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#incredible character. he’s got some huge flaws but you also get why Devo is how he is and sometimes he’s super right. but Griffin has too
ziracona · 10 months
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Iirc Griffin did something similar in Amnesty, when Aubrey succeeded on a roll that should've saved another character's life, but it didn't work and I don't think they ever explained why
Yeah!! And in Amnesty, Ned used a point of LUCK. To get a 12. That in MOTW is a guaranteed success. You do not take harm in Protect Someone if you use luck. Also, a fucking shotgun does not DO 7 points of harm anyway. It’s 3. And he fucking KILLED him. Never forgiving Griffin for that one >.>
#that’s not just cheap it’s /explicitly/ against the rules#I don’t ever like if a DM is giving ‘me vs you’ vibes to the players in any form but cheating and lying is the worst#ask#anonymous#like dgmw I love Griffin and most of the time quite enjoy his DMing but several times he has now made me /boiling/ mad#not super happy about the way he has handled Devo’s religious trauma either. like Travis is great#incredible character. he’s got some huge flaws but you also get why Devo is how he is and sometimes he’s super right. but Griffin has too#much been like ‘what if the church wasn’t so bad : )’ like Travis had to /push/ for the flashback trauma scene w Guidance to be something#upsetting and abusive. like let him have a history#taz amnesty spoilers#also not a fan of his new ‘no backstories’ thing#like yeah it can get too much or awkward but they can also be great??? you don’t want to live in them but you want them to give you a rich#basis for where the charcater in-story starts. ??? it causes no issues if you do that?#and it’s fun to occasionally have them be relevant even just for a goofy one off. I had a player be a changeling who had helped a coup in#another country and her co-revolutionary she was with and close to turned on her for racial reasons bc she was a changeling when he found ou#out and tried to kill her and they have a mutual ‘if I ever see you again’ and the experience dramatically influenced how she interacted w#other characters in the campaign bc baggage. but she never even /brought it up/ to a Pc or npc. it’s just rich character to work with#you gotta trust players and yourself a little not let having details overwhelm a story it’s not hard#and if it starts to happen it ain’t hard to correct
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