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#i dont want to go too much into discrimination based on species especially not for hybrids who i see as super common because this is
pineappleoracle · 2 years
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can i hear more about hybrids n stuff? i love these and i’m keeping all the links to them in a folder so i can come back to them :D
I THOUGHT I ALREADY POSTED THIS I JUST DISCOVERED IT IN MY DRAFT IM SO SORRY ANON
holy crap its been AGES i hope whoever sent that ask still sees this
lets talk about my ideas for hybrids n stuff :D this time with some illustrations!
as i mentioned in those End hcs, "hybrid" refers to two wildly different things: mob hybrids and actual hybrids in the real sense of the word
but first to explain both of those, i'll have to explain how new players even... happen
because sure, there's the way we are used to, two people with compatible reproductive organs love each other very very much, but then since this is still minecraft and the universe still works like a really weird game, there's also the second option: spawning
Spawning: It can happen that players, just like mobs, simply... spawn into existence. It's quite rare in modern times, since there seems to be a "player cap" which means spawning can only happen in areas with very few to no other players. They don't spawn in as newborn babies of course, that'd severely limit survival chances. Spawned players seem to appear at ages between 10 and 20 years on average, but never too young (or too old) to be completely unable to fend for themself. They know how to speak and have at least basic reading skills from the start, along with enough general knowledge of the world to survive. It's pretty much seen as a fact that the ancestors of at least all modern player species were spawned players, created by the universe to fill the suddenly so empty world again. (if the ancient civilizations spawned or somehow evolved from mobs is hotly debated)
Spawned players are the origin of the Mob Hybrids. Their distant ancestors simply spawned into the world with their player code mixed with that of a mob and then evolution took over from there. (Suggesting somebody is a mob hybrid due to having a human and a mob parent is in fact seen as a huge insult, if not worse) What kind of mob traits mob hybrids have can differ by a lot, but more on that later.
"True Hybrids", as they're sometimes called, are on the other hand always the result of two different player species having a child together. The more different the species of the parents are, the less likely they are to have a child who is a hybrid with an equal amount of traits from both. (Basically, if the real world animal counterparts can have hybrid kids, a minecraft hybrid player is almost 100% guaranteed to happen too)
But why are true hybrids so relatively rare? What happens when the child doesn't turn out to be a mix of their parents?
- Depending on the specific species situation, it's very likely the child will simply default to the species of one parent with maybe a few minor traits of the other (these minor traits then only have a very low chance of being passed on further, and the chance decreases even more with every following generation)
- The code gets overwhelmed with all the different species information and corrupts. This gets exponentially more likely the more different species are mixed together, which is why hybrids of more than two species are EXTREMELY rare. Now corrupted species code sounds incredibly serious, but player code as a whole is a very robust thing. In the case of hybrid code corruption? The code still knows the player is supposed to be a hybrid of some sort, but what kind is lost, so it simply... hits the randomizer. The child can physically be any possible species of mob hybrid, completely unrelated to the parents in that regard. (Instincts can still be a bit scrambled, brains are very complex things)
Here now are a few graphs on this stuff:
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^Animal species closely related, hybrid child very likely
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^Possible results of two very different species having a child
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^Example family:The child of two wildly different hybrids with no species in common is basically guaranteed to result in code corruption and a randomized species
Now then, with all of this established, lets talk about some more Hybrid things!
First of all: While yes, player code is very robust, that doesn't mean its extremely resistant to corruption happening in the first place - rather, its really good at fixing any corruption. But fixing doesn't always mean returning things to their previous state. And magic, if used right - or completely wrong - can corrupt player code in really specific ways. If species code corruption happens to a player after birth, this can lead to completely random changes to their appearance (though completely changing species is almost impossible), but whether those changes can be passed on to descendants varies on a case to case basis. This is how curses that full-on alter a player's appearance function! Another thing intentional code corruption through magic can do is force dormant species traits to manifest in hybrids that otherwise wouldn't have, as these corruptions do not follow what's natural at all (which can lead to interesting things like extra limbs/eyes/mouths).
There is a completely natural and much more mild version of “code corruption” too, which occurs so frequently its not even seen as a glitch and is instead called “unlocking”! Magic is an extremely common thing in the world, being basically energy capable of altering the code of reality, but there’s both hotspots and places with almost none. Servers, since they are created with magic, are always hotspots, while the bigger and older a player settlement in the greater minecraft world the more likely it is to be a magic desert - that’s because players, no matter the species, absorb tiny bits of magic over time. If someone from a big city (or anywhere outside the servers and not near a different type of magic hotspot, if they’re young enough) moves to living on a server, it then very commonly happens that they suddenly develop hybrid traits after some time, despite previously appearing to not be a hybrid at all (they don’t have to appear to be human, though that’s most common). Their bodies suddenly have magic to absorb, and that magic ends up being just enough to bring out dormant code, and suddenly they wake up one day with dog ears or sheep legs that they “unlocked” over night. (Compared to forceful code corruption, which is comparable to torture and treated as such, the unlocking process is almost without any discomfort and often happens unnoticed while the player is asleep)
A few more things about code corruption:
Shapeshifting is a result of species code being permanently glitched. (Is it a bug or a feature? Yes.) There are many different types of shapeshifters, some being independent species capable of passing their abilities on to their children and others the rare glitch resulting from hybrid parents. (Or mad scientists or evil corporations attempting to recreate the shapeshifting ability artificially to use for their own gain.) As a general rule, the stronger the shapeshifting ability, the more unhealthy it is, as it raises the risk of corrupting the player code further (like a rubber band, it can’t be stretched indefinitely and will eventually snap)
Void Walkers are the prime example of the rare case where hybridization somehow results in a separate, “stable” species. (Void Walkers started as hybrids of End Avians, Endermen and Shulker Hybrids.) This does not happen often and for some reason seems most common with End-related species, possibly due to how weirdly the Void affects code. Due to this origin, Void Walker hybrids are very rare, since they still somewhat count as hybrids as well. (And its the origin of their shapeshifting abilities!) This rule applies to all other species of hybrid origin too of course (for example, all other shapeshifter species).
While there’s many horror stories about laboratories full of terrible experiments attempting to find a reliable and controlled way of code corruption, The Watchers are the only ones besides powerful gods said to be capable of intentionally altering a player’s code to their whims. It’s said this is how they forcefully keep their dying kind alive, kidnapping players and making them one of their own.
And now, back to more general hybrid things!
Having the instincts of their mob counterpart(s) is usually the case for a hybrid, but unless in high stress situations, those instincts are easy enough to control or completely ignore.
Hybrid discrimination can occasionally happen in some places, but overall doesn’t, because hybrids are just so common its extremely rare for a place to just not have many. Getting kidnapped by someone wanting to do weird experiments however is more common, but is usually not because someone is a hybrid in general but because of what kind of hybrid they are. Shapeshifters living outside of servers especially have to worry about that sort of thing, since they’re such an unusual rarity.
When it comes to a specific classification, hybrids as a whole kind of count as one big species (like how “avian” is a blanket term for all the different avian species), but at the same time the different types of hybrids are usually identified by what mob(s) they’re hybrids of, since that of course leads to drastic differences in their biology. A dog hybrid and a creeper hybrid are both under the “hybrid” umbrella, but physically so different that considering them the same because of that would be silly.
Speaking of creeper hybrids, they’re a good example of Centaurism, called that because the origin of the word was simply calling horse and cow hybrids that had the four-legged lower body of the respective mobs “Centaurs”. Inspired by that, more and more words were invented for other passive mob hybrids with the same four-legged body shape, like deer hybrid centaurs being called cervitaurs, and so on. At some point “centaur” became an umbrella term for hybrids with the four-legged lower body of a mob because all those individual names were too many and too unintuitive over time. And some more time after that, scientists researching hybrids with unusually many limbs decided that “centaurism” should be the term to refer to a hybrid that has either four (or more) legs or four (or more) arms due to their mob side. (The unofficial term for the very rare hybrids with a code mutation that gives them both extra arms and extra legs, doubling the amount they should have is “octotaurs” (spider hybrids with four arms and four legs don’t count for example, as that still adds up to the amount of limbs that’s normal for them to have)). Creeper hybrids are often used as the main example for centaurism, as either variant of it is likely to happen for them, be it because creepers are facultative bipeds (quadrupeds that can also walk on only two legs and use their forelimbs like arms and hands when foraging) or because they are classified as a result of glitched code.
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^An example illustration of the three most common body types for creeper hybrids (excluding the rare octotaurs): One with four limbs (two arms, two legs), one with six limbs (two arms, four legs) and another with six limbs (four arms, two legs).
And finally: In some cases it gets very hard to tell what’s a hybrid and what’s an independent species, especially in the case of Avians vs. bird hybrids. Some researchers even say there are no real bird hybrids because they all mixed with End Avians when some of those first came to the Overworld a long long time ago, while others argue that according to the rules of player spawning, there logically must be bird hybrids just like with every other mob. Similar heated debates are happening about merfolk and fish hybrids. Minecraft taxodermy taxonomy is an absolute mess.
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red-dyed-sarumane · 4 years
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theres one main world i like to think about a lot & thats the psychic world which really isnt based on anything in particular but i guess maybe similar to raildex in ways?? like. not everyone has an ability, those that do don't inherit it, everyone's ability is determined just by them themselves. if you dont have one you can't really get one (sometimes people dont realize they have one for a while & theyre like 'oh i just got one!!' but its just they finally learned how to use it), if you have one u cant change it or decide what it is but its urs!! that said multiple people can have the same/similar abilities but like. its by chance & its. Extremely rare for people in the same family to have similar abilities. people who come into this world from other worlds also have a chance to get an ability but its based the same way as everyone else. there are people who will discriminate others based on if they have an ability or not but those people arent. well liked & for the most part both types of people get along well. its pretty common for strangers with abilities to pick fights with others for no real reason besides wanting practice or being bored. generally u have to make sure the other person has an ability & its a fair fight otherwise ur an asshole & the person Can get u in legal trouble if they want. but yeah most people like fights its like pkmn battles but with ur own minds. theres not any mainstream tournaments or anything for it tho. most of the time they are refered to as abilities but in some countries & languages its still called magic. abilities can range to pretty much anything as long as it has something to do with using ur mind in some way. (so like. u cant just naturally be super buff muscule man. but u can have an ability where if u focus u can turn into super buff muscle man)
the world has a lot of fun areas (? idk how i want to say this.) like. theres island chains that just float around in the sky. some of these have really big waterfalls and such on them. some islands are connected together by tree roots grown together into bridges. some are just big floating rocks. because they don't stay still no one's sure if all of them have been discovered yet. some of them only seem to appear in thick fog or cloud cover so its near impossible to actually reach it or find ur way back again. there are one or two small communities on certain islands but for the most part everyone agrees its too dangerous & uncertain to try.
theres really thick forests that seem to go on forever. the branches of the trees grow together so tightly almost no light can get through. in these areas there are rumors (that are true!) of creatures called gemstone deer. these are just really big deer with their antlers & hooves being a type of gemstone. they can sense people's intentions and will never appear to those ill-hearted or greedy & will flee if anyone tries to take pictures. when they do appear its often to help lost kids or kind people find their way back out of the forest again. in rare cases if they trust someone they will lead them back into the deepest part of the forest where they live. at some point the plants in the area start turning into the same gemstone the deer have on them. its a place of almost overwhelming calm & due to lighting and maybe some trick the deer themselves play its impossible for any person to stumble across these places without the help of the deer regardless of what ability they may have. & since the trees grow so tightly together people discovered its possible to walk across them. so often times there are treetop cities above these forests with occasional ladders down trees to go into the forest or down out to fields. its not uncommon to see small farms or gardens growing from the treetops as well since its essentially like ground made from tree limbs.
it some places there are old ruins that seem like abysses. most of them are concrete or marble or some other light colored stone that for the most part is 90° walls straight down until all u can see is fog. the only obstructions are the rather narrow walk ways & where the walls have crumbled & plants took their place. no one has seen or reached the bottoms besides the gods. no one knows who made them or why. these are scattered across the world but rather few in number over all. very large places though.
the main form of travel in this world is sky whale or other moving animal (horse etc) planes dont exist. cars exist but arent very popular. bicycles are decently popular. but if ur going any large distance in a relatively quick time u will be taking a sky whale. these are what they sound like. they are very big and just kinda float in the air & swim through it like water. most of them are trained specifically to deal with the public and are treated well. its pretty rare for people to own their own sky whale. what whales are where depend on what region theyre in. different species have different skills. there are some people who do have their own whales & enter them in competitions too. watching whale races & competitions is a pretty popular passtime.
money exists but isnt really that important. people do their jobs bc its things they like and enjoy not bc they need to.
its very common for kids to drop out of school around middle or high school. theyre encouraged to go out & find themselves. so, while its not recommended they go alone especially if they dont have an ability, its common for them to go on journeys across country & find what they like and where they want to be. many people keep traveling as adults as well. but it is risky between people and everything else in the world so theres a lot of emphasis on preparing if ur going to do this. theres a lot of open apprenticeships for various skills and also libraries & internet so learning what u need to isnt really a concern to anyone.
religions are usually animal based in this world. all of the gods exist somewhere in the world. (unless like ryuusei theyre in space but they're not a typical case bc they guard the space/heaven border so no one goes to the realm of the dead when they arent supposed to) gods do gain power from people believing in them but their abilities are just like anyone else's. its just the more people believe in or know of them the more controlled & potent they can become. they cannot die by traditional means. if u try to kill them they'll disappear for a bit & then suddenly come back like nothing happened. if everyone forgets about them they dont die they just disappear. if someone rediscovers them somehow they will reappear, however often very weak & disoriented for a while. theres no benefit to praying to the gods really? theres no like. heaven or hell concept really. ur not going to be eternally punished or whatever for anything u do. there IS a place for souls of the dead to stay which i call heaven for lack of a better word but like. its not really paradise or anything its just. a place. a half detached world i guess. if u do feel like praying to the gods tho u might get divine blessing if any of them like u. which is basically just u get more lucky in certain circumstances. gods often have multiple abilities at the same time & animal/animal-like attributes. they live in really obscure hard to find places most of the time, not that they dislike people, but its usually just easier for them. they do interact & come into average people's towns on occasion though, just for fun. the main religion in the country i focus most on is based on the seasons so theres (if i remember right) owl for winter, snake for summer, deer for fall, rabbit for spring, fox for balance & they control the coming & going of seasons as well as things related to the seasons like say renewal for spring, acceptance for fall, endurance for winter, etc. fox there to keep everyone in line & make sure its not like. winter all year & make sure everyones getting along. weather/seasonal oddities are often blamed on them not getting along or not being well.
ive been writing for like an hour so thats all for now
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