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#your average resident doesn't cross it that often
circa98s · 14 days
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‧ ₊ ˚ ✧ › MUN: good afternoon, my dears! i'm k ( she/her, est, 21+ ), the writer behind han mila & shin eunbi. milas blog serves as my main, while eunbis is a side, so you'll most likely see me interact from this one more frequently ooc! if you'd like to plot over on discord, i'm happy to give that out upon request! ♡
‧ ₊ ˚ ✧ › MUSE: and now, meet han mila— 25 years old, a city girl who planted her roots in yuseong bay only 4 months ago, so she's a new resident. utilizing her marketing degree ( wow, fancy ), she currently works as a visual merchandiser at eclectique 33. you can find her wip stats page here!
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when did your muse first arrive in yuseong bay? mila has only begun planting roots for herself in yuseong about four months ago ( so, essentially, at the very beginning of this year ).
what does an average day look like for your muse & where can they usually be found? the busiest of bees, mila can be seen fluttering around eclectique, as well as it's general vicinity, the majority of time— at least, during the day / general work hours. as mornings wind down into evenings and the sun begins to set, the blonde often takes refugee at the 88&bar, nursing cocktails of her choice as a way of keeping her frazzled thoughts at bay ( when i tell you this city girl is still trying to adjust to rural living amidst having her hallmark movie moment . . . pls help her ).
how does your muse feel about hanhwa resort? having no real frame of reference for what mild negativities a resort like hanhwa could be bringing to the local space and its primary inhabitants whose daily lives are now continuously altered, mila herself doesn't see the harm with how much attention it seems to be garnering. honestly, the urban crowds that filter in and out are a welcome familiarity.
is there an aspiration for your muse to stay in or leave yuseong bay? for the time being, mila has no real idea what she's looking for just yet— coming to yuseong had been a random, but conscious, choice, one made with the intention of being somewhere different. for now, four months in and still aspiring to find some sense of rthym for herself ( as hard as that'd currently been ), the thought of wanting to leave has yet to cross her mind.
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list your muse’s three favorite songs. healing — fletcher. walking home — mac ayres. naked girl — iyla.
describe your muse’s wardrobe. flirty, girly, pastels. a soft romantic at heart, that aspect of her personality translates one for one in terms of her fashion.
what is a color, word, and emoji that you feel describes your muse? baby pink, ambitious, 🎀.
three strong likes and dislikes for your muse. likes — floral perfumes, early mornings, staying busy. dislikes — creative ruts, the stench of fish, root regrowth.
three positive and negative traits for your muse. positives — sweet, upbeat, extroverted. negatives — impulsive, workaholic, judgy.
three talents and shortcomings for your muse. having a knack for connecting with others, a skill she'd already had since childhood that only got stronger with time, mila can make an acquaintance out of anyone. open, ready to talk about anything and everything, there's not a single person she'd ever found herself intimidated by enough to keep her distance. often times, it's this very facete of herself that leads to a decline in energy by the days end, her social batteries quick to recharge after quiet evenings, and even then, she'll often find herself engaging in conversations past her moods expiration simply because that's what she's always done. mild eye bags and all that'll be gone come time to wake up the next morning, mila engages with a smile.
what is a book/tv series/movie/video game character that you feel your character relates to? without question, elle woods has always been a role model, a character mila strives make proud.
a relevant goal or arc for your character to overcome. finding balance, not just within herself, but in this new daily life she's found for herself.
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lollybunxiv · 6 months
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LFRP ~ LOLLY MELODYS <3
Read her carrd for more info & her detailed backstory here! <3
♡ ♡ ♡ ♡ ♡ ♡ ♡
THE BASICS
Name: Lolly Melodys
Age: 32 in human years
Race: Viera (Rava Clan)
Gender: demigirl (they/she - both are fine)
Sexuality: Bi/Ace
Marital Status: Aymeric
Server: Aether/Cactuar
PHYSICAL APPEARANCE
Hair: pink long hair with white highlights
Eyes: golden
Height: 5'10"
Build: average
Distinguishing Marks: two white markings on both of her cheeks
Common Accessories: always wears cute earrings~ | fat cat loungewear when relaxing.
PERSONAL
Profession: Summoner
Hobbies: Archery, baking, decorating, foraging, crochet.
Languages: common
Birthplace: Golmore Jungle
Residence: The Lavender Beds
Religion: n/a
Fears: her friends and loved ones hurting or being hurt in anyway, abandonment
RELATIONSHIPS
Spouse: not married but with Aymeric
Children: no
Parents: n/a
Siblings: she doesn't know of any
Pets: fat cat probably
TRAITS
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between /  Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Cultured / In Between / Uncultured
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
HABITS
Smoking Habit: no
Drugs: no
Alcohol: on certain occasions
CHARACTER HOOKS
The Traveler: Lolly is well-known to travel, and very rarely is kept to one place. She meets many different people upon her travels throughout the realm, and is partial to talking to many different people in the places she visits, to learn more about the culture and history of different places in which she's never visited.
Birds of a Feather: Lolly very rarely meets other Viera, and she typically seems to be one of few in the many places she goes. It can lend to feeling out-of-place. If you're a Viera, she'd love to hear all about where you're from and your background.
A Fighter: Lolly is often roped into fighting alongside other adventurers who she doesn't know too well during her times in different places. Maybe she's roped into teaming up with you during one of her many battles?
Getting the Job Done: Other Summoners are a dime-a-dozen it seems, due to the old tradition that they often get led astray from fighting for "good". If you're a summoner, she'll be very interested in getting to know more about you.
Baby It's Cold Outside: Lolly, no matter the timeline, has her ties to Ishgard one way or another. If you're traveling through Ishgard, or are someone from Ishgard yourself, you'll likely cross paths with her.
OUT OF CHARACTER
I'm located in the North-East US.
Prefer to RP through Discord and not really in-game, due to being able to flesh out more details through Discord. Though, I am open to sometimes taking it to in-game.
I'm good if you want to include NSFW, but Lolly is ace, and therefore sexual situations with Lolly is off the table. However, if you want to include it for yourself and another character, maybe an NPC or something, I am fine with that, so long as you don't expect to include my WoL. But reading anything you want to include like that does not bother me at all!
Open to multiple RPs going with multiple RP partners!~
IMPORTANT: I am currently in the middle of Shadowbringers right now in FFXIV. Have not reached Endwalker (YET)!
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artifexfake-sofa · 3 years
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I want to tell you a little about the undertale project. The game is already dying out, but somehow I should make my own contribution, for the first time in my 4 years in this game.
And its name: Rock and Roll Sympfony. (there may be mistakes, my English is still bad)
Description of AU
Rock and Roll Symphony is an alternative world of undertale, in which time is ahead of ours, but people's mores are sliding into an even greater abyss. People have found a way to enslave their own people through what everyone likes and listens to at the time of the events of the world. Music became a way of enslavement. The only music allowed to be listened to was the classic, in which low-frequency soundtracks are inserted that change the perception of people. Subsequently, people decide to get rid of the monsters that vehemently "propagated" everything that was not pleasing to people. War is unfolding and monsters are imprisoned in dungeons.
Frisk escapes from the horror of the human world by complete accident and his own inattention, but the world under the ground intrigues and pleases her much more than the world of people: harmony and freedom reign here, from which Frisk first demolishes the "tower". Frisk, after recovering from injuries sustained during the fall, begins to explore the dungeon, telling the monster the unpleasant truth about people and about the genres of music that she owns. The monsters tell her about what she did not know. I don't want to go back, I want to stay in the dungeons.
But one turning point makes Frisk think about going back. It comes when the Boatman is taking Frisk to Snowland ...
"Half of the way the boatman was silent, the road was long, slow and boring. There was almost no current. Frisk thought about what was happening on the surface, the thoughts of her mother and her friends left to their own devices did not give her rest until now Jos-Lowe takes a deep breath and closes his eyes.
—Want to come back? - the Boatman begins the dialogue, as if reading the thoughts of young Frisk.
- Huh? Oh ... I don't know ... I miss my family, friends ... They were left alone.
- And ... What prevents you from returning? When you reach the New House, the King will find a guide on how to open the barrier. And business, nothing at all.
- Yes, just a little ... - Frisk laughs, having already forgotten what a smile is for 18 years in hell. But the smile immediately disappears, she remembers what she had to go through. - It's not even that. I don't want to go back to hell. My society ... Far from being an example of beauty.
- You know, when we were still on the surface, I heard the following phrase from you: “We create our own destiny”. So why don't you follow it? I do not know what exactly is going on there, but I can say for sure - you are not alone in your ideas. And if you start, others will be drawn to you. There may not be many of you, but if you do not back down, if you are full of determination in your hearts, you will definitely manage. And if there are many of you, even more so. You yourself can change your fate, and maybe even the fate of the world and the country .... The main thing is to start.
Frisk doesn't answer, thinking. The boatman stops at the shore. The girl comes out and, having paid, drags into the Ruins. She really wondered what she could do in order to change her own fate and the fate of other people, the fate of her family. "
This seemingly strange and short conversation fills her heart with hope and her soul with determination. She finally decides to act in full force.
Detailed plot and scenario of the world in development
Characters
Protaganist Name: Frisk Jos-Lowe
Race: Human
Location after the fall: Ruins
Soul: Weak Determination *
the soul of weakened determination tends to both fade and flare up. If the owner of the soul loses hope and faith, the soul goes out, acquiring a dirty reddish color, almost not shining. If the owner of the soul, on the contrary, is full of hope, faith, spiritual strength, the soul flares up with blood-wine, pulsating and shining brightly. The soul is not resistant to fusion, the fusion of the souls themselves are fragile, perish and fall apart quickly enough.
Appearance:
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(detailed reference in development)
Other main characters
! not all characters have received their appearance yet, some are at the stage of early concepts and are superficial, some do not have an appearance at the moment, the article will be supplemented and updated!
Name: Asriel Dreammoor
Race: monster
Place of residence: Ruins
Soul: white, with a red light inside, inverted. *
* Each monster has a light inside, referring it to a certain type of human soul. Inside Asriel's soul is a red light, determination.
The soul of a monster cannot be completely filled with the power of a human soul, the soul melts under the influence of force, after which it dies
Appearance:
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Name: Toriel Dreammoor
Race: monster
Place of residence: Ruins, New House
Soul: white, with a blue light inside (soul of decency / honesty), inverted
Appearance:
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(detailed reference in development)
Name: Asgore Dreammoor
Race: monster
Place of residence: Ruins, New House
Soul: white, with an orange light inside (courage), inverted
Appearance: A goat-like monster, 215 centimeters tall, an average physique man without prominent features of the figure. The coat is white, interspersed with orange on the face, near the eyes, cheeks and horns, on the body there are spots on the forearm, shoulder, torso, under the ribs. Fiery red hair, short haircut, small beard. Long, curled back horns. Emerald eyes. The king most often wears two types of clothing: an official classic black suit with black shoes and an orange shirt, a tie with a magnolia image. A raincoat of neutral gray with a bright scarlet image of a magnolia on it.
His second suit looks like soft brown pants and a soft lilac sweatshirt.
(detailed reference in development)
Name: Flowey / Bath
Race:??? (presumably a monster, refers to the type of plant Ipomoea Batat, it is not possible to say for sure if Flowey refers to a monster)
Residence: The root of the flower garden is in the Ruins. It can move around the entire dungeon except for Snowfall, does not withstand low temperatures. "Eyes and ears" in all areas available to him
Soul- -
Appearance:
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(detailed reference in development)
Name: Chara Dreammoor (before the fall of Hirsch)
Race: Human
Location after the fall: Ruins
Burial site: Ruins
Soul: Rotten Determination *
* the soul, at first glance, is no different from the usual, canonical determination, except for the huge black spot of obsession, shining from within. Any soul, both human and monster, can rot.
Appearance: not designed, only mentioned in photographs in the Drimmoor family album
Name: Sans (Jonathan)
Race: monster
Place of residence: Snezhnegrad
Soul: white, with a blue light inside (decency / honesty) and small inclusions of rot. Jonathan's rot is laziness and frivolity.
Appearance: A low, skeletal monster, about 160 centimeters tall, in a formal black suit with vertical white stripes, a white shirt with a raised blue collar and a relaxed black tie. A black trilby hat appears on his head in time. The inside of the eye sockets is painted in blue magic. It seems to many that he "tints the lower" eyelid "" because of the appearance of the eye sockets. No pupil
(detailed reference in development)
Name: Papyrus (Ryan)
Race: monster
Place of residence: Snezhnegrad
Soul: white, with a blue glow inside and small blotches of rot. Ryan Rot - Vanity
Appearance: a tall skeletal monster, about 190 centimeters in height, in silver armor, dirty and worn in some places. The skeleton does not deny itself and still wears a red long scarf, frayed at the ends. On the "face" of the skeleton, a "smile" is frozen, which makes his skull seem extremely welcoming. There is a crack on the back of the skull from a blow to the head. White pupils shine in the eye sockets.
(detailed reference in development)
Name: Undyne
Race: monster
Place of residence: Waterfalls
Soul: white, with an orange light inside (courage)
Appearance: (detailed appearance in development) amphibious monster about 175 centimeters tall, athletic build. Both eyes see. There are scars on his face, and Undyne can open his mouth much more than meets the eye. Nice girl face. The nose is present, as are the gills. Hair is collected in a cockle. On the hands, from the hand to the elbow, there are fins, on the fingers there are membranes and rather long claws. Scars and pieces of small scales have been torn off along the body in many areas. She is dressed in a loose hoodie and jeans, buttresses on her legs.
Belongs to the class of the ancients, has quite a lot of power
(detailed reference in development)
Name: Muffet (Rosie)
Race: monster
Place of residence: Hotland
Soul: white, with a yellow light inside (courage). There is rottenness
Appearance: monster spider, about 155 centimeters tall, three arms, one pair of legs
Long, waist-length, soft pink hair, two pairs of sky-blue eyes. A predatory smile with large fangs, the "skin" is pale pink, a pair of sharp horns protrude from the head. She is wearing a long scarlet haori, underneath a T-shirt and white shorts. The fingers on the hands are abnormally long, with a large number of rings. On the back there is a birthmark in the form of a cross. Wears nothing on his feet
(detailed reference in development)
Name: Mettaton
Race: monster
Place of residence: Hotland, Labaratoria
Soul: white, with a faint blue light (patience)
Appearance: not designed
Name: Alphys
Race: monster
Place of residence: Loboratorium, Waterfalls
Soul: white, with a green light inside (kindness)
Appearance: a small lizard-like monster with a height of 163 centimeters. It is a white-colored leopard of Diablo Blanco with red eyes. Alphys has a mutation, due to which soft needle-like outgrowths go from her head to the coccyx, along the spine, from large to small. She has a rather neat and "juicy" figure, hidden under a voluminous black dress and lab coat.
(detailed reference in development)
World locations
Locations are still divided into:
Ruin
Snowland
Waterfall (Waterfalls)
Hotland
Laboratory
New house
Added to them:
New Los Angeles (part of the human world)
Summit Abbott
Lost city (part of the dungeon)
Ruin
The structure of the corridors is almost the same, the traps are removed as unnecessary, one room has been added. The walls resemble brick in color. The room where you can buy Muffet donuts in the game canon now houses a small Muffet art gallery, there is also a table with muffins and tea.
(The spiders offer to buy paintings for a fairly large sum, but when you buy you will be offered muffins and given the painting. When she meets Muffet, she will thank you for your purchase and invite you for tea.) The walls are in ruins in cracks, through which Flowey vines sprout. The ceiling is covered with vines, and there are many fallen leaves on the ground. The paths are paved with stone that has aged over time. The conservation room is in a much better condition, instead of signs with inscriptions, stained glass windows with the symbol of the royal family (Magnolia). In the middle of the hall there is a huge tree up to the ceiling, large branches of which have grown all over the ceiling, and thin branches, like those of a birch, hang down. The leaves are scarlet. At the edges of the room there are bunches of Flowey vines that bloom profusely. There is still a save star between the steps to the exit. Instead of a pile of leaves, there is a small music bench. On the two side walls there are three columns, on which notes are written in a spiral. There is a small vine wall next to Toriel's house. If you move the vine aside, you can see a secret room, dotted with a field of bright blue flowers. There is a tombstone at the wall opposite the entrance. It reads "Chara Dreammoor. Beautiful daughter and best sister. 2040-2067"
The Ruins is home to many small monsters. Froggits and many others, they do not change their appearance. In the Ruins, Frisk still meets with Nabstablook. This is a small ghost of a slightly blue hue, with pink eyes. He reacts to Frisk in a very frightened way. After a little dialogue about who he is, the ghost dissolves with a bell ringing.
Snowland
The difference in appearance is created only by the large number of frozen trees and large flowers, sometimes even higher than the houses. The main square is hung with Chinese lanterns attached to houses and fir trees in the main square. The square is the brightest street in Snowland . On the outskirts of the city there is a bright casino "Golden lake", next to it is a hotel with the same name. Grilby owns both his Grilby Bar and the Golden Lake Hotel and Casino.
Minor Characters:
Grilby's appearance:
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The appearance of his daughter, Fuku Fire:
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Fuku and Grilby are ancient monsters and are quite powerful. Fuku helps his father at the casino.
Waterfall
There are many tall shrubs and Echo Flowers in the Falls. The corridors are not very different. There are many crystals on the "ceiling", creating the appearance of the stars. There are many reservoirs with water lilies and waterfalls. There is a pier near the mill where you can meet the Boatman or the Monster. Undyne's house is two-story, with a circular roof. There is a small field of echo colors next to it.
Minor characters:
Boatman:
a tall monster in a long black robe with a hood. He has abnormally long arms and a stooped back. His face has never been seen, it is hidden behind a mask of an animal's skull. Branched horns stick out from the head, and the pupils, glowing white from under the eye sockets, always look inquisitively. Many monsters call him the Wendigo, a man-eater who hunts for human sins. Who knows, maybe he is ...
Monster Kid:
a small lizard-like monster with yellow-red scales, wearing a large brown sweater.
Hotland
Not fundamentally altered. There are a lot of Flowey vines on the platforms, in some places, the most dangerous, she created dense railings and handrails. Hotland is almost empty. High temperatures do their trick and it is very difficult to be there.
Laboratory
The laboratory is in much better condition. The laboratory is bright, clean, fully equipped with everything Alphys needs for experiments. Amalgamates look like Siamese monsters. Bodies have a denser structure, when asked about their state of mergers, they vaguely answer about good health and they have all the conditions for a comfortable existence.
New House
The corridors have not been modified. The windows of the houses glow, the panoramic view of the castle seems to be brighter.
Many small monsters live in the New House.
Summit Abbot
Overgrown with plants and grass, rather dark, filled with a large number of stones, it offers a view of the now far from sunny Los Angeles, in which it rains almost all the time.
New Los-Angeles
Frisk's house and the location that the monsters will enter after liberation. Los Angeles is divided into two parts: New and Old. Old Los Angeles resembles the architecture of the 20th of the 21st century, it is considered a poor area. New Los Angeles is a high-tech neighborhood with skyscrapers and flying cars. A huge number of people live in it, who are far from all happy with the release of monsters.
Lost city
The story is told on behalf of the shocked Frisk, who accidentally found this place.
"When Asriel and I got there, the first thing we saw was a large number of cages. It seemed to me cages at first glance, only several hundred times larger than a normal bird cage and made of stone. Some were suspended from above, others from below ... Many more stairs! They connected almost every building!
There is almost no land, all these cells. And, if there is land somewhere, it seems to be suspended on huge chains from the nearest walls. And, which seemed strange to me, it was light there, although I did not see a single source of illumination, it was very windy there ... But, perhaps, we made this wind by opening the passage. Oh, there were still ribbons! Or not ribbons ... As if scraps of something, there were a lot of them ... There ... There was also something like a mosaic with a legend signed under it ... I didn't make out much ... It was looks like Latin ... But ... With some other dialect ... If not for my panic that neither I nor Asriel know this place, I would have been able to try to make out and translate at least something through associations ... "
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lollybunxiv · 1 year
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♡ LFRP - LOLLY MELODYS ♡
(my WoL carrd ♡)
Lolly was left abandoned as a baby deep in the woods of North Shroud. Luckily, Lolly was found shortly afterwards, with a note by her that read "I'm sorry I failed you", by a woman who had hoped for children but circumstances never made it so, she was taken in by this older miqo'te and raised as her daughter. Though Lolly considered this woman to be her real mother, she yearned to find out more about her past, and so she decided to become an adventurer and study the art of Summoning, hoping that during her travels in the outside world, she may come across any clues that will point her in the direction of who she is and what her background truly is.
♡ ♡ ♡ ♡ ♡ ♡ ♡
THE BASICS
Name: Lolly Melodys
Age: 26-27
Race: Viera
Gender: Female
Sexuality: Bi/Ace
Marital Status: Dragonsong Reprise TL - With Haurchefant Main TL - Aymeric
Server: Aether/Cactuar
PHYSICAL APPEARANCE
Hair: pink long hair with white highlights
Eyes: golden
Height: 5'10"
Build: average
Distinguishing Marks: two markings on both of her cheeks
Common Accessories: always wears cute earrings~
PERSONAL
Profession: Summoner
Hobbies: Archery, baking, decorating.
Languages: common
Birthplace: North Shroud
Residence: The Lavender Beds
Religion: n/a
Fears: her friends and loved ones hurting, abandonment
RELATIONSHIPS
Spouse: not married but Dragonsong Reprise TL - With Haurchefant Main TL - Aymeric
Children: no
Parents: n/a
Siblings: she doesn't know of any
Pets: fat cat probably
TRAITS
Extroverted / In Between / Introverted
Disorganized / In Between / Organized
Close Minded / In Between / Open Minded
Calm / In Between / Anxious
Disagreeable / In Between / Agreeable
Cautious / In Between / Reckless
Patient / In Between /  Impatient
Outspoken / In Between / Reserved
Leader / In Between / Follower
Empathetic / In Between / Apathetic
Optimistic / In Between / Pessimistic
Traditional / In Between / Modern
Hard-working / In Between / Lazy
Cultured / In Between / Uncultured
Loyal / In Between / Disloyal
Faithful / In Between / Unfaithful
HABITS
Smoking Habit: no
Drugs: no
Alcohol: on certain occasions
CHARACTER HOOKS
The Traveller: Lolly is well-known to travel, and very rarely is kept to one place. She meets many different people upon her travels throughout the realm, and is partial to talking to many different people in the places she visits, to learn more about the culture and history of different places in which she's never visited.
Birds of a Feather: Lolly very rarely meets other Viera, and she typically seems to be one of few in the many places she goes. It can lend to feeling out-of-place. If you're a Viera, she'd love to hear all about where you're from and your background.
A Fighter: Lolly is often roped into fighting alongside other adventurers who she doesn't know too well during her times in different places. Maybe she's roped into teaming up with you during one of her many battles?
Getting the Job Done: Other Summoners are a dime-a-dozen it seems, due to the old tradition that they often get led astray from fighting for "good". If you're a summoner, she'll be very interested in getting to know more about you.
Baby It's Cold Outside: Lolly, no matter the timeline, has her ties to Ishgard one way or another. If you're traveling through Ishgard, or are someone from Ishgard yourself, you'll likely cross paths with her.
OUT OF CHARACTER
I'm located in the North-East US.
Prefer to RP through Discord and not really in-game, due to being able to flesh out more details through Discord. Though, I am open to sometimes taking it to in-game.
I'm good if you want to include NSFW, but Lolly is ace, and therefore sexual situations with Lolly is off the table. However, if you want to include it for yourself and another character, maybe an NPC or something, I am fine with that, so long as you don't expect to include my WoL. But reading anything you want to include like that does not bother me.
I would like to write in one main timeline, but I'm good if the timeline is an AU like Dragonsong Reprise or such. I'm okay with steering away from canon slightly, but to base it more in the game, would like to keep it generally to the storyline.
Open to multiple RPs going with multiple RP partners!~
IMPORTANT: I am currently on the beginning of Shadowbringers right now in FFXIV. Have not reached Endwalker YET
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