Summary of November:
Not focussed at all. Started doing some random studies of other artists. Leaning hard on composition-over-plotted-out-backgrounds, which, while good for my composition skills, is not what I wanted to be doing
Plan from October :
All monthly/weekly goals for the year ✗
Proko: ribcage ✗
Review all Proko notes ✗
DAB Lesson 7 ✗ working through
One FE fanart every 4 days ✓ averaged out to every two days!
Draw N7 Day piece before N7 Day ✗ only did a boring fullbody sketch (at least I did something)
December plan:
All monthly/weekly goals for the year
Proko: ribcage
Review all Proko notes
DAB Lesson 7
One FE fanart every 4 days AND NOT MORE OFTEN
Plan out and draw all the Kylux Advent ideas I have
Put Kylux Advent into my spreadsheet
notes and improvements from finished stuff:
try to find photo reference for expressions✗, do Proko ribcage lesson✗, draw and detail with linework everyday objects✗
lute: proportions screwy, uncanny valley eyes, lineart+painting don't blend well together
valter: though I like the composition overall, it goes dark too quickly. hair is too abstract to really look like hair. awkward pose and his right hand looks kinda flat. cup looks too smooth/undetailed to fit in the picture
linhardt: eyes too far apart? attempt at softening lineart edge where it meets the tree is very messy and detracts. overall very plain and flat, could have used some patterns in the background or thinner lines
n!heath: expression is REALLY BAD (mouth), armour doesn't align with arm orientation and pose is stiff. however, detail level is nice!
shep: leg muscles are completely made up and it shows, hand is v bad
limstella: composition isn't very interesting, rendering on sleeve is just a bunch of random triangles because I don't know how to draw folds, facial features look uncanny and not in a good way, I do like how their hair fades out into the background though
revan: face is flat (nose looks 2d), colours are too busy with too-sudden contrast changes, hand perspective is a little screwy but looks ok overall, background is a mess
revolutionary girl eirika: gormless expression, cheaped out on drawing hands, she isn't actually putting any force into the hand on her hip, sleeves don't have clearly defined planes
lyon: i hate that bright white nose highlight so much, lighting direction overall is p unclear, hand is too dark and looks dead, eyes too far apart
heath 2: forearm should be facing more to the left because it looks like the upper arm is too short otherwise, face isn't tilted up enough (I remember struggling with this one because being able to see too much of the underside of the chin in a stylised drawing is… it looks weird), I do like how vibrant the colours ended up though. i think I was playing around with curves at the end?
kylux: hand looks very fat unintentionally, tried to convey the reflectiveness of leather but couldn't, they don't really look like they're interacting (works for the dynamic but I didn't mean to draw it this way)
karel: back of head too large, hands too simplified?, dull values, hair looks really bad/stringy
grado bang: I need to stop using a lineart brush that's too big because it makes any kind of details look really bad
ice machine: composition KINDA works but actions aren't clear, lines feel v lifeless (esp. chair). not sure why
karel: think his shoulder is in a bit of an awkward angle and hair feels a little contrived but overall this is p ok
heath 3: pose looks like he's overextending his shoulder, arrow hand could use a little more definition, bow lineart is wobbly, colours feel dull and unbalanced, I really should have put more detail into the background
ACTIONABLES: practice expression sketches from photos, do Proko ribcage lesson, draw and detail with linework everyday objects
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