she’ll go on the list of 5* exclusive merge desires. OG Azura, +1 (Neutral): I feel like OG Azura is still outclassed, even with her Resplendent stats. Although she has a strong niche as a triple Chill support unit. I need to actually build her and deploy her before I sink any real assets into her. Legendary Ephraim, +1 (+Res): I pulled Legendary Ephraim long before I ever pulled OG Ephraim. He finds use mostly as a Grand Conquests lead. Which makes me realize that I don’t have a ton of lance cavaliers....or really any that I would really love to build. I’ll look into this. Altena, +1 (+Def): I adore Altena. She’s one of those characters that FEH really introduced me to and I fell in love with her personality, and she’s got a great kit. I’d love for her to be 3*/4*, but I find myself thinking I should pull for Blue on random banners, just in case I pull extras. She’s a high priority merge project. Halloween Dorcas, +1: Another case of a strange decision made without any real thought. Especially since Hack-o’-Lantern+ is a solid axe to have in a unit’s back pocket. I’m suddenly mad at myself for doing this. Minerva, +1 (+Atk): You know, Minerva was the third 5* I ever pulled in this game, and I never really found a use for her somehow. I suppose I avoided flying units for a long time, just because they were always physical, and usually less useful than infantry or cavalry units (what a time). She’s merged because of a pity breaker. Young Minerva, +1: Ironic, I know. Y!Minerva is near the top of my list for Grail projects. She’ll likely get a +10 eventually, it’s hard to top the skills she has available. And I’m weirdly a sucker for tiny children who destroy enemies. I love this unit. Legendary Alm, +1 (+Def): My first pull of L!Alm was -Spd, which was a major fucking bummer. I ultimately decided I needed to fix that when I pulled one a while back, it was a good decision. I am never going to have the resources to pump more into him, though. So his base kit will do for now. Matthew, +1 (+Atk): Let’s talk briefly about how fucking bad Matthew’s attack stat is. At lvl 41 with a 14 mt dagger equipped and attack boon he has 43 attack. Literal garbage. His refine makes him useable and I want to +10 him so badly because I love his character, but again, it clashes directly with the Sothe I already built, who only loses out on the defense that Matthew’s packing. It’s hard to justify, ngl. Kagero, +1 (+Atk): I am only human. Every once in a while, I am susceptible to the pull of a waifu or two. Cool refine, solid niche, but hard to justify when I have characters that do the work better. Julia, +1 (+Def): Another character I didn’t have for literal years, and got in back to back banners long after she had a hey-day. Crystalelemental on Tumblr loves Julia and, honestly, that love kinda rubbed off. She doesn’t even have skills equipped, but I’ve been on the lookout for a way to deploy her. She’ll get a good kit eventually. Legendary Female Fallen Robin, +1 (+Spd): Describing some of these characters becomes a mouthful. Solid niche, and she got a merge because she kept pitybreaking me on the road to Bramimond. The rest were sacked for Res Smoke fodder. She’s useful from time to time, but not a favorite. Lethe, +1 (+Def): I always liked Mordecai more than Lethe, but she hits a lot of criteria for me. Her typing holds her back a little bit, though. I also don’t run all beast teams very often, and that’s where she really shines. It also doesn’t help that her first appearance was as -Atk. Sometimes heroes with bad IVs that you love kinda lose their luster, which is sad. Kaden, +1 (Neutral): Both times a pitybreaker. Great niche as a unit, sees plenty of use when I’m running Bonus Doubler shenanigans. Doesn’t see a ton of use outside of that.
Phew. That was a lot to write. If you read through that....I am deeply impressed. I think next is taking stock of what I actually want in terms of unit niches, and which ones would fill those roles that I could target. 
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impfrost · 5 years
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getting back into Dragalia Lost
so back when Dragalia Lost launched, i was cautiously optimistic. there was a bunch of awesome music by DAOKO, the gameplay was fun, and while i had some quibbles with the story it was overall pretty good.
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i deleted my account and uninstalled the game after a week, for two reasons
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Reason One:
so i get obsessive when it comes to certain types of RPGs that put stat boosting in the foreground (ask me how many times i've made it through the first 2 or 3 discs/chapters of FF8 and FFT (~6 times each) and how many times i've beaten the final boss of either one (0)). this was compounded by this being the launch of a gatcha game with co-op, so that i could see how fast other players were progressing.
also, the game has two seperate stamina bars for solo and co-op play.  stamina regenates over time, and when you level up you get refills for both bars.  this would be perfectly fine, if i had a healthy relationship with RPGs.  see, the bars can fill past the maximum, but while they're overfull you don't get the stamina-regen-over-time. furthermore, for the first few dozen levels you gain stamina faster than you can possibly spend it. if you're a chill player, you can play a little bit each day and ignore the stamina system for about a month.
i was not chill.
every hour spent with overfull stamina was an hour of missed regeneration. i binged the game for a week and i don't remember ever emptying out either stamina bar and it shouldn't have been as annoying as it was.
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Reason Two:
so Dragalia Lost is a gatcha game, and gatchas are fundamentally gambling systems designed to entice you into spending money.  you're going to get a couple of good rolls and a lot of bland ones.  either you accept that you won't get most of the new things that come out, or you spend hundreds to thousands of dollars.  personally, however, i found this gatcha especially unsatisfying.
the summoning pool was basically split up as 25% adventurers, 25% dragons (summons), and 50% wyrmprints (equipment). duplicate dragons and wyrmprints could be merged to boost their max level, and duplicate adventurers gave a bit of eldwater, which could be used to promote lower rarity adventurers and boost their max level. so you've got three separate types of random progress tied to the same random draw.  the issue was one of them really sucked?  like, so bad???
there are tier lists for the adventurers and dragons, but that's not what's important about them. what's important is that they have varying designs and quotes and unlockable stories. even if you're not using all of them, they all have something likeable about them. sure, the devs are going to keep releasing high tier units at 5* rarity, but you could have a favorite unit from any rarity. the wyrmprints, on the other hand, are boring. some of them are useful, some are filler, but it's hard for equipment to be exciting. the devs messed around with the summoning ratios over time, but it didn't change the fact that the most common summons were just unfun. in short, Dragalia Lost was an enjoyable game, but it wasn't one that i could enjoy.
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fast forward a few months
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so Dragalia Lost announces an upcoming Fire Emblem Heroes crossover. i've been playing FEH since launch so i'm interested in this crossover, but i figure i'll just check out some videos of it afterwards (FEH’s gatcha problems are a seperate can of worms, but one that i'm comfortable with). a couple days later, the devs announce a change to the summoning pool.
wyrmprints will no longer be random summons.
the pool will only be adventurers and dragons, with the same overall 5* rate as before.  wyrmprints will be buyable at a shop using eldwater (also the eldwater rate for all future and past duplicate adventures will be dramatically increased).  wyrmprints go from being a whim of fate to a reliable part of your character’s builds that you can steadily work towards.  this is a massive improvement.
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so about a week ago i redownloaded Dragalia Lost and it’s mostly been very nice!  they added some new songs!  they changed the first summon so that instead of a guaranteed 4* it’s a guaranteed 5*, so that i’m not tempted to reroll a dozen times like i did when i first played the game (see Reason One)!  they’ve somewhat streamlined weapon upgrading (still some more QoL things they could add, but it shows that they care)!
there is still one issue, though
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AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
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darkgreyclouds · 7 years
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Thank you so much for all the support for the past few weeks! You all are super stars with your patience thank you! I hope in the fall when I can breathe a bit I can get better with this orz. You all rock!
Answers below the cut~
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I’ve been last year! It was so fun I’d love to go again! Unfortunately it’s up to the con lottery gods as to whether or not I go next year. I never like to promise anything until I can confirm I’m going but I’ll keep my con list updated!
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Okay haha I’ll definitely consider it! Thanks for the suggestion Anon ^o^
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XANLAS WEEK IS COMING SOON!! MAYBE ;)
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Thank you so much sdjaldka;dla;a My day is already better :’)!  I hope you have a great day!
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Do you mean if I plan on making any more Anon! Maybe! I kind of lost steam after I beat the game haha idk why it always happens but maybe in the future! Thanks so much!
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Maryland!
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Hi, sorry I’m not sure what you’re asking about but it seems like you’re looking to commission some work. I don’t do requests or commissions. However there’s a lot of great artists on tumblr who do take commissions, you should try contacting them! You should also ask off anon so you can keep the conversation private because anon asks are going to be published no matter what!
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omg thank you so much this means a lot ;o; I hope you have a great day!!!
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I have! But I guess I deleted that pic :/ Maybe again some day~
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xD!!  /w\ Thank you so much anon!!! I hope you had a great Otakon, even tho the weather was a little crazy that weekend haha!
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Well this blog originally started off as a side blog of my tumblr which was weather themed and about umbrellas so I was just going off the weather theme and moved to clouds. And I believe the way copyright works is that you don’t really need to register for it, you have it when you create something. Unless you want your work in the library of congress you can pay like $35 to get something copyrighted. As for starting, just start and keep drawing until you find something you’re comfortable with. Heck I still don’t really know what I’m doing! Good luck anon!!
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Thank you so much!!! That’s totally fine I’d love to see it if you do! :D! Thanks for asking!!
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😘
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Omg thank you so much!!!! You are so sweet anon!!!!!! sadfadsl;aka I hope you have a good week xox!!! 💕💖
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(Omg this question is still very funny. So very ???)  I’m here to preach the gospel of Lasinigo love, Anon. 🙌
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Catprint! 
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LOL omg how spicy! I’m not sure actually....the list is very long for ones I’d like to be friends with tho!
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Aww thank you Anon. I still ship Xander and Laslow but not as much haha. I might actually! Not a game this time tho I wanna live a little before winter cons pick up x_x
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Omg thank you so much?? Tbh anon you’re amazing and I hope you have an amazing day! 💕
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Anon, that is the million dollar question because I also ask myself this question occasionally.....I don’t really know and I’m not trying to brush off this question I honestly don’t know! I look at my past work to now and its like...dang thats a weird progression haha I guess I just kept drawing? That’s all I did;;
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Oh! No worries You got a sharp eye anon, thanks for catching that! I updated the tag haha What a typo :’)
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Aww thanks Anon!! You too!!! hehe <3
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With the way the internet is nowadays its kinda hard to feel solidarity when you get spammed like 24/7 so you just feel like you’re alone in your opinions. So I get what you mean, Anon, and you shouldn’t feel bad about having those opinions! Personally its complicated for me because I understand why Intellsys keeps bringing back Awakening and Fates and don’t get me wrong I love those games too and my favorite characters are from those games, but historically speaking, these games come from a long line of stories. Personally I feel that for me to appreciate fire emblem I have to understand its past and the journey it took to get to Fates like I want to know more about the characters we don’t see as much so I can love them too. So like it was funny because I was playing Sacred Stones and met Innes and thought ‘man, he’s kinda the type of character a lot of people would love if they knew about him’ and once he was released in FEH he really had a warm reception. It kinda seems like a lot of people love the newer games because thats their intro and they just need to venture to the past too to see that those games were really great too!
But to answer your question I do think Fates and Awakening get bias which isn’t necessarily a bad thing. If people really love these games, it’s great! And if some people don’t, that’s great too! But just know even if you don’t think they are as great as everyone says there isn’t any reason for you to feel bad about it. It’s your opinion you’re allowed to have them! There are a lot of people who share the same opinion as you too! They probably are being respectful because you know it’s always a bummer when everyones like YEA I LOVE THIS and then the one persons like NO I DON’T IT SUCKS and its like asking for argument and...the nature of the internet etc xD;;
TDLR; you shouldn’t feel bad, you’re opinions are as valid as theirs. Sorry for the essay!
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Thank you so much!!! ;o;!!! I go a little bit crazy with the sparkles everytime it just seems like 
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xD!
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Anon, thanks for sending in a note I really do care and appreciate it haha! Have a nice day~
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I’m super casual!!! But it’s a cute show very charming! :’)
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AHH that’s so cool! That’s totally fine Anon! Thanks for asking I would really love to see it if you do!! ;o; <333
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No not at all! You know what, I’ve never thought about them but I’m all for it too! One thing is for sure they both are beautiful girls and they look good together. I feel like their dynamic is a little more quiet but it could be really interesting. ALSO I didn’t know what harmony was so I googled it and I thought it was a photo edit. 
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Can’t believe it!! THAT’S AZURA AND CORDELIA RIGHT? IT’S NOT AN EDIT RIGHT???? BUT It’s real you’re so right Anon! I kinda want to watch it now to see what its about, looks pretty gay 😏👌A truly harmonious pair indeed!
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sexysilverstrider · 7 years
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Honestly, I love the idea of Lyn getting to heroes world first out of her friends, and meets Roy and Florina and is first shocked and then cracks up thinking of how Eliwood and Ninian and Hector and Florina will react. She ends up being the greatest aunt to them and tells them stories of their parents. Kent really just wants to know about their future kids.
ANON IM LIVING I LOVE THIS!!!
lyn is SHOOK that her best friend has a daughter and this red boi is a powerful dragon and homeboi doesnt even know. lyn is so proud of them n happy for them she takes care of these kids while they wait for the parents to come home
honestly tho lyn is just so amused?? lilina is such a sweetheart like florina but when shes in the battlefield she a fiery demon lyn cannot WAIT to see the looks on hector n florinas faces when they see their daughter
AND ROY!! if lyn didnt know any better she thought she was delusional for seeing his pupild squeezed into slits everytime hes in battlemode. theres also the time where askr got chillier than usual at night and roys just?? wearing one layer of clothing??? lilina doesnt question it either so really they thought it was normal
also PLS FEH RELEASE KENT AND IF YOURE TALKING FUTURE CHILDREN ANON WELLLLLLLLLLLL :3c
i actually hcanon that kent and lyn have a beautiful daughter who knows she the noble blood of caelin. however she rarely regards her noble blood because A) like her mom shes sacaean at heart and B) she was raised as a humble daughter by both parents. she has beautiful orange hair like her papa and it was then cut short after her parents death in fe6.
the daughter is a bow knight and the next wielder of mani katti. the horse was basically her childhood friend (besides lilina and roy and sains son) chosen by her parents and was her only family after their deaths :’)
the caelin princess/sacaean warrior is fierce and takes no for an answer. when she does things she knows its right she goes all out. as juxtaposition to her strict-ish almost noblelike personality she actually has a cute sense of humour to people she trusts. she enjoys the outdoors AND despite hw she looks shes actually super knowledgeable on a few noble actions like dancing.
and. of course. she is v demonic with a sword. no one can catch her. shes fast as fuck. no one can stop the lady of the plains
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murasaki-murasame · 4 years
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I was planning to make a whole post anyway about my hopes and predictions for Gala Leif if he ends up happening next month, but there’s also a whole lotta other stuff to talk about now with the FEH rerun, the Ciella fight teaser, and our first gala dragon, so I guess I’ll take the chance to just talk about everything all at once, lol.
I feel like I went through every possible human emotion in the span of like ten seconds when I saw the gala banner announcement a day or two ago and then saw what it was actually about. That sure was a roller-coaster.
I honestly don’t really care about Mars that much [mainly because I’m always just more interested in adventurers than dragons], but I’m really curious about the precedent this is setting, with this being our first gala dragon, and this also happening only one month after the last gala banner.
They’ll probably talk about it in the next This Month post in a week or so, but I’m gonna just assume for now that we’re gonna get gala banners on a monthly basis from now on, rather than every two months. Which is a little bit scary to think about since it gives us less time between each gala to save up for each one, but we’ll just see how it goes.
Everyone’s predicting that we’re gonna alternate between gala dragons and gala adventurers, but I’m not sure it’ll be strictly scheduled out like that. I feel like we’re just switching to a monthly schedule and we just happened to get a gala dragon as the start of the schedule shift. I think it’s more likely that we’re going to start seeing reruns of old gala units between entirely new gala characters. I mean, it’s pretty obvious how much revenue it’d get them if they ever decided to rerun Gala Cleo or Gala Alex, lol.
Mostly I just can’t even think of that many options for what they could release in terms of gala dragon alts. We might get some of the other dragons that the royal siblings have pacts with, but we only know of like two other ones.
Mars’ introduction is bringing up the whole hot button issue of powercreep in the fandom, but honestly I don’t think Mars being really powerful is that big of a deal. He’s not exactly essential for any content, and tbh at the end of the day I just think it’d be weird if our first gala dragon WASN’T notably powerful. People already complain about dragon banners as it is because they have such low value. I can only imagine how many complaints there’d be if we got our first gala dragon and it only ended up being a sidegrade to the existing options. From what I’ve seen of how Mars changes up things on the DPS sim, I think they struck a good balance of making him powerful without him being super gamebreaking. I honestly think that Marth’s mana spiral is a much more blatant example of powercreep, and has had more of an impact on the flame meta than Mars alone.
Anyway, on the note of Marth and co, the FEH rerun has finally begun, and I kinda have to agree with everyone that the defense gamemode just doesn’t really feel good to play at all when it’s locked to solo, lol. It’s so obviously designed for co-op instead. It’s not really that big of a deal, but it does feel like more of a slog than it should, especially since you have to do it like 45 times for the event endeavors, and since there’s so many valor rewards. I’m curious to see how it pans out when this becomes a regular gamemode for future events, though. Hopefully they get better at balancing it and making it fun to play.
Even though I still don’t have any interest in pulling on any of the FEH banners since I just want to save for Gala Leif, I did decide to 70MC Alfonse, because haha bad decision machine go brr :) But I honestly do like him a lot, and I’m excited to get Sharena from the upcoming event. I hope she’s a light lance since I don’t have H-Elly or H-Vanessa, but we’ll see how it goes.
We also got some more teasers of the new FEH event and how it’ll play out. It looks like it’ll be a wave-based arena mode of sorts where you fight lots of enemies, which apparently include boss versions of different gacha characters. I think they mentioned a while ago that they’ll be introducing a new event type to the event rotation along with defense battles, and I assume this’ll be the first example of it. If they do, I hope they keep the part with you fighting boss versions of gacha characters, since that’s a neat idea that makes them feel different from the other events we get and the bosses we fight.
They haven’t really said anything about what the new FEH units will be like aside from Sharena, and I can’t really make any guesses since I’m not a Fire Emblem fan to begin with, but I’m already bracing myself for the inevitability of us getting a two-part banner for the new units, lol.
We’re also getting Ciella’s fight at around the start of next week, and they posted a preview video of the standard difficulty version of it. It seems like she inflicts a unique debuff called Vulnerability, so I’m really curious to see if I end up being correct with my previous theory about certain wind units getting debuff cleanse mechanics added via mana spiral upgrades. I think there’s at least one part in the video where Lowen heals the team and it doesn’t cleanse Vulnerability like it does with Plague, and it’d be a bit weird if you’re just meant to deal with having the debuff until it eventually wears off, so it’d be neat if they do introduce a new debuff cleanse mechanic.
Though tbh I can’t actually tell exactly what Vulnerability is meant to even do, since I don’t think it seemed to have a big impact on how much damage characters took, even though it definitely sounds like it’s meant to be a defense debuff or something. Either way, it’s probably going to be the central mechanic of Ciella’s fight, so hopefully we get tools to deal with it.
They only showed off the standard version of her fight so things will probably get more complex in expert, but it looks like her fight’s going to be built around making you move around a lot to dodge attacks. She seems to have various purple attacks, as well as homing attacks, and one move that seems to fire projectiles that bounce around the map. I don’t know how much this will really impact things, but it at least seems different to how relatively little you have to move around in Kai Yan.
It also looks like she might have unavoidable freeze-inflicting attacks, which might be interesting. They probably want you to use at least one freeze-res character. Which might not really diversify the meta much from where it is now, since Hawk has freeze res, but we’ll see how it goes.
We haven’t heard anything about us getting more wind mana spirals, but I’d be kinda surprised if we don’t get any more for this. In general wind is in a bit of an awkward spot, and if we don’t get more mana spirals for it soon, I feel like the Ciella meta is just going to be Tobias + Hawk [and maybe Lin You] again, if only just due to a lack of good options.
I’m also still really interested to see what the wind Agito weapon buffs end up being, and how much they might benefit certain characters. I think that a crit rate buff might be pretty nice, at least for characters like Ku Hai, but that sort of a buff probably wouldn’t help people like Lin You or DY-Xainfried much since they have crit rate buffs in their kits already. A crit damage buff could be interesting, but unless you’re playing as Lin You or have a DY-Xainfried on the team, it might not be as good as a crit rate buff.
Either way, I’m slowly getting a 0UB wind CT2 of each type just so I have all my options available to me, but I feel like the first wind Agito weapon I get will probably be a blade or wand, since I’ll probably end up using either Tobias, Noelle, or DY-Xainfried against Ciella most of the time. I do have a 70MC Lin You, though, so I might get an axe too.
We’ll see how it goes when the fight comes out, but I’m gonna assume that Ciella will probably be about as difficult as Kai Yan. Though since she doesn’t seem to have the same ‘you deal twice as much damage to the boss as you normally would for some reason’ mechanic as Kai Yan, and since wind is way less broken as an element than shadow as a whole, it’ll probably take a bit longer to clear. Though tbh I’m still like 100% expecting people to be able to clear it notably faster with full shadow teams than wind teams, so there’s that to consider, lol.
Anyway the main thing I’ve been thinking about recently is Gala Leif, who I’m still hoping against hope will come out at the end of next month.
It’s not like we know for sure he’s gonna ever be released at all, but with chapter 13 he’s officially joined Euden full-time, and he got a whole new redesign and 3D model to commemorate it, which really seems like blatant set-up for him getting a gala alt. Like how Sarisse has her NPC design, and a 3D model based on it for Melsa’s event, but then she got a new outfit and 3D model for her gala alt. Even Mym technically got her design tweaked a bit for her gala alt compared to her regular NPC artwork.
I wasn’t even sure at first if Leif got a new outfit for chapter 13 or if it was just a different pose, but it’s definitely a different outfit. Or, more accurately, it’s basically his old outfit but tweaked and redesigned to be more ornate and fancy and detailed, which is pretty telling. And I’m pretty sure his 3D model from the Void Poseidon fight was a new one based on his new outfit, which is also just even more additional design work to put into someone who’s currently just an NPC.
I heard that in chapter 9 he was basically given the same sort of internal coding as Albert [like how NPC Zethia in chapter 1 was apparently based on Hildegarde’s data], but I don’t really think he’s going to be a light unit, at least if he does end up as a gala unit. We already have Gala Euden as a gala light sword adventurer, and I don’t think they want to double up on that. I also feel like one way or another Leif is going to be fairly support-based, which would make him overlap with Gala Euden even more if he were a light sword. So I’m just hoping that doesn’t happen.
In the long run I think that his role in combat will be more relevant to the question of which units he’d overlap with, rather than his element/weapon combo. I mean, we could have a purely offensive gala light sword and they wouldn’t actually conflict too much with Gala Euden because they’d do different things. The various changes we’ve gotten to how co-abilities work, and the introduction of unique co-abilities, means it’s not really a big deal to have two units with the same weapon type in a team together so long as they do different things.
Which is also why I don’t want him to be a wind or water element sword unit, either. Gala Ranzal is [kind of] defense-oriented already, and also he just doesn’t deserve to get directly overshadowed by a hypothetical new gala wind sword, lol. And even though Gala Elly is a different weapon type, Leif would definitely conflict with her in practice if he was a support-oriented water unit.
Funnily enough I think him being a shadow element gala sword built around team buffs could work fine, and he wouldn’t really overlap with anyone aside from maybe Patia, but realistically I doubt we’ll get another gala shadow sword so soon after Gala Alex, no matter how different they might be in practice, lol.
So basically due to process of elimination I think I’d want him to be a gala flame sword. On the one hand the idea of a gala flame sword doesn’t really interest me at all, but honestly I think he could be surprisingly interesting and really shake things up if he’s support-oriented. Nearly all of the flame swords we have are pretty much entirely offensive, and nobody uses Karl even though he can technically be used as a support-based flame sword with the right set-up. So I honestly think that Leif could have his own relatively unique niche in the flame meta even if he ends up with such a common element/weapon combo.
There’s also the fact that Volk seems like it’s going to end up being the hardest Agito fight by a substantial degree, so I think it’d make sense to start introducing more flame units designed to let people break into that fight. And from what I know of the Volk meta [from having never actually played eVolk myself, lol], it seems pretty obvious that the big hole in the flame meta at the moment is how H-Lowen is basically the only accepted support unit, and he’s an entirely support-focused unit who does next to nothing to contribute to the team’s DPS. If eVolk and HMS didn’t have unavoidable damage and high difficulty in general, he’d probably lose his place in the meta, which I feel like is kinda already happening as a result of Hawk and Marth’s mana spirals. So I feel like what flame really needs right now, rather than more good DPS units or more good healers, is a support unit who can also contribute to team DPS.
So basically what I want is for Gala Leif to be like a mix of Tobias, Gala Elly, and T-Hope. If he wants to be an alternative/replacement to H-Lowen, he’s going to need at least SOME healing, on top of offensive/defensive buffs. I wouldn’t actually want him to have enough healing to straight up replace H-Lowen as a healer, but if he wants to be an alternative to him then he at least needs enough to deal with stuff like cleansing plague.
In general my basic idea of how I think his kit could work in order to fulfill that role is that he could have an S1 that has a big strength boost and a smaller defense boost [so like a reverse of Patia’s S1], and an ability/chain co-ability that gives Team Healing Doublebuff. Preferably on the level of 5% HP per tick instead of 1% HP per tick like with T-Hope. I think that’d basically be all that he needs to be able to work as a team support unit who can contribute to team DPS while also providing enough healing to deal with plague and recover people from unavoidable damage, even though he wouldn’t be as good of a generalist healer as H-Lowen.
For both Volk and HMS there’s also the issue of interfering with melee baiters, and needing to do ranged baiting for certain moves, so in spite of him being a sword unit, maybe they could give Gala Leif an S2 that gives him a ranged attack stance like Tobias, so he can let the melee units do their thing.
This is all just more or less baseless speculation, but this is just what I’m thinking they could do to address the fact that Volk is the hardest Agito fight, that the support role is the most exclusive and difficult role in that fight, that H-Lowen is basically dead weight DPS-wise who seems to slowly be losing his relevance in the face of 4DPS team comps, and that Emma has basically never been meta for Volk and has become way less important for HMS with how co-abilities work now. So introducing a new gala unit who provides fairly substantial team DPS buffs along with adequate healing seems like it’s exactly what the flame element needs right now. And considering that Gala Alex has poison and buff dispel it’s not exactly impossible that we could get a gala unit designed to work against Volk. It might make more sense for us to get a wind gala unit next to go against Ciella, but I still think that Ciella won’t be as hard as Volk, and wind also already has more in the way of viable support units than flame does at the moment.
The fact that our first gala dragon is also a flame one designed for DPS units, along with Marth getting a super powerful mana spiral, also just makes me think that they’re still trying to address the Volk meta and give people more options for it, so I think it’s reasonable to assume our next gala unit might be designed to address the support/defense part of the flame meta.
It’s worth noting, though, that I’m pretty sure Leif had some sort of team defense buff when he showed up in chapter 9, which is basically the main reason why I’m assuming he’d be a support/defense-based unit rather than an offensive one. Patia also ended up being a team support unit so it’d just make sense if he ended up being kinda similar, lol.
Anyway this was way too many words to just say that I want my boi to finally come home :v
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murasaki-murasame · 5 years
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Lots of stuff’s been happening lately in Dragalia Lost lately, and I’ve also been trying to get into other gacha games on the side, so I suppose it’s time for another round of gacha game liveblogging, lol.
I ended up spending way too many resources on the second summer banner and the Valentines rerun, considering how little interest I had for the units in either of them aside from Summer Luca, but at least it all paid off with me getting some absurd luck on the current wind banner. I somehow managed to get all three of the new banner units in a single tenfold summon after raising my pity rate once, so that’s neat. I ended up pushing my luck and spending another tenfold voucher which got be absolutely nothing though, so I guess that was just the universe’s way of telling me not to get cocky. So now I’m just saving for the anniversary. I’m really tempted by Lin You being on rate-up at the moment since I really want her, but at this point I’ll just dream summon her for the anniversary so I’m just gonna skip this banner now that I have the new units on it.
I did manage to at least get Summer Luca, Summer Cleo, Pop-Star Siren, Valentines Orion, and Valentines Ezelith across the two previous banners, but in hindsight I really should have just quit after getting Luca. Oh well, lol. Funnily enough I ended up entirely skipping the dragon showcase [outside of free daily summons], since even though it was way better value than the Valentines rerun, I just have no real interest in pulling dupes of 5-star dragons I already have.
It also turned out I was totally right about us getting a Su Fang event rerun to start off September, so now I have my incredibly good wind dagger boi promoted to 5 stars with 45 mana nodes. The fact that I managed to get Vayu, and that we got a dagger skill damage wyrmprint, make me feel even better about investing in him. I’m also happy to get Peng Lai since he’s at least somewhat of an upgrade over Mercury who’s currently the only good water HP dragon I have.
Once the next MG treasure trove reward batch comes in, I’m probably gonna promote Noelle since she seems really good for Water MG. Which is good since my wind team is kinda lacking in terms of DPS, although the fact that I also have Victor now helps that a lot. I’m really curious to see if we get more support units like this that buff teammates of a certain element type. It’s a cool way to have support units that are really strong without being the absolute best unit to use for every single team.
I thought we were gonna get a Wu Kong banner here to go with the Su Fang rerun, but I at least ended up being right about it being a wind banner in general, and we got a 5-star wind blade and 4-star wind wand, which were the other unit types I was expecting to go with Wu Kong since they were some of the biggest gaps in the wind roster. At this point I can only assume that they might be planning a raid event or something where Wu Kong’s the welfare unit. But who even knows. Maybe they’ll do a banner for him at some random point down the road.
We’re also getting closer and closer to the anniversary, and we’re slowly starting to get news about what to expect from this month in general. I really wish we had more specific info about what the anniversary will bring so that I know what I’m saving for in the first place, but oh well. At the very least the gala’s always a good thing to save for, so that’s my fallback option if nothing between now and then interests me.
Thankfully we at least know now that we’re getting Chapter 10, HZD, and Void Nidhogg this month, so that’s neat. After how we didn’t get Void Nidhogg last week I thought we wouldn’t be getting HZD this month, but I guess this isn’t gonna be like HJP where we got the respective void battle before it came out. I did always think it’d make the most sense to release HZD for the anniversary to cap off the game’s first year, though, so this makes sense.
I’m really curious to see what Chapter 10 brings, with how much they’re hyping it up. Plus they dropped a not so subtle hint at the fact that they’re going to be ‘adding new summonable adventurers’ in the same timeframe as Chapter 10′s release. They typically don’t just randomly go ‘we’re gonna have another summon banner soon’ without giving some details about what it’ll be, so I think they’re intentionally keeping it a bit of a secret, but the timing makes it seem like it’ll be related to Chapter 10. And since they mentioned the chapter will involve the siblings coming into contact with each other, I guess it’ll probably be a banner with some of them on it. Which would [thankfully] be an easy skip for me since I’m not really interested in any of them as characters, and I’m not really in dire need to chase after new units just because they might be really powerful. Either way, if we get a banner like that next, I think the most likely candidates would probably be Chelle, Zethia, and maybe Emile or Valyx. They’re at least the ones that are more aligned with Euden so it’d make sense for them to be the first ones of the batch we can summon. Though I could see Zethia being the gala unit.
I wonder if they’d make a banner like that limited or not, especially when the anniversary events haven’t even kicked off yet. I feel like it’d end up just being massive bait if they make it limited, lol. But it also might be weird in it’s own way to make them regularly summonable units.
Since the anniversary is on the 27th, and that’ll probably be when the gala starts, I guess this might end up being the only banner between now and then, if it starts right after this banner ends and goes for about two weeks, but there might be another banner after it before the gala. I think it’d make sense if we get a banner associated with an upcoming anniversary event, which might not start until about a week or so after Chapter 10 comes out. They mentioned that there’ll be a pre-anniversary log-in bonus/limited endeavor campaign starting on the 19th, so I think that might be when the hypothetical ‘anniversary event’ starts, so I could see the next banner maybe running until then, with there also being a bit of a downtime week between the Su Fang rerun and the anniversary event. Though for all we know they might do a void endeavor week then and spend the entire second half of September on anniversary stuff. At least that way we’d get Void Nidhogg before HZD, which would be convenient. And it’d be better than getting no new events aside from Chapter 10 from between the current event ending and the anniversary stuff starting.
We’re also getting HZD on the same day that the pre-anniversary stuff starts, so that’s interesting. I don’t think we’d get any limited endeavors related to that, though, since I don’t think they’ve done that sorta thing with the previous high dragon trials.
I think the pre-anniversary campaign will be along the lines of the half-year anniversary one, and so we might get like 2k+ wyrmite from it, but I also have a feeling that we’ll get daily free tenfold summons. A week seems like a fitting length for that sort of thing to run for, and it seems like it’s a pretty common thing for gachas to do for their anniversaries. Who knows what else we might get. I think it’d be neat if they finally update the 5-star voucher pool and give us one for free, though. Something like a free dream summon is possible, but I think a free 5-star voucher would be more realistic.
It’s worth noting that they specifically laid out the fact that we’re getting astral raid battles for the entire month after the current raid event ends, which should mean that there won’t be any other raid events this month. So if we get some sort of special anniversary event, I think it’ll probably be the same type of event as the FEH one, since a facility event would be kinda . . . boring at this point. I also never actually played the FEH event even though I started playing during it, so it’d be fun to try out that whole gamemode for the first time.
My main bet for the anniversary event and it’s associated banner is that it’ll be either a collab event with something like Granblue Fantasy, or they might focus more on DL itself and have a banner with characters like Leif and Patia. Or we might finally get DAOKO as a unit. Who knows. I feel like a GBF collab of some sort is basically inevitable, but they might not do it for the anniversary. I think the only other collab event that’d make sense for the anniversary at this point would be Fire Emblem Three Houses, since we’ve already gotten one FE collab event. And Three Houses’ whole set-up works nicely with the idea of having a banner with three featured units on it.
One way or another I think we’ll get some sort of special limited banner to go along with the anniversary event, and on top of that we’d probably get a welfare unit like we did for the FEH event. Which would probably be the GBF/Three Houses protagonist if it’s a collab with one of those games, or it might be Leif if it’s a non-collab event.
I’m also hoping that we get a new story unit from Chapter 10, but that might be pushing it a bit. But if we do, I assume it’d probably be Leif, Zethia, or some sort of Euden alt.
Anyway, aside from all the DL stuff, I’ve also been trying over the last few weeks to get into some other gacha games. Not because I’m getting bored of DL or anything, but just because I feel like it. But it’s been a bit of a rocky experience, lol.
I’m probably going to eventually get into GBF, but I’m at least waiting until some sort of gala event since those seem to be the best times to start a new account. I’m a little put off by how grind-y it apparently is, but I don’t care too much about PVP competitiveness so it might be fine.
I was thinking about maybe checking out GrandChase, but that doesn’t work on my phone apparently, and DL’s taking up all the space on my tablet, so unless I wanna emulate it [which I don’t], I’m just gonna put that one off for the foreseeable future. But at this point there’s other options that interest me more.
I really like the sound of Another Eden, since it seems to basically just be a traditional JRPG that happens to have a gacha attached to it, and it seems to have very limited micro-transactions, but I’ve heard it’s getting a Switch port Eventually [tm] so I’m just gonna sit back and wait for that to come out. It does sound like my sorta thing, though.
But the first gacha game out of the whole list I tried to get into, and the one that ended up disappointing me the most, was Food Fantasy. Oh boy, that sure is a gacha game alright. It’s the sort of game that I WANT to love, since it has really great character designs, art, and music, but oh boy it definitely seems like an example of aggressively-monetized Chinese gacha games. Basically every single gameplay mechanic can be sped up and made more convenient with premium currency [which is pretty slow to grind out for F2P players], and it feels like basically everything is designed around the assumption that you’re pretty much a whale who’s always gonna have the premium currency to spend on stuff like event items and stamina refreshes.
Over the last few weeks I’ve been doing research into the game’s history and getting more and more put off by seeing how many events it has that basically boil down to ‘spend real-life money to get stuff’, which is probably my most hated type of event to have in a gacha game. But it seems to happen super often in this game. I think the final straw that’s gonna make me delete the game entirely is how a new summon banner event started where the only way to pull on it is to spend real-life money on event items from the store. Of which there’s ten bundles that are each worth about $10 USD. Which adds up pretty quickly, lol.
Then there’s the fact that the version of the game I’m playing had apparently already gone through most of the limited banner units I would have been interested in pulling for, and since we’re like 1-2 full years behind the Chinese server, I have a very good idea of what to expect for the distant future of the game, and basically none of it interests me, and it seems to actually get more and more aggressive with it’s monetized events as it goes on. So that sucks.
I know that there’s apparently a whole cultural divide going on here and that basically every Chinese-made gacha game is SUPER heavily P2W, but oh boy it sure is off-putting to try and play one if you’re not interested in spending money. Which is a shame since I think if the game had been made by, well, a completely different company with a completely different design philosophy, I could have really liked it. But alas.
Also the main gameplay loop related to the restaurant sim is neat in theory, but oh boy it sure is a whole bunch of tedious micro-management in practice where you’re expected to play the game at fairly specific time intervals to be properly efficient.
This is definitely the sorta situation where I only feel this negatively toward it because there’s parts of it that I really like, and it could have been really fun if it was just designed differently. If it was something I entirely disliked I’d just ignore it and not care, lol. But it always hurts a bit when it’s something that you think has potential, and which actually appeals to you in a lot of ways. But then it does everything in it’s power to drive you away.
I’d totally be all over an anime adaptation if they make one of it, though. The character designs and music would make it entirely worth it. And even though the story is incredibly barebones, apparently there’s gonna be some sort of complete revamp to it eventually so maybe that’ll make it interesting.
I can’t remember if I talked about this previously, but I also tried Crash Fever twice and ended up deleting it both times, and I don’t think I’m gonna try it a third time. The core gameplay is fun enough, but there’s like no real story to feel immersed in, and the game’s visual aesthetic is so garish and intense that it’s actually kinda painful to look at for more than like ten minutes at a time. I actually like the character designs, but most of them are so overdesigned that you can barely tell what the heck’s going on with them, and overall the game is just filled with bright flashing lights and screen transition effects. On paper it sounds appealing enough that the game’s aesthetic is ‘Alice in Wonderland-themed virtual space with lots of neon colours’, but in practice it’s just Too Much.
Then there’s a whole list of gacha games that I’m aware of but which either aren’t released in my region or aren’t available on any of my devices, like F/GO, Magia Record, etc. But none of them really interest me much so it’s not a big deal. There’s also Pokemon Masters which I think is globally available but isn’t available on any of my devices [which I’ve heard is more a matter of your devices’s technical specs than your region], but from what I’ve heard that’s not really a big loss. It sounds like a bit of a shallow cash-grab all around.
Oh and there’s also Fire Emblem Heroes but I’m not really interested in that since I can just get Three Houses once I get my Switch soon.
Thankfully I ended up finding King’s Raid, which I might actually stick with for now, which is a relief. It’ll be nice when I get an upgraded phone since my current one feels like it’s screen is a little too small to comfortably play it, and it’s kinda laggy, but it’s not unplayable or anything.
Mostly I just really like the character designs, and how F2P-friendly the hero collection system is, since the gacha mechanics are only for items, and you can just directly buy heroes with in-game currency you can slowly grind up, and you can slowly work at befriending and recruiting units from an inn. Which is a neat system for a game like this. I also like that basically all of the main NPCs in the story are all characters you can eventually obtain one way or another. I really wish more games like this did that, since they tend to have such cool designs that are wasted on characters you’ll never be able to play as.
I might be in the minority on this one, but I also really like gacha games like this and Dragalia Lost that use 3D character models in-game, although DL’s art-style in general is more bright and cartoonish, while King’s Raid is closer to something like a modern Tales game, in terms of being more realistic in terms of colour schemes and body proportions, but still anime-y all around. I like both of them for different reasons. Though I also really like how KR has lots of aesthetic customization options, with how you can buy accessories and costumes for your characters with in-game currency that you can mix and match [which also reminds me of modern Tales games, lol], and each unit gets an upgraded outfit as you ascend them.
Also it’s one of the relatively few gacha games I’ve seen that has a fairly even balance between attractive male and female character designs. Which is always appreciated.
Finally, I think I might also try out Epic Seven since I’ve heard good things about it, at least now that I’m way beyond my limit of patience with Food Fantasy and I’m probably gonna delete it soon once and for all. But I don’t know if I’d want to bother playing it in addition to King’s Raid, honestly. And tbh I’m a lot less interested in the character designs and animation style as a lot of people are. It’s fine, but it leans too much toward the bland mid-ground of anime-y character designs that don’t really stand out from the crowd, and also the animation style for the character sprites, which clearly well-made, feel kinda creepy and robotic to me. But that’s kinda just how I feel about Live2D sprites in general. I also don’t like how they look in games like Magia Record. But who knows, I might still end up playing it. It at least sounds like the sorta gacha game that’s continually growing and improving and changing itself, so that’s always a good thing.
Anyway the bottom line is that gacha games are a bottomless pit of hellfire that nobody should get into in the first place :)
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