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#that line grabbed my brain rotted out a portion and replaced it with them...
almoststedytimetravel · 8 months
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Thinking about the trio telling their spouses about their backstory and going hurng!!!! Odin telling Nyx his life story after he said her back story was much more dark and tragic than his... How does Nyx react to that? Like what is his standard for dark and tragic?
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hiverforesteevee · 6 years
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FNAF Fridge Highlights
My favorite entries from Five Nights at Freddy’s Fridge pages on TV Tropes
Some of these entries may be edited/abridged/modified, but for the most part, these are copy/pasted directly from the pages.  I didn’t write any of these, I just compiled them here for my own amusement.  Go to the site for even more intelligence and insight on these scary games!
SPOILERS
·        Why does Foxy’s eyepatch spring up after he barges in? Because Real Life pirates used their eyepatch during raids to get the eye covered accustomed to the dark quickly if they have to go fight in a darker part of the ship, not necessarily to cover a lost eye.
·        Several of the characters introduced in 4 had artwork that asked the question "Was it me?", referring to the Bite of '87, a mystery that has haunted the series since the first installment. But the biggest clue was there ever since the first entry, in a certain character's catchphrase. Hint: The one that keeps saying "it's me".
·        Why did the kids hate Mangle so much? Presumably, because parents thought Foxy was too scary for children, but Phone Guy noted that Foxy was his favorite, so maybe the kids were pissed their favorite animatronic got replaced by a Lighter and Softer Toy Foxy.
·        Why do Foxy (and Mangle) NOT fall for the Freddy mask? Well, foxes are always thought of as smart and cunning — besides, Foxy already proved his wits in the first game when he was the only one who tried to catch you off guard by approaching quickly enough that only the fastest reflexes would save you, and didn't just leave when he couldn't get in but actually banged on the door, signaling "I know you are in there, open up!"
·        This troper always found the Purple Guy's behavior leading up to his death strange. If the ghosts of the children he killed are now after him, how does jumping into the Springtrap suit save him? However, look at the Purple Guy's expressions. He starts out terrified of the ghosts, then dashes angrily (or determinedly) towards the Springtrap suit, laughing once he puts it on. Purple Guy possibly didn't jump into the suit to save himself. It could be that he jumped into it to deliberately set off the springlocks and kill himself. That night, he found out that ghosts are real, and that they are all tied to the suits they were stuffed inside of. That laugh could be him signifying that he has gained a victory over the children by giving them exactly what they wanted: his death. Now, he has effectively given himself a form of immortality. No wonder the children can't find peace!
·        Why is the new animatronic called Springtrap? Because when the purple guy got into the suit, the SPRINGS holding the animatronic devices in the suit collapsed, TRAPPING the purple guy in the suit. It's also brilliant in a meta way considering that the game was released in March without a specific date attached to it. You could say that the game itself was a literal spring trap!
·        Why is Freddy the first animatronic you control in the post-level minigames? Because they take place after Freddy Fazbear's Pizza has closed down and been left to rot, and Freddy becomes more active in the dark.
·        Although several of the confirmations/revelations in this game might seem hard to swallow — probably the biggest one being that the Puppet was the Murderer's first victim and bound the souls of the later victims to the animatronics in an overzealous and rather misguided attempt to bring the Murderer to justice — they're easier to accept when you remember that the Missing Children are, you know, children. Children are not known for their ability to think in the long-term or to thoroughly and seriously consider their actions; their brains are still undergoing a lot of development, and they tend to be very impulsive and only consider things in the short-term. So the Puppet still can be considered a "good guy" (certainly better than the Murderer at least) or even the Big Good of the Five Nights at Freddy's series in a sense because, even though it's responsible for the madness that the animatronics wrought, it genuinely was trying to help the other children in the only way it knew how. Likewise, even though the animatronics slaughtered an unknown number of innocent security guards, you could argue that they genuinely were trying to bring their murderer to justice; again, poor impulse control means that they're unlikely to stop and really try to assess whether the security guard is innocent or not. This is also a hint of Springtrap's true identity. It acts much, much differently than the other animatronics, generally being content to wait the player out and is much sneakier and more intelligent, being able to infiltrate the office in different ways. As Springtrap contains the spirit of an adult — and a Serial Killer, one who was smart enough to evade the authorities, at that — its methods are much more sophisticated and well thought-out.
·        The Arc Words "IT'S ME" are suspiciously absent from FNAF3, even though they appeared in the previous two games and maybe also in the fourth ("Was it me?" on the Nightmare Bonnie image), why? Well in this game, we're only dealing with the ghost of the Purple Man - and "IT'S ME" might've been just connected with the Children. A message from them to (who they assumed was) the Purple Man. As in "Hi there! Remember that innocent child you killed and then stuffed in an animatronic? Well, guess what, motherfucker? IT'S ME"
·        A clever one on Scott's part here - watch the scene where Purple Guy dies. When he's freaking out, he avoids the water on the floor... but when he runs to the suit? He runs THROUGH the water. Moisture is said to set off the suits! Moisture on his feet set off the suit and killed him. It wasn't the laughing, not even getting in the suit - he'd gotten in the suit before to kill the children originally and had probably laughed, so he knew that doing those things was safe. It was trying to survive by running through the water (which was the quickest way to the suit) that killed him.
·        Though "exotic butters" being a gift basket for the main character appears to be part of the glitchy keypad's Running Gag, the technician may have been attempting to request it on purpose, considering how much popcorn he eats.
·        There are some parallels with the vampire soap opera and with the story of Circus Baby and Mr. Afton: 1) Vlad refuses to admit that he fathered a child, even though the baby has his skin color and habits. Mr. Afton created Circus Baby based on his daughter, but now he's left her to rot in the Circus Baby basement, to be shocked and forced to perform for no audience. 2) Vlad's son wreaks havoc in his mother's house and at the daycare. Circus Baby killed a girl by accident and at night manipulates the security guard into helping her and the other animatronics escape. 3) In the Fake Ending, Vlad and Clara reconcile, but they don't address their bigger problems like the child support, or her cat getting traumatized. Eggs escapes in the Fake Ending and is fired with a severance package that included exotic butters, but Mr. Afton is still on the loose, Ennard is in Eggs's house, and the two technicians will remain vanished from the lore.
·        "Freddy Fazbear's Pizzeria Simulator", is a Double-Meaning Title. Besides describing the "Pizzeria Tycoon" portions of the game, it also describes the location in which the game takes place — it's a "simulation" of a Fazbear's Pizzeria meant to lure Springtrap, Baby, etc., to a location where they believe they can once again continue to murder innocent children, only for them to be trapped and destroyed within.
·        It's possible to receive a lawsuit accusing one of your animatronics of having hurt someone... even if you have yet to purchase and/or salvage a single animatronic. These might simply be comically pathetic money grabs by parents trying to con you, but perhaps there's more to them than that. The story of the game eventually makes it clear that Cassette Guy has been deliberately trying to lure all the possessed animatronics into your restaurant throughout the entire game. Even if you refuse to salvage any of them, they're probably still hanging around in the alley directly outside of the pizzeria, hoping to find a way inside. It's completely plausible that they might maul anyone unfortunate enough to wander into that back alley, or even briefly break into the restaurant just to cause trouble. This is supported by the fact that you will sometimes have to fight off animatronics in your office even though you never salvaged them as a result of them hiding in larger objects you buy. This proves that at least some of them are capable of breaking in without your permission.
·        The Puppet's origins are alluded to as early as the second game, when the Phone Guy briefly discusses his uneasiness around it. "It can go anywhere" because it was designed to go anywhere, even outside the perimeters of the restaurant, to help a child in need. "It's always thinking" alludes to the fact that THIS puppet is different from the mindless drones that Phone Guy would be used to, having worked with the company since early on.
·        You would have expected going back to Freddy Fazbear's would have brought back the old camera-watching mechanic that's been missing for the last few games, but nope, all you get is a motion sensor. Why? Because if you had cameras, you could see that the animatronics aren't wandering the pizzeria you're building — they're wandering Cassette Guy's death maze. It'd completely spoil the Wham Line of what this location's true purpose is.
·        The Racing Minigame. Taking the proper turn in Lap 4 takes you to a sort of 8-bit adventure game where you control Orange Man as he drives around between a couple of locations, including his home and (apparently) a bar. Neat Easter Egg, right? ....No. Go back to the racing game and watch the bottom half of the screen: that's oncoming traffic. You're not racing anybody, you're just a drunk driver. Specifically, a drunk driver who thinks you're in a car racing.
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