Tumgik
#sorry you only like fo4. but I get to be over here and be gay and fuck Arcade Gannon and Manny Vargas and Benny Gecko
Text
Kinda odd to say that they just messed up the lore when it came to nuking New Vegas. Like. What. I don’t think it’s jumping to conclusions to say that fnv isn’t cannon because of new Vegas getting nuked and the NCR getting destroyed, while the show is considered 100% “cannon.”
As an aside, please dear god I do not want a fucking fallout multiverse where this is all separate timelines. Video game series timelines and lore are always fucked no matter what you do.
I am going to not complain about other people’s takes too often and prefer to just complain about what happens in game, but sometimes you see something so egregious that you just have to say something.
Tumblr media
5 notes · View notes
slocumjoe · 11 months
Note
Something I wish they did in fo4 is recognize when you’re cheating on a romanced character… I have a few ideas but I’m curious how you think this should play out in game
This is actually a pervasive...I don't want to call it an issue...roadblock, maybe? In games with romances. Seems like no one knows how to handle this.
Verilybitchie on YouTube has a great video called "bisexuality in video games" that goes into this, so if you don't want to read this, just go put that on in the background.
Also sorry this isn't a react, but I've always had Thoughts on this
So, since this is a Fallout blog, we're talking Fallout first.
In Fo4, you can romance every single companion in the game. Well, the romancable ones (sorry, Nick harem). The only requirement to romance someone is raise their affinity through actions or natural, slow-building of the stat (affinity will slowly raise itself over time), and then you select and succeed at the final romance dice roll. Sometimes there is a quest.
Already we have an issue, because there is no feasible way to logically date all these people. It isn't a numbers issue; it's the fact that most of them hate each other. If you're (you as the sole survivor) can romance and make Hancock swoon for you, its not likely you're the type that can reel Danse. You can't be the kind of person who Preston would fall for, while also pulling Gage. That kind of thing. It isn't that no one would be down to be poly, its that most of them have so few of the others that they'd be poly with. Again, Gage is not sharing with fucking Preston, and he sure as hell isn't falling for someone who Preston can love.
It's just so players can see all the romances, I think, but it's never...it's ludodissonance, I think. At most, a romanced character will hate it if you flirt with someone else in their presence, but I don't believe it'll amount to anything.
So, what would that amount to, IRL? Everyone would be pissed! Their partner has a secret harem that doesn't know its a harem! That's an awful thing to feel. But if Sole sat them all down and explained they wanted all of them at once...still wouldn't work. I don't think any of them would really be comfortable with poly, and all of them have at least one person would they wouldn't want to be poly with. For most of them, that person is Danse. Which is very funny to me.
The thing is, Fallout 4 is a huge game, and making a game is. Fucking Difficult. It is a nightmare. And you'd have to program in all of the different combinations of reactions. That's potentially 144 conversations, if you think about every companion reacting to you being with another companion. Then you have the potential of a companion reacting to you being with two other companions. Three. The number gets insane. And Fallout 4 is humoring us with the socializing/dialog as is, so that's obviously not happening.
In Dragon Age Inquisition, you can flirt with everyone, pretty sure, regardless of romance status. If I remember correctly. But if you romance someone, than try to pursue a romance with someone else, person 2 will waggle their finger at you like nuh-uh-uh, you very naughty boy! Even when it doesn't make much sense for them.
The Iron Bull, for example, i think would be down for a poly relationship. Sera, maybe, I could see that too. Josephine is a manager, so I can see her liking the idea of delegating her love life to an outside contractor when she doesn't have the time. There are romances, here, that could have multiple people. But DAI says no, you can't. But it gets real loosey goosey with what is and isn't cheating.
So, I played that game as a dude, and obviously I went straight for Cassandra, my buff book nerd warrior princess darling. I flirted with no one else. No one. I romanced her and her alone.
BUT.
For those not in the know, Dorian is a character in DAI. His thing is that he's gay from a homophobic country, and his dad tried to conversion therapy him via magic. You go take him to meet his dad, since he showed up looking for Dorian. Dorian spells it out for you that he's gay, since while its kind of obvious, he keeps it hush due to. Well. His experiences.
You have the option to tell Dorian you've been with the same gender yourself. It's marked as flirty if you're a guy, not sure if its the same as a woman. But for a male character, this is flirting with Dorian.
Later, when you talk to Dorian back at home base, you have some options to comfort him, because obviously he's kind of upset. One of these options, I knew to be saying you actually think better of him, and think he's been very brave. I picked this the first playthrough, because I felt it was more genuine and kind.
Second playthrough, I also picked the "I'm gay too" option from earlier.
When I picked the "I think better of you option" back at base...
I'd flirted only with Cassandra. I was dating her.
And my guy and Dorian started sucking face in the corner of a library.
NEVER FLIRTED WITH HIM BEFORE. All I did was say I was also gay, and then I said I thought he was strong for going through the shit he did. Thing is, you can romance Dorian immediately following the end of that quest. So, I tested something. We just made out for like, five minutes. Wanna date? "Aren't you with Cassandra?"
So, the issue here with DAI is that it doesn't always account for...oddities. For example, The Iron Bull will flirt with you hardcore if you flirt with him, but you try to pursue him while in a relationship, he won't. He'll tell you you have great tits and that he likes being pegged, all while making suggestive faces, but the moment those birds come to roost, he's out. What? Why not? Josephine would totally be down to clown with two beefy Qunari men, Bull would be down to clown with Josie! Why is this here???
Again. Games are really hard to program. And that's after you've written all the actual story.
For DAI, I can think of three romances that would be down for poly. So, you don't have much to do there. But there's still other things you need to account for. You can't acknowledge one thing, and ignore the others. If I threesome with Sera and Josie, what happens if I try throwing Bull into the mix? What happens if I break up with Sera? What happens if we ditch Josie, and add Bull, when Sera is a lesbian? Get the issue? Relationships are fucking complicated. Especially when you're the asshole having to puppeteer them in every possible direction, in the name of player freedom.
In the other direction, we have Stardew Valley. I compare it to a child's xylophone toy with utmost affection, its very plinky-plonky in nature.
SDV works on a heart system. 8 hearts with a bachelor or bachelorette, you can offer them a bouquet and start dating. At 10 hearts, you can propose and get married.
If you marry someone, you can date as many other people as you like. You might get a cutscene where your spouse is jealous that you're giving someone else presents, but they don't actually acknowledge that you have a side piece or two. And this jealous cutscene only plays with...a side piece of the same gender as the spouse. So, the character Shane doesn't care if you and Emily had sex in the woods, but God Forbid you give Elliot a duck feather.
HOWEVER. If you reach 10 hearts with all romance options of one gender (meaning you reach 10 with all of the boys, or 10 with all the girls), you get a cutscene where all of the boys or girls confront you with your cheating, and they're all pissed at you for, like, a week in game.
HOWEVER HOWEVER, you can skip this by carrying a lucky rabbit's foot in your inventory. If you have the foot, the cutscenes just play as you hanging out. So, the boys, rather than confronting you, just have a friendly game of pool, and the girls will just chat, I think. So, the only real acknowledgement that you have multiple partners can be skipped.
On the flip side, there's Skyrim. There is no flirting in skyrim, at all. You wear a necklace, and if the person is available, they'll comment on the necklace. You get married, and then you can never divorce your spouse, or get a new one. It's the game equivalent to church kids getting married right out of high school and sticking with it.
The only game I've ever seen handle this, and handle it well, is Hades.
Hades Supergiant my beloved.
In Hades, you play as Zagreus, the son of Hades trying to escape the underworld, because Hades got full custody in the divorce and Zag wants to see his mom on weekends. I kid but that's literally the plot.
Zagreus used to be dating the fury, Megaera, who also works for Hades as an enforcer and guard. She kills Zagreus in his escape attempts. Their relationship ended poorly, and its heavily implied to be because of Zagreus being a shithead to her. She's pissed at Zag, but with enough time and Zag making amends and apologizing, she is more than willing to be friends again.
Then we have Thanatos, the god of Death. He's always busy, and you never hear of him until a certain point in the game. It takes a long time for him to show himself. When he does, it's with a ringing bell, and the area turns green with his presence. He and Zag have a much more complicated relationship, as they've both carried a flame for each other, and never acted on it. Thanatos will appear to help Zag kill enemies before he starts showing at the hub world.
Finally, we have Dusa. Dusa is a floating gorgon head. You know Medusa? Cut off her head. That is Dusa, as her own entity. She's the shy, skittish, workaholic maid for the house of Hades (the hubworld) and has an obvious crush on Zagreus, day one. Whenever you talk to her, heart effects appear, and she quickly flees. She's attracted to Zag, but she's so skittish, building a relationship with her is more like trying to make a stray cat accept pets and treats. She's down, but she needs to get comfy around Zag, not feel so shy.
You can romance all three of these people! If you romance Thanatos and Meg, they'll show up in your bedroom, and you have a brief conversation about how this relationship will work, and if you're down, all three of you hook up. Then, for the rest of the game, you have a boyfriend and girlfriend! As for Dusa, they know about her, too, and she knows about them. Dusa just can't or doesn't want to have sex, so she's more of Zagreus's platonic partner. It's hard to explain. They don't have sex because Dusa isn't into it. It's very cute and sweet.
But the point is, Than, Meg, and Dusa will get together and figure out what they want, then approach Zagreus and see what he wants, and they all work it out from there. This is possible because there are so few romance options, and the writers accounted for people wanting all three. That's actually the intended path! But either way, Supergiant considered how romance would work and function in the setting they built, and how their characters would react and adapt.
Since they were working with a small number of characters, they could easily slot in different paths and choices. You can turn down Than, Meg, and Dusa. Turn down two of them. Accept all of them! And by having characters that like each other, you don't have to worry about Person B looking at Person C and gagging at the idea of sharing Person A.
The problem with romances in video games is that, if the game isn't, specifically, about the romances, you're not going to get a fully-realized experience. Hades has two gameplay modes; the escape attempts with the combat, and the visual novel side of the game with the developing relationships with all of the characters, romances or not. Hades very much puts both things in the spotlight—and it gets away with it, because Zagreus is a fully-realized character, who is not customizable and has no player input. Zagrues decides things on his own, not because a player pushed a button to accept a quest. You don't get to puppet him around. You get very few choices in dialogue with Zagreus.
Most games with romances, you play as a customizable character, who can be anyone, and do anything. The game devs have to account for that. To account for that, everything has to be squishy, and maliable, and that means that nothing really...matters. It can't! If you put too much importance on something, but the player has x amount of freedom, there's a chance they could miss it, or break it, or do something to render it moot. In Mass Effect 2, I believe, you have the choice to save the space government. If you let them gov die, in the next game, the new government is just...the old one in different suits. Letting the gov die is a big fucking deal, but because you made it a choice, you can't expend too much time and effort on realizing the consequences. Because you also need the timeline where the gov was saved. Why would you put so much time into an optional thing, when its possible most players will choose to do the intended path of saving the space gov?
Well, its the same for romances. Why put so much time into paths and consequences that some people won't see? Why would you write discussions of Sera wondering why you thought she'd have sex with Bull, a man, when most people aren't going to do that? Why would you write 144+ reactions to you cheating on all of the fallout 4 companions?
Writing is both very easy, and very hard. Getting ideas is easy. Working out the kinks in those ideas is hard as shit. Add a deadline, a budget, and lots of investors waiting expectantly, and lots of shit gets chucked on the cutting room floor.
59 notes · View notes
kingborb · 3 years
Note
Spill the tea bestie :0 I'm pretty curious. Deadass I'm so glad, literally EVERYONE I know loves nick and/or dogmeat ONLY and it's so tedious and stale to me. It also makes talking about fallout 4 so boring bc they haven't traveled with anyone else but Nick and dogmeat 😫
Yeah, that's a huge problem and I'm having it too, especially when the tier S companions for me are Preston, X6, Hancock and Gage XD Ok then, I think I can adress few things, why not c: It will be the longest post ever, cause I will try to write everything I can about this topic (cause it bothers me so much). You don't have to read my rumbles of course, I will make tl;dr version somewhere at the end just in case you get bored, my friendly anon <3
Oh and if you want to talk about any companion (I've done everyone except Dance), you can hit me on dms or asks, feel free to do whatever suits you! :3
So I have a few problems with Nick, some of them might not be that serious or game changing, others were huge when I encountered them for the first time. Let's spill some tea on one of the most beloved characters in this game!
1) People see Nick as an empathic person who wants to help people, makes rational, unbiased decisions, and has a good reason to be against the Institute. When I can agree with some of those things, this image of him was ruined for me in the Acadia. Okay, okay, I understand that DiMA actually murdered Avery and it wasn't a good choice. However, it bothers me that Nick sees nothing against forcing DiMA to confess to people from Far Harbor about what he had done in the past (and Nick actually likes this choice!). It is pretty obvious that he would die there and every other synth on the island would share the same fate if not now, then probably in the nearest future. And even if Aleen kills 'only' DiMA (because of the speech check with you) Acadia would fall anyway. Why? Tell me - who would be their next lider? Maybe the ex-courser whose mission is bringing back synths to the safe place because DiMA said it's the right thing to do? Or maybe 'dearest Faraday', depressed after the fact that some random wastelander came to the Acadia and convinced his loved one to literally commit suicide? The only safe place for synths who don't want their minds to be wiped by the Railroad or the Institute would be gone forever and for Nick, our 2nd gen hero, it is the right thing to do. Great. Fantastic. I love his logic.
2) Nick sees DiMA only as a murderer, even though he kills with you so many people on everyday basis... I know it's not the same. But c'mon! DiMA killed once because he knew his people were in danger. It was them or Far Harbor, and obviously he chose the Acadia. What a surprise. I wonder what Nick would do in that situation... I know I'm a bit biased with some of my opinions here, but I love so much the concept of the Acadia and 2nd gen gay nearly-pacifist Plato that DiMA is. Nick doesn't understand that the whole Acadia is in constant danger because of some bigotry in Far Harbor and Children of Atom being, well... Children of Atom. And he does nothing when people from Far Harbor murder not only DiMA but the entirety of Acadia - a group of innocent synths. Their lives apperently mean less for Nick than hiding one bad thing done in the past...
3) So now we can begin the next chapter which is the Railroad. Nick loves their every move, of course he does... I don't want to talk about them too much, but here I can mention their fantastic standards, when it comes to synths. They're killing the 1st gen and the 2nd gen, they're saving the 3rd gen... and what about the coursers? Desdemona is calling them per 'IT'. Fucking hypocrisy hits hard on that one. I know they're enemies but man... Why are you objectifying them? Why are you assuming they don't have personalities only because they're fucking brainwashed and controlled as hell? The existence of Chase and Harkness shows that coursers can resist too, so... Yeah I have a general problem with the Railroad and their double standards, but this fact is killing me every time. And about Nicky, oh... I'm sorry man, but they will shoot you on the side, when you will take off your clothes and appear as every other 1st and 2nd gen.
4) So here's the another thing, which is the atmosphere around him and a character building. People seem to like Nick because he's a unique synth (that's actually a great point) and because of the noir/detective vibe around him (as with Deacon/Railorad and their secret agents vibe - I get that too). I know, I know it's pretty fun to have the 2nd gen experimental synth as a companion who has memories of the detective from the past with... A DEAD FIANCÉE. Yup. Another one. That's why I don't like Deacon's and Maccready's stories too (and the main plot of fo4, especially when I want to play as a character without a wife and a fucking kid...). I like his storyline, don't get me wrong. However I think some companions in fo4 are well-written as well, maybe even better than Nick (I like in them the lack of dead wifes!). The last standing Minutemen, depressed and traumatised, who is such a sweetheart anyway. A killing machine which turns out to be real human being with fears, emotions and insecurities. An asshole who becomes a raider because he didn't want to suffer the same pain as his parents did, and has trust issues because of his past. A lonely, depressed drug addict who wants to see good in people but was rejected by his own brother only because he has became a ghoul. Again, don't get me wrong - Nick's story is really interesting and tragic as hell. His problems with his identity, personality splited between the prewar detective and the 2nd gen synth... It's all fascinating, however I will not forgive the developers recycling over and over again the same fucking cishet tragic story with dead wife/fiancée/whatever. It gets boring and repetitive after the main plot honestly.
5) WHERE THE HELL DID KELLOGG GO AFTER CORRUPTING NICK'S MIND ONCE?! TODD. WHY. It would have been much more interesting than another dead loved one plot. Todd, you lazy ass. He had offered so many, and he gave nothing back... As he always does.
6) The last one, I promise... Nick's reaction after siding with the Institute bothers me so much (the same deal with Piper). I. Am. The. Director. Of. The. Fucking. Thing. And it means I can do whatever I want, cause the director has a pretty authoritarian power there. So I can change everything, including the way they treat synths, accept or deny their experiments, say goodbye to some nasty scientists... The Institute route is not ideal in any way, however I see it as the only reasonable path in this game, even from the lore perspective. The Brotherhood is just a bunch of shitheads in the blimp, and I've said enough here about the Railroad earlier. The Minutemen are great but I would like to have an option to connect their morals with the Institute's resources and wabam - you've got the true happy ending in fo4. I understand why Nick is pissed, however if you are with him on the highest level of the relationship, he knows that you are an emphatic person who wants to make Commonwealth a better place for everyone including synths, ghouls, etc. It would be logical for him to not see you as a traitor. But well, I guess I'm wrong. Whatever, Nicky, whatever...
So here's the lazy version:
1)/2) Nick likes convincing DiMA to tell everyone in Far Harbor that he killed Avery. Nicky does nothing when people from Far Harbor kill innocent synths.
3) The Railroad and their double standards, when it comes to synths, especially coursers, but 1st and 2nd gens too. Nick loves it when you're helping the Railroad, even though they would kill him on a spot if he forgot to wear his clothes, so...
4) Another companion with dead wife/fiancée needs your help.
5) Kellogg in Nicky's mind. Missed opportunity for a good plot... What a shame, Todd.
6) Siding with the Institute and Nick's reaction to that, even when you're at the maximum level of the relationship with him.
13 notes · View notes
shepperoni-blog · 7 years
Text
Ship meme for multi-shippers
Tagged by @danceswithturians, tysm!! 💕 this is gonna be mostly mass effect-centric, sorry in advance guys
Ship meme for multi-shippers
Its perfectly okay to use the same ship for multiple questions~ Just fill it out as best as you can. Link your own content wherever you can!!
First Ship you ever read fic for: really terrible self-insert oc/altair assassin’s creed fic lmao
First Ship you ever wrote fic for: never actually posted anything, but i’ve written a few little shakarian fics, some tali/jack, and kryterius
Ship you write the most now: don’t write much (more of a drawing/painting person), but probably shakarian
Ship you read the most now: shakarian ( i sound like a broken record lmao). but i also like pretty much any happy, healthy femslash in the me verse. i especially like fshep/miranda and sisryder/vetra. jaal/liam is adorable, i love them. i also rly like kryterius and shiara, but they’re both so damn tragic that i can only take them in small doses lmao
Newest Ship: just started to rly get into kryterius. many tears are being shed.
Rare Ship you wanna read more of: femshep/miranda, tali/jack. i also rly like ikora/eris from destiny... but there’s like -2 fics for that. same for cait/f sole survivor in fo4
Your taboo Ship: generally anything with gross power imbalances or non-consensual shit. and i can be very iffy about a lot of m/f ships bc of my ptsd.  They never met in canon Ship: hmm. i think that bakara and samara would get along very well? both have lost children and known a lot of suffering related to motherhood, etc. 
Your unexpected ship: jaal/liam, i love their interactions in andromeda. that one hit me out of left field lmao
The ship you always forget to give love to: cortez/vega, they need more content imo
Ship your OC with a canon character (if applicable): do elder scrolls player chars count as ocs? bc if so then ohhh boy. my reachwoman dragonborn rhiagne and serana, her vampire waifu. and although she’s mentioned in canon, bioware basically said like. nothing about shokrakar, so i ship her with my lady adaar. 
A ship you’re embarrassed to ship: i don’t post about it like... ever bc i hate the way fandom handles it.... but i like the concept of shep/saren. as a person with rly bad ptsd, i like reading well-written recovery fics, it’s a coping mechanism for my traumatized ass. the problem is that there... aren’t really any, for that ship. most of it is ableist garbage. so yeah i’m highkey ashamed of that i’m sorry please don’t block me
Your most romantic Ship: not sure what this means tbh. i guess shakarian, bc garrus is a total hopeless romantic (even if he tries to hide it)
Your sexiest ship: ???? am confuse, again. like are yall asking me what turns my crank?
Your most tragic ship: hooo boy. shiara probably. i love them sfm but i can’t get past the lifespan difference thing
A ship you want more content for: ikora/eris, fshali, fshiranda, etc. just give me more femslash pls, i’m dying over here i feel like my answers are boring bc everything i like can just be summed up as “gay” or “involves extensive headcanon to compensate for my neurodivergence and trauma” lmao, if you read through this whole thing i admire your endurance
tagging: @asaridancer, @kfawkes, @astrasari, @garrus-vakarus, @omegastation, @turians, @emmavakarian-theirin, and anyone else who wants to do this!!
8 notes · View notes