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#warcry nightmare quest
cam2d · 1 year
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Questor Soulsworn, from the new Warcry: Nightmare Quest box set. Thanks to Games Workshop for the preview copy.
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boardgametoday · 1 year
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Games Workshop Pre-Order Preview: Warcry: Nightmare Quest and Tanks for Warhammer: The Horus Heresy
Games Workshop Pre-Order Preview: Warcry: Nightmare Quest and Tanks for Warhammer: The Horus Heresy #warcry #horusheresy #warhammercommunity
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farsight-the-char · 1 year
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Saturday being the big 40k one. Probably dive into Rules and Initial Launch stuff for 40k 10th edition. Schadual? Warcry will probably get Nightmare Quest officially “Debuted” and probably stuff for it’s next season, along with the next batch of Underworlds stuff.
AOS will probably be the big Cities of Sigmar stuff, Flesh-Eater Courts, and probably some “Schedual” stuff, The Plan, perhaps a tease at the new “Broken Realms”. idc about The Horus Heresy or The Old World tbh. I would care if GW teases some Legion specicifc plastic or something that is not an overpriced tank.
Kill-Team will be the Next Season.
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tabletoptrinketsbyjj · 2 months
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Hotlinks to all Tables: A complete list of every trinket table for quicker access. This also functions as the easiest link to reblog or save for reference purposes as it’s updated with each new table. Now with 161 full d100 loot tables, resource tables and a working rollable Omni Loot Table.
---Note: The links sometimes don’t work on mobile devices or some apps. Try using a desktop or browser extensions if they aren’t working. 
-The Omni Loot Table: The loot mega-table that allows the user to roll randomly on the 161 tables this blog has collected. This grants a DM literally millions of unique trinkets, equipment and items that players can find to enrich their world and playing experience.
-Character Creation Loot Generator: This generator creates an sample of trinkets, curiosities and loot, pulled from a wide list of other tables that is meant to provide the player with items to encourage engaging roleplaying. Best used at character creation to help with ideas of where the character has traveled, what they’ve accomplished and what they’ve chosen to carry with them.
-All Trinkets: Interesting baubles or semi magical items that have little to no practical in game or mechanical use for an adventurer.
0   /   1   /   2   /   3   /   4   /   5   /   6   /   7   /   8   /   9   /   10   /   11   /   12   /   13   /   14   /   15   /   16   /   17   /   18   /   19   /    20   /   21   /   22   /   23   /   24   /   25   /   26   /   27   /   28   /   29   /   30   /   31   /   32   /   33   /   34   /   35   /   36   /   37   /   38   /   39   /   40   /   41   /   42   /   43   /   44   /    45   /   46   /   47   /   48   /   49   /   50   /    51   /   52   /   53   /   54   /   55   /    56   /   57   /   58   /   59   /   60   /   61   /   62   /   63   /   64   /   65   /   66   /   67   /   68   /
-All Unique Armors: Splint mail, studded leather and sturdy shields of all shapes, sizes and mysterious backgrounds. Distinctive armors that can serve as the basis for family heirlooms, legendary artifacts and magical or masterwork weapons.
1   /   2   /   3   /   4   /   5   /   6   / 
-Masterwork Armor Bonuses: Over a dozen homebrew armor improvements, enhancements and modifications created though superior craftsmanship. These masterpieces are more useful than standard armor but less powerful than a +1 armor.
-All Artifacts: Artist masterpieces, rare magics and opulent combinations of jewels and precious metals. These objects can be found in the throne rooms of kings, the demiplanes of archmages and the pinnacle of a dragon's hoard.
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-All Books: An eclectic library of dusty tomes, fictional textbooks, pocketbooks, paperbacks, hardcovers, booklets, leaflets and magical manuals.  
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-Book Descriptions: A short list of quirks, physical descriptions and eccentricities to add additional characteristics to the book trinket list. Rollable Book Descriptions table
-All Cloaks: A collection of unique descriptions of cloaks for DM’s to give to their players as magical or mundane loot and for players to use during character creation to help flesh out their personal style.
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- All Circlets, Crowns and Coronets: Resting on the noble head of the mighty king or regal queen are the physical manifestations of their wealth and power. The symbols of their right to rule, these various headdresses are often tailor made to serve as metaphor for the monarch’s personality or that of their kingdom.
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-All Minor Magical Items: Not-quite-wondrous objects, common magic items, utility and niche magical equipment, underpowered relics or depowered artifacts. These options are essentially cantrips and weak magic spells in physical form and are perfect for low level characters.
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-All Necklaces: Amulets, lockets and pendants that grant an immediate glance into the bearer’s personality, wealth, rank or social class and often serves as an iconic part of that character’s look. While a locked metal torque can instantly mark the bearer a penniless slave and a string of lustrous pearls mark their owner a flauntingly wealthy noble, so can an adventurer's necklace mark them as a creature to bestow quests upon.
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-All Rings: Enough bands, loops and rings to wear three on every finger and toe while still having dozens to spare. These tiny bejeweled circlets of bone, metal and wood always add more to the story than the sum of their parts.
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-All Sealed Glass Vials: Faulty potions, weak elixirs, alchemical supplies, spell components, ritual elements, enchanting materials, crafting ingredients and magically preserved biological samples.
1   /   2   /   3   /   4   /   5   /   6   /   7   /   8   /   9   /
-All Unique Weapons: Blades, bludgeons and bows of all shapes, sizes and mysterious backgrounds. Distinctive weapons that can serve as the basis for family heirlooms, legendary artifacts and magical or masterwork weapons.
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-Masterwork Weapon Bonuses: Over 20 homebrew weapon improvements, enhancements and modifications created though superior craftsmanship. These masterpieces though more powerful than ordinary weapons but weaker than a +1. Rollable Masterwork Bonus Table
-Running the Numbers: On Balancing Homebrew Masterwork Weapon Bonuses
-Random Weapon + Random Masterwork Weapon Bonus.
-Random Unique Weapon + Random Masterwork Weapon Bonus.
-Minor Weapon Enchantments: A collection of minor bonuses that are weaker than a standard +1 weapons, as they come with trade-offs, risks, prerequisites, limited uses or niche benefits. These enchantments provide feat-like bonuses, low level class abilities, modify damage types, provide short bursts of power or replicate the effects of low levels spells. Rollable Minor Weapon Enchantments Table.
-Random Weapon + Random Minor Weapon Enchantment.
-Random Unique Weapon + Random Minor Weapon Enchantment.
-All Unique Minor Magic Weapons: A collection of weapons of artifact level  flavorful but low level power. Much like the Minor Weapon Enchantments, these provide small bonuses and combat options that are restrained by limited uses, niche situations or come with risky drawbacks. 
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-All Valuables: More useful than simple baubles touched mystery, these items have either a clear purpose, a reliable ability or are made from a fairly costly material. The items could fetch fair prices to collectors of the strange, jewelers, antique or art dealers or simply to barter with if the owner is short on actual currency.
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-All Worthless Trinkets: Vaguely interesting garbage, vendor trash and junk loot. Not magical or mysterious like regular trinkets or worth anything more than a copper piece or two even if you could find someone to buy it in the first place.
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—Keep reading for all reference and resource tables.
-Random Artisan's Tools: A tool helps you to do something you couldn't otherwise do, such as craft or repair an item, forge a document, or pick a lock. This list is meant to be used as a reference for other tables on this blog and to serve as a resource for players and DM’s
-Battle Cries: Simplistic and bone chilling warcries, complex and inspiring calls to arms and primal wordless screams of rage that shakes the enemy down to their iron-shod boots. A collection of simple phrases, threats, insults and violent promises for creatures to yell before and during combat to add verbal spice to each attack.
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-Random Color Table: Pretty self explanatory and it’s basically only here because many of the trinkets reference it. Roll for colors or just use it as a reference while handing things out if you don’t have a color wheel handy. Rollable Random Colour Table.
-Random Creature Type Table: A quick guide to the various creature types for reference purposes. Rollable Random Creature Type Table.
Random Godly Domains Tables: Depending on your system and in-game universe, there may already be a pantheon, singular or lack of Gods. However, people are superstitious wherever your players go and these tables allow a DM to generate a domain, theme or patronage to quickly flesh out a trinket with a “Random Godly Domain”. Rollable Godly Domains Table.
Unique Metamagic Options: The practice of learning, preparing and casting spells is often considered Art rather than religious fervour, academic knowledge or inborn skill. Over a dozen homebrew options all of which provide a vivid description of exactly how the caster is deliberately warping the nature of the spell to achieve their goal. Rollable Unique Metamagic Options.
-All Mottos: Whether they're called adages, maxims or creeds, these simple statements are essentially promises made to oneself, family, or institution. A character's motto can be a goal in itself or a moral anchor that centers his life and guides his action. A mixed collection of real life and fictional mottos that can aid a DM to quickly expand the history of the campaign or to aid a PC in a richer character creation.
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Random Musical Instruments Table: There are a surprisingly large number of ways to pluck a string, blow through a tube or hit something with a stick. This collection of real life instruments are all capable of being created with pre-industrial techniques and can be easily be carried, maintained and played by a traveling adventurer. Rollable Musical Instruments Table.
Random Nightmares: A collection of unspeakable, nonsensical night terrors, worse than the strongest of bad trips on powerful hallucinogens. These exist to frighten adventurers who have seen more than their fair share of trauma. A cleric’s healing words can mend the flesh but nothing truly mends the mind from witnessing the aberrant horrors, monstrous beasts and undead abominations, whose defeat is an adventurer’s main source of income. Rollable Nightmares Table.
Random Weapon Tables: Sometimes you just need a weapon and literally anything mildly lethal will do the trick. These lists give a DM the ability to quickly look through different options when generating loot. Rollable Random Weapons Table.
-Random Sword Table
-Wild Magic Surges: A collection of Wild Surge options for DMs and PCs who find the published tables limiting, repetitive or boring, three things wild magic by definition, should never be. Rollable Wild Magic Surge Table.
Glossary and Common Terms: A collection of terms and lingo that are frequently used in D&D and other tabletop games, along with terms written by me specifically for use in this blog. Some words used in this blog are purposely written as “catch all” ideas or “Common Terms” that can easily be adapted to any game system.
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wolf-with-no-pelt · 4 years
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Diedre Storm-Arrow
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The Important Bits
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Names: Diedre Lynn Raley {MacKenzie}
Deednames: Storm-Arrow {Current}; Dances on Frozen Water
Species: Garou
Auspice: Ahroun
Moon: Full Moon
Breed: Homid
Rank: Fostern
Birthday: March 19, 1995
Location:  The Oak Tree Apartment Complex, Westend; Merchant’s Circle; Diamond in the Ruff Pet Grooming; Hellifyno
Appearance
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Eye Color: A pure, lively blue.
Hair Color: Like warm, melted dark chocolate.
Skin Color: Pale, with a spray of freckles across her nose and cheeks.
Fashion Sense: Jeans and a nice blouse, with sturdy boots meant for wandering.
Tattoos: None.
Scars: A lightning scar spread across her ribs and stomach.
Personality: Cheerful and spirited. She’s quick to insert herself into things and make friends.
Quirks:
Mumbles in her sleep
Nightmares
Likes to draw on people (skin/clothing)
Weapons:
Bow & Arrows {Morrigan’s Warcry}: The bow is made of polished wood and string, with symbols of lightning and wind carved into it. A storm spirit resides within.
Fetishes:
Morrigan’s Warcry: The bow is made of polished wood and string, with symbols of lightning and wind carved into it. A storm spirit resides within.
Likes:
Oreos
Hot chocolate
Cozy sweaters
Day dreaming
Dancing
Concerts
Dislikes:
Insects
Crying
Wet socks
Broccoli 
Gunfire
Relationships
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Current Lover: Marcus Burns
Former Lovers: Jamie Malcolm
Family: 
Rowena McKenzie {Great Aunt; Fianna Druid}
Cory Raley {Fianna Kinfolk}
Emma Raley {Fianna Kinfolk}
Friends: Jalina Kramer
Mentor: Rowena McKenzie
Enemy: Lonnie Caputo; Jaq'arl the Revenant Breath; Weeping Wounds; Kr'kre'coek "the Judgement"; Sings of Pain; Mockmaw's Hand
Tribe: Fianna
Totem: Stag: Can call upon an extra three Willpower points per story and gain a +3 to a Survival Dice Pool. Each pack member gains three points of Honor. Fianna will always be well disposed towards them, as will faeries. 
Ban: Children of Stag must always aid faeries, Changelings, or their kin.
Pack:
Silver Glare {Previous}
Pack Totem: 
Camp: None
The Story
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Born in Detroit, Michigan to Cory and Emma Raley, to lost Fianna Kinfolk.
Mother passes from throat cancer at age 10. Spends a few years in therapy and discovers love of abstract art.
Diedre falls hard into partying and ends up in rehab for drinking at age 15. Misses a year of school because of it.
Had first change in Detroit school library while hiding from active shooter {James Lawry}, who was influenced by Black Spiral Dancer Lonnie Caputo. Daniel Raley bleeds out in Diedre’s arms from gunshot wound that passed through Diedre’s heart and into Daniel’s head. Diedre frenzies to exhaustion and passes out.
No footage in library, currently an unsolved murder of James Lawry. 3 children in library with Daniel and Diedre end up the mental hospital.
Danny’s funeral. Diedre leaves part way through to avoid Frenzy. Gets into fight with father, which leads to a strained relationship.
Dad puts her through therapy again. They bounce around through therapists and medications. They move to another part of Detroit.
Diedre’s dreams of the White Stag begin.
Diedre visits the kids that were in the library with her at high school. She discovers one has committed suicide, another is in a coma and the other is completely out of it. She begins to drink more heavily to no avail.
One of the Valkenburg Foundation’s questing packs discovers her through the rumors of what happened. They give her knowledge on what’s going on and finds her family in Ireland.
Diedre fosters in Galway, Ireland with her Great Aunt, Rowena McKenzie.
Formed the Silver Glare pack and completed Rite of Passage after slaughtering murderous Bane killing children in Ireland.
Joined the Tri-Spiral Sept for a few years. Dated the human, Jamie Malcolm. 
Challenged and ascended to Fostern after leading battle against swarm of Wyrm spirits escaping the Gauntlet at Samhain. Forced a storm spirit down from the Umbral storm above and into her bow. Struck by lightning and gained the scar.
Broke up with Jamie when knowledge of Lotus found its way to Diedre.
Goes to Hellifyno to track Lotus down.
Gifts:
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Master of Fire (Homid 1): Once humans tamed fire to keep them warm and to drive off the wild beasts, they were humanity’s ancient pact with the spirits of fire. The spirits of flame agree to hold back their hunger when the werewolf touches them. An ancestor spirit or a fire-spirit grants this Gift.
Rooftop Sprint (Homid 2): On occasion, a city Garou may find himself in a chase across the rooftops of his town. He may be pursuing a fleeing Wyrm-spirit or Black Spiral Dancer, or he might be running for his life from similar foes. Rooftop Sprint makes such a chase much more survivable — and even winnable — for the Garou who uses it. He becomes able to leap up and down several stories, and easily spring across open alleyways. The primary restriction on the character’s movement is that he cannot touch the ground, or the Gift’s effect ends at once.
Falling Touch (Ahroun 1): This Gift allows the Garou to send her foe sprawling with but a touch. Any aerial spirit can teach this Gift.
Spirit of the Fray (Ahroun 2): This Gift allows the Ahroun to attack with lightning speed, striking before any foe. A cat-spirit teaches this Gift.
Resist Toxin (Fianna 1): Many Bone Gnawers learn a preternatural resistance to poisons and toxins of all kinds, doubtless due to their diet of refuse and American beer. A trash-spirit teaches this Gift.
Spear of Dancing (Fianna 2): The old tales tell of Fianna throwing spears while balanced on the beam of a chariot at full gallop, or even crossing an army by leaping from spearpoint to spearpoint. This Gift gives the Fianna the ability to balance on the smallest surfaces, whether tightrope, post or even a spearpoint. If successful, the Garou takes no damage from stepping or handstanding on sharp objects, but may otherwise be wounded normally. A bird-spirit or an ancestor-spirit may teach this Gift.
Aesthetics
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Playlist; Dancing on My Grave
Ship Playlist: Marcus & Diedre - Two Left Feet
Pinterest
Ship Board: Marcus & Diedre 
Quote: Longing to be honeyed skin and soft curls, but underneath my blood boils fiercely.
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boardgametoday · 1 year
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Warhammer Fest 2023: Two warbands enter Gnarlwood in Warcry: Nightmare Quest
Warhammer Fest 2023: Two warbands enter Gnarlwood in Warcry: Nightmare Quest... vampire baboons!!! #warhammercommunity #warhammerfest #warcry
The next expansion for Warcry has been revealed, Warcry: Nightmare Quest. The box set contains everything you need to play and features the Questor Soulsworn taking on the Royal Beastflayers. Of course, both factions will wind up in Warhammer: Age of Sigmar with warscrolls of their own. The Questor Soulsworn are usually solo agents wandering the realm but on occasion gather in warbands to take…
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boardgametoday · 1 year
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Warhammer Fest 2023: Warcry Roadmap revealed
Warhammer Fest 2023: Warcry Roadmap revealed #warhammercommunity #warhamemrfest #warcry
At Warhammer Fest 2023, not only was the latest Warcry box set revealed, Warcry: Nightmare Quest, but so was a roadmap into 2024. The summer sees the release of a new starter set. The autumn brings 4 new warbands, the winter 2 more warbands, and in the spring 2 more. It looks like Warcry is here to stay for quite a while with a lot for players to look forward to!
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farsight-the-char · 1 year
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Sunday Preview – Horrors Descend in Warcry: Nightmare Quest - Warhammer Community
Nightmare Quest, individual releases for Hounds and Trueblades (getting blades), and accessories.
Bunch of Tank nonsense for Horus Heresy.
New AOS Hammer and Bolter, focusing on a Free City's Undercity.
Imperial Guard, Chaos Demons, and more on 10th edition faction focus this week, plus the Ashes of Fallen KT rules preview.
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Random Battle Cries, 7: Whether they’re warcries, taunts, calls to arms, rebel yells, rallying cries, or just offensive trash talk, the existence of battle related chants, shouts and songs are timeless. They can be simplistic and bone chilling, complex and inspiring or primal wordless screams of rage that shakes the enemy down to their iron-shod boots. PC’s can be defined by their words as much as their deeds and their last message to an enemy as battle commences can reveal who they truly are. Finding the perfect phrase for a unique and beloved character can be difficult and having several to choose from can be a quest in itself. Similarly, DM’s can become hard pressed to come up with new and inventive battle cries for enemies to shout just before initiative is rolled. This table is a collection of simple phrases, threats, insults and violent promises for creatures to yell before and during combat to add verbal spice to each attack. —Note: The phrasing for these are copied from their original sources the way they were written (I, Me, We, Him, Man, etc), and a player or DM should change the tenses to best suit the situation.
All Of Your Moments Will Be Lost, Like Tears In The Rain.
Another Grave Is In Need Of Digging!
Battle Is A Lesson, Pay Attention!
Be Still Your Beating Heart!
By The Ancient Powers!
Can We Hurry This Along? I Already Know How It Ends!
Cheer Up, Even My Lesser Foes Are Remembered!
Come Take Your Place In The Circle Of Life!
Cut And Run!
Death Approaches!
—Keep reading for 90 more battle cries.
—Note: The previous 10 battle cries are repeated for easier rolling on a d100.
All Of Your Moments Will Be Lost, Like Tears In The Rain.
Another Grave Is In Need Of Digging!
Battle Is A Lesson, Pay Attention!
Be Still Your Beating Heart!
By The Ancient Powers!
Can We Hurry This Along? I Already Know How It Ends!
Cheer Up, Even My Lesser Foes Are Remembered!
Come Take Your Place In The Circle Of Life!
Cut And Run!
Death Approaches!
Die Mongrel!
Do Not Fear The Light, Fear Me!
Dozens Of Your Kind Have Fallen Before Me!
Eyes Up And Shields Front!
Fall And Be forgotten!
Fate Demands Your Sacrifice!
Fight For Your Honor!
From Hell's Heart I Stab At Thee!
Get Some!
Go Into The Light!
I Almost Feel Bad For You!
I Came A Long Way To See You Die!
I Don't Care Where You Came From, This Is Where You End!
I Fear Neither Beast Nor Blade!
I Make This Look Easy!
I Number You Among The Dead!
I Spare No One!
I Will Claim First Blood!
I Will Speak Ill Of Your Death!
I'll Beat You Like A Drum!
I'll Bring The Slaughter To The Lambs!
I'll Have To Embellish Your Death When I Tell This Story!!!
I'll Offer You A Soldier's Prayer!
I'll Tear You Asunder!
I'm Going To Enjoy This!
I've Got A Bad Feeling About This!
I’ll Divine My Future From Your Entrails!
If Killing You Is Wrong, I Don't Want To Be Right!
Invictus!
It's An Honor To Die By My Hand!
It's too bad you won't live, but then again who does?!
Just Look At All That Meat, Just Waiting To Be Carved!
Kneel Or Die!
Let The Carnage Begin!
Let Them Cower Before Our Fury!
Let's Make This A Battle Worthy Of My Name!  
Look Me In The Eyes While You Die!
Maximum Effort!
May The Gods Watch Over Me!
My Blade Sings For Blood!
My Spear Points The Way! Forward!
My Time Has Come!
Nice Day For A Slaughter!
No Last Wishes, No Second Thoughts!
None Shall Mourn You!
Oh, I Love A Good Slaughter!
One More For The Corpse Pile!
Pay Attention When I Kill You!
Prepare For Nightmares!
Reap The Whirlwind!
Say Hello To My Little Friend!
Share My Torment!
Showtime!
Slay The Strong, Trample The Weak!
Stand Aside Or Be Trampled!
Step forth and be judged!
Summon Your Courage From Deep Within!
The Dogs Of War Feast Tonight!
The Gods Find You Lacking!
The Heart Of A Lion Beats Within My Chest!
The Last Bell Tolls!
The rest of your life will be nasty, brutish and short!
The World Will Hardly Notice Your Loss!
Their Blades Will Break Upon Us!
There Will Be Pain, There Will Be Screaming!
There, There! Have A Good Cry In The Afterlife!
This Is My Fun!
This Is The Moment We Change The Course Of History!
this is where the fun begins
This Will Only Hurt Forever!
This'll Be The High Point Of My Day!
Time For A Little Butchery!  
To The Death!
Today is a good day to die!
WAAAGH!
Watch Me, And See How It's Done!
Weakness Will Be Sliced Away!
Whet My Blade!  
Who Wants One?!
You can take my weapon when you pry it from my cold dead hands!
You Get Nothing!
You Know Your Worth, It’s Time To Show It!
You Merely Sipped At Life, Now Drink Deep Of Death!
You Wanna Know How I Got These Scars?!
You'll Die In My Shadow!
You're Mincemeat Now!
Your Ashes Will Fall Like Rain!
Your Elements Will Be Returned To Nature!
Your Ignorance Ensured Your Demise!
Your Time Above Ground Is Over!
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Random Battle Cries, 6: Whether they’re warcries, taunts, calls to arms, rebel yells, rallying cries, or just offensive trash talk, the existence of battle related chants, shouts and songs are timeless. They can be simplistic and bone chilling, complex and inspiring or primal wordless screams of rage that shakes the enemy down to their iron-shod boots. PC’s can be defined by their words as much as their deeds and their last message to an enemy as battle commences can reveal who they truly are. Finding the perfect phrase for a unique and beloved character can be difficult and having several to choose from can be a quest in itself. Similarly, DM’s can become hard pressed to come up with new and inventive battle cries for enemies to shout just before initiative is rolled. This table is a collection of simple phrases, threats, insults and violent promises for creatures to yell before and during combat to add verbal spice to each attack. —Note: The phrasing for these are copied from their original sources the way they were written (I, Me, We, Him, Man, etc), and a player or DM should change the tenses to best suit the situation.
All That Will Be Remembered Is That You Fell!
At The End Of My Weapon You Will Find Your Fate!
Aww, Better Luck Next Life!
Be Destroyed!
Behold All These Lives For The Taking!
Believe Me, This Is A Mercy!
By the power of the light Burn!
Can’t We All Just Get Along?
Death Calls And My Enemies Come!
Death Smiles At You! 
—Keep reading for 90 more battle cries.
—Note: The previous 10 battle cries are repeated for easier rolling on a d100.
All That Will Be Remembered Is That You Fell!
At The End Of My Weapon You Will Find Your Fate!
Aww, Better Luck Next Life!
Be Destroyed!
Behold All These Lives For The Taking!
Believe Me, This Is A Mercy!
By the power of the light Burn!
Can’t We All Just Get Along?
Death Calls And My Enemies Come!
Death Smiles At You!
Die With Honor, Whelp!
Do You Feel Lucky, Punk?!
Even A Shallow Grave Is Deep Enough!
Fall Where You Stand!
Get Over here!
Go ahead, make my day
Go Meet Your Gods!
Great Honors Await You In The Valhalla!
Here You Break!
I Am The Last Thing You'll See!
I Come Bearing The Word Of My God. That Word Is Die!
I Doubt Your Kin Will Weep For You!
I Have Waited For This Moment!
I Live For This!
I Shall Remember This Victory Forever!
I Was Born To War, But You'll Die To It!
I Will Scatter All Who Gather Here Today!
I'll Beat You To Death With An Olive Branch!
I'll Cut A Notch With Your Name On It!
I'll Never Give You The Satisfaction!
I'm Done Being Merciful!
I've Bested Your Kind Before!
I've Never Lost And I'll Not Start Now!
I’ll Rend Your Fat Into Candles!
If You Surrender Now I’ll Buy Us The First Round At The Nearest Pub!
It’s Now Or Never!
Kill The Mages First!
Let Them All Fall Still Beneath My Shadow!
Let's Have Some Fun!
Live And Die On This Day!
Mark These Words, They'll Be The Last You'll Hear!
May The Gods Forgive Me!
May Your House Long Record Your Name!
Nevermore!
No Grave For You!
Off With Their Heads!
One Day, My Grandchildren Shall Tell The Tale Of This Moment!
Our Foes Are Gnawing Vermin! Scatter Them Before You!
Peace Was Never An Option!
Prepare Thyself!
Ready Or Not, Here I Come!
Redrum!
Scatter While You Can!
Show Some Ambition!
Stand And Face Me!
Suffer My Sorcery!
Taste My Blade!
The Bards will Tell Tales Of This!  
The Doors Of Death Open Wide!
The Gods Giveth And I Taketh Away!
The Gods May Spare Them, But I Will Not!
The Hour Has Come!
The Omens Foretell Your Demise!
The Sweetness Of My Victory Shall Be Like Divine Honey. Can You Already Taste It?
The World Is Safer Now!
The Worms Will Have You!
There Is No Sweeter Music Than The Screams Of Our Enemies. Now, Go Compose!
There Won't Be Enough Of You Left To Bury!
There's More Where That Came From!
There’s no escaping me!
This is the end my friend!
This Is What Heroes Do!
This Will Hurt!  
This'll Be A Good Show!
Time For Some Good Old Fashioned Diplomacy!
Time To Collect Your Bounty!
Time To Match Steel For Steel!
To The Foe!
To War And Glorious Conquest!
Try To Keep Up!
Watch Your Step, It's Six Feet Down!
We Are Pack!
Were You Expecting Me?
Who Dares?
You Almost Count For Half A Kill!
You can take my life but you will never take my freedom!
You Die As You Lived, Insipid And Ignorant!
You Have Been Weighed, You Have Been Measured And You Have Been Found Wanting!
You Have Called Death Upon Yourself!
You Lacked Discipline, Now Life!
You Made A Powerful Enemy!
You Shall Not Pass!
You Will Be Forgotten Tomorrow!
You'll Not Thwart My Quest!
You're Not Fit To Fight In My War!
You’ll Feel The Red Hand Of Death!
You’re Arrow Fodder!
Your Death Ennobles Us All!
Your Life Cycle Ends!
Your Nightmare Is Here!
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