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#also Christopher Lovell for being SOFT SOFT
andy-clutterbuck · 1 year
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Hihihi! Top 5 Andy Characters? So sorry if you’ve already answered this x! Love your account!
Hi ya! 💚 Thank you so much 💚 I am terrible at ranking things but I will try 😂
I feel like I have to give the top spot to Rick. Mr. Grimes and I have shared a lot of years, blood, sweat, and tears 😂 He brought me a lot of friends and that's how I ended up meeting Andy so that's pretty damn paramount.
Simon from Teachers. I stand behind my belief that you haven't seen all Andy can do as an actor if you haven't seen him do comedy. Acting isn't all drama and crying. Also I named one of my cats Simon after him.
Which brings me to Egg from This Life. I named my other cat Egg(Edgar) 😂. Egg is just so precious and relatable, and it's a role that's such a cornerstone of Andy's career.
Robert Bridge from Afterlife. If you want to thank a show for stepping on your soul watch Afterlife. It's just a beautiful piece of work and Robert makes my heart bleed.....still not believable that there wasn't a 37 mile long waitlist for his classes tho.
Can I take the easy way out and do a 3-way tie of Will (Lie With Me), Dale (Parlour Song), and Edgar Bradley (Cabinet of Curiosities)? 😂 I'm gonna anyway. Lie With Me is nothing special but man Andy is just something™ in that role. Dale is a crappy, trashy piece of work but it's a really great play and it was so much fun to see him play a role like that. Edgar is a sweet, devoted, bird loving nerd......I didn't stand a chance.
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doom-nerdo-666 · 11 months
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MetaDoom explained part 2, check this tag to catch up.
Random Stuff/Part 2:
“Other” lore codex pick ups are D4 Marineguy dolls (1, 64, 3, 2016, Eternal with Doomicorn skin) based off different Doomguys (They have specific jingles when picked), the Tony Hawk 3 cameo, Hissy, SPISPOPD, Cacowards, Raven Soft, DeHacked, the Doom comic, a cheat code floppy disk based off cheat codes in Eternal, but its pick up may reference the D1/2 saving icon and Daisy’s foot from Quake Champions (And their pages have some more references and shit that you can look up because i’m already overexplaining shit here)
And some intentionally but familiar out-of-place icon from another FPS franchise…
Intermission screen plays a sound from D4 everytime you beat a level and it has a score number tracker
The score system and 6 treasure items (That spawn next to health/armor bonuses) is based off a cut Doom feature, inspired by Wolf 3D
Besides the 6 treasure items, there’s also a UAC Credit from DRPG
Score can be affected with secrets and kills
Mod's menu has some hellish runes in the background, possibly Doom 3 related and takes place inside a giant screen based off Doom 1's computer wall textures
The game-quit and UN message boxes are stylized after those text boxes from the recent Unity ports (The ones with the infamous Bethesda Net pop up in 2019)
ZDoom marines are acknowledged in this mod, so rail gun AI doomguys are implied to have the Gauss Cannon and Berserker guys do the D3 scream noises
Theres cheat codes too, one of them makes rooms darker to reference D3 (IMPULSE 2004 in console), while another turns floor/ceiling textures into flat colors to reference SNES Doom (IMPULSE 16)
There's also a cheat code to make a smoke effect from the Fire Extinguisher last forever (IMPULSE 420) and apparently something to do with the codex but i couldn't reach it
Kinsie worked on a thing called Consolation Prize where you can play mods in maps from PSX Doom/Doom 64. This led to a special feature in MetaDoom, where Doom 64 items can get "specific" spawn spots for the sake of faithfulness
John Romero's SIGIL episode gets a unique Evil Eye prop from MetaDoom, with the eye based off Christopher Lovell's artwork for the episode and the symbol being flipped and orange
If you IDKFA, you get all codex entries and can spawn D64's demonkeys from the inventory
If your health is low enough, you get a beeping sound from D4
If you die, Doomguy's hands have a first person animation based off D4
There's other first person death animations (Getting shocked by Caco's projectiles, burned by fire attacks (Like the one from Behemoth) which has Strife influence, getting knocked by an explosion and showing DG's legs and the gib explosion with the PS1 head explosion and head bouncing)
Throughout updates, versions of the mod had names referencing Doom related characters like some from the novel and D4
Water splash effects are Heretic related
In the player setup, the player's class is "Slayer"
Intermission screen has sounds like rocket explosion (kills), Wolf 3D treasure pick up (items) and GZDoom secret notifier (secrets)
Some D2 monsters have "fixed" sprites, probably to fix stuff like Arachnotron's "holes" and a grey thing next to a frame of a Revenant punching (From that one sprite fix mod Decino brought up in his video)
The "hehee" sound shows up when you do the Impulse cheats (Skulltag taunt)
Barrels have D4 exploding sound and also (maybe) Smooth Doom sprites
The Doom 2 cast sequence was replaced with the THE END title sequence from Doom 1 with a sound from D2016's arcade mode (This was because of some weird visual oddities)
This mod has its own ENDOOM screen, which was a thing in the original DOS version that shows up when you quit the game
There’s metadata that allows mappers to make maps specifically for this mod, specially with specific spawns for the mod’s content
Exclusive content like D2RPG boxes that can reveal anything if you break them, meathook targets for meathook platforming or flames to make use of the Fire Extinguisher
Options to turn off player footsteps and control casings on the floor or how blood splatters work/last for long
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