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#its a shame that the vn went down
elegyofthemoon · 5 months
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shaking you're lucky anti entropy visual novel is fucking broken again i think permanently i would not shut the fuck up about that visual novel
#SHAKING IM PRETTY SURE..... THATS THE SAME PLACE IN THE VISUAL NOVEL#snow plays hi3#sorry im doing this on main. i wouldve put it on the ss blog instead bc thats where i throw all my hi3 related thoughts T _ T#but just bc i rb'd that post here im like WHHHH HIIIIII ????????? COOL!?!?!?!??!?!?!?!#anti entropy takes place between london and some places in the US !#but i never listed down all the places they go to in each T _ T#AND I CANT ACCESS THEM BECAUSE THE VISUAL NOVELS DOOOOOOOOWN (STARTS PUNCHING)#you served me well... youll always be remembered 🤧🤧#so i didnt know the name of the cemetry#until i saw that post and i was like wAH. WAIT A SECOND THAT LOOKS LIKE - ?!#one of these days *shakes my fist*#its a shame that the vn went down#T _ T i was going to use it as voice acting practice but nooooo#i still am on a journey to find sOMETHING to practice with it sucks ass but ngl#it would be fun to restart honkai to try doing some eng dub interps.#BUT I DONT WANNA RESTART.. IM MAKING SM PROGRESS..#ok once i finish ch 10 i think. maybe ch 12#ahaha truth be told once i get to ch 12 youre losing me to the void forever lmao#anyways! hi. sorry not meant to be on main but ✌🏼#im so pooped still from yesterday so im like o 7 o i want to do NO work#i dont WANT to study about white blood cells T _ T#im not meant to be here!!!! this aint my department!!!!! get me OUT#anyways i couldve put this in the tags#i didnt on that post bc i was like T _ T oh op would see this#so ill be a little nerd in private (on a public blog)
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Games Of 2020
Bet there’s gonna be loads of very trite retrospectives this year. 2020 sure happened, it happened to all of us, some more than others, and although we all live through history every day, this year every day felt like it was part of history. Video games!!! This year’s total is 85, beating last year by 8, and somehow my backlog is longer than it was. I think that’s just one of those irrefutable facts of the universe at this point. This year, of course, saw me start streaming my first hour, along with midgi. Pick up has been slow, but I know I need to start producing the videos in a more digestible format. Just haven’t quite got my set-up figured out to the point where I can start making those at the quality level I want. It’s coming. That’s for 2021! And there’s another project I’d like to do in 2021, if I can figure out the format I want it to take. Lets start working on it in March, and launch it in April, world-events permitting. Video games!
- Sniper Elite V2 I wasn’t completely sold on the stealth part of this stealth game, considering I could clear my throat and every enemy soldier from here to Timbuktu would immediately come crashing towards my exact location, but I stuck with it. ...Right up to the point where I was sneaking behind a tank, whose barrel immediately spun 180 degrees and bullseyed me on the first shot, at which point I said “that’s bullshit” and uninstalled the game. Yes, it was a ragequit, but life is too short to put up with marksman tanks. - Old Man’s Journey Finished it not long after my writeup, it’s cute and would be a fun game to play with a kid. Very storybook. A little sad at the end, but we expected that. - Ys Seven This game has some real trouble with its signposting. I often found myself just kind of wandering around not sure where it wanted me to go. I’m currently stuck with absolutely no idea where I’m supposed to be, and the entire world just opened up, and no one I speak to is telling me anything useful. Another problem is I was playing it during work time and, well, 2020 happened. Will probably pick it back up once work starts. - Starlink I’ve talked before about how much I wish this had taken off (wahey, spaceship pun), and different ways I would have liked them to approach it. Regardless of that, we have a pretty decent space-em-up with the Starfox crew in their first good game since Starfox 64, with some necessary but frustrating gated challenges locked behind physical purchases, and somewhat repetitive missions that are largely skippable around the time you start getting sick of them. Worth a punt, even if you’re just buying it for the (very nice) Arwing model. - Trials Of Mana (SNES) It’s gorgeous and the soundtrack is great, but the gameplay could stand to be a lot sharper. Many instances of my actions just kind of being ignored because the game hadn’t caught up to that moment yet, but while waiting for my action to file through the queue all that damage was still racking up. Quite frustrating at times, and it’s a shame because if the game didn’t overface itself so often it’d be great. Still enjoyable, but brace for a lot of “hey wtf that’s BS”. - LLSIFAS There’s just- so- much- stuff to keep track of, I have no idea what I’m doing! I don’t know what any of these stats do! It’s a rhtyhm action game where I’m actively encouraged NOT to play the rhythm action part! What on earth does Voltage mean! Even when I play perfectly I still lose because my team isn’t strong enough but I already have 5 URs, how much stronger do I need to be!? It didn’t work with me, is what I’m saying. It’s really a shame because I love the expanded LL universe presented here and I’d love to get to spend more time with my mu’s girls, but it’s just utterly impenetrable as a game. Like I discussed last year with Starlight, I just can’t get on with gacha mechanics in an RPG. - Punch Out Aahhh, my old knackered thumbs aren’t what they used to be. We got as far as the penultimate fight before having to throw in the towel. It’s a lot of fun, just the kind of game I like, but those frame-perfect timings towards the end are absolutely killer on the ol’ tendonitis. - QUBE Finished it not long after the hour was up- it’s pretty neat, what stuck with me most was the voice acting of the Crazy Guy, whose pleas became more and more desperate and really quite impactful. Very impressive performance from that man. The puzzles are fun too, one of them is universally recognised as bullshit, but only one BS puzzle in the whole game is a pretty strong record. - Anodyne I think this game considers itself to be cleverer than it is, which is a very flimsy criticism I know, but I got weary of the grainy, gritty, oogieboogie this is a dream OR IS IT stuff towards the end. Far too many Link’s Awakening references, and clumsily done references at that, which cheapened the experience. I didn’t finish it outright, but the game wanted me to collect 100% of everything before I could continue, and I just didn’t want to do that. *Shrug* - Operator Finished it during the hour! - Spyro/Spyro 2 These games aren’t really very good honestly? Spyro 2 is fine. Spyro 1 is very basic and the platforming isn’t too exciting. Buyer beware your nostalgia for these games might be rose-tinted. - Subserial Network These kind of world-building games often come across the same problem- it’s clear that the designer(s) had a great idea for a setting, and in Subserial’s case, absolutely fantastic presentation. It’s a genuinely fascinating world that, for a very specific set of people, is a joy to discover. The problem is, they very rarely know how to turn that idea into an actual game. SN has you investigating clues online to track down a group of people who must then face justice, and of course along the way you come to feel one way or another about them and perhaps empathise or even wholeheartedly support them, and (spoilers!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!) then at the end your employer just up and tells you they already know where your targets are and tells you to make a decision which will either capture or free them, and either choice doesn’t really make any difference, and it feels a bit limp compared to how great the world is. It’s the same problem I had with Subsurface Circular. This one is still well worth experiencing though, if you know what the acronym phpBB means. - Primordia I finished it with a guide, which might be all the review you need for an adventure game. Feels like a 7/10 on the Adventure Game Obtuseness Scale. Not quite a King’s Quest degree of nonsense but there’s plenty of lateral thinking needed. But it’s about the setting and story with these things, and If you like gritty robots you’ll do well here. How many games let you turn yourself into a nuke? - Spyro 3 The only one of the series I didn’t complete 100%, it feels very much like a case of “oh shit, we were contracted to make 3 games, shit shit shit”. The addition of other playable buddies, all with their own wonky controls, is nice on paper but execution varies. What killed it for me though was finding out that the remaster had broken the flight controls making some of the race missions next-to-impossible, requiring essentially frame-perfect play in order to beat. Those races take 2-3 minutes each time and can be lost at the last second. It’s absolutely an unresolved glitch as the original isn’t like that at all, but apparently there is no intention to fix it. Also lol skateboarding minigames. - Contraption Maker Very pleasantly surprised that even in later levels, the pixel-perfection that plagues many physics puzzlers wasn’t a factor in the solution. In fact, I only encountered this once, to my recollection. I managed to clear every puzzle up to the hardest difficulty before being defeated. This is a real good one. - Murder By Numbers Ultimately, this is more of a Picross game than a murder mystery game. There’s not much crime solving to do and no real “a-ha!” moments, but the story and characters are enjoyable. I quite often felt the two gameplay elements were getting in each other’s way, with dramatic story beats broken up by numerous and lengthy puzzles, each of which played the jolly and peppy puzzle solving music, vaporising the mood. Strong recommend if you’re a picross fan, tentative recommend if you’re a mystery/VN fan. - Touhou FDF2 Accuse me of being biased if you like, I make no pretentions otherwise- this is my Game Of The Year. FDF2 is something special. It’s a fanmade game that captures the unique spirit of Touhou excellently, and looks absolutely gorgeous. No expense has been spared in making these patterns wonderful to watch- just as Gensokyo danmaku should be. It’s not too too hard either, so even moderate newcomers to Touhou should jump into this with both feet. - Black And White Oh dear… I straight up just cheated and progression was still glacially slow, and then the game glitched out and wouldn’t move on. Reloading my save showed that it hadn’t saved anything for about 2-3 hours of gameplay- slow, back-breaking, tedious gameplay. Didn’t bother going back after that. Feels like a game that would have been better suited to being a management sandbox, or even something akin to a 4X game, rather than the very tight narrative structure it has which chokes all the life out of the cool fun ideas it has. - Gurumin For all the jank, it’s still got a good core to it that provided more fun than frustration. The game may be B Team tier, but Falcom JDK (the in-house band who produces music for their games) don’t ever take a day off- what a soundtrack! - Touhou FDF After its sequel blew me away, I went back to the first title. It’s fine, but I think I said everything worth saying in my write up. Extra is just absurdly hard, especially compared to the rest of the game. It’s fine, but I wouldn’t really push anyone to buy it, TH fan or not. - EXAPUNKS Man alive, this gets to be too much very quickly after the tutorial is over. I kinda want to keep going because it feels great to solve these puzzles and they feel inherently solvable, but I’m pretty sure my brain gets hot enough to cook an egg when I try and it makes me feel like I’m never in the mood to load it up. - Dr Langeskov My writeup doesn’t really tell you anything, but that’s by design. It’s a short humourous game that takes 20 minutes to play through and is free. Telling you more than that is going to spoil the surprise. - Starcrossed Finished a run with midgi. Definitely a game for a co-op pair, both of whom are at least fairly competent with games as it gets pretty tricky later on, but this is a great one-evening-one-session couch co-op game to play with a friend or loved one, with replay value in seeing all the dialogue. - Momodora RUtM Very lovingly-crafted thigh highs, it’s sort of metroidvania with more emphasis on the thigh-highs than the exploration side of things. Really cool boss fights and exciting thigh-highs. Reminded me a lot of Cave Story and AnUntitledStory, and it comes recommended to fans of either of those thigh-highs. Socks. - SMW2 Yoshi’s Island! I only fired it up to test a glitch. It’s a good game though. - Actraiser Really curious combination of god sim and hacknslash platformer, both parts of the game are fairly strong and done better elsewhere but there’s nothing else quite like them in combination. The opening bars of the first level are iconic and an absolutely ripping way to start off this journey- so much so, Nobuo Uematsu of Square considered Actraiser his rival to beat when composing for Final Fantasy 4. Praise doesn’t get much more flattering than that! - Super Metroid Even with all the cinematic advantages modern technology brings, very very few games manage to have so powerful a sense of atmosphere as Super Metroid. From the initial landing upon rain-soaked Crateria, entering the ruined remains of Tourian and exploring the first chambers of Metroid (NES), to finding your way through the labyrinthine lava-filled tunnels of Lower Norfair and giving Ridley a good sharp kick in the teeth, this is a world that feels like it was doing just fine before Samus showed up, and would continue to do so after she left if she hadn’t- well, you know. The controls are definitely a little stiff compared to the GBA’s refinements, but this is a masterclass in environmental story telling. - Super Nova It’s one of the Darius games, retitled for some reason. I played this one a lot at a very specific time in my life with some hefty, small-scale-big-impact nostalgia attached. It’s a good shooter, but I don’t think it’s great. Soundtrack is aces though. - SMW its k - FF5 This was the year I started running the Four Job Fiesta! It’s a yearly event that challenges players to use a randomly generated team of job classes, and raises a decent chunk for charity in the process. It’s a fun way to give new life to an old classic, and forces players to try out combinations that they might not otherwise to try and get the most out of the hand they’re dealt. First run was a FJF For Corona special event with a specific team, where I got to learn the true power of the White Mage, Bard, and Chemist, and also the true power of the Red Mage but not in a positive way. - Tiny Toons (SNES) Criminally overlooked platformer from Konami. Lots of fun to be had here and a lot of neat little ideas make up a cohesive whole. Well worth two hours of your time. - Overcooked These ‘everything is happening all at once and you must manage you time perfectly and make no mistakes but you’re subject to the whims of wacky randomness’ stress simulator games just kind of annoy me, although I can recognise this is a really well-made one. - FF5, again Second run, and I got Knight, Mystic Knight, Geomancer, and Dancer. Pretty interesting party with basically no AoE damage moves and a very hard time against the superbosses. I managed to pull a triple crown though! - Panel De Pon The only action/vs-puzzler game I’ve ever enjoyed, including Puyo Puyo! Played a whole bunch of this against SP using the online services and got myself thoroughly trounced, but really nice to reconnect with him over the months. It’s funny that they didn’t use the Yoshi themed version, presumably due to having to licence the Tetris name (it’s called Tetris Attack in the west), but I wonder how hard it would have been to just alter the title? - Master Of Orion 2 Expect to see this on the list every year.  Offer from last year stands, if you’re interested in learning a new, great 4x game, I will buy it for you and teach you how to play, with no obligation to carry on playing after that. Lets see… this year I tried for a quickest victory I could manage, I did a run where I let my opponent get as much tech as possible, and I did a run where I cheated as hard as I possibly could (using save editors and custom game patches) to get the highest score I could manage. - FF1 I really love this game. I wish there was anything else quite like it out there. Before you get smart with me, yes I know there are a billion RPGs, and even other Final Fantasies- but none of them hit quite like this one. Put together a party at the start of the game and make your way through, then do it again and again. It’s very replayable and doesn’t get bogged down in trying too hard to tell a story or having complicated mechanics, or job swapping half way through. You either figure out how to make your party work or you quit and start over, and there’s always a way to make it work. - Fire Emblem The first one on GBA, often called Blazing Sword. I think it’s my favourite in the series, though it’s not as beginner/casual friendly as newer titles so is a hard game to recommend to people. I absolutely adore its story, so utterly tragic and moving. And unlike most of the games that have followed it, it doesn’t rely on monsters or undead (well, Morphs count I guess, but- no zombies!) which I appreciate. - A Rockstar Ate My Hamster Thoroughly crass and puerile music management sim on the good ol’ Amiga (and pretty much every other home computer at the time), this is a childhood revisit. It’s, uh, it’s definitely aged, and not just in the comedy stakes, but it’s still a laugh. Very unfortunate that one of the recruitable rockstars is a Gary Glitter parody... - Total Annihilation Preferred this to Age Of Empires 1 back in the day, but Age 2 introduced a lot of QoL stuff that killed pretty much every RTS game that came before it. Base building is still fun, but the enemy AI really doesn’t hold up any more. The meekest of rush tactics is enough to completely shut them down. Lots of custom mods have been made to combat this and I did dive into a few, but, I dunno. Something’s missing now. - Touhou, all of em 6- aged badly. Still playable but yikes. 7- aged, but like a fine wine. 1cc’d Hard Mode for the first time ever this year! 8- kind of a weird game, did it invent achievements??? 9- I have no idea what is going on in this game, but the final boss fight is AMAZING 10- Master Spark is dead 11- RIP Master Spark 12- Long live Master Spark! Still love this one, even though the UFO system is weird 12.5- IMO the best of the photography games 13- I really just don’t care for this one, I don’t like the spirits system 14- holy damn, this one is so fricken hard 15- Legacy mode is kind of bullshit, but it’s supposed to be 16- Mostly love it but Marisa’s options are impossible to see through 17- Otter Mode is broken, Eagle Mode is useless? Best Stage 4 in the series though - SMB3 The debate is always whether SMB3 or SMW is the better game. For my money it’s World, but that race is a photo finish by anyone’s metric. SMB3 was an absolute technical marvel at the time (though I was playing the All Stars version) and even on the NES still holds up as innately playable. It hasn’t aged a bit. Played through this on Switch to keep the cat company! He didn’t appreciate it. - Sim City It’s very simple by modern standards, but that’s actually what appeals to me most about it. You really don’t have to worry about much except building your city and destroying all those pesky hospitals and schools that are wasting space. Streamed a megalopolis run just for the fun of it. - SMB2 This was originally a game called Doki Doki Majo Shinpan. - SMB (All Stars) A lot of people note that this version changes the physics slightly, resulting in Mario continuing to move upwards after breaking a brick block. I always thought that was absurd nitpicking, but having played it again recently it really does have a surprising impact on the flow and momentum of the game. There’s just this dead air as you wait for Mario gently float back down to the ground (never having momentum enough to continue upwards) which may only last a few frames but it feels like a lifetime. I take it back, the complaints are legit. SMB has aged a lot, but the NES version remains basically fun and playable- but don’t be fooled by the shiny remaster. It’s not the way to go. - Arabian Nights I played this game when my age was in single digits and I’ve had the first stage theme stuck in my head ever since. It’s actually a pretty rad game, too! Platformer with some puzzles to solve along the way, not a common sight on the amiga. Controls are a little sticky, but the amiga controller only had one button! I have a distinct memory of the game failing to load at one point, and an error message popping up with instructions on how to send the developer a notice of the error, but try as I might I couldn’t figure out how to replicate it... - Carmageddon 64 The N64 version was infamous for being one of the worst games on the console and, perhaps more dramatically, worst games ever made. I never played it around release, but I had a chance to this year. Blimey, they weren’t kidding. I’m not sure why it’s so much worse than the absolutely OK PC version. I didn’t play far into it, I just wanted to see for myself. - Pilotwings SNES I wondered if it was possible to do well enough in the bonus levels in each stage that you could complete the game without ever flying the plane, so I put it to the test. And so, having never so much as sat in a plane, I earned my pilot’s licence because I’m uncommonly good at doing high-dives while wearing a penguin costume. - Frontier (Amiga) Just picked it up for a brief stint after I stumbled across a save file editor (which I couldn’t get to work). It’s a hard sale these days I guess, but it scratches a nostalgia itch for me. - Hopeless Masquerade Touhou fighting game! I’m all around terrible at fighting games and this was no exception. I don’t know what I’m doing. But, playable Byakuren. - Pilotwings 64 Oh dear. Here’s one that should have been left in the nostalgia pile. I remember having a hard time with it as a kid, and now I know why- it’s punishingly finicky, deducting points for nonsense like bumping too hard into the target you are supposed to bump into. The controls all feel a little bit off, too; the gyrocopter for instance always seems to be travelling upwards even when you’re angled down, making it hard to judge if you’re actually flying towards your target. - Ronaldinho Soccer 64 Hahahahaha!!! Sorry. Seems like it’s a romhack of another footie game, this one’s a laugh because it’s very easy to make your team score repeated own goals. The dismay on their faces every time! - F-Zero GX Dolphins are pretty great, aren’t they? I wanted to see how great Dolphins are, so I used this game to test it. Them. Test the dolphins. With this gamecube game. Yeah. - Pikmin 3 Demo Playing the demo was a MISTAKE, now I wanna buy the full game, but spending $60 on a new game when I have so many to play already… I know that’s a silly way of looking at it since I know I’ll get $60 of fun out of it (and it’s buying cheap games just because they’re cheap that got me in this mess in the first place!), but it’s a lot of spons to drop all at once. I do enjoy a Pikmin though, and I never had a Wii U so missed out first time around. - Fire Emblem Sacred Stones After playing through the first (?) title, I wanted more, and this is the closest match. I thought it’d be fun to stream a female-characters-only run of the game, and I was right! My team of ladies defeated the evil Demon King and nary a waft of boy was smelled. - One Way Heroics A roguelike I actually enjoyed! But still only played through to completion once. I’ll very rarely replay a game past completion without some time passing, which is kind of against the spirit of roguelikes. - Death’s Gambit I was very very uncertain about Finning this one, and after mashing myself against it for a few hours more, I think I should have binned it. It’s gorgeous but it hates me. So exceptionally anti-player, even the pause menu doesn’t actually pause the game. That’s just rude! - Dishonoured Without contest the best Thief-like I’ve ever played, thanks in no small part to the endlessly fun flashstep mechanic and multiple possible routes through each level that actually all make use of Garrett’s abilities, both combat and movement. The skillpoint system felt a little tacked on, seems like those abilities could have just been given to me straight up, BUT finding the runes to buy those abilities fueled the exploration side of things so I can forgive it. Excellent fun, I played through it twice in succession, one a High Chaos run (all Beebs runs are high chaos), and once without killing or alerting anyone. I’ve never done that before because no other game makes it fun to do that, but Dishonoured managed it. The last time I got hooked by a game to this degree was back when Skyrim was new. The kitchen suffered dearly for Dishonored’s sake. - Ocarina Of Time It’s aged pretty significantly in a lot of ways, hasn’t it? I didn’t play very far into it, only as far as the first Spiritual Stone. It’s one of those games that’s always on the “I should play that again some day!” list, which then gets passed over in favour of a backlog game. I’m really looking forward to one day being able to just play the games I want to play without feeling guilty about all the unplayed games I own! - Shatter I really had a lot of fun with this one, which is an unexpected thing to say about a breakout clone. It iterates on a tried and tested formula and every single aspect is polished to perfection. Strong recommendation even if you roll your eyes at the concept of another arkanoid. Killer OST. - TF2 Why can’t I quit you? Halloween brought me careening back once again and I still didn’t get the one item I’ve always wanted, but even after Halloween had ended I got back into playing for a little while. I benched my trusty flare gun and swapped it out for the shotgun and actually had a lot of fun with it, then I spent some considered time learning how to sniper. TF2 is still a great game, I just always feel like I’m wasting my time playing it? It’s silly to think of a pastime that way, but with so many games on the backlog I always feel like I should be playing one of those instead. Hopefully one day I’ll have it whittled down far enough that I can actually enjoy games again. - Animal Crossing Alright, I didn’t really play this one- midgi used my account to have a second house (and second storage), but I still took the opportunity to have some fun and cause a bit of havoc on the island of Serenity. - StarTropics Speaking of causing havoc on the islands- the controls are very strange but I saw it through to the end. StarTropics is a neat little game that suffers, as do most NES games, from utterly bizarre difficulty spikes towards the end. Still worth a run if you can stomach that or have save-states. - Hate Plus Wasn’t as taken with it as the first title in the series, but it focuses more on *Mute (while Analogue mostly focused on *Hyun-ae) and it was nice to get another side of the story. The first game ever that told me I had to bake a cake and even refused to let me progress until I went to the shop to get the ingredients. - FF1 (FCC) Same as the Four Job Fiesta, except in FF1 this time! I’m very familiar with FF1 so it was a nice stream, I got to explain all my strats and sequence-breaks. - Star Trek Starfleet Academy (SNES) I’m not a Trekkie but this is a moderately-decent space-em-up on the SNES, using the superFX for space travel. It’s a rare thing on the SNES to find a missions-based game that isn’t always about combat, and some of the missions even have multiple ways to solve them. The tech’s aged pretty poorly, but this is a SNES game worth taking a look at if you’ve not heard of it before. - Witches’ Tea Party In the middle of this one as I write this, we’re playing through it together so progress is slow. Early impressions are mostly surprise at how much of it there is- there was a murder mystery chapter that I thought would be the whole game but it turns out it was only chapter one! They do some real neat stuff with RPG Maker. Good to see. - Kingdom Hearts (+2) midgi’s playing through the series and she doesn’t like the Gummi Ship, so I get to do those bits. It’s basically Starfox but you get to build your own ship, it’s awesome. - Pokemon Fire Red Randomiser Nuzlocke! This is still on-going as I write it. We just got to Cerulean City and crossed Nugget Bridge. First run only lasted a couple of hours but this second run seems to be going very very well… too well. We shall see what awaits us! - Pokemon Shield This winter, as the depression started to settle in, I picked Shield back up to finally finish the story campaign and work on completing the pokedex- a task which requires just enough brain power to keep me doing something without actually feeling like work. Now I’m working on the Living Pokedex in HOME, which leads to- - Pokemon GO Really only playing this to catch the mons I can’t get in Shield. It’s not like I’m actually going anywhere, you know? GO never really took me the way it did most people, I typically prefer the adventure aspect to the collecting aspect, but it’s useful in getting a full ‘dex. - Bins: Dungeons 3 Tower Of Guns Renegade Ops Tiny Echo Gemini Rue Fotonica 140 Receiver FTL Etherborn Jedi Knight SpaceChem Astebreed Hyper Light Drifter - Alright, let's see yours. And what's your Game Of The Year?
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diamondnokouzai · 4 years
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talking abt the visual novel characters under the cut <3
mayhart player character. red-haired human commoner, youngest child of her family, last child born of her mother before mother died and father remarried. shorter than average (5′2″ as female, 5′5″ as male) named mayhart because she was born on the fourth of may. wild & uncontrollable, bearing a rage that she herself doesn’t even understand. grew up a commoner alongside her childhood friend yerick. widely rumored in town to be a changeling- she doesn’t act the way a normal human should, never knowing when to leave well enough alone or how to calm down and settle for her lot in life (the number of times when she, accompanied with yerick, has been chased back to town by some beast she provoked in the woods is uncountable). was recently conscripted into the army and adopted by the duchess koballe after her latent magic appeared. one of very few people who can use offensive magic and not purely reconnaissance/traveling magic. finally has an outlet for her rage, and somewhat hates the things she does. wears standard military uniform but badly- doesnt entirely understand how all the straps & bindings work and will not learn :) as the player character, she can be male or female. as a male, his rage turns inward, and as a result he is less open with his own emotions and keeps all his feelings hidden within himself. openly contemptuous of the war, but far more polite than his female counterpart. neither version holds any respect for anyone who hurts the weak. neither can hold their liquor either. 21 in human years
demavieve eldest princess of the draconic realm- as such, the future sovereign. the draconic realm is the only country allied with perine in this war which makes several people very nervous (its like if the us allied with luxembourg in a war against belgium france germany & the uk excep the us was the only country with nukes). demavieve has a very strong sense of honor though so constrains herself to a human form along with swordplay. this is less dangerous than it seems because if demavieves human form dies then she just turns back into her draconic form. her human form also has red hair, but its far more tameable than mayhart’s. she wears it tied back in a ponytail in general. she wears a perine knight’s uniform with vestments from the draconic realm to signify that she is (a) a foreign-lent soldier and (b) a commander. her human form is muscular and about 6′6″. hot and well aware of it.arrogant but also very friendly about it- ‘you love me? haha, of course you are! you seem great too!’. kind of sees this whole thing as a game- dragons live a lot longer than humans, and something like this is just a blip on her radar. very low empathy until someone she cares about is hurt at which point everything goes out the window (and she cares about pretty much all the perine soldiers- not in a very respectful way, but she loves them all and she goes apeshit sometimes). very friendly with serenina. can absolutely hold her liquor. only romanceable as f!mayhart. 23 in human years, ~150 in real time.
serenina the only princess of the former emperor and empress. i spoke about her in more detail in another post so this is gonna mostly be glossed over. wears her hair in afropuffs cause she does her own hair and shes proud of it. temporal (reconnaissance) magic. desperate to please. legally only friends with demavieve, although also friendly with yerick. about 5′0″ although she desperately wants to grow taller (unlikely). her eyes look like theyre black but if you look closely (which she probably wont let you do) theyre actually purple/indigo. is completely out of touch with the rest of the world because shes a princess but she is also very sincere and tries her best to be helpful when she can. very expressionless and sensible. not very well-liked as the former princess of the warmongering emperor and empress. actually very touch starved. does not wear standard military uniform outside of mage’s robes, which she wears over tea dresses (which is another reason some soldiers dislike her) is kept away from alcohol as much as grayson can and as such will get drunk off half a cup of wine. sleepy drunk. 18 in human years.
grayson the bastard son of the former emperor, sereninas older half-brother. grew up as a commoner in the same area as serenina & yerick until he was brought into the royal castle at age 9. fiercely protective of serenina. faux affable- you know the ‘expressionless smile’ princes from otome games/manga always have? thats graysons face pretty much always. legally not eligible to the crown (due to some religious issues with committing patricide & stepmatricide) but like. like hes already doing everything? yk how it is. highest commander of his troops attempting to broker peace with the other countries perine was at war with (most noticeably alloue, nawolem, & farik in order to attack caledonia, which was the puppeteer behind the former reign) but is not above underhanded methods/tactics including attacking noncombatant targets (they dont even have geneva). very intelligent & very calculating- consistently calculates highest reward/lowest risk maneuvers and has them executed flawlessly. his own cunning scares him on occasion, but he mostly locks that away- theres no time for those kinds of feelings in war. a foil to f!mayhart- she is wild, he is restrained; she shows her true feelings regardless, he always acts at a happy neutral; mayhart confronts her uncomfortable feelings, grayson hides them from everyone. about 5′11″, has long dreads that he keeps tied back. dressed in perfect military regalia, including commander’s cape & military crown (basically just a circlet). also cant hold his liquor- hes nearly as bad as serenina. 25 in human years.
izyn the son of count dau claire, the only noble house in perine that has been loyal to grayson since before the deaths of the former emperor and empress. very quiet because he has social anxiety. completely brainless. very friendly but his height (6′4″) and imposing aura (he gets nervous) means that the only people who can easily communicate with him are yerick and grayson. black hair, cropped short, and green eyes. skilled swordsman, mid-commander. will get trapped in an unwinnable situation which yerick needs to save him from. wears his military uniform right but...........not really? he wears the base uniform right but always forgets his commander’s cape. has a dedicated fanbase that came about when he did his training shirtless. literally doesnt think that any of his problems are that deep (honestly doesnt think anything is that deep). suffice to say, theres a reason why count dau claire never shows up and doesnt seem to be involved in any of the decision making of the count’s matters. very protective of yerick (younger brother). is the most visibly affected by the war- as the one who is usually in the center of the violence and doesnt have a survival cheat like demavieve, he has pretty bad ptsd which coupled with his anxiety issues make him a hot mess. his hobbies include hiding in dark rooms that have been reinforced to the point where literally only yerick can get in. despite his size he gets drunk very easily- not as bad as grayson & serenina, but 1-2 mugs of beer puts him out. 26 in human years. only romanceable as m!mayhart
yerick adopted son of count dau clarie. childhood friend of mayhart. born an orphan, an old woman took care of him til he was 4 and she died. stuck around mayharts town cause their family would give him food whenever he stopped by. still ended up fairly malnourished. small but vicious- hes screamed at mayhart lots of times for the stupid shit they would get him into and is not afraid to smack some sense into them. however he is not a good fighter because hes physically very weak- most of his energy in developing went to his magical capabilities, which came to fruition when he was 6. about a year after that (with a great deal more shunning from the townsfolk besides mayhart), he was adopted by count dau claire. was sealed with a subordination seal (used in order to ensure compliance with reasonable requests as long as a reasonable argument is made) for a year to ensure that he wouldnt run away. izyn liked him right away, but it took about 18 months for yerick to not be completely vicious whenever he was approached. as of the modern day of the vn, yerick is as protective over izyn as izyn is him- yerick has seen some of the worst of the world, and in his opinion izyn has not (this is despite the fact that izyn helped overthrow the royal family at age 15 but in fairness to him izyn told yerick none of this) so he wants to make sure his big brother stays happy. yerick holds absolutely no loyalty towards count dau claire or even to grayson- he is loyal to his own needs first, with a decent second being izyn and an even further distant third being mayhart & their family. very prickly & well acquainted with the fact that most people are inherently selfish and would turn away from an orphan on the streets. abandonment issues. his spatial magic is mostly used on rescue ops (mostly mostly getting izyn out of situations where hes surrounded by enemy soldiers but this extends to other perine soldiers). wears his uniform properly, including mage’s robes & commander’s cape over the standard perine uniform. hates to ever appear weak ever, so when he has to go to the medical tent izyn has to either force him there or pretend to be tsundere and throw bandages at him. izyn desperately wants to dote on him but that is one of yericks Hard Boundaries. theres like ONE time when yerick falls asleep because of arcane overexertion and izyn piggybacks him back to camp and yerick acts like its the most shameful secret in the world. foil to m!mayhart- very open with his anger & feelings and shows when he is angry and accepts that part of himself, open with his loyalties and doesnt give a fuck about it, doesnt like the war but does respect it. despite his size, it takes easily 3 barrels of alcohol to even get him tipsy, izyns lack of alcohol tolerance pisses him off cause he has to walk him back to his tent. 5′4″ and wants to grow taller but has accepted his fate. 19 in human years.
eliya legally not a combatant. former princess of caledonia, was discovered at 12 to hold the power of the divine will and so was sent away from her mother and father (who she perceived as loving) to be raised within the church as a holy sacrifice (those who hold the power of the divine will release a huge psychic shockwave when theyre killed, so she was basically raised to be a holy tyke bomb). has a lot of religious obsession, prays 3x a day and has been brainwashed into believing in the power of holy judgement- essentially, her church handler (aka the deacon of the church where she was raised) has raised her to believe that if she commits a sin she’ll be killed so she has a LOT of anxiety over doing the right thing.at the same time shes been brainwashed into believing that doing anything in the service of the throne of caledonia is morally & theologically correct. shes also had occasional contact with her parents (like a yearly dinner or smth) and so still has a lot of loyalty to them due to how they manipulated her and her relationship with her little siblings (7 yrs younger x 2, 2 yrs younger, 13 yrs younger). completely devoted to her church, would gladly martyr herself for them (however this wouldnt trigger the shockwave needed by the army). is loyal to her parents, the deacon, and then the church. is captured by the perine army after a raid on a noncombatant area and spends a lot of time figuring herself out. foil to serenina (esp in terms of loyalty & parents/siblings, emotions (eliya has a lot of them and shows them, serenina is the opposite), their royal treatment, their relationship with trust (serenina doesnt, eliya does and worringly easily). long golden hair, light blue eyes. wears neither a military uniform nor a priests’ uniform, instead wears a one-piece white ‘dress’ (really more a tunic/oversized shirt) & is barefoot. desperate for attention, praise, love, etc. widely disliked due to her POW status but she really thinks shes making all these friends. has quite literally not been able to make her own choices since she was 12 years old. above average alcohol tolerance but nowhere near yerick. 19 in human years.
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