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#lorenza (fell‑court) 🜸
fell-court · 12 days
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I need to update my icon now that Lorenza's right eye going pale is only a crystal verse trait, oops
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sidera-lla · 4 months
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the stars twinkling above; a new day comes upon us.
to new beginnings, to new friends, let it be thus.
featuring: Nimda from @soothingmind K'pheli from @crystal-verse S'ria from @snow-system-wol Lorenza from @fell-court
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soothingmind · 12 days
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Map time with S'ria @snow-system-wol and Lorenza @fell-court :D
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snow-system-wol · 17 days
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(loud screaming)
(the queue said avg 16m and then popped in like One)
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We were prepared for the QTE and yet it was still wildly physically exhausting for us.
The sigh of relief when we saw all 8 shatter.
(Tank LB3 happened a moment too early, and killed half or more of the party including both healers and I believe one of the tanks. We'd popped Shade Shift beforehand knowing that hitting him once guarantees the checkpoint, so we wanted to survive that. Of course, the surviving people died quickly.)
(Presumably people didn't know about the successful checkpoint, because despite the fact that we lost no progress by dying AND gained the Echo, suddenly one tank and one healer were... Mysteriously gone~)
(If we hadn't watched ShB as a letsplay before, we probably would've been much more annoyed about anticlimactically standing about for a few minutes on our first run)
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Thank you to Lorenza (@fell-court ) and Nimda (@soothingmind ) for joining us in this run.
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tiny-cloud-of-flowers · 3 months
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hi ari !! what would lorenza be like , as a trust avatar for dungeons ? how often / quick would she use the limit break, are there any dungeons post endwalker that u think she'd be a part of for the story ?
Hello, friend! Thank you so much for such a neat question! I apologise somewhat for how long the answer has ended up, but only because I was not expecting it to get this long, and I wish I could summon this same sort of ability to answer the rest of the asks in my inbox.
Hmm.. I haven't really thought about Lorenza as being a Trust avatar, but I do agree that she would be a Duty Support option for post-Endwalker dungeons. Specifically, the Fell Court of Troia, Lapis Manalis, possibly the Aetherfont, and the Lunar Subterrane - I don't think she would be part of the initial Alzadaal's Legacy expedition, only being brought into the plot after it became evident that there's a voidgate down there. She would also appear in certain alliance raids, like the World of Darkness and possibly Dun Scaith (and possibly the other two Shadows of Mhach raids as well), though probably not in playable form - it would be a bit like how the Royal City of Rabanastre starts out with Ramza and Lina Mewrilah alongside everyone. Her voiceline when selected for Trust changes depends on which dungeon you're going into - it's "I shall do what I can.." for Shadowbringers content on the First, "Let us end this." for post-5.3 and Endwalker dungeons, and "Sit back and watch the show!" for the post-Endwalker ones. This reflects her different levels of comfort in different worlds and parts of the story. Alternatively, if Zero has already been added to the party, then bringing Lorenza in as well will cause her to say "This is how it should be, here with you.." to her - which the player may well interpret as being aimed at them, but it's very clearly not >w<
In terms of how she would work, Lorenza's class as a Trust avatar would be Void Princess, a magical ranged DPS which mostly acts like a Black Mage except her actual spell effects are different (since, her magic is void-based, and her spells are either prefaced with the Void prefix or just outright called different things to show this). She is very keen to keep herself out of harm's way, making common use of Aetherial Manipulation to teleport to whoever is not going to get hit by whatever attack is coming next, instead of running away from it herself. If you have Zero in the party as the other DPS, then Zero becomes able to use the Enshroud skills of a reaper, as Lorenza is able to provide her with strength as if she were her avatar; this is about the only time she will sacrifice her personal DPS for the sake of boosting someone else's. (You may have noticed that this isn't entirely congruent with how I play as Lorenza when I play the game, since I've been playing her as a reaper post-Endwalker instead of a black mage. However, Zero already occupies the reaper-like niche as a memoriate, and magic suits Lorenza better than melee anyway.)
Alternatively, based on the fact that the Trust system currently doesn't have any physical ranged DPS options, I am also considering letting her be her Shadowbringers class, Glaivethrower - or just an alternate version of Void Princess with the Dancer icon, since I don't think all-rounders like G'raha change class name when deciding exact role. This is a ranged DPS that functions identically to Dancer, reflecting the twin-sickled fighting style she picked up from Lyna during the time she spent weakened on the First, but with a much more ominous/dark flavour to the visual effects and different attack names, because unlocking Trust means that the First has been saved and she can be back up to more like her initial power level. She will "dance partner" with the other DPS, unless that DPS is Ryne, in which case she will partner with the tank (simply because I don't think Ryne's light and Lorenza's darkness would be particularly compatible, oops). This would make her Shadowbringers appearance (or, rather, post-Shadowbringers since she'd have her hood down) her only option at level 70, leading into her level 80 glamour being her Endwalker appearance, and her level 90 glamour her post-Endwalker appearance.
Regarding the limit break.. if you (the player) are the other DPS, then Lorenza will not use the limit break unless it's either been at level 3 for a long time, or she can calculate that it will defeat the boss, at which point she uses it instantly; however, if Zero is the other DPS, she will never use the limit break in order to let Zero use it, which may or may not be the only time she actually does use them, I'm not sure. So, if you want to be the one to use the limit break, my suggestion would be to use it as soon as it hits level 3, so you're not wasting any of the gauge. I'm wondering whether Lorenza might have a stronger limit break than she should do for not being a melee DPS, simply because of the implication that limit breaks are powered by dynamis instead of aether, and voidsent are not only not subjected to any rejoinings (so have less aether than beings of the Source), but are almost always aether-starved to begin with because of how the Thirteenth is. So, wouldn't it be possible that someone from a reflection - like Lorenza - would be able to harness dynamis to more of an extent than someone from the Source - like most of the Scions? Leading to a more powerful limit break?
I hope that all of this answers your question, friend ^-^ thank you so much once again for sending it in!!!
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crystal-verse · 5 months
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misc. screenshots feat. @snow-system-wol 's S'ria, @fell-court 's Lorenza, and @ex-garlean 's Omen
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fell-court · 19 days
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Today's gameplay progress:
WE BEAT SHINRYU'S DOMAIN AS A TRIO!!!!
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Super proud of S'ria (@snow-system-wol), myself, and Nimda (@soothingmind)!!!
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fell-court · 5 months
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Today's gameplay progress:
no gameplay progress, only Zero
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fell-court · 5 months
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The team is all here together at last, for what feels like one of the first times ever!~
From screen left to right: Omen (@ex-garlean), Lorenza (me, @fell-court), S'ria (@snow-system-wol), K'pheli (@crystal-verse), and Nimda (@soothingmind)!
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fell-court · 3 months
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I spent this evening running through a variety of dungeons and trials, partially for second chance points but primarily for trying to learn some more Blue Mage spells. I did this with @soothingmind and @snow-system-wol (whose characters are Nimda and S’ria respectively), and we were able to make some pretty good progress by the end of things, even if doing things synced was very tricky at times!
I also recently found a way for Lorenza to actually be floating as a reaper and a dark knight, and while the stance does perhaps look better in some outfits versus others, it’s still been very fun to have present as something she does in the game now~
Here are some screenshots I took tonight, including:
Fun stances and flashy attacks in Thordan's Reign
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Staring down Nidhogg, scythe and (Key?)blade in hand
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And using fire to stay warm and blend in well with the atmospheres of various ARR hard mode dungeons (I apologise for completely blocking S’ria with Lorenza’s wing ;w;)
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fell-court · 4 months
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The Crystal Tower Alliance Raids for my version of events: a rather long post (approximately 1600 words)
Crystal Tower is important in flowering verse because it’s when the trio becomes a quartet!
Clio, Bryn and Tsutsuji run into the outlandish-looking man in Revenant’s Toll when they arrive there around the time of organising the Scions’ relocation to the Rising Stones, and from there end up offering their services to the Sons of Saint Coinach as a way of getting to know some of the goings-on in the local area. By the time everything has been prepared to be able to enter the Labyrinth of the Ancients, the trio have been placed into one of the three alliance groups.
So far, I only have five of the eight members of that alliance solidified, though - Clio as the tank, Brynblyss and a Lalafell scholar as the healers, and Tsutsuji and four others as DPS roles. One of these four others is a Miqo’te called L’nahri, a novice adventurer who particularly idolises Clio and her friends for the work they have done to help save Eorzea.
Labyrinth of the Ancients is initially a daunting experience because the trio are not as used to fighting in such high-volume environments, but Clio quickly picks up on how to work best with the other two tanks, and is able to hold her own even when the main group splits into three for certain sections. It isn’t easy, but everything goes relatively well, and the hold that Cid places on exploring the rest of the place gives the trio a good opportunity to continue things with the Scions’ relocation.
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Syrcus Tower, in turn, is where things take a turn.
The alliance raid itself was released during patch 2.3, so it could in theory have been set anytime between the defeat of Leviathan and the official formation of the Crystal Braves. Or I could throw that out of the window and put it anytime post-ARR, in theory. I'm not sure yet. Either way, when it finally becomes time for the tower to be stormed, the group of 24 is very similar to (if not the same as) the group who went through the Labyrinth of the Ancients, with all aforementioned characters present. L'nahri in particular is quite excited, as her work with assisting NOAH is really helping her feel like she's making a difference to something, especially as she gets to fight alongside the vaunted Warrior of Light herself as well.
Compared to the previous expedition, the process of climbing the crystalline tower is in some regards more straightforward - there are fewer foes to fight at once, and everyone can safely take a break when each new floor is cleared - but those that do stand in their way are often stronger or more clever. Finally, though, even the revived Emperor Xande himself cannot stand up to the force of all these adventurers working together, and the sunset-lit view from the summit of the tower fills everyone with a strong sense of accomplishment.
The voidgate's reappearance as Unei and Doga try to undo Xande's pact is sufficient to set some of the alliance members on edge, but nobody was fully prepared for any further fighting; the sudden appearances - and attacks - from the emptier dark clones (as well as a few voidsent forcing themselves through the rift) quickly throw everything into chaos. The Cloud of Darkness reaches forth to take the pair who would annul her covenant, dragging Nero with them in the process, and the dark clones fall dead as the voidgate closes, leaving the alliances to clear up the mess.
Said mess consists of a variety of injuries, but most notably, and fatally, L'nahri's.
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Clio, understandably, is agonised - she would have been in a better position to bait or take more such dangerous attacks for her team had she not been wracked by an Echo vision when everything kicked off, and this is the first time that someone she'd thought of fondly has died in her arms since the attack on the Waking Sands. Brynblyss and the other healer of the alliance had been doing all they could to heal her wounds, but there's only so much that you can do when a melee fighter's taken an unmitigated tankbuster from 60% HP huge blast of void fire directly to the chest.
The other alliances are eventually able to get all of their members in more stable states, and thankfully avoided any such incidents or injuries of the same severity - but that means everyone is all the more aware of the one who did get so severely injured, the one who was only just beginning her journey, the one who didn't make it. And so the impact is felt across the whole top of the tower, all attention held by the ripple of sadness and guilt - though perhaps least so in Tsutsuji's case, as she had noticed something materialise on the other end of the area.
This turned out to be an unfamiliar figure shrouded in darkness, introducing her(?)self as being able to provide assistance in entering the World of Darkness. It quickly becomes obvious that this figure is a voidsent, leaving most of the alliance on edge and unwilling to proceed with the conversation - but as someone extremely unaverse to doing things that sound like terrible ideas to everyone else, Tsutsuji decides to play her cards and asks the voidsent for her(?) terms.
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Tsutsuji stands before the others, and asks the voidsent for her(?) terms. In turn, this is how she(?) responds, wearing a wry smile on what little can be seen of her face through the shadows:
"For you, little student, I shall set them in your favour. Though I could by all means ask for more, I require from you only that which I must have in order to aid you. It wouldn't do for me to be unable to hold up my end of the deal, after all.
In return for my continued existence here in your world, and my assistance in recovering your three stolen allies from mine, all you must give me is that which will permit thus - the lifeless girl lying there behind you."
Suffice it to say, this causes quite a bit of outrage in the rest of the alliance members, as L'nahri's demeanour had made her well-liked by many people in the group. It seems too dangerous to go along with, even to Brynblyss and Clio to some extent - but to Tsutsuji, the one who's actually individually being dealt with, who does not set out to do things that everyone's happy with if they aren't what she's happy with (unlike the other two), the one who steps back and looks at this some-semblance-of-objectively ("well, she isn't using it now anyway, y'know?") - well, it's something she wants to kick off and see where it goes. Why not?
So the deal is made, and the voidsent - Lorenza, as she asks to be called - takes over L'nahri's dead body, subsisting on its remnant aether to maintain her presence in the Source. The group leave the summit of the tower to more properly recuperate from the long climb (and its suddenly-frantic ending), and the atmosphere has been quite irrevocably changed. Some are placated by the voidsent's intelligent and weary-seeming demeanour, others by the fact she is kept under the watchful eye of the Warrior of Light - but not all are ever going to be satisfied, whether out of raw scepticism or of simply being unable to see any face other than their dead friend's upon looking at her.
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To her credit, Lorenza remains true to her word, as it was interpreted by most of those present at the time - she remains within the boundaries of Saint Coinach's Find with the rest of the light party (as they have now, by technicality, become), and her insights freely shared with whichever researchers are brave enough to actually draw on the assistance she's trying to provide do help NOAH figure out a way of opening up the Crystal Tower's voidgate much earlier than anticipated. The World of Darkness can be entered very shortly after Syrcus Tower is cleared, almost as soon as everyone feels that they have fully recovered in fact.
Within the World of Darkness itself, Lorenza's familiarity with the void and its denizens proves instrumental to not only guiding the alliances to success, but in mitigating damage taken in the process, since - as Nero proves upon the group finding him - the sustaining of any sort of wound deep enough to touch blood would be sufficient for a being of the Source to quickly be corrupted by the astral Darkness of the void. The Cloud of Darkness is slain, and thus disrupted long enough for the trio to be saved, and the contract to be ceased, and for all else to go as it does in canon (as I have it at the moment).
Congratulations, demon, your worth to us is proven - our stolen allies are recovered, and so you need not remain. Cannot remain, even, now that your own contract has been fulfilled. So would say those who missed the first part of her terms, at least. The lifeless girl, in return for Lorenza's assistance, and her continued existence on the Source - an existence with no stated time limit. The wayward princess has won herself free perpetuity, in a world where she no longer has to starve.
Through her actions, Lorenza earns the tentative trust of Clio and Brynblyss, which is forced to grow during Heavensward. And so, the four become a true light party.
Who knows what she might have left behind in the void she came from, though..?
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fell-court · 4 months
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Today was largely spent in Ishgard, hanging out with friends and doing various things - I think we've all been pretty productive across the board today, which has been nice!
Just recently, I took these fun screenshots with @soothingmind (as Nimda) and @voidgearr (as new OC Arlecchino), being a trio of reapers ^-^ Zero was there as well in the first one, as you can see!~
Nimda and S'ria (@snow-system-wol) also took up positions for a snowy Samurai duel on the selfsame platform, though I think our queue popped before any blows could actually be dealt..
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fell-court · 4 months
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Today's gameplay progress:
I finished Myths of the Realm! I enjoyed the alliance raids a lot more than I thought I would, honestly, even if I did have to have the camera zoomed all the way out to get my bearings most of the time. (It helped that I was playing with people who mostly seemed to know what they were doing, including my level 90 friend.)
My friend and I also managed to get through Mount Ordeals - I didn't even die, somehow! - so I'm now done with patch 6.3 as well!~
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I took this, to commemorate the event ^-^
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fell-court · 7 months
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I have decided to give Lorenza even more wings~
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fell-court · 7 months
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Ah, and one more thing - I changed the blog's icon and header!
The header is this screenshot, because I liked the lighting and I thought it showed off Lorenza's new outfit quite nicely - the catchlight does sort of make her left eye look cloudier than it should, but it looks better if you happen to zoom in, so hopefully it's okay
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The icon, on the other hand, is from this screenshot I took, because I thought it made for a fun close-up, hehe
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fell-court · 6 months
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We've had wall gang.. we've had stair and rock squads.. but now, it's time for box band
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(From screen left to right: K'pheli of @crystal-verse, Nimda of @soothingmind, Lorenza of @fell-court (that's me!), and S'ria of @snow-system-wol)
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