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#i had the bulk of this jotted down for so long - its nice to finish the art and clean up the phrasing to post!
good-beansdraws · 25 days
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Making a full post for my Fuuta Ballet AU because I actually had more thoughts about it hehe (Ballerina Girl)
+ a version of the au that's more general to the whole cast, with Es as the protag here!
As mentioned in the art, he’s exactly the same as canon except his life now revolves around dance. He’s in a very cliquey company (The Dark Pas de Trois?), surrounded by friends who are very similar-minded. Even though they're not in dance competitions specifically, they're constantly striving for better reviews/reputations than the neighboring companies. Fuuta struggles with stage fright, but doesn't let on to the others -- he just pushes through every time.
They visit a company rehearsing Nutcracker, and one of the snowflake dancers does something problematic backstage. Fuuta blasts him on social media for it, gaining popularity for his own account/dance company. Auditions and things go a bit smoother for them now that they’re internet famous.
There’s a scandal with the dancer playing the demon sorcerer Rothbart in Swan Lake, and Fuuta catches it on film. The video goes viral, once again boosting Fuuta’s popularity and ego. He’s praised as both a hero and talented performer. His friends are also soaring with this newfound fame.
Then, he catches a young background dancer in Sleeping Beauty doing something he deems worthy of a callout. He exposes her all over his social media. Rather than the usual social backlash, the girl is harassed in person. A crowd takes things too far, and an accident results in an injury that ends her career just as it was beginning. She will never dance again.
Facing his suspicious friends (and overcome with his own guilt), Fuuta flees the company. He plans on quitting dance for the rest of his life as well. Instead, he gets a mysterious invitation to the Milgram Dance Academy. He's never heard of them before, and the internet doesn't turn up much on them. Left with few other choices, he shows up for the first lesson.
The first thing that strikes him is it's a boarding school. He must live there and follow their rules in order to attend. They take his phone and restrict outside contact, much to his horror. The school solely focused on the arts -- no competitions, no big shows. There are three major shows they are planning, but Fuuta couldn't find any venues/tickets/advertisements, despite mention of a "global audience". The program is rigorous, and the instructor decides at the end of each semester if their final performance passes or fails.
The only thing more concerning than the sudden restriction of his phone is the strange group of residents he'll be spending his next few years with. His instructor is a mere child, no more than fifteen and very cryptic about their past training. His other classmates range in age and personality. He starts off dancing just as confident as usual, trying to show up the other students and make a strong first impression.
However, he fails the first semester. The grade list is made public to the whole academy, and Fuuta finds himself the subject of watching eyes and condescending whispers. Becoming sensitive to prying stares and audiences, he falls back into his usual stage fright. He endures (emotional) attacks from the passed students, although in his distraction he screws up some cues and gets injured.
Regarding the actual choreography -- as much as I love the classic shows (I mean, just look how cute he is as the nutcracker ;-;) my brain has been going brrrrr picturing ballet adaptations of the mvs... 🎹 / 🎹 / 🎹 / 🎹
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good-beanswrites · 25 days
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My last post made me want to spin the ballet au to suit the general cast, keeping Es as the protagonist 🩰
I don't have art for this one but I still got a bit carried away with the details LOL This definitely leans more into a sweet fix-it :3
The story would open with Es waking up in the medical room of Milgram Dance Academy, a very small and isolated school. Es is told they suffered a bad head injury during a performance, resulting in amnesia. Their instructor (Jackalope. Make this work however you wish.) tells them not to worry about it, and to focus on their dancing for now. Es feels a pressing responsibility to stay and rehearse, so they agree.
Jackalope tells them they must understudy several roles while recovering, not ready to jump into things right away. They're grateful, since they're struggling with their identity and expression without their memories.
The first student they are directed to is a shy and lanky dancer by the name of Haruka. They study under him as the role of a graceful, melancholic swan. They watch the choreography in general, and it looks nice enough. Es proceeds to spend several rehearsals with him, talking and bonding and learning he has a bit more going on than meets the eye. They try to offer help as he admits to familial issues, self esteem questions, and comments about sibling jealousy. In turn, he teaches Es to mimic some of his powerful emotions. At the end of their time together, they both perform for their class in full costume and staging. Now, Es understands each move with a deeper understanding than their initial look at the steps.
Next, they’re sent to meet the bubbly girl playing Juliet and begin the process anew. This continues to make a total of ten roles. Some of the dancers take the sessions kindly, while others are brash, secretive, or just confusing.
After rehearsing with Kotoko and learning to understand her determination and confidence, Es is sent back to Haruka, who has moved onto a new show and new role. They’re shocked to discover that their words to each dancer – always well-intentioned – had caused some issues backstage. Now, there are rivalries and changes in stage presence. While experiencing stress (that Es has inadvertently caused,) some were distracted in rehearsal and got injured. Es must take on the interpersonal issues as well as the choreography challenges.
I don’t have all the roles down and was trying to stick to well-known shows anyway, but I think I’d want Muu to be the Sugar Plum Fairy, Kazui to be Albrecht from Giselle, and Amane to be Clara. I wanted to keep them traditionally gendered to prove there are plenty of roles for men, but I can’t help but have Odette/Odile thoughts for T1 Mikoto ;-;
Like the other post, I'm equally tempted to have the dancers performing ballet adaptations of the mvs 👀 I want to see. Bee tutu. Doctor coat costume. Marching band tutu. AKAA mismatched look. The backgrounds. The music. The choreo. So many cool possibilities...
As a sweet au, it all ends with everyone better for having met one another. Es is cast in a solo performance, combining everything they've learned both emotionally and technically from the others. They feel satisfied with their sense of identity, and shine onstage ✨️✨️✨️
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coeurdastronaute · 6 years
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Either/Or: Partners
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Supercorp AU Lena as a DEO agent before Kara comes out as Supergirl & they meet via working cases together for the DEO.
Like the rest of the world before dawn, the laboratory on the fifth basement level of the DEO headquarters was still relatively asleep and peaceful. Deep in the sterile tomb, everything was steel and glass, clean corners and not an ounce of trash or anything out of place. It was orderly and pristine and smelling of antiseptic and bleach.
“Morning, Tom,” Jess greeted the guard that kept the top secret lab, top secret.
She juggled the  two coffee cups and dug in her pocket for her badge before letting him scan and moving her eye for the retina scan.
“Good morning, lovely Jess,” the old, cheerful guard greeted her.
While to some he was nothing more than a grumpy, trigger happy, protocol-loving, veteran with a strict adherence to the rules of the base, to the handful of scientists inside the deepest parts of the secret agency, he was sweet as could be.
Hair leaning a bit more toward grey than black, eyes gleaming and just slits where blue peaked out, the guard had a crooked nose and high cheeks, and he kept his cheeks freshly shaven and his uniform pressed nice and stiff, despite already having over a decade logged behind the desk and never letting that make his work suffer.
He was a staple to them.
“How late was she here until?” she asked, turning around and pushing through the newly buzzed door.
“I don’t think she left.”
“What are we going to do with her?”
“I just watch the door,” he smiled. “You and Dr. Luthor figure out the hard stuff.”
“Have a good one, Tom,” Jess chuckled and tossed over her shoulder as she disappeared down the hall toward the bulk of the labs and her and her boss’ office.
It wasn’t often that Jess wasn’t one of the first people in the lab. She had the most demanding boss, the actual Director of Research and Scientific Discovery, and thus that meant she had a more rigorous set of guiding principles and assessments. It also meant that much of her job was spent managing said Director, which in turn meant being ahead of her moods and whims and brain. A feat not easily conquered by the faint of heart.
While the lab was scoured and awfully clean and drab, their office was somewhat more inhabited by humans. The walls had bookshelves with journals and artifacts and degrees and plants, while the large desk now had a sleeping woman folded over it.
Even as she walked through the lab filled with microscopes and large monitors, Jess scoped out a sleeping Lena Luthor and shook her head, disappointed that the promise to make her way home for the night had been ignored.
She debated waking her boss at all. Odds were, she only fell asleep about an hour ago after pouring over some numbers that could have waited until the morning. Odds were, she should have gone home and grabbed some actual sleep. Odds were, she’d be cranky.
So, unabashedly, the assistant allowed herself a little time to get the morning started without the interruption of a certain genius. Sometimes, life was just easier that way.
For another hour, Jess sipped her coffee and responded to emails, downloaded the newest articles to her boss’ tablet, and went about sorting the tasks of the day. Her list of tasks would never get done, and that was on a good, stress-free week. But Lena had her teeth in something, and that meant nothing else mattered.
Recruited while still getting her doctorate, or rather, her third, Lena took right to her job at the DEO, snagging the director’s position at a young age, and despite her assistant’s best attempts, she grew very old, very quickly. Not so much in body and mind, but rather habits. She’d never find anyone if she never left the DEO basement. Jess said those words so much, she was thinking of just having a recording made that she could play whenever she--
BEEP BEEP BEEP.
The alarm echoed throughout the building, blaring and echoing its deafening assault to warn of something.
“Jess!” Lena jolted awake, looking around very confused and alarmed.
Yanked from sleep so suddenly, Lena looked around for something, her heart beating wildly in her chest, her brain catching up as quickly as it could despite the cold start, and still, the warning alarms and strobe lights methodically screamed and blared.
“What time is… When did… What’s going on?”
“I’m not sure,” Jess shook her head, clasping her hands over her ears as she shouted across the room toward her boss. “What does your tablet say?”
Before Jess finished, Lena was already picking up the device and scrolling and opening. But before the assistant could follow up, she dropped the tablet and quickly moved from around the desk.
“Prep the trauma room and tell Ramirez and Patel to go to receiving and collect whatever artifact did all of this. They’re bringing it in now. I want it in my lab immediately.”
Lena tied up her hair and hurried toward the elevator.
“Lena, what’s going on?” Jess asked as she followed and jotted notes despite the noise.
“It’s Supergirl.”
With a grave look, Lena set her jaw and hit the button, the elevator door closing immediately, leaving Jess stuck, standing amidst the chaos only to realize that there was more chaos about to arrive.
Each floor that the elevator passed dinged in a steady rhythm as it approached the top floor of the headquarters. Lena finished pulling up her hair and rolled her head around, stretching the sore, stiff muscles of her neck and shoulders. She grunted slightly as she rubbed a joint that certainly hadn’t enjoyed her impromptu desk nap.
“Just keep cool,” she muttered to herself, steadying her mind for what was to come. “It’s only one of Earth’s greatest heroes. And it could be nothing. Could be a test.���
That helped, a little. But the elevator kept climbing, and Lena let the nerves back in.
It was difficult not to. Fresh from Metropolis, Lena hadn’t fully unpacked her apartment, let alone figured out everything she’d be doing as Director. She hadn’t even met Supergirl, or really anyone other than her department in her first few months of work. She just dove right in, eager to help, and excited to learn.
And now alarms were singing and she still wasn’t quite sure what time or day it was, and she was almost certain the alarm meant that Supergirl was hurt.
“Or you’re about to let a hero die,” she remembered as soon as the lift came to a stop and the doors opened, once again bringing up her nerves in full force.
That was her peptalk as she thrust herself into the forray. Everyone was running around, orders were being barked out, and it was still before dawn, Lena realized, finally finding her way to a window.
“Thank you for getting here so quickly, Dr. Luthor,” the director of the entire agency greeted her, his face long and solemn as he walked past her statuesque figure.
Quickly, Lena skipped to behind him.
“Is it really Supergirl?”
“I don’t know much, except someone has come in contact with a new substance that seems to coincide with an alien we’ve been after.”
In the flurry of activity, Lena stood her ground and waited for everything to start, but once it did she lost her anxiety an let her brain take over.
Lifeless and limp, Supergirl’s body was brought to the prepared gurney while a hundred different voices began to explain things. Lena ignored them, lifting the hero’s eyelids and tracking movement with her flashlight.
She had a doctorate in biology, astrophysics, and chemistry, and never did she expect she’d be working on Supergirl. But she did. She quieted the crowd in a forceful way and took Supergirl to her lab, eager to isolate whatever drug or chemical was doing this to her.
Behind her, she listened to the director telling the other agents that it was under control, and to begin the real work of figuring out what was going on, that the world still continued and their job existed before Supergirl.
As the doors closed, Lena looked down at the helpless person on the bed and gulped, wondering how true it was.
“If you could not die before I figure this out, I’d appreciate it,” she mumbled.
The people came and went, never lingering for as long as they wanted, and instead forcing themselves to carry on with their work. Lena checked vitals and waited for the sunlamp to do its thing as she ran tests on the chemical and weapon brought back to her lab.
Slow, tedious work was her favorite kind. It kept her hands and mind busy, and the quiet was a welcome distraction from the pressure of saving Supergirl.
So involved with her work did Lena find herself, that she didn’t notice, at first, the waking of the hero. She sat right beside the bed and jotted notes down as results came back from her tests, but she didn’t notice movement until Supergirl coughed and grunted against the pain.
“I don’t have my powers,” she whispered, looking around the room as she got Lena’s attention.
“How are you feeling?” the doctor asked, quickly putting her things down and once again shining a light in the hero’s eyes. “You took quite a beating, but the sun lamps are helping with the healing.”
“I don’t have my powers.”
“They will be back within the next day or two. I’m running tests on the chemical you were attacked with, but without knowing the proper dosage, I’m not sure…”
Lena trailed off as she stopped fidgeting with the patient and met Supergirl’s curious glance. Furrowed brow and proud chin, the hero stared back at Lena as if she were the alien. The doctor felt her cheeks heat up under the intense scrutiny.
“I don’t know you.”
“Right, sorry,” Lena gulped and looked away. “Not much of a reason for you to come down to the lab, I guess.”
“Usually I’m out there.”
“I know,” she smiled before taking a big breath. “I’m Lena Luthor. Dr. Lena Luthor. I just transferred over to run the research and development division.”
“Transferred?”
“From Metropolis. I did my first few years working with--”
“My cousin,” Supergirl nodded and tried to sit up, though her body had other things to say about that.
Lena helped adjust the bed and the lamps as she continued.
“The new stealth capabilities and early detection systems were some of my projects. Got me shortlisted for this position, and then it opened--”
“You’re young. The last guy was like… old.”
“Probably why he retired.”
Supergirl snorted to herself as she smiled and nodded. They sat in a comfortable silence for a few moments, both as Lena did some diagnostic work with the machines and as Supergirl flexed and tried to feel any of her power. When she failed again, she sighed and tried to sit up again, this time with a little more success. She watched the doctor move around the room, entering things into her tablet and looking altogether too studious.
Lena felt the eyes on her, and she felt oddly exposed because of it. But she couldn’t say anything to Supergirl, and she certain couldn’t look at her.
“I’m sorry I didn’t introduce myself sooner,” Supergirl finally spoke up. “I should get better at knowing who I’m working with.”
“You’re a busy woman. Don’t worry about it.”
“I’m still sorry.”
“Sit back and stop fidgeting with the wires,” Lena shook her head as she earned a dopey smile from the patient. She found herself gently pushing very strong shoulders for someone who was no longer immortal.
“Let me start over,” Supergirl tried, sticking out her hand. “I’m Supergirl, and it is a pleasure to meet you.”
“Lena,” she slowly took the hand that was offered to her, grateful to no longer be touching a supersuit and the muscles beneath it.
“I’m glad you joined our team.”
“Wait until you see the portal replicator I’ve been working on.”
Before she could say anything else, a handful of grateful agents joined the pair in the medical bay, and Lena shrunk slightly to the side. She only caught Supergirl’s eyes one more time before she was suddenly back to work, only then realizing that her facade had slipped into something akin to human.
In under two days it was all done. Powers returned, as promised, and thanks to Lena’s ingenius reworking of the alien tech, the culprits were apprehended, and all future endeavors into alienating Earth’s favorite alien were halted.
From her perch atop the old City Hall, Supergirl ate her take out and surveyed the city as the sun set and another day ended. With everything wrapping up, she let her mind wonder back to the girl she saw when she woke up without powers, and how she didn’t mind working with Dr. Luthor.
When she asked around about her, she only heard good things. People were amazed by how her mind worked and the things she did, and the diligence to which she put into her job. She took on responsibility and she worked to do her part in keeping the world safe. It was all exceptionally admirable.
And there was also the problem of her smile.
Kara shook her head and ate another egg roll before leaning back and scanning the city to keep her mind distracted.
“Hey, Supergirl, we have some more of that alien technology that has been cropping up on the black markets,” Alex came in over the comms.
“Yeah?”
“Seems like something our Research team should investigate.”
Her ears perked up slightly.
“I’ll be right there. I should work this case. This is dangerous stuff,” Supergirl decided, shoving food into her mouth and dusting her hands off on her pants as she quickly stood, preparing to push off as she fumbled to gather her trash.
“I’m sure they can handle it, I just wanted to give you a hea--”
“No, no, I’ll help. All quiet here,” she insisted.
“Quite an interest you’ve taken in research,” her sister teased.
“It’s dangerous technology that I’ve never seen before. I need to be prepared for--”
“Yawn,” Alex feigned. “I’m going to head over to the labs and just drop this stuff off.”
“No! I’ll do it!” Supergirl insisted rushing off as quickly as she could.
“You’re a mess.”
“Shut up.”
Tired and a little sore, Lena stretched her neck and let out a tiny, unsatisfied groan at the resulting creaks and groans her bones made. With a sigh, she leaned forward on her desk and rubbed some of the tension with her fingers, digging into her neck in hopes of relaxing.
Long since gone, Jess left dinner sitting on her bosses desk, which mean it was half-eaten and pushed to the side in favor of more reports. They weren’t even fun ones. If anyone had told Lena that as Director of a department her job would entail lots of budgets, she would have declined swiftly.
That was almost true, she smiled to herself as she sat back in her chair. She was a fan of challenges.
Before she could jump back in to more proposals, Lena caught a movement out in the lab. She shifted as a familiar stock of blonde hair peaked around, weaving through the lab and looking into offices.
“Hello?”
The person who turned around wasn’t Supergirl though. She had the same color hair, and the same kind of face and jaw and when their eyes locked, there was the same blue--
“Sorry to barge in,” the agent managed, adjusting her glasses, pushing them up over the familiar blue that made Lena cock her head and stare. “I just… I didn’t expect anyone.” She cleared her throat. “I’m here to check on the results from the black market technology.”
“I didn’t expect anyone to be on this until the morning, Agent…”
“Danvers,” she offered quickly. “Kara Danvers.”
“Have we met before?” Lena asked, staring at the new agent, the staunch, button up wearing agent who reminded her so much--
“No, no, I don’t-- I just. You’re new, right?”
“You really remind me of someone.”
“Just one of those faces, I think,” Kara nodded, adjusting her glasses once again. “You might see more of me though. I’m assigned to the black market case.”
Lena just cocked her head and stared at the person standing in her office, not wanting to allow herself to believe the idea she just had.
“Shall we begin then, agent Danvers?”
An absolutely magnetic smile flashed across the relieved DEO agent’s face as she sat in the chair across from the Director of Research. Lena felt herself smile because that was all she could do with a smile like that.
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actualbird · 7 years
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ummmm its not That Personal but like uh. u write a lot, like a lot and i notice that ur also. depressed? and im depressed too and i like to write but i just cant figure out how to like. sit and write for a while. actually get something done idk if thats something u have any advice for i would Appreciate It
oh! okay well. hum. i have to admit that most of my writing habits that push me to do stuff like write 7k words in a day are actually p…unhealthy? to the self? so i’ll skip over those and give u stuff i do that isnt Bad because my god, we gotta look out for each other:
the absolute beginning of writing a piece starts with ideas and concepts, and i have a google doc filled with bullet points of ideas. this doesnt really have anything to do with the Sitting Down And Writing Bit, but it’s super helpful for when you’re in a funk. just. any idea you think of, no matter how dumb, jot it down. in my bmc idea list i have a bullet point that’s just “they are spies” and another thats even dumber that just says “anti-anxiety rice”. these reservoirs of silly ideas help me out a bunch.
this is something that really depends on you, bc people have differing opinions on this, but i write outlines!!! and it’s something that i find very helpful. i was basically trained to outline everything throughout high school, to the point that i cant even write a 500 word essay without one. outlines differ for everybody, but i find that it’s most helpful for me to write out 1) important details (ex. in my latest fic, i listed down all the dragon characteristics i wanted to give michael) and 2) all the main scenes (ex. in my latest fic, i wrote one sentence for each of the eight main scenes). outlines are really good because you’re getting your ideas out in a tangible form that starts to take shape, but it’s not the Heavy Stuff Just Yet. it’s a nice way to ease yourself into the writing mood, and it’s godsend for when youre already writing because, once youve got all your ideas and plot points out, all you have to do is write the words.
of course, that’s kinda the hardest part HAHA. sitting down and Doing The Thing is a chore hhhhhh. but practice helps you get through it easier and easier each time, i guess. 4 years ago i was writing tiny fics that were barely 1k long and took me a week to write. now i am here. it’s cliche advice everybody gets, but it’s because it’s Real: practice. practice. practice. depression is a big heavy sludge that stops you from doing everything, but if you make something a habit, it tends to become muscle memory. if you can, try to write something everyday. it doesnt have to be big! just a sentence or two. even just a few ideas. just write something. then keep on working your way up. when youre confident with the daily habit, maybe set a wordcount goal. like 100 words a day. or maybe 500 a week (that was my goal back when i had class. it’s a nice, lax goal that doesnt feel too daunting but still gets stuff done!) start small and work your way up!! as somebody who marathon writes shitloads of words in a day, it’s draining. setting a schedule with smaller, broken down increments is much, much better. 
my laptop is Really Weird And Probably A Bootleg, so i dont have msword or any word processor that can count words correctly sdhfkjsdhf. so i write on google docs and i use wordcounter.net . wordcounter is a really useful site for me because not only does it display your wordcount WAY HUGER THAN MS WORD WOULD, thus kinda putting it Out There how much youve got written, but it’s also got cool stuff like reading time and reading level and word density (word density saves my life every fic. it makes sure i dont make characters fukn shrug all the time lmao)
my kamikaze mode, aka what i do when i start and finish writing the bulk of a fic or a chapter in one day, goes a little bit like this: heavy breakfast. write write write. more food. write write write. nap. food. write write write. +various twenty minute breaks in between all the writing. frankly, i dont know how i do this because it passes mostly in a haze, but breaks are!!!! important!!!!!!!!!!! i cannot stress this enough. your eyes are gonna hurt like hell after staring at a screen for hours. your WRISTS are gonna ache. your neck!! your butt!!! if you dont take a break, u will turn into a gargoyle!!! trust me, okay, ive already turned into one once. wasnt great. drink water and stretch and walk around. if you dont wanna separate from ur laptop, at least stop writing and look at memes or read over what u have so far.
when youre actually writing, my philosophy is Never Edit. misspelled a word? mark with an asterisk and come back later. forgot a word? mark it with an asterisk and come back later. transition is wonky? dont fix it, keep writing. mark it with an asterisk and come back later. editing is important, but when youre in the Writing Groove is not to the time to do it. more often than not, editing becomes an excuse that hinders your wordcount progress under the thin veil of “hmmmm this could be better.” it sure could! but fix it later. when im writing, my only goal is to get it done. everything else comes later, because at least by that point, i have a full piece to fix instead of a scene i keep reworking over and over again. the momentum that results from this is Powerful and not even the Depression Sludge Monster That Lives On A Couch In My Brain can defeat it. get fucked DSMTLOACINB!!!!
this is barely coherent, but it’s all ive really got to say….all of this is completely subjective, and what works for me will not work for everybody else, but this is how do stuff. depression is an awful piece of fuck and it sucks so bad and im so sorry youve gotta deal with it, but yo, working past it is possible!! it’s hard, but it’s possible.
i hope you have a great day anon. kick depression in the nuts with ur kickass writing. 
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spicynbachili1 · 6 years
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The Jackbox Party Pack 5
Within the pipe, 5 by 5
You Do not Know Jack has at all times been an modern property. The very first YDKJ sport in 1995 was one of many first titles to take full benefit of the space for storing provided by then-new CD-ROM know-how, and there is been loads of experimentation since then. Along with frequent bodily releases, YDKJ‘s builders put out a each day on-line model within the web’s infancy; one thing I loved enjoying in between video games of Acrophobia a few years in the past. There was even a short live-action model of the sport present hosted by Paul Reubens, attempting to capitalize on the recognition of Who Desires to Be a Millionaire? Extra lately, there have been each day updates for a cellular app and Fb variations of the sport, however help for these resulted in 2015. 
Since 2014, You Do not Know Jack‘s builders have been profiting from the ubiquity of smartphones by permitting gamers to make use of their telephones or different internet-enabled touchscreen units as controllers. Each Jackbox Celebration Pack consists of 5 completely different multiplayer video games with easy controls, and that help native play or could be shared with a worldwide viewers utilizing Twitch. Different builders have tried to borrow these mechanics ( you, That is You! and Use Your Phrases), however to this point, nobody has surpassed Jackbox at their very own sport. 
This yr’s Celebration Pack is the fifth assortment of low-entry barrier social video games. So how does it evaluate with its predecessors?
The Jackbox Celebration Pack 5 (PC [reviewed], Mac, Linux, PS4, Xbox One, Nintendo Swap, Amazon Hearth TV, iPad, Apple TV, Nvidia TV, Comcast Xfinity) Developer: Jackbox Video games Inc. Writer: Jackbox Video games Inc. Launched: October 16, 2018 (PS4), October 17, 2018 (all different platforms) MSRP: $29.99
This yr’s Jackbox Celebration Pack consists of 5 brand-new video games to play with a gaggle, with some additional options for gamers who plan to stream on providers like Twitch or Mixer. This Celebration Pack‘s social options have been expanded to permit as much as 10,000 viewers to take part as a part of the viewers, influencing votes and making their mark on the proceedings in quite a lot of different methods. All video games besides You Do not Know Jack: Full Stream provide a family-friendly mode, and all 5 video games embrace another instruments to make them simpler to share on streaming providers.
Most video games want at the very least two folks to play, and the bulk on this pack require three or extra. Most work even higher when you have extra gamers, and all of them appear to be probably the most enjoyable with a full complement of six to eight gamers. I will go over every sport in flip, however I will begin by saying I used to be pleasantly shocked to not see any clunkers within the pack this yr. 
Earlier Celebration Packs have all had a number of returning video games, however the one returner this time is a brand new model of the sport that began all of it. Along with a brand new model of You Do not Know Jack, 4 new video games make their first look on this Pack: Cut up the Room, Mad Verse Metropolis, Zeeple Dome, and Patently Silly.
You Do not Know Jack: Full Stream
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Let’s begin with You Do not Know Jack: Full Stream. For these new to the collection, YDKJ is an irreverent trivia quiz present the place the host makes no try to cover his disdain for the gamers, and the questions mix popular culture with historic and literary references. It has been ably hosted for the reason that third CD sport by Tom Gottlieb underneath the pseudonym Cookie Masterson.
That is the primary YDKJ title launched for the reason that very first Celebration Pack in 2014, and my group discovered it to be a welcome return, particularly with the upgrades for the reason that final time it made an look. The principle sport could be performed solo or with as much as eight gamers directly, and the viewers can take part on this model by answering questions proper together with the gamers. This even has an impact on the gameplay, since viewers members who whiff questions gamers get proper will provide up some bonus money.
Every sport consists of ten questions plus a remaining “Jack Assault” spherical the place it’s important to match up a number of folks or issues in keeping with a touch onscreen. This time, a couple of reply could be appropriate, and gamers can earn (or lose) extra cash in the event that they reply these questions rapidly. Every sport additionally features a “Dis or Dat” spherical which sees you categorizing two issues that are not as completely different as you may suppose, and will have another sorts like a “Gibberish Query” the place the rhyming syllables are extra vital than the phrases. A few new query sorts be part of the social gathering as nicely; “Participant’s Selection” lets the group vote on what kind of query they wish to see (although the outcomes are not often what you suppose they’re going to be), and “Information Mining” takes person polls into consideration.
The framing gadget entails a benignly evil Netflix-like firm known as “Binjpipe” which has taken over the You Do not Know Jack studios and appears to have designs on the remainder of the media panorama. Luckily, this hasn’t affected the after-show commercials the collection is understood for, and it is price sticking round after the present to pay attention to some earlier than beginning a brand new spherical.
One factor to concentrate on is that the sport not helps mouse and keyboard controls, (or, presumably, controller enter on console variations) and you need to use a contact gadget or log onto jackbox.television in a browser window to play. It is not an enormous deal, however I briefly confused myself a few instances by attempting to click on on a solution onscreen reasonably than in my browser window after I performed a few rounds on my own.
Halfway by way of every sport, gamers who’re lagging behind earn the chance to stay it to their opponents by Screwing them. This is very entertaining now that every thing is dealt with in your small display, and several other artistic impediments to getting into your reply can be utilized towards you in the event you do not reply rapidly. For instance, a Screwed participant might need to learn the solutions with none vowels, or might need to scroll by way of a prolonged EULA earlier than being allowed to reply the query on the principle display.
You Do not Know Jack remains to be top-of-the-line examples of comedy writing finished nicely in video video games, and I am glad to see the collection getting one other probability. Surprisingly, this wasn’t my favourite entry on this yr’s pack. That honor went to:
Cut up the Room
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Whereas many video games in earlier Celebration Packs have tasked gamers with getting as many votes as potential, Cut up the Room is a sport about being divisive. Three to eight gamers are introduced with a hypothetical situation with a single component left clean. Their job is to finish this situation as contentiously as potential, attempting to trigger a 50/50 break up in how the opposite gamers reply the immediate. Factors are awarded based mostly on how cleanly you handle to divide your fellow gamers’ solutions, with bonus factors up for grabs if it takes them a very long time to determine how you can reply. The ultimate spherical offers a partial situation that it’s important to present an alternative choice to, and provides an opportunity for extra factors in the event you accurately predict the intentions of one of many different gamers.
The host of this sport is a deadpan cat in a enterprise go well with who appears to be patterned after Rod Serling on The Twilight Zone. This character may be very nicely animated, and my group loved seeing the other ways he morphed whereas ready for different gamers to enter their solutions. The prompts lend themselves nicely to being as foolish or thought-provoking as you want, and it may be genuinely tough to learn the room and create a situation that may cleave your group in twain. It is simpler with a gaggle that has recognized one another for years, so newcomers to a selected social gathering could also be at a slight drawback with this one.
My group loved this one simply as a lot as I did, although one participant mentioned she’d have most well-liked if the solutions would stay nameless as an alternative of showing who wrote them on the finish of the spherical. I did not suppose this harm the sport in any respect, however I can see the way it may maintain folks from writing ridiculous or wicked eventualities. Nonetheless you play it, Cut up the Room is an entertaining psychological experiment that works greatest if you accurately learn your viewers of fellow gamers.
Mad Verse Metropolis
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On a completely completely different a part of the spectrum is Mad Verse Metropolis, a sport about large, rap-battlin’ robots. This one is a special type of enjoyable, encouraging as much as eight gamers to jot down their very own diss tracks about another person within the room and see them carried out by a fifty-foot automaton. It is just a little like Mad Libs meets Transformers meets eight Mile, and the outcomes are sillier than even that description in all probability makes them sound.
Originally of each spherical, every participant is instructed to offer a sure kind of phrase, like a noun or verb. They’re then supplied with the primary line of a disrespectful rap track and are instructed to jot down the subsequent line nonetheless they need. You do not have to make it rhyme and even make sense, however the sport works loads higher if you do. That is repeated to make a four-line poem disparaging one of many different gamers, and as soon as everybody’s finished gamers can vote on who they suppose bought served the worst. You too can cheer or boo halfway by way of a rap in the event you thought a selected line was phat or wack.
Every participant is represented by a robotic who’s constructed out of a chunk of defunct know-how, and your avatar could be based mostly on a camcorder, Tamagotchi, or VHS tape. What’s extra, the entire robots have a novel voice supplied by an deliberately dangerous vocoder. It is fairly humorous listening to a passionless robotic voice spitting sizzling hearth at its adversary, although I discovered the humor of the gimmick wore off pretty rapidly. How a lot you get out of this one will largely rely upon how good your group is at tailoring their disses to their opponents throughout the time allotted.
There have been a few issues about this one that would have been dealt with higher. Mad Verse Metropolis requires a good variety of gamers since each rap battle pits two combatants towards each other. You probably have an odd variety of gamers, Gene the generic robotic fills in and raps as soon as throughout each spherical. I perceive that that is in all probability higher than some gamers having a bye spherical, however Gene’s raps are normally fairly dangerous, and for some purpose the pc participant will get to vote on the entire different face-offs. 
One different criticism regards the hosts. For probably the most half, they do an excellent job of explaining the situation and pumping up the group, however they are often extraordinarily distracting, particularly after they begin speaking in the midst of the lyric writing section. It is exhausting sufficient to think about an excellent rhyme even with out somebody yakking in your ear, and through one session they have been speaking for a few third of the allotted time. Luckily, we found that we might add additional time to the writing section within the choices menu, a function meant for streaming however which I would suggest turning on for everybody. Even with out the prolonged timer, there’s a number of downtime for viewers members or early finishers, however they will amuse themselves by repeatedly clicking to assist the robots destroy the town in between rap battles.
Mad Verse Metropolis is probably not what your group is in search of, however I had a number of enjoyable with this one. Nonetheless, insulting different gamers is not for everybody. It is a extra situational sport, and is probably not acceptable if the gamers do not know each other very nicely.
Zeeple Dome
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And now for one thing fully completely different. Zeeple Dome is the primary motion sport ever included in a Celebration Pack, and performs one thing like a simultaneous multiplayer model of Offended Birds. You may play this one by your self or add as much as 5 pals, working collectively to defeat waves of multicolored aliens.
Each participant controls a special coloured astronaut character and may fling them round the principle display by dragging their finger on their touchscreen, utilizing it type of like a catapult. Hitting the perimeters or prime of the world causes your character to rebound, and there are at all times a number of mounted obstacles in an enviornment to cope with that trigger the identical response. A number of varieties of aliens seem at random factors on the principle display, and the article is to clear them by crashing into all of them repeatedly to progress to the subsequent spherical. Sadly, the aliens cannot be defeated except their shade matches yours, they usually transfer round and counterattack in the event that they’re left alone for very lengthy. 
When quite a lot of gamers are taking part, this one will get very chaotic in a short time, particularly since gamers can crash into each other midair and screw up each other’s trajectories. It appears to work greatest if you discuss issues out with different gamers, calling out aliens that match their shade and letting different gamers know if you’re about to fling your self at an enemy. 
The audio on this one has some excessive factors and a few low ones. The announcer has just a little an excessive amount of reverb on his voice to be intelligible, and we could not actually perceive what he was saying throughout a majority of the sport. Then again, the gibberish-lyric music jogged my memory of a few of my favourite tracks from Splatoon, and the grunts and squeaks of the little earthlings could be fairly entertaining.
I loved this another than I believed I might, however we did run into some tech points throughout our second sport. One participant’s telephone stopped responding, and his avatar needed to stand there not doing something and absorbing enemy assaults. Gamers can resurrect each other by flying close to a departed buddy, however since aliens cannot be destroyed in the event that they’re the unsuitable shade, this participant was successfully useless weight. We additionally bumped into some points as a result of a few of the colours are very related, and a few the gamers had hassle distinguishing between the pink and purple avatars, in addition to the yellow and orange. 
Patently Silly
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Lastly, now we have this yr’s drawing sport. Patently Silly places three to eight gamers collectively in an invention seminar, and the thought is to create a foolish invention to resolve a ridiculous drawback. Every participant is given a pair of fill-in-the-blank prompts describing an uncommon drawback which will probably be given to a different participant. That participant has to determine which drawback to resolve, then design and draw a product meant to repair the difficulty. 
That is not all although, since you nonetheless want to provide this product a reputation and a tagline to assist it promote. As soon as all that is finished you possibly can select to current your invention to the remainder of the room, or let the hosts do the heavy lifting for you. As soon as everybody has made their pitches, the ultimate spherical begins, the place every participant votes for his or her favourite innovations. Votes carry a financial bonus, and the aim of this spherical is to realize a funding goal which can enable your invention to enter manufacturing.
If that feels like a number of steps, that is as a result of it’s. It is type of enjoyable, and the tacky hosts do their greatest to raise the fabric, however there’s not likely something right here to suggest over earlier Celebration Pack drawing video games like Drawful 2 or the gold customary, Tee Ok. O. 
There have been a few different issues that maintain me from giving Patently Silly a full suggestion. I feel it is just a little too straightforward to ice different gamers by deliberately offering horrible prompts at the start, and I wasn’t thrilled to see Gene the generic man make one other look. I would like to provide this each other shot with one other group of gamers to see if it would work higher underneath completely different circumstances, however for now, I feel we’ll in all probability be sticking with a few of the different video games within the pack over this one. 
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To summarize, I believed Cut up the Room and You Do not Know Jack: Full Stream have been well worth the worth of admission all on their very own, and Mad Verse Metropolis and Zeeple Dome also can present a considerable quantity of leisure worth. I would like to provide it one other probability, however my first impressions of Patently Silly weren’t as encouraging.
It is not fairly pretty much as good a package deal as my favourite Jackbox Celebration Pack, however in my view, Celebration Pack 5 is a lot better than final yr’s providing. Not one of the video games appear to be right here simply to fill out the pack. When you’re in search of one thing to do with a gaggle over the upcoming holidays, there’s lots in Celebration Pack 5 to maintain a complete bunch of individuals engaged and laughing for hours. 
[This review is based on a retail build of the game provided by the publisher.]
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      The Jackbox Celebration Pack 5 reviewed by Kevin McClusky
eight
GREAT
Spectacular effort with a couple of noticeable issues holding it again. Will not astound everybody, however is price your time and money. How we rating:  The destructoid evaluations information
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