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#or was the relic crafted from another snow dragon?
randomnameless · 5 months
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Do you think the nobles had relics in pre-rebellion Faerghus? I was doing some research and didn't really find anything in fedatamine but apparently Laetitia Zoe Gautier 'reclaimed' lance of ruin from the church in 986 after being appointed Margrave according to nopes. Did the church give relics 'back' after the kingdom was founded or is this a nopes problem
Hm,
In the Abyss book, someone wonders what are the weapons Loog'n'co got, that resemble Relics - so I'd say Nopes follows that timeline where the Faerghan Nobles only got their relics post Rebellion -
The 10k years of lore will forever be unseen or unrevealed, but there is something sort of frightening, for Rhea, to see descendants of the Elites wield new relics when the first ones are in her keepsafe.
Maybe she thought they "made" new relics because they couldn't get access to the old ones?
While I wonder why the Rhea of then didn't just, storm in Faerghus to get rid of Loog'n'pals who got "new relics" like she did with the Elites (and maybe try to get rid of the guys who gave them the relics!) - compared to Seiros the Warrior, the Rhea of the Rebellion is a Rhea who is already working on her rez Sothis plan, aka, a Rhea who already believes there's no hope for Nabateans in Fodlan, and their only salvation is if Sothis, the Creator, returns to the land.
So maybe her train of thoughts was "if I give the relics to those humans they will stop trying to craft new ones so Cichol'n'co will be safe at least for a while, I can buy time like this until Sothis returns", even if I think returning a "sibling" to the hands of humans - and the descendants of the humans who slaughtered them - weighed a lot and wasn't an easy decision to make.
Bob who became Luin is already "not alive" anymore, but Cichol still is, so if she has to relinquish Bob to save Cichol, she will do it?
(FE16 mentions iirc how there are more "relics" out there than the Elites' relics, so either Agarthans had a stash of Nabatean materials and did some spares, or maybe some Nabateans who escaped Zanado and were traveling around the world were, at a later point, turned into relics...)
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poorly-drawn-akira · 3 years
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Jojo’s Bizarre Fantasy Lore Masterpost
Locations:
Kimyonah- Name of the Pangea-esque continent where the majority of people live excluding small island populations and populations beneath the oceans. Cities: Bohken- A relatively centrally located city-state. A central hub for trading of all kinds and neutral ground for diplomatic meetings. It hosts the Council of Races, a collection of representatives from a handful of Kimyonah's races who wish to view policies as a collaborative effort.
Orinoco- An underwater city of the Moringua people. Their ruling city. It is the only settlement of the Moringua Empire that is partially above water. This part is the hall where the king receives foreign dignitaries, diplomats, guests, etc. Nalion- A small, peaceful kingdom open to all, regardless of past or race.  Was founded by a man named Erikson, but is currently lead by his son.  Though officially labeled as a kingdom, Nalion functions more like a closely knit town. Its western border is lined by the coast, and its northern, southern, and eastern borders are lined by forest. (by daily-rubbersoul-redux) Vyliesi- A western kingdom that is mainly populated by humans.  It's customs are fairly old-fashioned, though the current king is trying to change this.  It is said that this land is home to pegasi, and its terrain is fairly mountainous. (by daily-rubbersoul-redux) Hilonia- A desert kingdom that not much is known about. It is said that the inhabitants are all 'wild animals', and most who try and travel there never return for one reason or another. (by daily-rubbersoul-redux) Ashen Grounds- A medium sized, recently discovered place that resides within a decrepit forest. The kingdom got that name because when it was discovered, the whole chunk of it had seemingly no live fauna, making it hard to breath, the ground permanently stained with ash, there are barely any buildings except for the jagged pikes of stone, and large castle of obsidian. The only “living” things inhabiting there are the king himself and these sentient constructs made out of ash and fire magic. (by kalos-absurd-crusade)
Riposo:  A fortress city that was originally used as a strategic point to intercept other nation invasions.. Now though it houses many adventures and their respective guilds.  A place that is always bustling with people with requests for adventurers.  With requests being as simple as gathering herbs, to battling the most fearsome of monsters. (by asknerdizzy)
Cielo:  A city in the clouds that is mostly populated by avian like species.  It is a city that rarely ever lets anyone enter.  The residents who choose to leave can’t enter again unless on urgent business with a seal of approval from a ruler.  This is all due to a massacre that happened when someone brought in an unknown individual who seemed to know the city’s layout beforehand without them ever entering it.  It was suspected that one of their own was behind it, so this rule was set in place.   It’s highly guarded, with mages working around the clock casting anti-intelligence magic.  The city is filled with high class individuals, and relics of the Gods that most be protected at all costs. (by asknerdizzy)
Villages: Morven- A small village located in the Kaldae Mountains inhabited by humans. Winters can be rough, but it is sustained by snow runoff in the warmer months, which allows the villagers to store enough food for these winters. Due to it's isolation, they rarely trade. Malik-Kei is worshiped as a guardian of the village who protects it’s inhabitants through the tough winters. A shrine to her resides on the south side of the village. It houses her stone.
Aether- Tree bound village of the Gruidae people. Due to a near genocide that only halted 30 years ago, Aether was established as a magically protected city for Gruidaes.The main temple of Crah-Dia is located in it’s center, and there are several members of the Fellowship of Everyday Miracles who live within Aether who serve to protect it. Wasamond-  A small village under the lake of Bridgegar Thicket for merfolk, it's mainly women and children but there are mermen. It's a place to avoid the unstable conflict of the seas. (by moriohs-little-demon) Rootwood- A small village built and inhabited by the Elzen people. (by dio-of-shadows)
Landmarks: Kaldae Mountains- A large mountain rage in the north-east of Kimyonah. It contains the isolated village of Morven. Morven is located on one of the lower peaks, Malik-Kei, named by the people of Morven for their guardian spirit of the same name. Bridgegar Thicket- A forest with a large lake in the middle. The forest is bordered by nigh impenetrable thick, thorny brush. Due to being unable to see past it, most creatures write the forest off as nothing of value. Openings to the forest are only passable by taurfolk and nature spirits. (by moriohs-little-demon) Thalai's Grove: named after a rumored dragon that was laid to rest there, the grove is home to a large lake with an under ground cave system. In the caves, there is a shrine to the god of health, Taymos, where Elves would pray for good health and leave gifts of food, wine and gold. (by hold-my-flowercrown) Eternity Graveyard - A desolate wasteland was a battlefield where warriors from several different nations clashed for supremacy. It now serves as the home base of The Brotherhood of Eternity, and has been the sight where many adventurers meet their end. (by dio-of-shadows)
Battaglia:  An underground  Coliseum lays under the city of Riposo.   It was once, and still is, used as a shelter to the people in times when the city is under siege.  The Coliseum itself is protected with many Magic runes lining its walls that makes it difficult to destroy from most magic.  When the city is not under attack the Colosseum is used to advertised adventures and their skills.  Usually battling other adventures or caught monsters in the ring.  Some common folk come down to watch the spars for entertainment, some watch to find new people to join their groups, and some bet on the battles.  These bets are what largely helps with the financial upkeep of the Colosseum.  The inner hallways of the Colosseum are filled with many stalls for blacksmiths to advertise their wears to the people. The more powerful weapons are bought here. (by asknerdizzy)
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Races:
Humans: Humans are as the name implies. However, they can possess varying levels of magical ability. Witches- Humans who have above average magical abilities. White and black witches exist. White witches may form guilds in order to train others and to more effectively do good, but it's not uncommon to encounter lone white witches. Black witches tend to chose to be alone, although rumors of a guild exist. Black witches may not actively seek to do harm, but what sets them apart from white witches is a desire to grow their power whether that be through deals with demons, rituals, etc.
Half Bloods: Demons- Half demons are typically the result of a masculine demon and a feminine mortal creature (usually humanoid). Half demons tend to possess some level of dark magic and horns of some kind, although these horns tend to be smaller in size compared to a full demon. Other indications may include odd body markings, animal body parts such as legs or paws, and, very rarely, extra eyes or wings. Half-Demons are considered to be rare. They also often gather a following from cults, and they can become immortal and maintain this immortality if they consume the souls of the damned at an extremely high rate. (added by dio-of-the-shadows) Dragons-
Humanoids: Arisen- A blanket term for any creature brought back to life by necromancy. Typically, an Arisen was human, but most humanoids can be subjected to the process. An Arisen will maintain their personality and memories without additional spells being applied. An Arisen cannot heal themself when injured and has no need for sleep or for food. If an Arisen is taken too far from who resurrected them, they will begin to decay.  Their creation is frowned upon, if not outright banned and/or punishable by execution, by most settlements and races.
Gruidae- Tall humanoids who can take the form of a crane. In their humanoid form, they have small feathery tufts resembling small wings where other humanoids would have ears. Over the past few centuries, they were nearly wiped out entirely for their feathers and blood, both of which were widely used in potion crafting. The remaining population resides almost entirely in Aether, and allow themselves to be governed by the Council of Races, of which they have a member in. Whoever is elected for the Council also serves as Aether's governor. Akumaoni- A race that is considered to be the guardians of the afterlife.  They are humanoid in appearance, though they typically have horns, sharp teeth, and their pupils are always little more than a slit.  They are said to work beside the gods, and even are considered a part of the Renian Pantheon, and their numbers are few. (by daily-rubbersoul-redux) Komoriberi- Humanoids with the ability to transform into bats. While in humanoid form, they retain thier wings, fangs, and have bat-like ears. Their diet mainly consists of fruit and small animals, and though they are often mistaken for vampires the sun has no more affect on them than it does on a normal human. (by daily-rubbersoul-redux) Dragons- Humanoids that have the ability to transform into a... well a dragon.  The exact type of dragon can vary (as can size), and most have some sort of elemental affinity.  While in their humanoid form they will not have access to many of their abilities, though they will usually have horms and some may have wings as well. (by daily-rubbersoul-redux) Divine Dragons- Similar to dragons, but have an extended lifespan and divine powers as they are considered to be gods. It is possible for a dragon to only be half divine if only one of their parents is of the divine lineage, in which case they will have little divine powers if any at all. (by daily-rubbersoul-redux) Dryads- An all female species of spirits that reside in the forests. They punish trespassers and keep peace in their forest by any means necessary. While they aren't immortal, they do have a very extended life expectancy compared to humans, about triple that of the average healthy adult human male. (by moriohs-little-demon)
Angels:  A Humanoid race that has the only avian trait of wings sprouting on their backs.  They are more adapt with the magic affinity of light and fire than some species and have a longer life span than humans. (by asknerdizzy) Okami- A race of wolf folks. They keep themselves away in the woods and the outlands of the continent. Being canines, they are actually omnivorous, and hold no ill will towards other species. However, during full blood moons, they become irrational and feral, attacking anything in sight (by moriohs-little-demon) Werewolves- Infected creatures who take on the tails, ears, and rough warm furlike hair of the Okami. However, they keep most of their original race's appearance during the daytime. They experience feral instincts more often as they are not raised to overcome the animal instinct to hunt, happening every full moon. (by moriohs-little-demon)
Elves: Elzen- Elves recognizable by their pointed ears and mastery of magic. Once every 100 years there is an Elzen oracle who is able to look into the future. (by dio-of-the-shadows)
Merpeople: Moringua- An entirely male race of eel mermen who live in temperate oceans. They are immortal, but not invulnerable (weapons kill them, but time won't). They are known for their bloodthirsty, warmongering natures. Due to this, they are governed by both a King and a General. The General overseeing military plans, training of forces, and the overall making sure the other elected officials are doing their jobs. King serves to handle diplomatic affairs with other races and to oversee reproduction. Reproduction is a closely guarded secret. Several theories exist on the subject, but no definitive answers have been given by the Moringas.
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Factions:
Paladins and Soldiers: Order of Hamon- A paladin order who work out of Bohken. They modeled themselves after folk heroes of human lore such as Jonathan Joestar. They resolve themselves to uphold the laws of the land and to protect innocents without question. This does lead to some of their members making lawful stupid choices. Their patron deity is Sol, the God of the sun.
White Lily Platoon- A small army hailing from Vyliesi, lead by the royal knight Sir Jacain.  The lord that this platoon serves is unknown, as is their current objective. (by daily-rubbersoul-redux)
The Bladed Roses- A small traveling group of do-gooders, lead by a knight named Taiana.  The group is quite odd-ball in terms of composition, but is almost always accepting new members. (by daily-rubbersoul-redux)
Clerics: The Fellowship of Everyday Miracles- A cleric order who's main temple is located in Aether. They travel about, healing people where needed. They will often stick around a town for a few weeks, accepting shelter and food in return for healing, before leaving again. Some may chose to travel with questing groups if they come across them, or if asked by said group. Their patron deity is Crah-Dia, the God of healing.
Assassins: Bloodwater Assassins guild- A small group of assassins that has been known to do even the dirtiest of jobs.  However, it is rumored that a few members have been committing traitorous actions as of late. (by daily-rubbersoul-redux) Bandits: The Brotherhood of Eternity- A cult of bandits that worship the one true ruler of hell and earth. They are known for stealing from various kingdoms and pitting other countries against one another so they can collect the spoils. (by dio-of-the-shadows)
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Deities:
Gods and Goddesses: Sol- The God of the sun. He is associated with the sun and shining light on hidden things. This last aspect is what the Order of Hamon focuses on: Bringing what is in the dark into the light. Certain mortals are said to be blessed by Sol, and this gift is known as Hamon: The ability to deliver the sun's energy through their hands. Taymos- A God of health. (by hold-my-flowercrown) Crah-Dia- A God of healing. He is associated with healing through magic as opposed to medicine. His temple is located inside of a large, hollow tree in Aether where a spring with healing properties resides. The World Serpent (Deceased)- A deity of the abyss of the unknowable night and proclaimed Father of monsters; this foul snake sought to swallow the world in order to propagate - claiming that in its bowels it’s followers would be eternal and emerge in the new world as saints. When slain by a band of unspoken heroes, this dark god cursed the cowards and weaklings who did not fall upon the invading blades to save their god and master. What has become of this cult remains mostly unknown… (by BD-Handystand) Renian Pantheon- A group made up of many of the Nalionian and Vyliesian gods, many of which are considered to be divine dragons.  The main gods names are as follows: Shoza, Naoto, Fionei, Kaisho, Aiota, Aogei, Juniji, Synia, Altitha, and Yomeinu. (by daily-rubbersoul-redux) Shoza- The original divine dragon, he is known as a god of the skies. However, he turned his back on mortals long ago, and now has little involvement in their affairs despite still being a major religious figure. (by daily-rubbersoul-redux) Hina (deceased)- A divine dragon known as the goddess of love, she gave her life to avert a great tragedy.  She was wed to Shoza, and many speculate that her death lead him to become bitter and cold. (by daily-rubbersoul-redux) Naoto- The son of Shoza and heir to the divine throne, though little is actually written of him in religious texts.  He is said to wield a divine lance, and to travel the world in an attempt to bring peace. (by daily-rubbersoul-redux)
Fionei- A dragon whom ascended to godhood upon marrying Naoto, and is said to bring good fortune to those who practice the arts. As she was not born a god, she has no true divine abilities. (by daily-rubbersoul-redux)
Kaisho- Son of Naoto who inherited all the powers of the divine.  He is a god of knowledge who is believed to have rejected godhood. (by daily-rubbersoul-redux)
Aiota- One of two twin gods, who is also the daughter of Naoto and considered the goddess of rebellion.  It is said that she only inherited one divine ability, but little else is known besides that and her name. (by daily-rubbersoul-redux)
Aogei- The other twin god, who is also the son of Naoto and considered a god of nature.  It is said he can heal others and control the growth of plants, but not much else besides that and his name is known. (by daily-rubbersoul-redux)
Juniji- A fell god said to be Shoza's brother. Supposedly had only one divine ability, and the power he gained from it drove him mad. Little else is known. (by daily-rubbersoul-redux)
Synia- An Akumaoni goddess who rules the afterlife, though she often more-so acts as the guardian to its gate.  Is said to take on a role similar to the Enma. (by daily-rubbersoul-redux)
Altitha- A human who ascended to become the goddess of strength and vengeance after losing someone to Juniji. (by daily-rubbersoul-redux) 
Yomeinu (deceased)- Former god with the power to raise the dead. His species was unknown, but many feared him due to his powers. In reality, he only ever used them to hold a yearly festival in which families could give their loved ones a final send off. (by daily-rubbersoul-redux) Mylia- A worshiped deity of the Dryad race. She is said to be the creator of the Bridgegar Thicket to protect the bounty of nature from the likes of war, pestilence, and death. When prayed to, one may expect health, luck, and bountiful hunt in their future, so long as they do not waste the gift life has brought them. (by moriohs-little-demon) Demons and Spirits: Cake- A minor demon of wrath. Malik-Kei- The alleged spirit of a young woman who died in the cold waiting for her fiance to return. According to the legend, her body turned to stone and her spirit remained as a guardian of the mountain. A sacrificial ceremony that involves a mock wedding to the Malik-Kei stone is preformed by the village of Morven during years of unsatisfactory snowfall. An unmarried man between 16 and 30 is chosen by lottery to be sacrificed. The "groom" is then dressed in traditional wedding garb (which is very light as weddings are traditionally done only in summer). The sacrifice is tied to the stone so that he is kneeling next to the stone, and a wedding ceremony is held. The sacrifice is then left out with the belief being that if he is frozen to death overnight that the sacrifice was accepted. Black Mages- Considered to be great wielders of magic in the mortal realm, and are extremely well known for diving into the darker arts. They are only known to be demons and half demons. (by dio-of-the-shadows)
Corrupted Spirit:  Spirits generally are apparitions of elements, such as nature.  Several of them have some form of sentience. However a corrupted spirit is one that was tampered with either by magic, great tragedy, or the desire of the spirit.  Turning it into a physical manifestation based on the intent of the spirit, magic or tragedy.  The spirit can be corrupted  by a cleric or paladin. (by asknerdizzy)
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