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#but idk I like the idea that the bro who wields the only weapon specially made for killing is the one who is the medic
turtleblogatlast · 2 months
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Mentioned this before but as much as I adore the medic Leo headcanon, my favorite type of it is when it’s basically just Leo knowing the most surface level of stuff and carrying around a super basic first-aid kit in his pack. So he knows how to use gauze, and he’s got a ton of Jupiter Jim branded bandaids, and if you really needed it then he can hit you up with some ibuprofen but other than that? Nothing.
But. I love the idea that that changes post-invasion.
They’re pretty sturdy, all of them, so they can take more than one beating and really only need a bandaid for the fun of it. But the invasion hit harder than ice packs and “lots of rest” would help with, and I can bet that a post being beaten to a pulp Leo would have a lot of time on his hands to reflect and, maybe, learn a thing or two as he waits to get better.
It’s nothing excessive, not at first, but he watches veterinary videos, and live surgeries, and other videos in that same realm (because the books are, uh, a bit too jargon-y for him) multiple times over. Just so he knows. Just in case he needs to know.
In his pack, there’s a first-aid kit. With the use of a mini portal for extra space, the kit has grown to include everything from scalpels to butterfly stitches to sutures to even fiberglass patches.
And obviously the Jupiter Jim brand bandaids stay too.
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doctorbunny · 3 years
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Now the DR Trilogy is coming to Switch, a character could be in Smash:
[Disclaimer: This may get long and will also casually spoil DR1, 2, V3 and Ultra Despair Girls - also Undertale]
In this essay, I want to talk about characters that might be good fits for Super Smash Bros but haven't really been talked about as much because they don't have the same meme factor. Like, a lot of people want Nagito Komaeda in Smash, but outside of being the most culturally known DR character, I can't really think of what a good moveset would look like for him; like, his whole thing is luck but that's quite vague compared to having an iconic sword. That being said, if he was made into a playable character. I'm calling dibs on the idea his moves will be centred around bombs - perhaps being a high risk, high reward character where there's a chance a move could be really strong or not do anything at all. I have no clue what his Final Smash would be though, since his murder scene isn't that iconic (at least outside of the game) and is quite graphic for a T rated/PEGI 12 game.
I also doubt the protagonists would get in because half of their thing is being average/not as wild as the rest of the cast. (Which is not to say they're bad characters, just not strong contenders for being a good Smash character)
Then there's the main villain, Junko. Danganronpa is technically a mystery game, so whilst there are other villains in Smash (like Bowser and Ripley), I feel like it'd be weird for Junko to appear since she IS a spoiler for the end of the first game. [Side note: Other characters like Sans, may also be seen as a spoiler, however they don't really spoil much outside of context. Like, if you knew nothing about Undertale, you might be surprised by the fact you DON'T fight Sans in most contexts, since Genocide routes only happen when the player goes out of their way, usually after looking it up online first. The fight itself also isn't where most of the emotional impact comes from either] However if Junko shows up with her monokuma hairpins, brandishing... idk, a despair themed moveset. It kinda gives away part of THH's final twist. Its not impossible, just unlikely to me. [Also part of Sans' identity in pop culture is being known as the super hard boss fight, Junko's design is well known and she has plenty of cosplayers on TikTok but outside of the DR fandom, her personality/role in DR isn't known as well]
Now on to the good part: People I actually think would be interesting candidates that haven't been considered as much.
Mondo Oowada. Now, I may ship Ishimondo, but I'm not just saying this because I'm biased. I don't think he's an especially iconic character, but he is from the first game, and I think you could make an interesting moveset without major spoilers. Firstly: He's a bōsōzoku, a type of biker with a reputation for getting into trouble (but like petty stuff like vandalism and illegal bike mods, he's no drug trafficking Hell's Angel), one of the first things he does in THH is punch Makoto so hard he's yeeted across the gym and knocked out. Secondly: He's got a brother called Daiya (his death is a spoiler but his existence isn't really), I'm just saying he'd be a quick and convenient choice for an Echo Fighter. There's also Takemichi Yukimaru from UDG, he's not well known, but throw a crazy diamond jacket on him and most people would understand him to be a reference in a final smash or something. Thirdly: He has a strong and unique-to-Smash theme, motorbikes, it could be included in a final smash somehow. Fourth: He's already been in a fighting game. "Kenka Banchou Bros: Tokyo Battle Royale" is a slightly obscure 3D fighting game, where Mondo and Daiya feature as a special boss fight. Its published by Spike Chunsoft, so Smash might be a fun time to reference it. Finally: There's just a lot of options/different ways for his fighting style to go. He could be a classic slow punch-y fist guy, he could use the pickaxe from 1-5 (only fans would get the reference but it isn't a spoiler out of context since, who even uses pickaxes in school?), he could wield that stop sign from his promo art, he could even use his motorcycle for fights, if they're feeling dark, there's always that dumbbell, who even knows! But the point is there's a lot of freedom, which I feel like game designers would like.
Chihiro Fujisaki. The character themselves is not especially iconic (much like Mondo) however, they do play an important role in the first two games (especially if you treat Alter Ego as an extension of them, they technically saved the day twice). IDK, after writing all that stuff about Mondo, this one feels less compelling, but I felt like maybe their laptop could be used in an interesting way, maybe their final smash could reference the Tetris part of Chiaki's execution? (since that is easier to make suitable for a T rated game but then again, copyright issues?). If I'm being honest I don't mind if they don't get into smash if it means avoiding more fricking discourse.
Toko Fukawa/Genocider Syo. She's been in multiple games, she's one of the creator's favourites (although Kodaka is no longer with Spike Chunsoft), she has unique weapons (scissors) and whilst it would be another example of an inaccurate DID representation, switching between Toko and Jack could make for an interesting moveset or be saved for the final smash.
Monokuma. He's basically the series' mascot, I'd prefer someone else but he would stand out amongst the Smash roster. The monokubs and/or Monomi could be in his final smash and it avoids the spoiler issues of Junko. I'm sorry, I started writing this with vigour then ran out of steam. but please let me know your ideas!
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