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#Including the lore of his own adventure
primofate · 9 months
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Genshin Angst Headcanons - Why the two of you broke up
Note: Had an unexpected free day! I haven't written in a while, please excuse the mistakes, if any.
Disclaimer at the end of the post
Warning: Some are pretty predictable. Each of them have their own issues, lore wise, so some are lore heavy. You might not agree with some of them, but its how I see it, so to each their own. Let me know what you think! Some are quite angsty. Some scenes it's you breaking up with him and some are vice versa. Didn't feel like writing Razor, Venti and Xingqiu.
Characters: Aether, Albedo, Alhaitham, Ayato, Baizhu, Bennett, Chongyun, Cyno, Dainsleif, Diluc, Gorou, Heizou, Itto, Kaeya, Kaveh, Kazuha, Lyney, Neuvillette, Scaramouche, Tartaglia, Thoma, Tighnari, Xiao, Zhongli, gn!reader
Personal Favourites in this work: Lyney, Itto, Kazuha
Aether
Sister issues. Enough said.
He realized he didn't have enough time to spare romancing with someone.
Somewhere along the way he felt guilt that he was enjoying his time with you while his sister went through some sort of villain origin story that seemingly turned her bad.
Top off all the adventuring, searching, solving problems for other people that he did...Where did that leave you, exactly?
"...I'm sorry, Y/N... I just... I don't think this is the right time for me to be together with you,"
Albedo
Contrary to popular belief it wouldn't be his lack of time or extreme focus on his alchemical experiments that would break the two of you up. He knows how to manage his time.
It was the RESULTS of experiments and his research that would put him away from you.
The possibility that HE or his world, was way too dangerous for you.
How many "Albedos" did Rhinedottir really create? Was there more than three? Perhaps four, five? And what happens when you come face to face with another Albedo?
"I'm afraid...There are far too many dangers surrounding myself... There are answers that I can't find...and perhaps that's the reason why my answer is to part ways with you,"
Alhaitham
Too much of a nonchalant attitude.
He expressed some kind of interest in you...but it's like... once in a blue moon. 95% of the time you're not sure if he's really into you. It almost seems like he's more into that book he reads all the time.
Simply just not good at expressing himself. Like, at all. Hides behind a "whatever works" and "I don't care about what other people think of me" attitude, unfortunately that seems to include you.
Is so straightforward that sometimes it hurts, but he's really just telling the truth through logical analysis.
will act like the breakup didn't hurt nor affect him at all. In turn it hurts you instead.
"I see. So you've had enough of me... And you only spoke up now? Pointing it out earlier could've diverted us from this path...If that's how you feel already I suggest that we stop seeing each other,"
"That's it? You're not even going to try and work it out with me?"
"What's there to work out? You've made yourself clear. You're not satisfied with the way I treat you, and I'm afraid I'm not going to change the way I act just for your pleasure... It'd be more meaningful for you to find someone who fits your criterias,"
Ayato
entering a relationship with a noble was not as easy as one thought.
It's not just about being together forever and feeling lucky because Ayato is rich and your whole life is set, it's also the not fitting in, the etiquette, the whispers from townfolk that you were too ordinary for him, the work that you needed to do if you were to become his wife.
All that was not really a big problem for you, but Ayato seemed not to know of your struggles, he was extremely busy, and when he wasn't, he seemed to think that everything was well and fine, since you were getting all your basic needs met and even more.
"...So I'm sorry, Ayato. This is just... All too much for me. I'm sorry,"
"...I understand. Forgive me, it seems that I've overlooked a lot of things...Perhaps it is as you say, that it'd be better for us to grow apart rather than grow together,"
Baizhu
because he is a ticking time bomb, no matter which way he looked it's not going to end well for both of you.
He either dies early or lives forever. In both scenarios he anticipates that the two of you are just going to be in a world of hurt.
Besides, he didn't mean to get so attached to someone in the first place, he knew his quest for immortality was long and arduous. You didn't deserve to walk that difficult road too.
While breaking up, will conceal the fact that he's only thinking of you and will possibly hurt you in the process.
"I'm sorry, but it's for the best. I ask that you continue going forward without me, there's no space for you in my... ideal future,"
Bennett
We all know it...it's his bad luck. However, it wasn't YOU who had a problem with it, it was HIM.
You understood that his bad luck was just some extended part of him, plus it's not like it was always bad, there were a lot of good times too. Plenty!
But the guilt ate him up whenever the two of you were stuck in a seemingly impossible scenario and predicament, brought on by his luck. He just had enough of it one day.
"I...I can't keep doing this to you every day! It's not fair..."
will be on the brink of tears before he even starts.
"Maybe it's better if you find someone else to adventure with, Y/N, sorry...!"
runs away before you can even get a word in.
Chongyun
Thinks he's not good enough in every aspect. It's really, seriously not about you. He thinks he's lacking in everything. Strength, maturity, experience, confidence.
So badly wants to stay with you but feels like he's not good enough and thinks that you're better off with someone else.
"D-Don't misunderstand... It's not because I don't like you anymore... I just...Please find someone else!"
Cyno
his bad jokes and TCG addiction. just kidding, you're not that shallow.
A lot of people are intimidated by him being the General Mahamatra because he gives importance to justice. While you, who had seen a bit more of him than other people had, it seemed more of an obsession to uphold the Akademiya's law and integrity.
This was not a big problem to you, you liked how he was serious at work.
Until one day when you were accused of plagiarising one of your papers and Cyno was the one sent to give you a first offense warning. The Akademiya knew of your relationship, that's probably why they sent him, to make it harder on the two of you.
Cyno didn't listen to your explanations on how it was an honest mistake, he still gave you the warning that you "deserved"
From then on it had just been different between the two of you, so it was really a mutual breakup. Or so you thought.
"...After that, I just realized that maybe this isn't the right time for us... We're both working for the Akademiya, we both take our jobs seriously...Unfortunately that seems to just be getting in the way of us...I think it's best if we stop seeing each other,"
"...I see." he pauses for a minute, as if tossing your words in his mind. "I...agree. Parting ways would certainly make work easier for both of us...it's the professional thing to do,"
Dainsleif
Has not moved on from his past.
Sure, everyone has their own baggage to carry, their own history to live through...but Dainsleif has heavier things than that. He seemed to wake up every day thinking of Khaenri'ah and the days long past. Was it regret? Nostalgia? Loneliness? You didn't know. You just knew that he wasn't really completely THERE with you in the present. Part of him still lived in the past.
When you explained that you felt like the two of you were not moving forward together and that it seemed like he wanted to go back to the past instead, he got offended.
"...My past is something that I carry forever, you'd claimed that you understood that," he starts.
"I do! But carrying it with you and letting it drag you backwards are two different things!"
He falters for a moment, only to leave you with his last words before turning away from you forever: "You will never understand, the weight that I carry,"
Diluc
is too guarded. You'd been friends for a long, long, long, long time before he decided he could let you in enough and be more intimate with you.
Even then everything was going at a snail's pace, though you were extremely patient with him.
The biggest problem with Diluc was that the two of you would progress one day, take a step forward, and then the next day it was like the two of you took two steps back.
Example: The two of you went out for a simple stargazing excursion late one night, it was nice and he had been incredibly affectionate. The next day he had trouble even meeting your gaze, and disappeared to do his work. It was also a little awkward during dinnertime. This scenario had happened more than once.
Hint: the closer he got to you the more afraid he became, thinking that he would one day lose you too.
"I...I can't. I love you but I...I've waited far too long. I'm sorry. I'm tired of this endless chase for you!"
He couldn't even say a thing. He'd wanted to ask you to stay, to wait for him a little longer, but he already knew how incredibly selfish that would have been. Instead, he grimaced, and looked away from your gaze, trying to find something worthwhile to say. There was only silence for a few moments.
"Goodbye Diluc," that's when you turned away.
Gorou
worships Kokomi too much and your insecurities just kept circling around in your head.
You know its his job. You know he isn't like that but the problem was YOU and not him.
Simply said you let your insecurity eat up the relationship between the two of you.
You couldn't bring yourself to say that you were jealous of the way he admired Kokomi so you broke up with him with another reason in tow.
Unfortunately, you're not a very good liar face to face so you did a butthole move and actually broke up with him through a letter. You just couldn't face him and tell him why.
All you mentioned in the letter was that you needed time to think and be away from him, and told him not to worry because it was your problem, not his.
Poor Gorou reread that letter over and over, trying to understand what went wrong.
Heizou
is just a natural flirt. You're not sure if he's doing it on purpose or not and you're not sure if he's even aware he's like that.
Anyway you'd seen him getting overly friendly (just another word for flirting) with a few other people a couple of times. You didn't let it get to you the first, fourth or even eighth time but you realized that he KNOWS that you're watching him do that.
So you confront him about it, but he claims that it's just his way of gathering information from others. People like to hear good things and some people are more susceptible to flirtatious comments so he resorts to that for his investigation sometimes.
You didn't really completely buy it and even if you did, it's not like this was healthy for your relationship. You just couldn't make yourself comfortable with it.
*You just chalked it up to the two of you being incompatible.
"I'm just not comfortable with that...I don't think I have to say sorry for how I feel but...I'm sorry anyway because I know you're just doing your job... It's probably best if we part ways here..."
"Is there any way to change your mind?" he genuinely asks.
You only give a lopsided smile. "You're a detective, I think you already know the answer to that,"
Yet he didn't stop you from walking away.
Itto
Kept breaking promises because he was too airheaded or too occupied doing something "stupid" with the kids or with his gang.
Pretty soon it just felt like you were an afterthought while everyone else in his life took precedent.
Got a ramen date? Oops, sorry! Got caught up looking for a strong onikabuto in the forest!
Needed his help to move some things? Gah, he was vandalising the bulletin boards, so he's running a bit late!
What's more you didn't actually mind that carefree, airheaded side of him...but it really got to you when he couldn't even seem to make you a priority. Not once.
He only realized that when he came running, late again, and stood face to face with a crying you.
"Hey sorry Y/N, I was just--...Why are you crying?!" is completely dumbfounded and clueless, mostly because when he came late, you had always shrugged it off with a smile on your face, or so he thought. This time you had a completely different reaction.
"I hate you...*hic* I hate you, I hate you, I hate you!"
Shocked beyond belief. It wasn't like you to just blow up like that, but he couldn't do anything except watch you turn and run away from him after that exclamation.
Kaeya
Sometimes you're not sure if he takes you seriously.
Recently, he's not where he says he is, you don't know why he doesn't just tell you where he is.
He said he'd be working late, but then you find out he's at Angel's Share.
He said he'll be at Angel's Share, but then you catch word from Jean that he's out on a late mission.
He said he's escorting a caravan to Mondstadt but he's actually on assignment in Liyue.
It came to the point where you altogether just stopped looking for him cause half of the time you couldn't find him. It's like he's avoiding you or something, which, actually, seems just about right since he's been so busy with "work"
It reached a breaking point when, for a week, you were unable to bring him the lunch you prepared...because he was not where he said he was going to be. It was starting to get annoying.
"I don't understand why you're lying to me! Why do you have to tell me you'll be at Angel's Share this afternoon when you're not? Do you realize you make me walk all the way there only to come all the way back with nothing achieved?"
"I'm sorry snowflake, that wasn't my intention," though he still chuckles despite knowing full well that you were about to turn away.
"You know what, let me know when you're ready to stop making jokes. Until then, don't bother contacting me,"
He just didn't expect you to actually walk away from him.
Kaveh
Entertains everyone and anyone. Naturally kind at heart, will stop for anyone in trouble...even that flirtatious man/woman who is clearly just pining for his attention.
No he doesn't quite realize this.
The same person had asked for his help at least 4 times now and all 4 times he had been happy to offer a helping hand.
The last straw was when he was invited into the stranger's house, they had apparently needed someone to help them move and re-arrange furniture and he did, working till almost dinner time.
You'd caught him right by the person's door, because Kaveh was actually honest and told you he'd be helping them today, but the person was clearly eyeing Kaveh rather flirtatiously.
"Come again next time," you heard the person say rather happily. Kaveh only replies with "If I have nothing else to do, I suppose,"
"Kaveh, they're coming onto you and you keep letting it happen!"
"I'm not certain what you're talking about...They just needed some help around their house, nothing suspicious happened at all. Even if there was, I won't let anything happen between me and a stranger!"
"Then STOP helping them!"
"There isn't anything wrong with lending a hand...It was a quick move of things, that's all,"
"How would YOU feel if I just went into someone's house and kept helping them "move" things?"
"...I would think that's nice of you,"
You actually threw your hands up. "Oh, forget it! You know what, for someone who LOVES helping others, you're not doing such a great job of helping ME," then walked away and never came back. "Good riddance,"
Kazuha
He's a wandering samurai. You knew what you were getting into but you didn't expect dating him to be so hard.
He was gone for weeks on end, and you were not getting on that boat with him. In essence the two of you were just not ready to follow each other to the end's of the Earth, and that was fair. The two of you were young.
Kazuha kind of saw it coming, whenever he visited you, you seemed less spirited and he had an inkling as to why. The time apart was just too much for you.
It was a rather clean break actually. A real mutual breakup that the two of you agreed on.
"...You could say it's just not the right time for us," you even managed to laugh under your breath and he did the same, though it was barely audible.
"...Mm. There are matters that you need to attend to here...and there are things that I need to do out there," he slowly stood up from his sitting position next to you and still gazed at you rather lovingly. "...Perhaps, in another world, you and I are bound together,"
You gazed back forlornly, "...Just not in this one, it looks like,"
Lyney
because he will always choose his siblings over you. Always.
Though that's not a bad thing because you also think that family is important...somewhere along the way you realized that family is the ONLY thing he had and saw.
Example: Lynette and you had gotten ill at the same time one winter morning. Perhaps it was the cold that was passing around Fontaine. Lyney had been so worried about Lynette, that he seemed to have forgotten about you for the next few days. In fact, Lyney didn't even realize that you caught the cold too. You had only heard from Freminet, who you happened to cross paths with, that Lynette was also ill.
You thought that incident was the end of it, but really it seemed that whenever Lyney wanted to hang out with you, Lynette had to be there too. You tried to understand...after all there's still that mystery of disappearing women in Fontaine.
The breakup was induced when Lyney completely forgot about your birthday, because Freminet's was around the same time as yours. You helped Lyney prepare everything for Freminet, and said nothing about your own.
You realized that there was nothing wrong with choosing family over everything else...but the problem here was that Lyney didn't even have space for you in the first place.
So you left without saying anything. You figured he'd get over it quick. You had even gone so far as to move away from the main city of Fontaine and out into another island, because what would you say if he found you? That you were jealous of his siblings? You weren't going to ruin a family like that and it wasn't right to make him choose...so you just left without a word.
Neuvillette
Had a whole brainrot for this man:
Part 1
Part 2
Scaramouche
surprisingly it's not his anger issues.
It's the way he wouldn't acknowledge your relationship. You wonder how you even got into one with him.
There's no public show of affection, but even behind closed doors it rarely happened.
You knew that he was going to be like that, and so you didn't mind it all that much.
It was getting a bit much though when, out in public, he would walk further in front of you and refused to walk next to you. When he pretended like he didn't even know you. When he didn't stop to help you even when another man had shown interest in you, bordering on uncomfortable.
The more time passed the more you simply felt unloved...but for some reason you still blamed yourself.
"...I...don't know. Maybe you find me undesirable, or just...unappealing. Maybe you're embarrassed of me or...or..." maybe you just didn't care in the first place, you thought to yourself.
There was a long silence. Of you turning your gaze away, of him still piercing into yours. And then...
"Tsk...don't waste my time...Leave if you want to leave, door's open,"
Tartaglia
This one is simple. It's his obsession for fighting plus his complete disregard for himself. It's a constant heart attack for you. At some point the anxiety is just too much for you to handle.
Imagine living every day just wondering if he's safe at the same time knowing that he just loves to look for trouble.
The foul legacy that you know of, he uses it with disregard as well, despite knowing that it wasn't good for him.
And there are even days where you know he was heavily wounded but didn't go to you, in an attempt to shield you from worry.
It's a constant battle trying to stay sane and unworried, until one day it all just becomes too much.
"...Nothing I say will change anything, Tartaglia. This is who you are...This is who you need to be..." you whisper while bandaging his knuckles. He lets out a short hum.
It was silent all up until you finished with his hand, you squeeze it gently. "...I love you but...I can't keep doing this to myself, I'm tired...more so than I have ever been before,"
He lets your hand slip away from his knuckles, and that was the last he saw of you.
Thoma
This one is also simple. He was always taking care of others and running errands for others that he sometimes just couldn't catch a break.
Just a classic case of not enough time for you since he had a job to do for the Kamisato Clan.
He knows it, and feels awful about it. So he's the one who makes the move.
"It hurts that I can't give you what you deserve, Y/N. This isn't it... You deserve more than this but I can't give you that and I'm sorry. Please look for the love that you deserve,"
Tighnari
Remembers everything. Can be critical of things you've done, specially if he thinks there's a better way to do it.
Simply said you just feel stupid in front of him sometimes.
He doesn't mean to, but he sometimes forgets to appreciate or give praise to the things that you do well and even if he does, it tends to be short lived compared to his constructive criticisms.
Pretty soon you felt like he only looks at the bad things you do, and never the good. Though he was really only trying to teach and guide you as an equal.
He in fact feels that you are one of the few people who can keep up educational conversations with him.
The problem is he kind of forgets that you're his lover, and that you would enjoy his praise and affection from time to time.
"Do you... Do you ever have anything nice to say other than 'good work' or 'great observation'?" the words were out of your mouth before you could hold yourself back. Sometimes it was tiring to feel like you weren't good enough.
There's a flash of surprise that crosses Tighnari's expression for a split second, before he recovers. "...Had I not been praising your work enough lately? My apologies... It has a lot of merits, I just thought that you wanted my opinion on how to make it better,"
You opened your mouth to say something, but closed it again right after to ponder on his words. Somehow even that had managed to make you feel embarrassed. It was here you knew that the problem also lied within yourself.
"...Sorry, Tighnari...I think I'll need some time alone,"
He obliges quickly and asks. "That's reasonable. When would you like me to come back?"
"...Let me rephrase that... I need some time away. From us."
Xiao
Unfortunately there's a lot of things wrong here... his lack of affection. His aloof personality. His dedication to his yaksha duties. Despite that he does actually try to be gentlemanly or respectful of you.
The worst of it is that he didn't know how to be in a relationship, in other words he just wasn't ready for one, or perhaps he would never be ready for one.
He didn't understand that humans craved companionship and sometimes touch. He didn't understand that meant having to favour you over others, sometimes even putting you first over his yaksha duties.
Worst of it all was when he shut himself off from you, sometimes for days on end, when his karmic debt was too high. He only really did it to protect you, but never realized how isolated that made you feel.
When you confronted him about it, he felt attacked. Hiding away was the only way he knew how to cope...why couldn't you understand that?
"Let me help you, Xiao,"
"I don't need your help!" his tone would make you wince and just like that he disappears into a billow of smoke.
You never returned to Wangshu Inn after that. If he couldn't let you in, there was no use trying to knock on his heart. Xiao being Xiao, never sought you ought again either.
Zhongli
He had experienced so many things and you had listened to many a tales from him.
This is what caused you to realize that you hadn't even experienced life at all, and yet here you were willing to tie yourself down to him.
It just didn't feel like it added up. Here he was with all this knowledge of the world and here you were who had never even stepped outside of Liyue. By no means were you stupid, but you felt that you could be better not only for him, but for yourself if you learned more.
There was just such a huge gap in life experiences, and though you never expected to get to his level (he was a God who had lived for a long time, you would never catch up to him) you at least wanted to see what was out there with your own eyes instead of through his stories.
He understood that wholeheartedly, and had no qualms in letting you go.
"You will always have a place with me, Y/N. No amount of lifetimes will change that,"
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Disclaimer: Relationships will always have some sort of problem along the way, maybe big, maybe small but I just want to reiterate that breaking up is not always the solution. Communicating is very important. So to those of you who like taking fanfiction too seriously, let it be known that this is just a work of fiction. I don't actually suggest breaking up with someone as soon as there is the slight indication of a problem (Just saw someone commenting on a similar themed post for Haikyuu that this wouldn't happen in the real world if both parties were mature... I mean, sure, but, idk, you must be fun in parties... it's called fiction for a reason...)
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ymechi · 7 months
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The hidden creator
I had a plot bunny idea
TW: usual cult stuff, hints of yandere
-gn reader (I tried making it gender-neutral if there is a comment that is off please tell me and I will fix it)
EDIT: 14/11/2023 (changed some wording and other stuff nothing major)
Creator Reader Pov:
-You were just a regular person who one day woke up in Teyvat out of all places
-You realized you still had all your game features and figured it was one of the perks of being isekaied like in other isekai stories
-The whole thing is weird and why you were here, you had no idea
-After the novelty wears off you take some time mourning the loss of your previous life and the people you knew
-After that you try to get a semblance of a normal life like getting a job and trying to be independent
-Despite having a game system you do not want to be an adventurer or learn how to fight it's not for you
-You were previously an average civilian and raised as one it would be hard to become a fighter now
-Instead you gravitated towards creating things, you found an apprentice position in a clockwork shop in Fontaine
-It is fun and you get to tinker with gears and clocks, learning how various machines work and how to create your own items
-overall you are content
-Except weird people occasionally come by the shop you work at including the Iudex of Fontaine which had both you and the shopkeeper sweating the first few times
-Yet the man who insisted you call him by his name Neuvilette is really polite and nice to talk to, soon you warmed up to him
-You could not help the feeling as if you knew him from before, as if you forgot something, you were unusually fond of him.
-Your other "clients" if you could call them that were more intimidating, you had no idea what they were doing in this shop and it scared you
-The Fatui Harbringers occasionally stopped by the shop to buy a trinket or two before leaving, it honestly scared you and the thaught of running away to another nation had crossed your mind once or twice yet you liked your job and your boss and you made some good friends here so it was hard to leave
-Overall you were doing okay
-Except it seems the people here almost in a cult-like manner worship a creator that was never in the game lore
-It is said they resided in Celestia and not many people actually got to see them, not that it mattered for a nobody like you
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Tsaritsa Pov:
-The Tsaritsa knew their so called creator was fake
-She knew she had to get rid of the fake creator as they and Celestia had caused irreparable damage
-Even if she had to stain her hands
-One day it happened something shifted in the earth, air, water- no the whole of Teyvat
-It happened so softly like a small snowflake landing on the ground
-She was hypnotized as if a siren was beckoning her she found you.
-You were their true creator
-You were wearing apprenticeship clothes tinkering with something in your hands and deeply concentrated
-She wondered if that is how you created the universe with careful and steady hands guiding and shaping it to your will.
-She wanted to take you away from this. . . small shop, yet she knew begrudgingly you were safe here, if anyone were to find out a sliver of your existence. . .
-You were safer hidden among mortals
-It left a bitter taste in her mouth
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Neuvilette Pov
-It just happened one day, out of the blue, he could feel it in the shift of the waters
-The way Furina shifted and turned her head unable to sit still confirmed he was not the only one feeling this
-Something happened and he had no idea what exactly happened
-There was this familiar presence this comforting feeling, ancient old instincts waking up
-He followed it without thought until he came upon an in inconspicuous clockwork shop
-He was confused but did not hesitate to step inside
-Then he saw you and everything clicked
-It was you his creator his universe his everything
-You were back
-It seems in this incarnation you were just a human
-That was fine he was oaky with that as long as you were here
-His heart ached seeing you
-He wanted to hug and ask you to never leave again to always stay by his side, for you to comfort him after what had happened and console him
-He should take you way somewhere safer somewhere better not here-
-But weren't you safer hiding among mortals, a part of his mind whispered, no one would suspect you being here even the fake (he cursed them) would not think of finding you here, if he brought you back with him it would create more attention on you
-Attention that would cause you trouble
-He left with defeat on his steps
-It was later he would met the Tsaritsa and a deal was struck
-All for your sake
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moonstruckmoony · 3 days
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LATE MERMAY POST - Because last month my job was very hectic and this weekend happens to be June already 😔
I wrote a quick small drabble below that goes with this drawing, enjoy
SharkMerman!Sebastian x IceBettaMermaid!Winter (MC) ❄️🩵🧜🏻‍♂️🧜🏻‍♀️
Sebastian is a magical shark merman that loves exploring new places and has a voracious appetite for adventure. While exploring the Greenland Sea, he encountered and fell in love with Winter, a rare mythical species of Betta mermaid that could live in icy seawater. He discovered after talking with her that there are currently only three of these Betta merfolks in the entire Arctic ocean, including her.
He could only see her a couple of times a week because his body could not withstand the icy temperature and his self-warming spell could only last for a day. During the remainder of the time, he would have to return to his home in the Northern Atlantic Ocean.
When she first met Sebastian, Winter was enthralled with his vast knowledge and intellect, as well as his witty and charming attitude. He has a kind and loving heart, despite the fact that he could be rather crafty at times and his stubborn disposition occasionally left her shaking her head.
Sebastian adores her quirky personality and caring nature, and he became even more enamored with her when he discovered that she possesses both intelligence and curiosity that rivals his. And Merlin’s bloody tail, while he finds her beauty captivating, her desire for knowledge is as powerful and forceful as the Gulf Stream, and he’s a goner for her. When he comes to visit her place, they always spend time together, whether it's going on long swims exploring places or simply chatting for hours.
Driven by a desire to see each other frequently, he trained his body to become more tolerant of the cold while she increased her tolerance to warmer waters. He would teach her spells to keep her body chilly while he practiced his self-warming charms to last even longer than before.
Even though their training allowed them to spend days or even weeks together, their enchantment doesn't endure long enough for their liking.
Nevertheless, they are resolute to search for a way to remain together, indefinitely, without the use of their magic.
_________________________________________________________________________________________________
I actually have more lore on this drabble involving Ominis and other characters but I'll leave it like this for now, indefinitely
EDIT: OH GOSH I TOTALLY FORGOT but I meant to give some credits! I eyeballed some poses and backgrounds from other artworks: https://pin.it/10Gw0AWKx by floorsdelluna and this painting I found in pinterest https://pin.it/5hjMe2Lga
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lowkeyrobin · 4 months
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can i ask for qsmp reacting to new member reader who is russian??
yes of course!! I love this request sm, hopefully I got everyone you're looking for! sorry if these are a little ooc, I'm learning a lot and watching a lot about the qsmp still so hopefully this is good lol. kind of a mix of q! selves and cc! selves so 💀
QSMP ; meeting a russian creator
includes ; tubbo, quackity, cellbit, jaiden, roier, wilbur, foolish, slimecicle, tina, and nihachu
warnings ; language, probably ooc 💀💀
masterlist
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TUBBO
"oh, hi! are you the new member???"
he's really nice, helps you build a house and stuff to get started and whatnot
you, him & sunny spend a lot of time together, especially because quackity gave you your own child too
sunny & your egg absolutely love each other, and perfectly balance one another out
tubbo teaches you all about his machines and factories and whatnot
welcomes you with open arms to the town of fobo
talks to you about the federation and whatnot, how they're basically the government and to just avoid them at all costs
even with a language barrier (if you don't speak English as well) you guys are so tight
always fucking around together somehow
he adds you into his lore as well
QUACKITY
welcomes you with kindness and open arms
introduces you to your own egg 😭🫶
he's got a lot of energy and is very chaotic, literally sprints around the whole smp showing you everything and catching you up into lore stuff
if he fucks up a first impression, he repeatedly tries to make it up and corrects himself and whatnot
doing dumb shit with him and richarlyson is a must
you guys become really good friends and make some great lore ideas together
if you speak a little/lot of English, you guys will just have chitter-chatter streams together and build a little tree house for the eggs
CELLBIT
"hello!!"
you teach him a little Russian and he teaches you a little French
even if you have a language barrier he's really nice to you
very selfless, if you need something, hes got you
if you get kidnapped, good lord is he holding a grudge
has a protective type of personality, makes sure to keep you and your egg safe if you two come across some federation funny business together
starts to learn Russian because he thinks it's a cool language
surprises you one day with a phrase in Russian and you're just like "???? hello cellbit?"
"was that a good pronunciation? I'm still learning"
puzzles >>>>
used to be a rlly good pvper so he teaches you some outdated tricks lol
JAIDEN
"Oh my God, hi!!"
teaches you all about how the smp works and tells you all about her adventures
also takes you on adventures with her when you stream together
through the language barrier, you still get along really well and enjoy each other's humor and company
building together >>>
such great inputs from each side
in lore, she's kind of just off to herself, and alone
she can't really trust other people whatsoever now
but when you come around, she's a bit more open but obviously wants to be left alone
teaches you all about her pets
she rubbed off her love for vocaloid on you
ROIER
welcomes you with a smile
teaches you all about lore and whatnot
mentions his and cellbits wedding at least 3 times
gives you a little referral to therapy
he's currently a rat in lore so uh
he kinda just uses you as a pedestal for now
"y/n, tell them that im the superior rat, please"
you repeat the phrase in russian to any other russian creators you joined the server with
becomes a co-parent to your egg
very level-headed, somehow always has a plan
"Oh, yeah, the federation kidnaps people, just stay away from them"
"Dude what"
everyday is his birthday
you play into the bit by singing happy birthday in russian and giving him some sort of food
WILBUR SOOT
very formal first impression
introduces you to tallulah
tallulah is kinda iffy about you and your egg at first but she warms up to you guys
if you're the building type, he'll do the dirty work to get you the stuff you need to make a house, or anything you wanna build
on top of learning french, dutch, and spanish, you get him invested in russian as well
in lore, he believes that most problems can be solved by love, and you just kinda go with it because he's nice enough and whatnot
teaches you some stuff about music
you guys do a lot of yap streams while grinding up some resources on the island to make some new locations and whatnot
"the pattern you're doing looks like upside down dicks"
"wh- wilbur, why would you say that?"
if you're still learning English, and it's kinda broken when you speak or you say something wrong, he kindly corrects you and teaches you correct pronunciations
becomes a co-parent to your egg as well
you teach the eggs the "scary fight like a badass" stuff and he's the "be nice, children" parent
FOOLISH GAMERS
you're immediately introduced to his laugh
kind of reckless, but pretty laid back
pretty playful as well, likes to joke around with you
he doesn't have a reason to not trust you yk
you're very overprotective of your egg and anxious that you'll let something bad happen, but if he becomes a co-parent, he releases your egg from the little plastic box you have them in when you aren't around
does the whole Batman bit with you on your first stream on the qsmp
holy shit the amount of laughter
he wants to leave a good impression on you, thinks you're really cool lol
you've mutually decided that he builds exteriors, you design interiors
SLIMECICLE
probably wasn't even aware new people were joining
"who the hell is that???"
like you're trying to let quackity teach you the basics and he's staring from a distance like he's gonna plot to kill you
tries to joke around and say hello in russian but ends up saying some random phrase that didn't make sense
"You just said your toes taste like cheese"
"Wait, what?"
makes you a bitch wife/husband asap
makes you curse people out in russian when he gets slightly offended
definition of the uwu cat boy and tall angry bully gay stereotype
in lore he's got some serious psychological problems but it's okay!! you can deal with it
quackity tells you about the whole gegg think and you sit there like "okay wtf"
TINA KITTEN
you guys just kinda run into each other one day and you ask her for help on something
something clicked man, yall are such an iconic duo
you guys build a whole mansion near the sea together for the eggs
in lore, she's pretty reserved and isolates herself, and you become one of the many tk worry about her and try and give her advice
secrets are safe with her 💳💥💥💥
you guys own a little farm together too
Em and your egg get along so well
she has a little proud mom moment
tetris competitions.
she likes to draw and she loves drawing you and your egg together it's so cute
NIKI NIHACHU
she's kind of shy but your personalities balance each other out
she's sworn to protect everyone, and you and your egg are quickly added to that list
baking with her>>
you work with her at empanadas bakery
she talks to you all about psychology and how it fascinates her and stuff
you learn a lot from her
lots of compliments whether it be builds or even outfits you're showing off to you're stream
she easily becomes a co-parent of your egg lol
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toobbolive · 6 months
Text
Hear me out: Pac is just as afraid of intimacy as Fit is. Pac has a specific idea of what being close to other people will entail, and that's why he situates himself by the violent, unstable men.
They'll be exactly what he expects them to be, they're familiar.
That's why he still seeks out Cell during purgatory, and how he's decided to stay with him and try to walk him back to being Cellbit regardless of what Cell's done to him and his friends (including those who did not end up respawning or escaping.) Cell is already close to him, to his body and mind and Pac is afraid to lose that closeness no matter how ugly or unhealthy it is.
Any attention, any intimacy is still intimacy. A hand reaching out to harm you still has to touch your skin.
Meanwhile, Fit is from an environment that paradoxically prevents and ensures closeness, the bond between warriors, the conditional loyalties of where you lay your head.
Fit is aware that getting closer, getting what he wants will hurt him, and he still wants it anyways. I think he's prepared for the pain waiting for them both if he'll just reach out for it. As well, Fit has Ramón, a job, a mission, people who need him, other connections to the people around him. Pac doesn't.
And we see Pac keep people at an arm's length so that he won't have to risk the pain of being left behind by the people he cares about.
Considering old Fuga Impossivel 2 lore (which could be canon! they've been using parts of it) Pac and Mike are orphans, only fully having each other. The single constant between their adventures. Pulling capers, spending a long time in prison and then on a boat with other dangerous escapees, with whom they're now a twisted kind of family, but Richas has other dads, and people like Forever and Cellbit both have their own partners and demons right now.
So Pac during the Happy Pills arc? Walter Bob could be dead. Mike is in deep sleep, and Pac doesn't turn to anyone else for help. He doesn't reach out to the morning crew. He's self-sacrifically on his own, he goes on the drugs alone, and he begins to develop the antidote alone and what he says is that he doesn’t want to be sad again but he isolates himself in fear of it.
Let's think about the Pac who's openly affectionate to cover up the Pac who knows that no one needs him around and who's intelligent enough to know that challenging that understanding could destroy him.
That's why Pac won't confess either.
Pac avoids every concrete escalation because changing a relationship means risking losing it.
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froggibus · 11 months
Text
Would They Wear A Friendship Bracelet? - Scaramouche, Xiao, Kazuha, Childe, Diluc & Itto
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Includes: Scaramouche/Wanderer, Xiao, Kazuha, Childe, Diluc and Itto
Genre: fluff, could be considered crack
Summary: how they would react to receiving a friendship bracelet + would they wear it
CW: Scara is a brat, Xiao is a trog, general fluff and cuteness all around, some characters may be a lil OOC, (spoiler) of course they’re gonna wear it forever
i thought this was a cute idea and given ive been on a bit of a bracelet making kick, this happened lol. my first time writing any of these characters so im sorry if the lore is messy or they're ooc <3
————
Scaramouche/Wanderer:
looks at the bundle of navy, gold and red string in disgust
“you expect me to wear this? tsk, another one of your menial childish crafts.”
lowkey hurts your feelings
like you know he’s the most tsundere mf on the entire planet but sometimes he just goes too far 
you avoid him for the rest of the day after that
of course the minute you leave he’s tying it to his wrist 
he will never take it off either. it’s now his most prized possession 
next time you see him, you’re still a little upset about how he reacted
until he’s talking about something completely unrelated and you notice him fidgeting with something on his wrist
he’s running his fingers across it, an action that brings him comfort (and reminds him that no matter what he’s done, you still care about him)
never mention it to him tho or else he’ll pretend like he’s doing it just to appease you
Xiao:
his cheeks are instantly red
“you—you’re gifting this to me? to do what?”
looks at you in utter fascination while you explain what it is 
he adores the idea of carrying a physical object to commemorate your relationship 
his hand is probably shaking when you gently grab him to tie the bracelet around his wrist 
and of course his face erupts into an inferno
he’s never been handled with so much care before, and the sight of you tying a symbol of your affection into him is enough to make his heart race
you pull away with a smile, “there you go. you can always take it off if it bugs you or you don’t like it.”
he shakes his head
he’s never taking it off
he’ll probably find some sort of adepti magic to bind it to him so he’ll never lose or break it 
on long night when he misses you, he finds himself playing with the strings and thinking of you
Kazuha:
his eyes are practically sparkling when you present it to him 
“it’s wonderful, my love. like falling leaves in the autumn sunlight”
a little hesitant to put it on at first 
he’s just worried he’ll lose it during all of the adventuring he does
you’re a little sad when you see he’s not wearing it tho
and of course he loves you so much and all he wants is for you to be happy 
he offers you a gentle smile and asks if you’ll help him put it on since he totally can’t do it himself 
obviously you happily oblige and tie it to his wrist with the biggest smile
he spends a solid five minutes admiring it
kinda weird but also feel like he would kiss it?? 
whenever he’s away on long journeys, he always has you close 
and whenever he misses you, he stares at that symbol of your love and remembers that you’re out there waiting for him
Childe:
definitely not the first one he’s received 
teucer has almost definitely made him some before 
of course, yours is a little different 
“I love it, babe”
wears it EVERYWHERE
like this Fatui harbinger is always wearing this adorable little string bracelet 
you’d think it would take away from his reputation but people are equally as afraid of him 
he can’t just let you give him such a thoughtful gift without giving anything in return 
 so he sets out to make you your own bracelet 
honestly it’s really rough
his hands aren’t made for arts and crafts 
but even if it is slightly misshapen and filled with holes, you accept it happily 
the thought that he sat down and spent time trying to make it for you is enough to make you tear up
he ties it to your wrist and plants a kiss over the bracelet 
“there, now we match”
Diluc:
honestly you’re a little worried giving it to him
it feels stupid and dorky and he’s always dressed to the nines 
but as soon as he sees it, his face lights up
“you made this for me?”
you shift from side to side and awkwardly look at the floor. “yes…”
“thank you, darling. care to help me put it on?”
all of your worries melt away though
this man loves you to the point he would practically do anything to you
and seeing how cute and nervous you were giving him something you handmade just for him?
it’s enough to make him melt 
he examines the bracelet in the light, nodding at your handiwork 
he’ll always have it on him one way or another
whether it’s on his wrist, or in his hair, or attached to his keys or hidden somewhere when he’s the Darknight Hero
but it’s with him no matter what, just like you <3
Itto:
he cries 
like actually cries when you give it to him
he’s seen other people exchanging them, especially as a kid, and always wanted one
but of course as an oni, resigned himself to a friendship bracelet-less life
“f-for me?”
he has that cute pouty look on his face and full on sobs when you nod at him with that big smile on your face 
stops crying long enough to attempt to put it on
struggles tho cause his big ass hands aren’t meant for delicate things like that
so he sheepishly asks for your help
he is never going to take the bracelet off
like ever
probably cuddles with his wrist at night just to have it close 
(also probably loses it a million times without even realizing it—but don’t worry, Shinobu is there every time to pick it back up and sneak it into his pocket)
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Text
Skizzekai Community AU
Welcome to the land of Hermiton, a world saturated with magic in the very ground and air itself. In this AU, the hermits are adventurers, rulers of kingdoms, merchants, and more, all in the setting of a medieval-ish fantasy world. As with past community AUs, the contributions of all you headcanoners will be the driving force. But as a framework to build off, here's a summary of the key points in play at the start of our story.
THE MAGIC
Magic flows through everything in this world, with different types of it being most prevalent in different regions. The most dominant type of magic tends to be absorbed by native plants and animals, changing them to fit, so an area saturated in fire magic would be populated by fiery creatures. This includes sapient species- there are no humans in this world, but there is a staggering variety of fantastical races. Most creatures simply channel their magic through inherent traits, like enhanced speed or a breath weapon, but sapient species can additionally shape and direct their own magic for use as spells, learning and growing their skill with practice. Magical crafting and alchemy is also possible, by using the magical properties inherent in everything from a dragon's scales to the smallest of plants.
THE WORLD
Although independent towns and unclaimed land do exist, most of the world is split up into kingdoms, each one with a different magical specialty from the most dominant type of magic within their borders. One example is the kingdom ruled by Joel Smallishbeans, a king recently ascended to semi-godhood from the belief of his people and the application of his own powerful magic. The magic of this kingdom is that of fate and stories, prophecy and lore, and a recent prophecy has been particularly interesting. They say a hero must be summoned from another world, and that they will be needed to defeat a great evil.
THE SKIZZ
And here comes the titular character. Skizz Leman, a completely normal human from Earth, is brand new to this world. He's just been summoned by a man who calls himself a god, told he's the chosen one, and sent out to save the world. He has no idea how to do that.
As for the roles of other Hermits, the magic they might specialize in and the species they may be- that is all up to you! Assuming you've read the guidelines (under the cut), the fate of this AU lies in the hands of the inbox. Happy headcanoning!
Rules and guidelines:
- The end date will be announced later, when the AU feels like it has hit a natural stopping point. A post announcing the end will be made a day in advance of the inbox closing.
- After the AU closes, any remaining asks will still be posted, and discussion on the discord is still encouraged!
- Canonicity of submissions will be taken on a first come, first serve basis. If a later submission contradicts an earlier one, it will be considered an alternate and not part of the "main" AU canon.
- Alternates will be posted with [ALTERNATE] text. They will all still be posted, every idea should be seen, and discussion of alternates is encouraged on their own posts and on the discord.
- Au-related art and writing is strongly encouraged! Please tag hermitcraftheadcanons in your posts if you would like us to see and reblog it.
- Non-AU-related headcanons are still accepted, but will not be posted until all the Skizzekai asks are cleared out once the AU is over.
Thank you all for being understanding and patient about these rules. If you need clarification, feel free to ask.
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zalia · 11 days
Text
Truth to Power, Chiasmus, and the Final Shape (or, has anyone else noticed we're playing the story backwards?)
Through a set of circumstances, I ended up getting onto an unhinged rambling session at 3am so thanks to my friend who let me (one time when different time zones was actually useful).
Some of this may be a little bit of a reach, but I think it bears out, and i've put the truly out there thoughts at the end.
Contains spoilers for Season of the Wish finale, and basically of Destiny, including the Final Shape trailers and ViDocs.
Okay, lets talk about Truth to Power and Ikora and Arach Jalaal's discussion of it in the Witch Queen CE.
Truth to Power is a lore book from Forsaken and it is... odd to say the least. It starts out as a message from 'Eris' and then cycles through other characters Eris > Medusa > Quria > Dul Incaru > Savathun, and then back again. It includes a 'choose your own adventure' section, a hidden challenge to defeat Shattered Throne solo at light level 999, a hidden note to data miners, and talks a lot about Ahamkara, the Distributary and the Dreaming City, black holes, and Savathun's (potential) plans regarding it. Especially the idea of moving through worlds contained within worlds via black holes.
In the Hidden Dossier decoded from the Witch Queen CE, Ikora and Arach Jalaal discuss this book, it's many readings, and what it might mean.
One thing that comes up is that the story uses a literary device called 'chiasmus'
REY >> JALAAL Look at the structure of the text. At first, Eris is real. Then we learn Eris's voice is a deception by Medusa. Then we learn Medusa is nested inside Quria. Then we learn Quria is a fiction of Dûl Incaru. And at the center, Savathûn reveals herself to be the parent of it all. We are headed inward, as if moving from parent to child universe. Then we proceed in reverse. Savathûn is revealed to be a fiction of Dûl Incaru. Dûl Incaru a simulation by Quria, and so on. So in the end, Truth to Power moves outwards. Just as Savathûn plans to move. In from our universe and out to the Distributary— Or out from our universe to its parent. JALAAL >> REY Oh. I see. I see! A literary structure like that is called a chiasmus, and chiasmus means "crossing point"! Like a wormhole or a portal! It was hidden in plain sight.
They can also be thought of as ring structures. We end at the beginning.
Which incidentally is the tag line for the Akashic Revelation lore from Season of the Deep about a Guardian trying to enter the portal in the Traveller and getting visions of his original human life!
Which will become relevant i swear.
Lots of people have commented about the finale cutscene from Season of the Wish, and how it mirrors Forsaken - with Crow at Cayde's mercy, vs Cayde at Uldren's mercy. And you can kind of look at Crow's story in general as a reflection of Uldren's. Crow resurrected > Imprisoned by Spider > Manipulated by Savathun > Growing into himself and his freedom as a guardian > Reconciliation with Mara > Jumping through a portal to another facet of reality
vs
Uldren following Mara out of the Distributary > the growing distance between him and Mara > Prince of the Awoken, tricking Guardians, visiting the Black Garden > his growing madness leading to his imprisonment in the Prison of Elders and manipulation by Riven (who was controlled by Savathun) > Death
There's another cycle (there are many cycles) I noticed with Saint and Osiris.
Vanguard Commanders > Separation+Exile > Saint's loss of the Light + death > [Sundial Incident] > Osiris' loss of the Light and imprisonment > [Nezarec Tea Incident] > Recovery+being reunited > Vanguard Commanders
We've also had in the ViDoc the mention of receiving the Khvostov because it's the first weapon we ever use in D1, returning to the freeway we were resurrected at, returning to the beginning.
With me so far?
We've ended Season of the Wish with a redux version of the final fight of D1 Vanilla - the destruction of the Black Heart. Symbolically bringing us back to the start of our journey. But if you look at a lot of the themes of recent seasons... we've been travelling backwards loosely through a reflection of D1's storylines.
Season of the Wish/D1 Vanilla
In D1, we are guided to enter the Black Garden and destroy the Black Heart created by the Vex. This is the story where we first encounter Mara and Uldren who send us to get the eye of a Vex Gate Lord to enter the Garden. Which involves us going to the Ishtar Academy on Venus to find out more about the Vex (incidentally this is also where the Vex Citadel is located - something which has been very prominently visible in the Starcrossed Mission).
In Season of the Wish, we are following up work done by Maya Sundaresh and Chioma Esi of the Ishtar Collective on the Veil which was revealed to be what the Black Heart was trying to recreate. We're working with Mara and Crow (and Crow even lampshades the original story in a joke about the eye of a Vex Gate Lord!). Eventually we end up confronting the Vex and destroying a new copy of the Black Heart.
Season of the Witch/The Dark Below
In the Dark Below, we are guided by Eris to stop the resurrection of Crota by disrupting a ritual, and eventually kill him in his Throne World in the Crota's End raid.
In Season of thr Witch, we take part in a ritual to tithe to Eris to help her ascend into becoming the Hive god of vengeance so that she can cut Xivu Arath off from her Throne World
Eris: Crota's soul is banished. You have given me the gift of vengeance. I thank you… - D1
Season of the Deep/The Taken King
I admit that this is out of order and a little more of a stretch, but chiasmus is not necessarily an exact thing and I think the parallels are there.
In The Taken King, we are confronted with Oryx's fleet arriving in the system to get revenge for the killing of Crota. He destroys a large portion of the Awoken Fleet who were there to buy us time, including killing Mara Sov (she had a plan and got better!). We have to pretend to be Ascendant Hive to face him on the Dreadnaught (which is created from the body of one of the Worm Gods) and we take shards of his sword to create our own. Eventually we face him in King's Fall, use his hoarded stolen Light and free it to defeat him.
In Season of the Deep, we have the sudden reappearance of Titan in the system sent by Xivu Arath. We have Sloane who has willingly become half Taken to learn about Xivu's plans and undermine them, and she is supported by Ahsa, one of the proto-worms who is seemingly akin to the Worm Gods (Eris uses her name and the name of her slaughtered family in her ritual in Season of the Witch, alongside the names of the Worm Gods). We save Ahsa, Sloane is possessed briefly by Xivu but recovers. We also enter a pyramid and take a gift of Darkness (Wicked Implement) left to us by Xivu.
Also we have a whole dungeon about the Lucent Hive trying to resurrect Oryx and Xivu's voice memories regarding him and everything about the Hive.
Season of Defiance/House of Wolves
In House of Wolves, Skolas, Kell of Wolves, is freed from his imprisonment by one of the Nine. he declares himself Kell of Kells, frees his followers from the Prison of Elders, attempts to assassinate Mara Sov. Mara, angered by this, gives Guardians the freedom of the Reef to hunt Skolas down as he tries to unite the various houses. He eventually breaks into the Vault of Glass to bring Wolves from the past to aid him. We stop him, capture him, and eventually kill him in the Prison of Elders. This leads to a very slight improvement of relations between the Reef and the City, although the Awoken, barring Petra, are still mainly ambivalent and Mara is absolutely only interested in us as a means to an end.
In Season of Defiance, the Shadow Legion are capturing humans and Eliksni and imprisoning them on the pyramid ships. We are aided in their rescue by Misraaks, once of the House of Wolves (as was his mother) now Kell of Light (and potentially Kell of Kells eventually???), and Mara Sov, who comes to aid us, willingly using her power to let us walk the Ascendant plane in order to rescue our people. It very much solidifies the alliance between the City and the Reef.
So essentially, House of Wolves is former allies of the Reef turning on them to destroy them. Season of Defiance is former enemies banding together to save their people.
Also Taniks is in House of Wolves, and conspicuously mentioned in Season of Defiance.
Lightfall/The Red War
Again, out of order slightly, but the more I think about it, the more I see the parallels.
In the Red War, the Last City is attacked by the Red Legion led by Dominus Ghaul who is obsessed with claiming the Light, and captures the Speaker. The Guardians lose the Light and are driven out of the City. We have to regain our Light abilities from the Shard of the Traveller that we are guided to. The Speaker is killed after admitting the Traveller doesn't speak to him. We go to gather our allies once more, assault the City, fight Ghaul who is then destroyed by the Light when the Traveller awakens. The Black Fleet is shown to activate at the edge of the System.
In Lightfall, we follow Osiris who has had a vision of Neptune. We arrive in Neomuna which is a City under assault from the Shadow Legion led by Calus (who was exiled and deposed by Ghaul). Our Light abilities are suppressed so we have to master Strand which is seemingly a product of the Veil. We gather our allies, including Caiatl who had taken over command after Ghaul's death, and combat the Shadow Legion's assault on Neomuna. We fight and defeat Calus who has been granted Darkness abilities. But the Witness communes with the Veil, damages the Traveller, and most of the Black Fleet leaves the system to enter the Traveller.
Season of the Seraph/Rise of Iron
In Rise of Iron, we're called by Saladin Forge, the last of the Iron Lords, to stop the Eliksni House of Devils from taking control of SIVA, the nanomachine plague which killed the other Iron Lords when they went to seek it to save humanity, because Rasputin got mad that the Traveller resurrected his son as Felwinter. We fight the SIVA animated corpses of some of the Iron Lords and destroy the replication chamber. We fight the Devil Splicers who have been augmented by SIVA.
In Season of the Seraph, we are working to recover a damaged Rasputin and stop Xivu Arath from taking control of Rasputin's Warsat network and weapons. We enter bunkers to recover his data, including returning to Felwinter Peak to recover Felwinter's memories which leads to Rasputin sacrificing himself to save humanity, where before he had sacrificed the Iron Lords for his own selfishness. We also fight Witness animated corpses of Eliksni (the Scorn) and Eliksni Wrathborn infected by Xivu Arath's cryptoliths (which can also infect computer systems). Eramis, once a Baron of the House of Devils has to see and grieve her friends and comrades turned into mindless puppets, as Saladin once had to see the Iron Lords turned into puppets by SIVA.
I think there's also a note to be had about how we're doing these repeats. In D1 the vast majority of the time, we are alone. We are not yet the Young Wolf, the Godslayer, the hero. We are just one random Guardian.
In D1 vanilla, there's no real mission control. You have Elsie Bray tell you to follow a signal and give you some info, but then you are on your own. Mara and Uldren are quite relaxed about potentially getting you killed. In Season of the Wish, we are guided by Osiris and Mara, aided by Crow. We have people with us every step of the way. At this point in D1, Petra was more or less exiled from the Reef. In Season of the Wish, she is one of Mara's greatest supports, and you can hear how much Mara cares about her.
The Dark Below has you guided by an Eris who is alone, untrusted and seen as crazy at best, or a genuine threat to the City at worst. She has nothing in her life but vengeance. In Season of the Witch, we have an Eris who has Ikora and Drifter and Mara there to support her and who trust her. The worry is mostly for her rather than about her.
We have gone from the Last City being a last bastion of humanity with the whole universe against us, to one of two cities, filled with those we had once called enemies.
Conclusion
So yeah, a theory that we're travelling back through our story, a chiasmus (there may well be other parallels in previous seasons too) which is taking us right back to the start of our story.
Except here's the thing... Elsie Bray is the one who starts things off by having us destroy the Black Heart. It's implied to be the major event that changed things. But Elsie's timeloops are stated to always take her back way before our resurrection, to the moment when Cayde becomes Hunter Vanguard.
Well, we're just about to get Cayde back.
So what happens when you reach the beginning/end of the story and yet it continues? We're outside the boundaries of this story now! Off the path we've been following!
But unlike when we were resurrected, alone save for Ghost, when we go into the Pale Heart, we will not be going alone. We've come through the chiasmus and we've done things better, built alliances, made friends, united the Light and the Darkness.
So when we step beyond the boundaries of the storyI would suggest one thing – Guardians make their own fates.
The actual unhinged theorising
So, there was one connection my mind made at like 7am when I briefly woke up after going to bed at 4am. A Chismus is kind of like a labyrinth.
In English, Labyrinth is often synonymous to maze, and it can be! However maze and labyrinth are also used as specialised terms - a maze is a multicursal puzzle with many branching paths, while a labyrinth is unicursal, and has only one winding path to the centre and out again.
You can see them in lots of places, including places of worship where they can represent symbols of pilgrimage, or a path to enlightment/salvation. Walking them can be used as a form of meditation. And historically they've also had sometimes been used as a way to trap evil spirits, or turn away evil.
So a Chiasmus is a ring structure, and you follow it from start to finish then back to start, and a labyrinth is a unicursal winding path that takes you to the centre and then back out again, and the story of Destiny is (loosely) following that structure.
There is one specific labyrinth I think it's worth looking at.
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This is a labyrinth carved into the portico of Lucca Cathedral in Italy. The inscription is Latin and translated reads "This is the labyrinth built by Dedalus of Crete; all who entered therein were lost, save Theseus, thanks to Ariadne's thread"
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This is the seal for Season of Arrivals... oh hey that... that looks familiar.
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This is from the Live Action Witch Queen trailer showing the Cradle on Mars with... oh wait... is that... the same fucking labyrinth?
It crops up in a lot of places in Destiny. You will see it everywhere.
Where am I going with this?
Look at the inscription for the Lucca Cathedral labyrinth: "This is the labyrinth built by Dedalus of Crete; all who entered therein were lost, save Theseus, thanks to Ariadne's thread"
We know the story of Thesus and the Minotaur. He was able to find his way through thanks to a spool of thread given to him by Ariadne (oh hey, guess what subclass we just got in the last expansion...).
Well, Ariadne's Thread is the name for a method of solving puzzles by an exhaustive application of logic to all available routes. Wikipedia says about this method:
At any moment that there is a choice to be made, make one arbitrarily from those not already marked as failures, and follow it logically as far as possible.
If a contradiction results, back up to the last decision made, mark it as a failure, and try another decision at the same point. If no other options exist there, back up to the last place in the record that does have options, mark the failure at that level, and proceed onward.
That sounds kind of Vex-like huh? Or even more specifically... sounds almost like what Elsie Bray has been doing. She is reset each time to the last set point (Cayde becoming Hunter Vanguard), and in each loop she tests paths up until destruction. It's how she comes to realise that she has to be the person who finds stasis first.
Each loop cuts off a branch of the maze, a set of possibilities that do not lead to the right outcome. And cutting off each branch until there is only one path turns it into a labyrinth.
I've thought for a while that it feels like something is iterating, working through every option until all the pieces align and there is only one path. Making sure the chiasmus works.
Piecing together a perfectly constructed bomb to take on the sword, which will detonate into the exact kind of chaos that Guardians are good at.
I apologise for the extreme longness of this post. I really hope it is semi-coherent at least?
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y-rhywbeth2 · 5 months
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Gods & Clergy: Bhaal #2
Link: Disclaimer regarding D&D "canon" & Index [tldr: D&D lore is a giant conflicting mess. Larian's lore is also a conflicting mess. You learn to take what you want and leave the rest]
Religion | Gods | Shar | Selûne | Bhaal #1 | Bhaal #2 | Mystra | Jergal | Bane #1 | Bane #2 | Bane #3 | Myrkul | Lathander | Kelemvor | Tyr | Helm | Ilmater | Mielikki | Oghma | Gond | Tempus | Silvanus | Talos | Umberlee | Corellon | Moradin | Yondalla | Garl Glittergold | Eilistraee | Lolth | Laduguer | Gruumsh | Bahamut | Tiamat | Amodeus | The rest of the Faerûnian Pantheon --WIP
Because I found some extra stuff on Bhaalists.
Briefly featuring; secret identities, how to consecrate an altar, acceptable targets for sacrifice, red rooms, mummification, do not steal a Bhaalist's knife, and maybe some other stuff.
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"Murder is natural. Slaying is what all creatures in Faerûn do, daily if they can. At least daily, slay something living—and the Lord of Murder is most pleased if the victim is one of your own kind and as formidable as, or more powerful than, you. Kill with swift skill, not by torture, forced suicide, falls, or collisions. Do it personally, with ever-greater deftness and elegance, and teach others the skills and the delights of slaying. "Deathbringers are to slay with enough skill that witnesses are impressed. They are always to challenge those more powerful than themselves, the clergy of other deities being prize targets. Slay with pleasure, but never with anger. Be in exquisite control of yourself. Utter the name of Bhaal so the victim can hear it. Ideally, it should be the last word a victim hears." - more Bhaalist dogma
Deathbringer appears to be a generic term for a Bhaalist who is part of the church. Or it's an alternative term for Deathstalker, it's hard to tell. Going on context, I assume it means the former.
In the time between his death and his resurrection, Bhaal no longer spoke directly to his followers even though he seemed to be answering prayers. He contacted them only rarely, and only in the form of nightmares.
Worshipping Bhaal is legal and persecuting his followers is considered... risky. Nobody wants to offend the gods. Murder, on the other hand, is very much illegal. Due to the fact that Bhaal is worshipped by committing very illegal murders, this gets complicated.
As with all evil and disruptive faiths, Bhaalists are permitted to worship so long as they don't disrupt functioning society and follow various stipulations: keeping their religious practices out of public view; not rocking the boat and causing the public to panic; and performing agreed upon services for the government for example. If they keep their end of the agreement, the law politely turns to look away.
Bhaalists protect their ability to worship the Lord of Murder by courting the halls of power, making themselves indispensable to the local government and nobility, and infiltrating law enforcement to cover their tracks. Many of them cut out the middleman and take positions of power themselves.
To make life easier for themselves, most Bhaalists have a "daytime identity" as a regular citizen, and keep their personal shrines out of sight (part of the restriction violent and evil faiths must follow in order to be permitted to operate in the Realms). The public should not be able to identify random Bhaalists walking amongst them.
Incidentally, Bhaalist shrines are kept holy by being anointed with the followers' own blood.
Bhaalists use their daily life to observe the city and consider their target. Preferred targets include:
Adventurers and travellers nobody knows. -
Criminals and troublemakers people will be glad to be rid of. -
People who are rising in power who might cause trouble for Bhaalists with that power -
The clergy of Bhaal's enemies: (Chauntea, goddess of agriculture; Helm, god of guards and law; Lathander, god of birth and renewal; Torm, protector of the common folk; Ilmater, god of martyrs; and Lliira, goddess of joy)
Favourite hunting grounds for Bhaalists tend to be either the main streets and markets (if they're looking to draw attention to the sacrifice, perhaps to make a statement) or the slums and poorer areas.
A daily murder is preferred by Bhaal, but only once a tenday is the murder of a person mandated. When the time comes, the Bhaalist will don their religious clothing and head out on their hunt.
Once the target is dead, they will take some trophy from them (and likely strip them of their wealth and possibly ransack their house, if possible). This trophy could be a personal possession, or a body part (for example; a finger, or their heart). The "trophy" is offered up to Bhaal on the altar, with a prayer, and Bhaal permits his followers to keep whatever wealth they acquire to fund their daily life and "continue their holy work." Many Bhaalists aim for a wealthy life, both for the comfort and for the fact that power and money are great ways to avoid anybody arresting you if you fuck up.
If in a city with a larger temple, then the worshipper is to tithe 50% of all coins taken this way to the temple.
If there is no temple in the area, then every member will be assigned a higher ranking priest as a handler of sorts, and they will give that 50% to them instead.
The church couldn't care less about non-monetary gains and land deeds, you can keep those.
Temples are not open to the public and may not be placed in view of the public, hence why they are built beneath the streets. There are also remote monasteries and monastic orders beyond the reach of the cities, which presumably hunt travellers on the roads at night and put the fear of their god into the hearts of nearby villages and farmers.
Bhaalists recruit by essentially running red rooms and snuff shows in secret locations at night; often cellars, basements and also private rooms in the upper floors of more well-to-do buildings. Guests wear masks to protect their privacy (the Bhaalists will presumably be wearing their full religious veils instead of masks).
The targets chosen for the spectacle will typically be those public opinion deems deserving of death. Violent criminals, for example. These slayings will not be considered a crime by viewers, and with a reputation for vigilantism, the cult may even come to be viewed favourably by some. Joining the cult means you get to "volunteer" the next guest star.
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While I don't know how widely practiced this is, Bhaalists do mummify their dead. Invading a Bhaalist tomb may backfire when the long-dead priests take issue with their visitors.
Bhaalists blades may be cursed, in case they're stolen (particularly those they bury with their dead). Once unsheathed, the blades can't be returned to their scabbard until they've been used to take a life. Attempts to remove the curse with counter-magic will cause them to explode violently in a burst of metal shrapnel and fatal poison (which will be absorbed into the body on skin contact).
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catslilypad · 1 month
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We're Cats on a Lilypad Studios. A solo run indie studio based in regional Australia and we make visual novels!
We aim to bring you rich and vibrant worlds, characters and narratives with a focus on fantasy, romance, and adventure.
(and cats)
See what we're working on!
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GAMES
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The Inn Between
Steam || Itch.io
Lead Artist: XianJin Publisher - Two and a Half Studios
A modern fantasy BL visual novel following Myka Riley, a young barista with a mystery on his hands.
He has no memory of his past, a sketch book full of creatures only he can see and a nightmare he can't shake.
A phone call from a stranger changes the course of his life as he's directed to a mystical inn on the outskirts of town.
A story of gods, demons and a world beyond anything Myka could have imagined as he seeks his past.
🏮Three love interests 🏮Incredible soundtrack + art 🏮Catboy, goatman, roommate! 🏮Free NSFW patch
Our full common route is now available in beta on our Patreon!
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Heart Agency
Steam || Itch.io
Lead Artist: 6nii9
A model, an actor and an idol get assigned to a reluctant composer and brother of the agency head.
There's no punchline, there IS Heart Agency however, our BL idol visual novel in development.
A modern day BL visual novel about a composer from a famous family who isn't so keen on fame himself.
Not only are his parents world renown performers, they also own their own talent agency, which Adrian Heart is now compelled to work at.
Becoming the reluctant manager to one of three elite talents Adrian has his work cut out for him. All while maintaining his anonymity.
🎬 Three Love Interests 🎬 Original Soundtrack 🎬 Gorgeous art 🎬 All your favourite Idol themes
Heart Agency is getting a completely revamped demo via our Patreon!
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Moonflower
Steam || Itch.io
Lead Artist: Tomomochi
The Moonflower...is dying...
Play as Nika Skylar, a royal alchemist with an aversion to nobility as he uncovers a century long plot, investigates a murder AND rescues a sacred and rare fae flower.
When a once a century festival is attacked, High Alchemist Nika Skylar is forced to take matters into his own hands. Accompanied by a mysterious stranger who ignites his very soul, he has one night to save not only the kingdom but the rarest and most powerful entity in the world.
The fabled Moonflower.
🌸 56 thousand words with multiple endings 🌸 Gorgeous CG 🌸 Bonus Chibi 🌸 Alchemy Minigame 🌸 Catboy
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Moonflower
Steam || Itch.io
Lead Artist: Tomomochi Key Art: Fuyuure
One year after the disastrous Moonfaire all seems well in Ashmire.
But what of our fated fae?
While memories of the event are hazy to all others Captain Thane has remained vigilant, waiting for the promised return of their felinis alchemist.
With the arrival of a voiceless fox perhaps his wait is at an end?
🌘 Continue the love story of Skylar and Ender 🌘 New locations 🌘 New characters 🌘 Gorgeous art and breathtaking backgrounds
🍑Additional Patreon exclusive NSFW ending
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ARTBOOKS and BUNDLES
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The Art Collection Volume 1
Every month our patrons vote to decide our monthly illustrations themes and characters Illustrated by Mizu Yukiiro.
These votes include theme, SFW character and NSFW character.
A collection of select past patreon illustration and promotional artworks can be purchased in the Artbook Volume 1 on itch.io.
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The Art and Lore of Moonflower
Steam || Itch.io
Delver into deeper into the world of Moonflower with the art and lore of Moonflower!
This book covers all the details of the game, from character concepts, to extended lore and even a comprehensive endings guide.
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BL LOVERS BUNDLE
Steam
Three games, two developers!
Immerse yourself in three captivating stories: The Divine Speaker, an 18+ fantasy visual novel; Moonflower, a mystery fantasy visual novel; and start;again, a hilarious (yet somewhat heartbreaking) mystery visual novel.
And the best part? You can get all three games at a discounted price! Already own one or two of the games? No problem! Pay only for the games you don't have yet and still receive the bundle discount. Don't miss out on this fantastic deal!
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If you'd like to follow along in real time and see other things from us as well our discord and twitter are the best places to find the studio, chat, and also see what other devs are working on as we collaborate or share.
You can find all of our links and socials on our Linktree
Find Us:
Twitter
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Discord
TikTok
Instagram
BlueSky
Support us on our Patreon for multigame updates, exclusive illustration and more:
Patreon
Buy our merch, such a Keychains, prints and Dakimakura on Ko-Fi:
Ko-f
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As well as making games, I also sometimes get to play them!
Catch me on Youtube playing games and sometimes singing!
Exclusive dev streams sometime? (づ ̄ 3 ̄)づ
Youtube Twitch Ko-Fi Twitter Tumblr Discord
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vintagerpg · 3 months
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Return to White Plume Mountain (1999) is the fourth of TSR’s modules that return to classic adventure locations, and the third in in silver anniversary trade dress. Also the last of the both those things. Of the silver modules, it is my favorite (Return to the Tomb of Horrors is still my pick for the best of the lot though, probably).
Like Keep, this doesn’t include the original module, but reminagines the original space with twenty years of changes. It also takes pains to make a little more sense of the original module, which was a silly funhouse kind of dungeon that, while classic, is sort of a sore thumb in terms of Greyhawk lore. In fixing that, the designer actually strikes upon a surprisingly satisfying frame for the adventure.
Basically, the mountain was home to a mage named Keraptis, who left for parts unknown. Another mage took his name and home and, through a magical accident, an imprint of the original’s personality — this is the one who was heard but never seen in the original module. He’s dead now, but four others have been imprinted by artifacts the original mage left laying around. There are now four false kerapti — an efreet, an ogre mage, a mold wyrm (?) and a gnome — all with their own turf and control of one of the now four weapon artifacts housed in the volcano (Blackrazor, Whelm and Wave are joined by Frostrazor, an ice sword). Basically, four gangs loosed in a bizarro dungeon. What more can you really ask for? This dynamic really pushes White Plume Mountain into territory staked out in Jennell Jaquays’ Dark Tower, and I like it a LOT. And there is something far worse than the gangs under it all, to boot.
Cover by Arnie Swekel, redoing Erol Otus’ fairly iconic overland map. Interiors by Wayne Reynolds, settling into what will be the prime art seat for the imminent 3E.
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sunmoonjune · 2 years
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masterlist
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an updated collection of the works of sunmoonjune. all works belong to sunmoonjune. do not copy, translate, or repost any of my works. I will no longer be updating the previous masterlist! I just needed a chance of pace to get back on track :))
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*please regard the warnings at the beginning of each fic! they are very important - please remember that you curate your own internet experience, so take heed to any and all warnings*
previous masterlist
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petrichor
a stray kids and ateez supernatural universe! 
choose your own adventure masterlist
in this masterlist, you’ll be guided to pick your first adventure: through the door of rising suns and rays of light or the door of starry skies and a midnight moon? 
once you pick your door, there will be links to the fics in each universe in the masterpost of the specific kingdom: the kingdom of dawn (ateez) and the kingdom of night (stray kids) 
there is lots of lore for each universe in these pieces! 
stray kids
oneshots
primordial: poly!ot8 stray kids x fem!reader [sea gods au, soulmate au]
[preview]
synopsis: “Oh no,” the deep voice spoke hushedly, “we cannot destroy something that has loved us so beautifully.” 
warnings: suggestive content! minors dni!! mentions of death, drowning injury, blood, poly relationships including member x member, swearing
rating: mature [due to suggestive content]
word count: 12.3k 
storm clouds at midnight: poly!ot8 stray kids x fem! reader [werewolf au, soulmate au]
synopsis: moving to a little woodside town, you discover a deep bond that connects you to eight wolves who reside in the forest aside your cottage. soon after your first meeting, you give into the enchanting magical connection and accept the pack leader’s challenge: if any of the wolves can catch you, you'll accept the mating bond (a silly proposal, considering you have long since accepted the connection)
warnings: intense suggestive content (not explicit smut, but damn well close) [minors dni!!], predator/prey, chasing, blood, injury, vulgar language, cursing, biting, choking 
rating: extremely mature! [minors pls do not interact!]
word count: 26.3k
↳ untitled drabble: poly!ot8 stray kids x fem!reader [storm clouds! universe] 
hyunjin, minho, chan, felix based 
synopsis: musings about hyunjin and his hair-tie stealing tendencies 
warnings: gets a little raunchy -- minors please dni! suggestive content and cursing 
↳ moonlit inferno: poly! ot8 stray kids x fem!reader [storm clouds! universe] 
synopsis: the wolf pack muses upon the mating chases that have occurred since your courting process finished. one resulted in your favor, the other in their own. while planning their tactic to win the next, they’re interrupted by your call with someone they had not expected. 
warnings: suggestive content!! predator/prey, chasing, cursing, vulgar language, choking, teasing, biting, minors please do not interact with this piece (you will get blocked!)
rating: mature! [minors dni]
word count: 10k 
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ateez
series
like the moon: poly!ot8 ateez x fem! oc!reader
*disclaimer: I tag the reader as an /oc/ just in case, but the reader here isn’t really an oc - she has a nickname and a backstory (as well as family figures), but she does not have any distinguishing features besides her scars and enough hair to tie rings into -- anything else is not mentioned so it’s still a reader insert, I just wanted to clarify for anyone who is confused! * 
one: the trial
two: a familiar face
three: puncture
four: honey
five: hatred
six: an anchor in storming seas
seven: angel
eight: reconciliation
nine: common ground
ten: new start
eleven: too slow
twelve: gone
thirteen: flames relit
fourteen: home 
fifteen: safe
sixteen: my hongjoong
seventeen: magpies
synopsis: it’s finally the day of your trial. you’ve been waiting for this day for years. will you succeed and become a warrior your clan can finally be proud of? or will you fail, and be banished from the village forever? 
warnings: graphic depictions of past torture, past abuse, gore, injury, death, threats, fighting, reader is nonverbal for much of this fic, previous familial abuse [this fic can be considered triggering in many aspects, pls be cautious and heed the warnings at the beginning of each chapter!]
rating: mature
word count: 160k 
status: in progress
↳ extra lore! some extra detail on her mask 
↳ extra lore! the semiotics of a long bow: a glimpse into the symbols seonghwa carves into his longbow
↳ spring tides: a like the moon oneshot
synopsis: the ateez clan celebrate your birthday <3 
warnings: vague mentions of eating disorder, death and torture, scars, ptsd, very fluffy! a lot of comfort! not so dark this time xD I did not proofread this :D 
rating: teen 
word count: 14.1k 
oneshots
dewdrops at dawn: poly!ot8 ateez x fem! reader [demon au, soulmate au] [petrichor! universe]
synopsis: you’ve never really believed in angels, or anything of the sort, but in a last ditch effort to escape a grave situation – you find yourself to praying for someone - anyone - to come help you. 
“wow, you would not believe how fast angels are! I had to fight like six of them to answer your call!” 
warnings: creepy men, implied chubby!reader, social anxiety, implied neurodivergency, cursing, being followed, drunk assholes, blood, death, minor gore, intense sexual themes [minors dni!!], heavy suggestive content 
rating: mature [minors dni!]
word count: 17.2k
mist at daybreak: poly!ot8 ateez x fem! reader [demon au, soulmate au] [petrichor! universe]
[preview]
synopsis: a one shot to continue dewdrops at dawn. 
as you officially settle into life in Hell, a few problems arise. the first comes in the form of nightmares - or memories, you suppose - memories of your death. images of blood and tears, the sight of your grieving mates, and the weak plea of a promise are all you can see. 
“forever, angel.” he promises, voice weak as tears muddle his vision. “forever. I promise.” 
warnings: blood, death, cursing, mourning, suggestive content, mentions of vomit
rating: mature [minors dni]
word count: 5.7k [preview] 
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jujutsu kaisen
series
house-elves & moondew: poly!satosugu x fem!reader [hogwarts au] 
chapter one
synopsis: “you must be some wizard,” Suguru huffs softly, a warm smile gracing his features as his dark eyes drift over you. his chest sings with a giddy lightness, feeling the butterflies in his stomach turn when a little grin pulls at your features. 
when you tilt your head in confusion, Satoru continues for his partner. “You’ve bewitched us,” he murmurs softly, voice warm and husky as he leans close, “body and soul - without even uttering a single spell.” 
warnings: social anxiety, reader has implied trauma, violence, injury, blood, death, death eaters, heavy suggestive content [minors dni!!], cursing
rating: mature [minors dni!]
word count: 15k
status: ongoing
oneshots
in their loving hands: poly!satosugu x fem!reader [mafia au, kindergarten teacher au]
synopsis: you’re a hard working kindergarten teacher, just trying to earn enough money to move out of your run-down apartment. everything is normal, or as much as it can be, until two men drop their daughters off in your kindergarten classroom. Nanako and Mimiko quickly become two of your favorite students, and their unreasonably attractive fathers have nothing to do with it - you promise! 
warnings: blood, death, cursing, mentions of cheating, insecurity, being followed/chased, being attacked, mentions of sexual content! 
rating: mature 
word count: 18.8k
gods and monsters: poly!satosugu x fem!reader [pacific rim au]
synopsis: six years after you lose your jaeger co-pilot, the Marshall finds you working on the coastal wall; he’s adamant you return to your station, but you can’t imagine piloting a jaeger with anyone who isn’t your brother. when you’re talked into returning to base, you’re met with the world’s two best jaeger pilots. 
warnings: blood, death, gore, cursing, mounters, past trauma, reader has a brother, fighting, angst, heavy suggestive content [minors dni!] 
rating: mature [minors dni!]
word count: 27.6k
raspberry leaves: poly!satosugu x fem!reader [jjk au] [family!au]
synopsis: reader has severe period cramps in the middle of the night and hides in the bathroom to try to deal with her agony. geto wakes to your figure missing in bed and worries. how can he help your pain? 
warnings: periods, severe cramp, painkillers, fainting, mentions of vomiting, cursing, fathers!gojo and geto, megumi tsumiki nanako and mimiko are your kids :D 
rating: teen 
word count: 12.5k 
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works in progress 
*these are works that are currently being drafted - fics will only be added to this list if they have portions written!* 
kpop groups
mist at daybreak: poly!ot8 ateez x fem!reader [dewdrops at dawn universe]
thunder at twilight: poly!ot8 stray kids x fem!reader [stormclouds at midnight universe]
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planned
all of my stars: poly!satosugu x fem!reader [jujutsu universe, geto doesn’t defect, happy!au lol] 
our own constellations: poly!ot8 stray kids x fem!reader [primordial universe] 
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1K notes · View notes
mister-eve · 2 months
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things i wish the sonic franchise brought back or implement.
.
Dark Sonic
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seriously, i love imagining a fight between Dark Sonic and Eggman inspired by Korra vs. Zaheer ( when she was poisoned ). where he loses the cool attitude, the smile, everything, and goes in with full power, charging himself left and right at Eggman. it'd be even more fascinating to still have Dark Sonic lose. not because of his lack of power, not because of lack of skill, even when blinded by rage, but because of Eggman's ingenuity.
a lot of people, to this day, misinterpret Dark Sonic as a murderous, rampaging monster, but that completely misses the purpose of why he exists to begin with. i believe this is a case of people not exactly knowing where he comes from, or just a lot of fans drawing a murderous Sonic and it took the internet by storm one day, but just in case you don't know:
Dark Sonic is from Sonic X, a TV show that is sort of an expansion on Sonic Adventure 2, adding more lore, character arcs, and overall meaning to the game's original plot. Dark Sonic was revealed in the episode "Teasing Time" in s3, and the reason he appeared is because he discovered his friends ( Cosmo and Chris ) were injured and that one of them ( Chris ) was unconscious.
the whole reason this form exists is Sonic's love for his friends essentially fueling his rage. it's like Darkspine Sonic from SATSR, or has similar formula. Dark Sonic isn't inspired by any bloodlust or desire to kill, but rather by burning anger at seeing his friends be put in harm's way.
Dark Sonic is made from the strong desire to protect his friends.
2. An Actual Arc For Shadow
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you guys might be confused, especially if you consider some of my previous posts, but lemme explain.
for a long time, it's never felt like Shadow has actually recovered from his trauma, atone for his actions ( yes, i understand he saved Earth ), or live life really at all. it doesn't help that, to this day, SEGA continues to make Shadow relive the past.
i don't consider the movies to be a part of the problem, as Shadow being introduced to the plot was basically a given, and you can't introduce him in your own take without his general backstory ( unless you're Boom or Prime, i guess ). i believe the movie will be doing taking some creative liberties to his story, as they did so with Sonic, Tails, and Knuckles, and i see no reason that they should stop.
the reason why i have an issue with this is because it's an ongoing issue within the games, specifically. Shadow the Hedgehog ( 2005 ) was a disservice to his setup and the 'first arc' ( considering he's still alive after the fans demanded his return ) to his story.
aside from it just giving 'early 2010s deviantart edge', it's just so...
childishly handled.
for one, you're immediately given a Hero or Dark route, like in SA2, which i feel completely misses the point of SA2's true ending. Shadow has redeemed himself ( or began to ), so to give him complete reign to just become an antagonist all over again defeats the whole purpose of a redemption.
it's like what Prime did with Dread, giving him an already established redemption arc ( sort of ), but then corrupting him again for no real reason other than just because.
another issue i have is Shadow's amnesia and attitude in general within the game. technically speaking, yes, it does make sense for him to suffer memory and // or physical issues from his fall from space, but to completely wipe out every single thing he did just to give him the opportunity to relearn his past, do some fucked up shit, do some less fucked up shit, then throw away everything in the past, Maria and her wish included, is...
amazingly obtuse, for lack of a better word.
again, while it's technically not out of bounds, i feel like giving Shadow complete and total amnesia just disrespects SA2's vision and execution of the story. it's redundant, it's lazy, and overall just really damn frustrating to watch.
Shadow deserves to have a story that allows him to heal from his trauma, discover who he is, and respecting Maria's wish along the way. a lot of people seem to think it's either he forgets about his past ( or buries it ) or full-on dedicates his entire life and doesn't bother picking up a life lesson or two, but it doesn't have to be that way.
Shadow can heal, grow, and change. SEGA just won't let him.
3. The Echidna Tribe & Knuckles' Story
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Knuckles is one of my favorite characters in the entire franchise as a whole, but his character and story is sorely dismissed. while Shadow has the issue of repetition, Knuckles suffers from being dropped on the head multiple times and played for a joke ( i think Frontiers is one of the more recent games that didn't do this, but i might be wrong ).
one of the reasons why i love Knuckles is how straightforward, yet reluctant he was about finding out his past. at the end of Sonic Adventure 1, he says something to the extent of:
"maybe i'm better off not knowing the meaning behind all of this. because i feel something terrible will happen if i do."
he is content being ignorant for the sake of his own peace of mind.
but in SA2, he's more or less forced to start facing his fear and learn more about the past. unfortunately, though, we don't actually get to see much after this game, because the tribe is almost entirely forgotten. instead, it's brought up in comics that are more or less canon ( i think ), but not fully aligning with the games. i think it's safe to say the comics are their own canon?
like with Shadow, i would've loved to see an actual conclusion on this arc of Knuckles' story. to see more of the tribe in the past, of their wrongdoings, character moments, more of Tikal or Chaos or the little Chao, and how it all ties together.
but instead, we have lots of media repeatedly insulting Knuckles' intelligence, ignoring his tribe and // or his job entirely ( i guess they forget the Master Emerald is portable? ), and just generally dumbing him down to be a hotheaded moron that apparently doesn't care about being the Guardian!
Knuckles is one of the most relatable characters in this series for me, as there's a lot of things i would rather not know and stay ignorant to, but have to face head on in order to fully move past it and grow to be better.
he was completely isolated on Angel Island for so long, yet people still make fun of him to this day for being manipulated by Eggman in SA1 ( even though he didn't even fully believe Eggman, it was just a precaution, but who cares about the details- ). he's not just a hothead, he's strong, he's kind, he's pretty blunt and, honestly, really fucking adorable, i love this echidna.
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look at him, just standing there. i love him.
anyway, Knuckles deserves a proper story surrounding his tribe, his identity as the Guardian of Angel Island, his relationships, and to have a satisfying conclusion. or, at the very least, more games or media in general not dumbing him down to an angry hothead with nothing better to do but to yell and ignore his responsibilities.
3. Sonic
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"what're you talking about, ashe? sonic's meant to be a flat character! what could be wrong with him?"
yeah, but after frontiers, i want more mentally ill sonic that needs to be concerned for by his friends, okay, that's all i want-
4. Storybook Era
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now, now, i know a lot of people don't like the storybook games because of their shoddy gameplay and all that, but i genuinely love these games, their flaws included.
i do believe satbk has a better story than satsr, but i still have an attachment to the latter game, so suck it.
it'd be really nice to see a storybook game with switch, xbox, ps, or similar controls. as the era has Sonic diving into different worlds, maybe a world like Alice and Wonderland could be an interesting game. several elements to work with, locations turning into creative levels or even hub worlds. this is sort of a long shot dream that will probably never exist, but i wanna see an adventure-style storybook game one day.
i'll probably die before that idea is even considered, but it's a fun thought and that's all that matters at the end of the day.
there's no real big reason as to why these matter or anything, as i don't believe you need a storybook in order to send off the messages these games try to give, but they're just really charming to me and i love to see how this type of game could be implemented into video games today, with all the new engines and whatnot.
5. Teams
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oof, okay, um-
there's a few games that have teams in them, and i guess you can count sonic forces as one of those games, so i should be more specific here.
i like SA1's flexibility with the roulette-like system, where you could play as any character you wished, but i also like SA2's team system, where they all had a close-knit role within the story from a similar perspective ( hero vs. dark ).
SA1 served multiple perspectives, all giving you pieces of the same puzzle that you have to figure out as you go. by the final story, all of the characters ( except Big, but idc, i love him ) have their character arcs and it's with their changes that the story is fully complete.
SA2 served the entirety of two perspectives and merged them together for the final story, heroes and villains having to work together to fight off the greater evil at hand.
overall, i want more games having the characters work together, having different details // information or even moral differences ( it depends on which system they go with, though ) on the situation at large, but maybe still having to come together.
whether or not they use official teams, i want the sonic franchise to bring back using other characters as necessary plot points with their own individual arcs.
it may not be needed, per say, as there's still a few games that work and don't have either of these systems, but i really miss the adventure games and wish for more of their elements to be implemented in future games.
6. CHAO!!!
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BRING THESE LITTLE CREATURES BACK, GODDAMN, WHY ONLY TWO GAMES?!
.
anyway, that's all i can currently think of. i think these would serve either character or charm to the franchise, but maybe you have some other ideas of what the games could give! maybe proper returns of characters, other forgotten stories, or even new ideas!
lemme know what you think.
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jojo-schmo · 8 months
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Beast Pack Babies™️!
Coming soon to PBS Kids!!
-aggressively makes up my own lore for the Beast Pack council because there is so little to go off of in canon-
Here we have a quartet of childhood friends that go on all kinds of adventures in the forgotten land they live in! They're all very different but are still close to one another!
I think when they're young they're still really just animals. No decorative clothing or jewelry or accessories like their adult selves. But as they grow up and continue exploring the forgotten world, they each start developing styles of their own while adopting some of the customs of the lost culture they found. That is how as adults, they founded and took leadership of the Beast Pack to organize and find the Ultimate Life Form’s missing half. But that is years into the future….
Carol and Leon are close in age, but Carol is just a little bit older. Which lets her hit a growth spurt first and enjoy being taller than Leon for a few precious years- at least before Leon doubles in size in his teen years!
Carol is the extroverted troublemaker. She initiates most of their adventures. She’s curious, expressive and daring. A girl of action and excitement! But also can be reckless in her youth.
Leon is quieter, introverted, and careful. But really gets into the adventures and exploring after a bit of encouragement by Carol. Usually the one to come up with the plans to fix things when something goes wrong. This strategist mindset comes in handy throughout his life!
Gori is the youngest. Very very quiet, but has the most sarcastic comebacks of them all. The physically strongest of the group, even as a kid. He doesn’t gain the “Mondo” suffix to his name until he grows up to be the largest and tallest beast of them all.
Sillydillo is a nickname. When asked about this, Silly just responds that it’s parents forgot it’s birth name. Whether that’s actually true has never been proven. But nobody really cares. Silly is just Silly. And Silly does whatever it feels like doing. Including collecting every single mildly interesting artifact it finds and learning how they worked. …including taking things apart and putting them back together in a new and interesting way!
These are just a few of the thoughts I have about what they might’ve been like as children…. I think I may have dropped myself into another rabbit hole of character developing. Heehee.
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shihalyfie · 2 months
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I've alluded to tri. having some very troubled production behind the scenes, and among everything that apparently went on back there, there seem to have been at least two major bottlenecks: 1) the fact that the director (who, based on his own statements about deliberately not consulting source material, most likely didn't even watch Adventure to begin with) kept asking everyone to make things more "mature" without being clear on what that actually meant, and 2) the fact they ran out of budget and had to rewrite the entire plot halfway into it. Even the most brilliant of creators probably wouldn't be able to work at their best under such conditions.
But conversely, this also means that there were some excellent people involved in production whose efforts probably haven't been as appreciated as they should be! So I want to take a moment to spotlight some people I want to give props to:
Ayana Yuniko and Nakanishi Yasuhiro: These two scriptwriters were childhood Digimon fans who were thrilled to be on the project, and their enthusiasm clearly shows in every interview they were in. Ayana even made keen observations like noticing that the Adventure kids aren't as super-tight as people tend to make them out to be (something I've pointed out myself, and something that generally only tends to crop up among fans who have studied the series closely), and Nakanishi stated that she would slip him detailed notes about the characters and their relationships.
Both of them stated they were trying to portray the Adventure characters in a character-accurate way but kept getting their scripts rejected for not being "mature" enough, leaving them unsure about what they were supposed to do. Their roles on the series were also limited; Ayana was on parts 1, 2, and 4 while Nakanishi was on part 4 only, and they were sharing the scriptwriter role with multiple others (even within a single movie). But if I were asked to pick who on the staff list I would want to see come back for another Digimon work, it would absolutely be these two.
Kakikara Yuuko: The one in charge of overall writing for the series. tri. had a total of five scriptwriters and could have up to four(!) on a given movie, so because of that, her statements on the series and its story direction have been a bit difficult to tell whether it was her idea personally or whether she was delivering the writing room's discussion result. But one of her final statements on the series basically amounted to "I'm grateful if you even came to watch it to the end at all," and she was quite humble about saying she felt things could have been done differently; considering it sounds like she had a hard time keeping everyone and everything in order, I can only imagine she went through a lot trying to make sure everything ended safely. Incidentally, her writing portfolio is also quite respectable (and even includes kids' shows).
Suzuki Takaaki: The person with the job of "setting researcher", i.e. the one with the job of looking into the lore. Sadly, it seems like most of his ideas didn't make it into the final series (possibly because of the budget loss-induced rewrite), but his one solo interview indicates that he put quite a bit of conscientious thought into how Digital World lore works, including the idea of an EMP weapon that would affect Digimon easily but not humans (an idea that doesn't pop up among fans as often as you'd think, and took up until last year to make it into actual Adventure material via Takeru's 02TB in-universe fanfic).
Sakabe Gou: The person in charge of the series BGM. We haven't heard a lot from him, but the little we have indicates that although he also had difficulty understanding what the director was asking for when he wanted "mature" music of some kind, he himself put some very thorough thought put into the composition. In particular, he went into detail regarding the music used at the beginning of part 4, which seems to be a fan-favorite track from what I've seen (it's also my favorite too!). Sakabe also has an extensive and respectable portfolio outside Digimon; in particular, he's very highly regarded in Kamen Rider circles, so if you have a friend who's a fan, it might be a good idea to ask them about it!
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justabrowncoatedwench · 10 months
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So I'm not done lol I wanna rant about how all the god shit in BG3 is connected! Spoilers under the cut...
To preface: all dates are listed in DR, or Dale Reckoning, which is the most commonly used dating of years in Forgotten Realms lore, established with 1 at the signing of the Dale's Compact, creating peace between the elves of Cormanthyr and the human+ civilizations of the Dalelands (notable to current discussions, as Elminster Aumar is equally well known as the Sage of Shadowdale, one such dale in the Dalelands).
So Shadowheart's arc highlights the tug of war between Shar and Selune, but Shar and Selune are ALSO the progenitors of a lot of the other deities INCLUDING the OG Mystryl, born when Selune tore a part of her essence & threw it at Shar during their initial war post-sun creation, wounding them both & casting Shar into the void for a while. Mystryl was that piece of magic torn from Selune and having grabbed up a piece of Shar's as well when she hit, a blending of light and dark.
Mystryl then much later gave her life to save the world during Karsus's Folly in -339 DR. That's how Karsus fucked up magic so bad and so permanently. He almost DESTROYED the Weave, because Mystryl - and in future, Mystra - IS the Weave! And she died - thus also killing him, as she was inside him at the time - to preserve the Weave when he tried to steal some measure of her power!
*And Gale knew this*, knew much of it anyway. How could he not, with his own research that led him to the Orb? And his relationship with Mystra? And friendship with Elminster?
Anywho, Mystryl took time to reincarnate herself using a young peasant girl as her vessel, she then chose to go by the name Mystra instead of Mystryl. Once in this vessel she regained control of the Weave, bringing magic back to Toril (the planet Faerun, a continent, is on), which had been chaotic & largely depowered. After Karsus, she became much more strict/ Lawful in her decrees around magic, banning mortals from using any magic above 9th level spells (Karsus's Folly involved at least one 10th or 11th 12th level spell iirc).
Later, during the period known as the Time of Troubles, which began when Bane & Myrkul (two of the Dead Three) tried to steal the Tablets of Fate from Ao (the Overgod that most mortals don't even know exists). Ao then locked the deities into the Material Plane, forcing them to walk among their followers on Toril. Mystra at one point defied Ao's order, attempting to return to the heavens, and was killed by Helm, who had been tasked by Ao with protecting the gates and ensuring none of the gods disobeyed him. (Good job, Mystra.)
Also during the Time of Troubles the Dead Three got their name in truth, as Myrkul, Bane, and Bhaal were killed (as were several other gods, some of whom Ao chose to resurrect as they perished while fulfilling the obligations of their portfolios, like Torm). The Time of Troubles is also when Bhaal was seeding his Bhaalspawn - including Sarevok Anchev - in the world (the results of which gave us Baldur's Gates 1 and 2).
Anyway, as previously established, Mystra IS the Weave, so killing her fucked magic up again, unleashing the Spellplague (hello 4e D&D and your reduced pantheon & reduced magic). Ao selected several mortals to either ascend into vacated portfolios or rewarded mortals for killing gods who needed killing; Cyric was a mortal who killed Bane, while helping to retrieve the Tablets of Fate for Ao, for example of one such occurrence, who fwiw was the adventuring companion of two other mortals chosen for godhood, Kelemvor and Midnight. Kelemvor took on a portfolio of the dead, and Midnight was who Ao picked to take on Mystra's role and she chose to take on Mystra's name as well. This happened in 1358 DR, and when the Tablets were returned to Ao, he ground them to powder so they'd never be at risk again. This however fucked up the natural laws of Realmspace, which began to unravel, beginning the Era of Upheaval. The Era of Upheavel lasted from its beginning in 1358 DR (BG1 takes place in 1368 & BG2 takes place shortly after) through the Second Sundering (though most mortals only know of it as the Sundering, since the First Sundering happened even before Karsus's Folly by millenia, in -17,600 DR, in the time of elves) which took from about 1482 through 1487 DR. (The Second Sundering and its associated tie in novel series - very good! - brings us from 4e into 5e D&D, in ttrpg terms.) Baldur's Gate 3 takes place in 1492 DR, starting in the equivalent earth month to August, late August specifically.
Considering that Midnight took on the mantle of Mystra in 1358, I'm pretty sure Gale has only dealt with *her*, while Elminster has served Mystra - including being her lover and raising 3 of her 7 daughters - for 1300 years by BG3, which would include both previous incarnations of Mystryl/Mystra.
So in summary, the gods are all Like That, even the ones who used to be mortals (and I'm pretty sure Gale doesn't know his Mystra used to be a mortal, or that any other gods were either, based on dialogue after you get the Tome of Karsus in Act 3).
All the delicious BG3 god machinations are connected and have been for centuries if not eons. The Dead Three like to cause problems on purpose, Shar and Selune are sisters & also kind of contentiously divorced parents who can't play nice & use the kids to fight. Even the Lathander stuff at the gith creche is kind of connected, since the kick off of the big war between Shar & Selune was the creation of the sun to give their first child, Chauntea, the og earth/nature deity, warmth. Lathander (& Amaunator, rip) is the deity of the dawn/sun, among other things, and Silvanus (hello deity of the Druids in Act 1 & Halsin) is the wild nature counterpart to Chauntea's now largely agricultural portfolio. Chauntea has been known to have romantic connections with Lathander, as well. Zariel too - hello Wyll & Karlach's storylines - is connected, because before her fall into Avernus where she became an Archdevil in service to Asmodeus, she USED to be a solar (most powerful type of angel/celestial) in the service of Lathander.
If you've gotten this far, thank you for listening to my lore dump lol. I hope it enriches your experience of BG3 & the Forgotten Realms!
Post-Script: if you're left wondering how the unraveling of the laws of Realmspace got fixed, the Second Sundering began when Ao decided to recreate the Tablets of Fate to fix what he'd broken vis a vis the chaos of the Realmspace.
Additional fun fact: of the 3 of Mystra's 7 total daughters that Elminster raised, Storm Silverhand - renowned High Harper of the Dalelands - was one, and often also traveled with him as an adventuring companion as an adult through the centuries. Another is Laeral Silverhand, current Open Lord of Waterdeep, that big ol' city Gale is from that's right up the coast from Baldur's Gate.
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