in honour of the boop: tara-related items in idle champions
i thought this would be a cute thing to do, especially because the description of the items related to tara are very sweet and offer a bit more insight into their relationship with each other.
1: Fond Memories
Even at my lowest, playing with Tara lifted my spirits...
2: Ball of Retrieval
...though the ball's purpose eluded her. I was always the one fetching it...
i thought this was especially sweet because tara is very much caught in this dichotomy of her 'feline instincts' while also being so person-like that gale refers to her as a colleague and fellow wizard as well as his best friend, acknowledging that it was she who saved him while he was arguably at his lowest, while she in turn acts very motherly with him.
3: Cat Flap of Displacement
Tara comes and goes as she pleases. But she's always pleased to help me.
this spell is of tara's invention and exists in the game as well. she references it in the gale origin as well in the epilogue, and it allows her to visit gale and morena throughout the game.
4: Ring of Evasion
A ring as evasive as Tara, when I asked how she obtained it...
this again reminded me of tara bringing gale a ring of blink in a companion playthrough, as well as a ring of evasion in his origin playthrough.
we do know she loves to snoop and it's always been a hc of mine that she does steal artefacts for gale, acquiring them by less than savoury means.
5: Robes of Increased Potency
I could get used to these. Elegant, but powerful - just like Tara.
another instance that clearly shows just how much gale values tara. it's clear whenever he talks about her - even if he might tease her from time to time.
in conclusion
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Gale's data mined info from Idle Champions
source: [X]
(He's only 35? And his alignment is Neutral, not Neutral Good to begin with? I know it can be changed into Neutral Good in this game, but... I'll pretend I did not see it)
Item descriptions
Fond Memories: Even at my lowest, playing with Tara lifted my spirits...
Ball of Retrieval: ...though the ball's purpose eluded her. I was always the one fetching it...
Cat Flap of Displacement: Tara comes and goes as she pleases. But she's always pleased to help me.
Ring of Evasion: A ring as evasive as Tara, when I asked how she obtained it...
These Old Things: Comfortable, practical, and relatively unsinged.
Wizarding Robes: Not as flashy as Elminster's, but at least they've plenty of pockets.
Robes of Increased Potency: I could get used to these. Elegant, but powerful - just like Tara.
Archmage's Accoutrements: Incredible! Every stitch is infused with Weave. Like wearing magic itself...
Nothing Much: I'd have preferred something with a library...
Camping Tent: ...but it will do. For now.
Crystal Ball: Handy for glimpsing the future. And also shaving.
Celestial Spyglass: I like gazing at the heavens. To remember. And to forget...
Crumpled Chapbooks: At least they're written in full sentences.
Well-thumbed Tomes: I've lost count of how many times I've read these. Still just as magical.
Magical Miscellany: A spell for all situations. And my improvements in the margins.
The Annals of Karsus: You can trust me with this - you have my word.
Boots of Ambiguous Enchantment: A little pick-me-up, for when any Weave will do...
Lonely Boot of Elvenkind: A snack-sized shoe for the wizard who travels light.
Boots of Very Fast Blinking: Blink and you'll miss me. But I'll always hit you.
Mystra's Grace: These were a gift from... well, never mind.
Cramped Jotter: Magical musings and mullings. Not my best handwriting.
Waterdhavian Quill: This was... well, it was expensive, let's leave it at that.
The Chosen's Earring: A symbol of Mystra's faith in me. Former faith, I suppose...
Wizard's Pouch: All manner of wizarding sundries. Pungent but powerful.
Feat descriptions
Selflessness (Gale): If it’s me or the realms - I’ll save the realms every time.
Inspiring Leader (Gale): Their magic is strong, but our will is stronger!
Long Studies (Gale): It’s not as easy for me as a sorcerer or warlock. No offense, Wyll.
Arcane Experience (Gale): I’ve had experiences that other wizards can only dream of.
Arcane Threads (Gale): You can’t manipulate the entire Weave, merely a small piece of it.
Spools of Magic (Gale): Maybe I was wrong, as rare of an event as that is. This power is strong!
Mage of Waterdeep (Gale): It has a nice ring to it, don’t you think? Gale of Waterdeep!
Sword Coast Sage (Gale): One day, my name will be known up and down the Sword Coast!
Netherese Teachings (Gale): These are certainly things Elminster wouldn’t have taught me…
Netherese Knowledge (Gale): The risk is worth the reward. This could be just what we need to save everyone!
Neutral Good (Gale): My mind can be changed. …Sometimes.
Immolation (Gale): Magic can be elegant, but sometimes, a good fireball is the answer.
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I saw that Idle Champions put Astarion's alignment down as Neutral Evil, and while Idle Champions has never been a reliable source at all for Forgotten Realms lore, it's really funny to me watching a bunch of Astarion-mancers get so up in arms over this and yell with all their might about him ACTUALLY being chaotic neutral
The character is such a well written manipulator that he has tricked the real life people playing the video game that he's not an evil bastard, and that's just hilarious to me
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So the Gacha RPG game "Idle Champions" has just released The Urge Character. I got excited thinking that we might get some lore info about the default Dark Urge (how old are you damnit) but we didn't!
Instead, what we did get is that if the Dark Urge 'resists' then at level 180 it gains "Wither's Resurrection" where:
Wither's appears in the back of the formation and raises his right hand. All enemies take 1 Ultimate hit and are pushed back to their side of the board with a shockwave, all knocked out heroes briefly glow white and are resurrected to full health, and all heroes are immune to damage for 15 seconds. This ultimate attack automatically triggers if The Dark Urge is knocked out. After the duration ends, Withers disappears.
Looks like Grandpa just likes to hang out and help now we're making less evil choices? Thank you for the little deus ex machina The Dark Urge gets as a treat when they're fucking up there.
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I have no words. I cannot tell you how special this character is to me.
Look, I know none of you know The Black Dice Society.
But this is my son, Uriah Macawber.
He is kind in a place where no one is kind.
He is small and scared.
He is super brave, in spite of being terrified, constantly.
He struggles to be his own person, in spite of being a clone, in spite of his evil lich-dad constantly possessing him.
He is a precious bean.
His best friend is a dragon.
He married the reincarnated soul of Strahd's Tatyana, who's now an aasimar warlock with Azalin Rex as her patron (it's complicated).
But he is so special and so sweet and just far too good for this world.
Mark Meer is a genius for creating him (though he's a genius anyway).
I have not cared this much about a fictional character since Critical Role.
I wish you guys could know him.
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Description of a mission from Idle Champions of the Forgotten Realms:
You may only use Champions with a melee or magic attack. And Astarion, 'cause he's special.
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