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#and yeah genshin has shitty rewards
cat-downthestreet · 2 months
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can HSR and HI3 players please just stop with picking on Genshin players already? we all like Hoyoverse, there is literally no reason to trash on the other games to try and get people to play your favorites. if anything you've only made Genshin players avoid HSR and HI3. you've accomplished nothing.
this post is not about the rewards players of each game get, I'm only talking about the Hoyoverse fans who trash on Genshin just because they think the other games are soooo much better and their opinions are better than "those stupid Genshin players'"
seriously, stfu. it's a game. if you don't like it don't bully people who do. and especially don't follow it up with "my favorite game is better" 😐
#hoyoverse#genshin impact#and if i see any reblogs or comments doing the same i will delete them. end of story#if you're one of the people who does this you're the problem. you're actively making the hoyo fans hate each other more by doing this.#just play your game and let people play what they want. it's not your life so it's none of your business#and yeah genshin has shitty rewards#but at least you can play for free and still enjoy the game.#not saying the other hoyo games aren't f2p but genshin is and that's part of why it attracts so many new players.#not just that but since Inazuma was rushed Hoyoverse has been making an effort to make the story better and less rushed.#idc that most patches are filler either. that's literally how it works y'all not every patch is going to be packed with lore#games take time to create and good stories can't be made for a game like Genshin in just three months.#if you don't believe me just look at Inazuma. they rushed that and tried to fit 5 acts worth of story into 3 and it did not go well.#games are passion projects and while i do agree that Hoyo wants your money it's important to remember that every game company is like that.#Genshin is not better or worse storywise just because the company can't make every patch not filler#or because Hoyo wants your money. like that's how it works what did you expect#the point is#the players who play Genshin for the story are having a great time and if you dislike that aspect just don't play it or engage with it.#the writers obviously care about Genshin enough to put massive amounts of effort into making it detail heavy and interesting.#if you think otherwise too bad ig that's not the game's fault#Genshin isn't your thing if you don't like the story. move on.#sorry for the rant#I'm not having such a good time and Hoyolab + the HI3/HSR community are so mean for no reason to Genshin players.#anyways thanks for coming to my ted talk
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cinnamonest · 3 years
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I got these and more asks regarding the post from last night so I wanted to elaborate and explain some things, and also make another point about the anniversary thing and clarify for anyone confused. After this I promise I'll shut up about this lol sorry
1) yeah please do NOT come after the VAs for any of this, not even the actual developer side either is at fault. This is largely an issue with the PR and marketing and higher up people. It's really awful that some people are harassing people who have no responsibility here. And thanks to the original asker's reply, I feel like I'm really bad at conveying my thoughts so I tend to overexplain lol, but thanks that means a lot.
2) I have seen people confused on this so if you didn't already, you should know that this isn't just about the anniversary so much as the anniversary was a final straw. While Honkai has similar rewards/exchange for irl money as genshin, mihoyo itself has some of the worst in comparison to other gachas from other developers. Games like Arknights, Granblue, Azur Lane, Dragalia Lost, hell even a cutesy casual gacha app like LoveNikki have much better real money to game currency ratios, huge anniversaries where they give out tons of free shit, and much more generous systems (such as Arknights giving free 10 pulls with a lot of events/new characters/etc). All despite being smaller, less profitable games. There's major glaring issues with the game that have gone unresolved for a long time despite people asking over and over to change it. It's a combination of the rewards, general stuff, and mihoyo's refusal to solve certain issues for a long time that has people upset.
In any industry, any company is going to be held to the standards set by the mainstream industry, which is what is happening here. It is natural to hold a company to it's competitors for comparison and expect them to match standards, especially when the company that is lacking is the richer one and could easily meet the standards if they were willing to.
This is especially true for people who put money into the game. Due to the nature of gachas/online games, companies that produce these games are usually very adamant on rewarding players because whales/P2Ws, people who buy welkin and similar stuff, etc keep the game alive. When they do not match the standard of the industry, those people will feel unappreciated and go elsewhere eventually, which means they will not be able to afford much progress, then even F2Ps won't have content, and the game will burn out.
3) I probably should have clarified this last post but, I know review-bombing does seem like a kinda shitty tactic at first and I get that, but the reason people are doing that now is because mihoyo has completely ignored people complaining for months normally, and even now has started to censor and ban people, deleted critical posts, etc. Basically it's clear that mihoyo will just ban and censor criticism until people do something that actually forces them to listen, hence review bombing. Banning/censoring criticism is a really, really bad move for any company, historically speaking, it's insulting to players who keep the company afloat and results in losses. The review bombing + a lot of people uninstalled the app apparently + people who usually pay refusing to do so anymore, all of that hits them to where they can't afford to ignore it when people do it en masse. Because it will cost them money/players.
What people are kinda really upset about, even more than rewards itself, is just the silence and censorship on their end, which is more frustrating than the lack of rewards itself. I did have some sympathy for them up until they started censoring and deleting criticism on their site. At that point they're doing this to themselves by doing that.
4) Also, notably, this has worked with plenty of other game devs. You may remember the disaster that was Fallout 76. Bethesda also responded poorly at first, but spamming bad reviews and horrible coverage for Fallout 76 got Bethesda's attention, and they went the whole nine yards formally acknowledging the complaints and more or less apologizing to the whole world of players at E3 and even gave refunds, which is a very surprisingly humble thing for a company of their level of fame to do. The situation calmed down because people felt listened to, and while Fallout 76 was kinda a lost cause and didn't get fixed, the idea is that the refunds/open and honest communication restored the consumer base's relationship to Bethesda. That was a big blow, but Bethesda was willing to take that hit to maintain the sense of communication and mutual respect/value between players and devs.
In contrast, with mihoyo, what most people have been trying to beg/bargain for for an anniversary rewards is a free permanent banner 5 star, which would cost mihoyo essentially literally nothing.
So far they have responded by banning people for literal years on hoyolab, deleting posts, banning people from various social platforms etc, for criticism. Even putting whether or not that's ok aside, it's very unusual and not how game companies usually handle these things, and can only end badly for them.
Also mihoyo has had time to fix this -- it's not like Fallout 76 where they released the game and then the backlash came very suddenly and they had to scramble to prepare a response/plan and needed time. People have been complaining about these rewards for well over a week, so they could have easily fixed it by now if they had any intention of listening to people's complaints, especially considering the proposed fix of a single free permanent 5 star would be very simple and quick to implement.
5) also? it's extra unfortunate and really a marketing team issue bc they could have *profited* from giving more, if they opened rewards to new players as most gachas do. Genshin is incredibly popular right now, to the extent that a lot of people in the gaming/weeb sphere who don't play it, but still know of it, and even know a bit about it.
If you were someone who had never played genshin but had been considering downloading it for a long time, but just kept putting it off or forgetting, and heard "hey join now and you get free Diluc/Keqing," that would have convinced a lot of people to go ahead and join, and they would inevitably get sucked into the game and bring mhy profit. So it's a little strange imo that they chose not to do that, it would have been beneficial to them.
6) also, be aware that the glider we're now getting was supposed to be paid originally. Releasing it free now is damage control. It's also, well, a glider. Again, while it is pretty, it's paltry in comparison to the industry norm and does not have much use to most people.
Finally, criticizing all of this/the game/mihoyo does not mean people hate the game. I do see some people lashing out in defense of mihoyo and I get that bc they produce something we all really like. I really really do not want to see genshin become "that one game that was super popular for a year or so and then died" -- that's why people want improvements, because if improvements aren't made, that's where it's headed. What people are asking for right now is stuff that is very easily in mihoyo's capability and would not cost them much of anything. It would be one thing to ask them for something that would cut their profits or take time to develop, but that's not what's happening. People are asking for very little in the scope of their capabilities/the norm.
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dourpeep · 3 years
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Seeing people complaining about the lack of anniversary rewards is getting so tiring. The game's ratings dropped to like 2 on Google play, all comment sections of official accounts are full of complaints. I know and understand that people are upset but it's just so so tiring to the point where I unfollowed most accounts that aren't related to fanart or fanfiction because of all that negativity
I personally spent (a little) money on the game so I get where p2w players come from but idk. I saw that we didn't get anything and moved on pretty quickly. Maybe that's just me, idk
Maybe you have a different view on this and if so, I'd like to hear it
Sorry for ranting in your inbox
hehe no need to apologize because I have quite a bit to say myself nodnod
Read if you like, don't if you don't--this is just my opinions and stuff based off my experience knowing Eastern gatcha games as well as talking about using a 5* vs 4* of the same build + slot
This got kinda long ehe-
Like really long.
Anyway
My turn for a Hot Take (tm)
Yeah I understand this--I've been feeling so drained and my enjoyment of the game and writing has diminished immensely because all I see everywhere is just that.
I understand that the event rewards suck but at the same time? I realize how gacha aren't really popular here in the West--and I have seen a lot of comparison between Genshin and Cookie Run but they're also two entirely different genres despite both being gacha. Not to mention that Cookie Run is fast at first until you get to around uhh Kingdom lvl 37~~ and you're stuck and can't go forward because things cost too many materials or your cookies aren't strong enough even though you have several stars on your team consisting of epics built as optimally as possible-
So the maintenance rewards for Cookie Run have been the only significant amount of gems I've been getting for a few weeks now compared to when I first started and could do 10 roll after 10 roll.
Also also, Cookie Run is PvP (arena, guilds, etc). Being able to get more rolls is absolutely a gamechanger. If you can't get a good defense cookie or healer cookie, you're fucked.
So!! That's why Cookie Run is more generous with rolls. You're not going to want to keep fighting other people in the Arena or doing Guild stuff if they don't add in those generous rewards.
On the other hand, Genshin Impact is an open world rpg w/ co-op (note, co-op doesn't count as pvp because you're collaborating) where you can build pretty much any of the characters to be viable (dps/vampire Barbara is one major example, Noelle is a guarantee roll character for that beginner's banner and she can easily be built to be a tank/healer/dps to fill whatever slot you desire)
So they're not going to be incredibly generous w/ rewards because the characters you have--meta or not--don't really effect your ability to play the game (unless we're talking spiral abyss which really is considered endgame anyway) when you're able to get at least one character of each element for free I mean, you start out with traveler who can be anemo, geo, or electro once you get to the respective places, Amber, Kaeya, Lisa, Barbara (iirc, you need to get to rank 20?), Xiangling (complete spiral abyss floor 3), and Noelle (reduced cost 10roll w/ guaranteed Noelle).
Which would be one of each element and a variety of one of the 5 weapon types nodnod.
Time to talk about builds and why it's not necessary to have a 5* unlike in other gatcha games like Cookie Run (again, a kingdoms builder) before going back to the anniversary stuff
But continuing, like Eula is considered a fantastic 5* character who features a kit that is based around her being a physical damage character. My sibling, C, has her built and she does some insane damage.
On the other hand, I have Xinyan built as a physical dps and if you were to compare their damage?
With crit, C's Eula deals 9k to 14k with Skyward Pride (5* claymore w/ energy recharge substat). With crit, my Xinyan deals 8k to 13k with Song of Broken Pines (5* claymore w/ phys substat) OR 7k to 10k with Prototype Archaic (4* craftable claymore w/ attack substat).
Both C and I agree that they're pretty evenly-matched in the sense of damage output.
We have similar builds focusing on physical damage, however, C's Eula uses 4pc Pale Flame and my Xinyan uses 2pc Bloodstained, 2pc Pale Flame (both have the 25% phys damage bonus for the 2pc). It's also good to note that both their Eula and my Xinyan have a physical dmg % cup.
So just by stacking up more phys on Xinyan, you get a physical dps (with some elemental support capabilities due to her E and Q) you can easily make her deal consistent, reliable damage that is comparable to a fully built Eula. Ofc, I'm sacrificing Xinyan's shield, but since she's built to be a physical dps, it doesn't matter anyway.
Another thing is Zhongli is an incredible shield support. His shield?? Absolutely insane because it's based off his hps. Guess who else has a hp-based shield and heals??? Diona. Another incredibly good support 4* with a shield and healing would be Noelle!
But with Diona, specifically since I did kinda cover over Noelle already, she can easily be built along with her shield having over 100% uptime (like how Zhongli has over 100% uptime). The fact that Diona is also a healer definitely is a perk too.
Ofc the difference with this is that Zhongli can be built as a burst support/dps while Diona is not. But the point isn't that--the point is that you don't need a 5* shield support to have a good, reliable shield support.
But regardless of 4* or 5*, to get a viable character, you need to build them well. So if your character isn't doing satisfactory damage, you just have to take a quick peek at what artifacts they're running and fix as needed!
Another thing--
Talking about the rewards and stuff for the anniversary-
Generally, gatcha games aren't really that generous with rewards and instead usually have some sort of event. In this case, I'm pretty sure that Moonchase is considered a part of the anniversary which is why it's giving so many rewards- just the primos from the first day alone with the chests and quest was enough for two rolls (40 chests * 5 primos each + 60 from the quest and a few that I forgot where they come from but are from the event) as well as the 4* Luxurious Sea Lord claymore.
Before you say that it's shitty for them to make a festival into the anniversary event, I'm certain that people would complain if the anniversary rewards were just a little more than the 10x fates and stuff and that's it because it'd feel like they're skipping over the anniversary entirely. (keep in mind, festivals don't normally give this much stuff in terms of primogems from what we've experienced so far--they're mainly focused on the free event weapon you can get and build like with Festering Desire, Windborne Ode, Dodoco Tales)
Also companies love taking advantage of festivals to make an event bigger + more fleshed out. It'd be otherwise kinda boring to have to just log in every day for a week (not to mention, not everyone does that) and encourages players to play to get rewards.
yeah, that's supposed to work in their favor because they want to keep interest.
So the fact that there's a lot of backlash on everything going on is tiring and also?? I want to make the point that they'll only listen to so much. Getting heard is important, but there will be a point where Mihoyo will just stop listening to the players entirely because all they're getting is a constant barrage of "this event is the worst" "no one likes that character" "(insert character) when???" "okay but where's (blank) rerun?" pasted over the forums, discord, twitter, facebook, instagram--
You can't keep demanding more while also talking shit constantly about the new stuff added because then they'll just not add those new stuff because we (general) seem to never be satisfied.
Honestly, I wouldn't be surprised if they end up just cutting Genshin Impact as a loss entirely if this continues as it has and gets even worse.
But I digress.
Anyway, I agree that it sucks that the daily login rewards for the anniversary are just cut and pasted from the Lantern Rite, but as someone who's played a lot of gatcha games, it's pretty much the standard.
Have a daily sign in for rewards and a big event featuring a ton of stuff you can get instead of having an 'official' anniversary event.
I'm sure there's a lot I'm missing because it's not coming to mind, but yeah. These are my general thoughts on what's happening with the discourse.
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alcoress · 2 years
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why did i get emotional pls i haven’t talked to u in so long sobs </3 but i am beating college up for the both of us…… pummeling its shittiness into the fucking ground……. never to be seen again. ever.
SPEAKING OF BRAINROT. I. i have become. emotionally attached to this one picture of izuku’s profile and it is. mortifying. the attachment to the picture, never izuku. it’s just so. ITS JUST HIS PROFILE??? but i can’t even go two seconds looking at it without getting emotional. feelings are shit man 😭
but anyway, college has been great despite my complaints…… i just don’t wanna do the work </3 motivation is so low to the point where i don’t even want to pull out my laptop :// but i always get over it and down so ig it’s not worth complaining abt rip
i made THE theo emotional??? . floored /hj AJSJS PLS PUMMEL IT INTO THE GROUND THEO I HAVE 20+ CREDITS AND IM GOING TO DIE SJDJ i have two geology projects breathing down my neck and two language exams and i,, i,, im so close to cracking but im holding on and im nOT GONNA CRACK im not gonna do it i just need to wait it’ll be fine i can wait 1 more month to go home
AJSJD YOU CANT JUST SAY THAT AND NOT SEND THE PICTURE?? unless it’s a spoiler for like s5 onward cause. i am behind. @ college stop doing this to me
also being attached is justified, he’s precious and beautiful and :( <3 . he’s izuku. that’s enough to justify attachment tbh
wAH im glad it’s great omg!! <3 ALSO MOOD nobody wants to do that shit but. yeah as long as u get it done eventually! speaking of which,, i should do that,, i will reward myself for it by like answering an ask or smth (if i get one, otherwise ill just keep going until im done with it all and then play some genshin bc. productivity is more meaningful in that game than irl and . we don’t have time to unpack that)
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