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bigwhitewall · 2 months
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God I miss the days when you could show up to a stranger’s farm and he’d say “What’s your name, boy?” and you’d take off your hat and hold it to your chest to better let him see your face and reply “Why I ain’t got none, sir, on account of my mammy passed on before she could give me one” and he’d tell you he’s real damn sorry to hear that and ask what he can do you for and you’d tell him that you can’t read nor even write neither but you’re mighty good with horses and can mend them fallen fence posts what you saw on your way in and won’t ask for nothing much more than a hot meal and a warm barn to sleep in and he’d keep his wife and daughters inside but send his boy who ain’t got married yet even though his mama tells him he needs a woman out with a lantern and some stew at night and the two of you’d get to talkin and he’d throw you his flask to take a swig from and watch you drinkin from it while he leant against the door frame and when he finally got called back on up to the house again he’d take a sip from it too real slow-like like it weren’t the whiskey what he were tryna savour
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bigwhitewall · 2 months
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so I was thinking about my character type and then I spent the evening making a character sheet.
a couple fun examples of my own OCs, who I was thinking of when building this:
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bigwhitewall · 2 months
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By LabradoriteKing on Pinterest
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bigwhitewall · 4 months
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we were the liminal kids. alive before the internet, just long enough we remember when things really were different.
when i work in preschools, the hand signal kids make for phone is a flat palm, their fingers like brackets. i still make the pinky-and-thumb octave stretch when i “pick up” to respond to them.
the symbol to save a file is a floppy disc. the other day while cleaning out my parents’ house, i found a collection of over a hundred CDs, my mom’s handwriting on each of them. first day of kindergarten. playlist for beach trip ‘94. i don’t have a device that can play any of these anymore - none of my electronics are compatible. there are pieces of my childhood buried under these, and i cannot access them. but they do exist, which feels special.
my siblings and i recently spent hours digitizing our family’s photos as a present for my mom’s birthday. there’s a year where the pictures just. stop. cameras on phones got to be too good. it didn’t make sense to keep getting them developed. and there are a quite a few years that are lost to us. when we were younger, mementos were lost to floods. and again, while i was in middle school, google drive wasn’t “a thing”. somewhere out there, there are lost memories on dead laptops. which is to say - i lost it to the flood twice, kind of.
when i teach undergrad, i always feel kind of slapped-in-the-face. they’re over 18, and they don’t remember a classroom without laptops. i remember when my school put in the first smartboard, and how it was a huge privilege. i used the word walkman once, and had to explain myself. we are only separated by a decade. it feels like we are separated by so much more than that.
and something about … being half-in half-out of the world after. it marks you. i don’t know why. but “real adults” see us as lost children, even though many of us are old enough to have a mortgage. my little sister grew up with more access to the internet than i did - and she’s only got 4 years of difference. i know how to write cursive, and i actually think it’s good practice for kids to learn too - it helps their motor development. but i also know they have to be able to touch-type way faster than was ever required from me.
in between, i guess. i still like to hand-write most things, even though typing is way faster and more accessible for me. i still wear a pj shirt from when i was like 18. i don’t really understand how to operate my parents’ smart tv. the other day when i got seriously injured, i used hey siri to call my brother. but if you asked me - honestly, i prefer calling to texting. a life in anachronisms. in being a little out-of-phase. never quite in synchronicity.
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bigwhitewall · 4 months
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50 Questions For Your Characters
What motivates your character?
How does the public view them? (Doesn't have to be anything major, it could be classmates, friends, strangers in the park, etc.)
Is your character an optimist or pessimist?
Does your character care about their reputation and/or how others perceive them?
Is your character more of a family or friends person?
What, if anything, sticks out about their appearance?
Is your character good with kids?
What are some internal obstacles that your character has to overcome?
What emotion does your character feel most frequently?
If your character is an antagonist or something of the like, do they self-justify their actions? If so, how?
What events in their past helped shape and influence them into who they are today?
What are some of your character's pet peeves?
Who is the closest person to your character?
How did they become so close?
What habits does your character have?
What is your character's relationship with their family?
Overall, is there anything special or peculiar about your character compared to others in your story?
Who/what comforts your character?
Summarize your character's goals in one sentence.
Who's in the way of those goals?
What is your character's relationship with their emotions?
What regrets do they have, if any? (From any part of the story, not just exposition.)
If your character is at a loud, people-filled party, how would they act?
From childhood to their current age, how has your character changed?
What is the main setting of your story and how does it impact your character?
What are the top three most distinguishable personality traits of your character?
How does your character view themselves? (Expectations, intelligence, confidence, self-belief, etc.)
What emotion is the most unfamiliar to your character and how do they deal with it?
What are the three things that your character values most?
Is your character hiding something from other people, if so, what?
What genre of music does/would your character love?
How does your character view their past?
What are three positive traits that your character has?
What are three negative traits that your character has?
Imagine the ideal home for your character. Where would it be located? What type of housing would it be? Who/what would be there?
What are the things that make your character enter a full rage/cold mode? (Depends on their character.)
What does your character want to change about themselves?
Someone your character dislikes goes up to them and confesses. How does your character react? (Doesn't have to be a rejection.)
What does your character have yet to realize about themselves?
Is your character good at time-management and responsible?
What kind of clothes does your character wear?
What is one thing that your character dislikes/wants to change about themselves? ("Nothing" is also a valid answer.)
What does your character see as the greatest injustice?
What does your character fear?
On a scale from 1-10, how intelligent is your character? (1 being incredibly stupid with almost no knowledge of the world, and 10 literally being Light Yagami. If you don't get it, that's on you lol; but it's basically having over 200 IQ.)
Does your character specialize or have remarkable talent in anything? If so, what is it?
In a group setting, what role would your character have? Leader, co-leader, follower, or outsider?
What event in your story altered your character the most?
In the end, what is your character grateful for?
Why did you choose to use this character to answer these questions?
Happy writing~
3hks :)
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bigwhitewall · 4 months
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RED ASK GAME: WRITEBLR: WORLD-BUILDING
CRIMSON - What is the government?
SCARLET - Is there a rebellion?
RUBY - How rich is the population?
GARNET - Are there gods?
CARNELIAN - How do people dress?
POPPY - What historical event does every student learn about?
ROSE - What is the most known myth?
BLOOD - What do the people do with the dead? What are their funerals like?
GORE - What is the most common method of murder? Is it legal?
BLUSH - What are the views on sex before marriage? How strict is it?
LIPSTICK - What is the beauty standard, and how often is it met?
APPLE - What is the most eaten meal?
CHERRY - Describe a celebration!
STRAWBERRY - What was the first thing you created in this world?
RASPBERRY - How does the world support the story you're telling?
POMEGRANITE - Name a food!
JAM - Share your favourite piece of worldbuilding information!
TOMATO - What is the most common occupation? Do the workers enjoy it, or is a requirement?
PEPPER - What inspired this world?
WINE - What is the most broken law?
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bigwhitewall · 4 months
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bigwhitewall · 5 months
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Preindustrial travel, and long explanations on why different distances are like that
I saw a post on my main blog about how hiking groups need to keep pace with their slowest member, but many hikers mistakenly think that the point of hiking is "get from Point A to Point B as fast as possible" instead of "spending time outdoors in nature with friends," and then they complain that a new/less-experienced/sick/disabled hiker is spoiling their time-frame by constantly needing breaks, or huffing and puffing to catch up.
I run into a related question of "how long does it take to travel from Point A to Point B on horseback?" a lot, as a fantasy writer who wants to be SEMI-realistic; in the Western world at least, our post-industrial minds have largely forgotten what it's like to travel, both on our own feet and in groups.
People ask the new writer, "well, who in your cast is traveling? Is getting to Point B an emergency or not? What time of year is it?", and the newbies often get confused as to why they need so much information for "travel times." Maybe new writers see lists of "preindustrial travel times" like a primitive version of Google Maps, where all you need to do is plug in Point A and Point B.
But see, Google Maps DOES account for traveling delays, like different routes, constructions, accidents, and weather; you as the person will also need to figure in whether you're driving a car versus taking a bus/train, and so you'll need to figure out parking time or waiting time for the bus/train to actually GET THERE.
The difference between us and preindustrial travelers is that 1) we can outsource the calculations now, 2) we often travel for FUN instead of necessity.
The general rule of thumb for preindustrial times is that a healthy and prime-aged adult on foot, or a rider/horse pair of fit and prime-aged adults, can usually make 20-30 miles per day, in fair weather and on good terrain.
Why is this so specific? Because not everyone in preindustrial times was fit, not everyone was healthy, not everyone was between the ages of 20-35ish, and not everyone had nice clear skies and good terrain to travel on.
If you are too far below 18 years old or too far past 40, at best you will need either a slower pace or more frequent breaks to cover the same distance, and at worst you'll cut the travel distance in half to 10 or so miles. Too much walking is VERY BAD on too-young/old knees, and teenagers or very short adults may just have short legs even if they're fine with 8-10 hours of actual walking. Young children may get sick of walking and pitch a fit because THEY'RE TIREDDDDDDDDDD, and then you might need to stay put while they cry it out, or an adult may sigh and haul them over their shoulder (and therefore be weighed down by about 50lbs of Angry Child).
Heavy forests, wetlands and rocky hills/mountains are also going to be a much shorter "distance." For forests or wetlands, you have to account for a lot of villagers going "who's gonna cut down acres of trees for one road? NOT ME," or "who's gonna drain acres of swamp for one road? NOT ME." Mountainous regions have their traveling time eaten by going UP, or finding a safer path that goes AROUND.
If you are traveling in winter or during a rainstorm (and this inherently means you HAVE NO CHOICE, because nobody in preindustrial times would travel in bad weather if they could help it), you run the high risk of losing your way and then dying of exposure or slipping and breaking your neck, just a few miles out of the town/village.
And now for the upper range of "traveling on horseback!"
Fully mounted groups can usually make 30-40 miles per day between Point A and Point B, but I find there are two unspoken requirements: "Point B must have enough food for all those people and horses," and "the mounted party DOESN'T need to keep pace with foot soldiers, camp followers, or supply wagons."
This means your mounted party would be traveling to 1) a rendezvous point like an ally's camp or a noble's castle, or 2) a town/city with plenty of inns. Maybe they're not literally going 30-40 miles in one trip, but they're scouting the area for 15-20 miles and then returning to their main group. Perhaps they'd be going to an allied village, but even a relatively small group of 10-20 warhorses will need 10-20 pounds of grain EACH and 20-30 pounds of hay EACH. 100-400 pounds of grain and 200-600 pounds of hay for the horses alone means that you need to stash supplies at the village beforehand, or the village needs to be a very large/prosperous one to have a guaranteed large surplus of food.
A dead sprint of 50-60 miles per day is possible for a preindustrial mounted pair, IF YOU REALLY, REALLY HAVE TO. Moreover, that is for ONE day. Many articles agree that 40 miles per day is already a hard ride, so 50-60 miles is REALLY pushing the envelope on horse and rider limits.
NOTE: While modern-day endurance rides routinely go for 50-100 miles in one day, remember that a preindustrial rider will not have the medical/logistical support that a modern endurance rider and their horse does.
If you say "they went fifty miles in a day" in most preindustrial times, the horse and rider's bodies will get wrecked. Either the person, their horse, or both, risk dying of exhaustion or getting disabled from the strain.
Whether you and your horse are fit enough to handle it and "only" have several days of defenselessness from severe pain/fatigue (and thus rely on family/friends to help you out), or you die as a heroic sacrifice, or you aren't QUITE fit enough and become disabled, or you get flat-out saved by magic or another rider who volunteers to go the other half, going past 40 miles in a day is a "Gondor Calls For Aid" level of emergency.
As a writer, I feel this kind of feat should be placed VERY carefully in a story: Either at the beginning to kick the plot off, at the climax to turn the tide, or at the end.
Preindustrial people were people--some treated their horses as tools/vehicles, and didn't care if they were killed or disabled by pushing them to their limits, but others very much cared for their horses. They needed to keep them in working condition for about 15-20 years, and they would not dream of doing this without a VERY good reason.
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bigwhitewall · 5 months
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I feel confident enough to post these now. A collection of all the existing posters after some edits from the other post that got 13k notes! These are full size/quality. Go nuts.
You may use them for wallpapers, tabletop campaigns, whatever. Consider tipping me or buying a print or sticker on ko-fi here! If you do use them, let me know what for, or send pictures!
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bigwhitewall · 5 months
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NO ONE knows how to use thou/thee/thy/thine and i need to see that change if ur going to keep making “talking like a medieval peasant” jokes. /lh
They play the same roles as I/me/my/mine. In modern english, we use “you” for both the subject and the direct object/object of preposition/etc, so it’s difficult to compare “thou” to “you”.
So the trick is this: if you are trying to turn something Olde, first turn every “you” into first-person and then replace it like so:
“I” →  “thou”
“Me” →  “thee”
“My” →  “thy”
“Mine” →  “thine”
Let’s suppose we had the sentences “You have a cow. He gave it to you. It is your cow. The cow is yours”.
We could first imagine it in the first person-
“I have a cow. He gave it to me. It is my cow. The cow is mine”.
And then replace it-
“Thou hast a cow. He gave it to thee. It is thy cow. The cow is thine.”
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bigwhitewall · 6 months
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I think it's always supremely funny when something has a character who's distinctly more Genre than everyone else in the setting - like everyone else is living in the kind of "everyone shits themselves when they die" kind of miserably drab Game of Thrones kind of low fantasy setting but there's just this one fucking guy on an epic high fantasy quest because he saw a bird do something weird and This Was An Omen That He Must Embark On This Journey, while everyone else is like "dude why do you talk like that."
Even better if it isn't even the same genre as everyone else. Just living in their own world that's clearly internally consistent but incomprehensible to anyone else. Funnier yet, when once it has been firmly established that this dude just lives like this, it's dramatically revealed that there's two of them, literally just one other person who's exactly like this, too.
Like the story is just some normal family slice of life comedy, except one of the dads is just Like That. And then some completely bat shit insane weirdo shows up out of nowhere trying to fight this guy, and the dad just responds in the exact same style of dramatic right back, with no hesitation. Nobody but his wife has any idea what the hell is going on, and she wishes it was not going on. Their kids ask their dad what the hell that was about, who is this guy.
And he just goes "Forgive me for keeping this from you. I can see now that my attempts to keep the shadows of my past a secret from you, in order to protect you, have been foolish. I should have prepared you for this day. The consequences of the failures of my youth. You see, I was not always the man that you know now as your father."
(His wife chimes in from the other room, saying "don't listen to him, kids. He's literally always been like that.")
And this other weird guy barges in like "Brace yourself, villain! I have come for my vengeance! For years I have sought you, tracked you like a beast as you have fled like an animal, but now I have cornered you here. You, traitor who were once my brother, who robbed me of the life that should have been rightfully mine!"
And without skipping a beat the dad turns to him like "You fool! Still you are blinded by your own insolent pride! It was not I who schemed or sought your downfall, but it was your own arrogance that brought you down!" And their battle continues while this guy's family calmly watches from the side.
And the mom explains that yeah, they used to know each other in college. Both of them were already like that when they met, and they were best buds at the time, almost all the way through. No, they didn't start fighting over her. Nobody else but them even knows what this beef is about. And all the while this background story is being explained, they're watching two middle-aged dudes engaged in combat with shitty mall katanas in a grocery store parking lot.
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bigwhitewall · 6 months
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They're sworn enemies, A and B.
For years they've played the games of great minds, and they've found they think alike.
All that long time, the two obsessed over each other, often putting their competition before everything else: at first they thought this was because of the high stakes, but soon viciously competed for the smallest of things. Snarky remarks, mind games, deceptions, surprises. Yes, they were always able to surprise each other, somehow.
But then, one day, finally, after the longest and most climatic of wars - A had planned so carefully, blocked every exit and laid every trap -
A had won.
And A had waited for the euphoria, the joy, the glory as they watched B fall to their knees, except
it never comes. Instead,
the feeling that something is very, very wrong, no, this shouldn't be like this, defeat isn't something that should fill B's eyes
and A keeps waiting for B to grin their infuriating grin and jump back into action, there must be something A missed that B had taken advantage of, something flashy and sly, just like them, that will flip the table yet again to leave A shaking with rage, not.. this.
Yet B still sits there. In defeat and brokenhearted. And there's no way out. There's no way that B would ever rise to the same height they were before. This was the end.
How were they supposed to fix this?
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