Theta is an incredibly old Hag having been able to survive for a millennium, her true age unknown as she herself stopped counting. Thus amongst Hags, not only does she rank as a Grandmother but a very powerful one at that, her only misfortune having been the last of her coven, the group having cannibalized itself in a struggle for power.
Such old Hags exist but are a rarity, and in some isolated pockets of rural areas they are worshipped as deities of the natural cycle of decomposition and as the group for life. Though this practice is few and far between and generally discouraged in favour of the standard pantheon and generally labeled as a false or old god. Their domains consist of ancient forests older than civilizations, not unlike Silvanus, though where they differ is that the Fae have a propensity to grant wishes and desires, for a price of course, rather than keeping a distance for the sake of balance (Often times this involves body parts [ a la what Auntie Ethel does in BG3, where they would be granted sight or hearing through your body] or living beings).
Theta's reasoning for pursuing Blythe is nothing special - she was simply seeking out Elven women with a potential, ones that have not awakened or honed their magical skills as to be molded and influenced (She sees it as teaching a chick to fly).
Like other Hags, Theta believes in the obscenity of love; patron of obsession and possession. She encourages Elven mages to cannibalize their lovers - and is staunch in the belief that consuming another grants their power. Whether or not that belief is fact or fiction is dubious.
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Had a bunch of Doppletale ideas during my shower so I'm putting then under the Cut!
1) Kale stays underground for a really long time (<- That one's already established. It's like, 6-7 years I believe?) But I think that it's drawn out so long because, not only is K terrified (rightfully so) but Sans is also *extremely* hesitant to tell K about the rest of the underground. Like, he explains if she outright asks him, he wouldn't lie, but even then he cautions her with the most grave explanation when she asks about going past Waterfall for the first time. The further away from Snowdin she ventures, the less he can ensure she's safe. He's honestly terrified for the day she goes to see Asgore. He knows he'll have to Judge her, and that he'll have to accompany her to Asgore, and the last time he escorted someone to the barrier he snapped and killed them just before reaching the king. No matter how many years she's been around and how much better he gets with physical contact, he's so afraid he'll lose himself in that Judgement Hall again.
2) The barrier is fundamentally misunderstood by the monsters of the underground. They believe that to pass the barrier, Monsters must eat Humans and become 'human-like' to escape. This came about after Chara fell and the royal family adopted them. Chara was only a human child, and back then no one was starving. The royal family had recently had Asriel, so when Chara came to them, they thought the best way to teach their son to transform was to have a real human to mimic. Chara was off-limits for meals, and they grew up alongside Asriel as his sibling. Then one day Chara fell ill (ran out of human-food) and Asriel insisted that they go to the surface to get Chara more food. No one saw the whole story. How Chara was coughing blood as they exited the barrier, abd how they were holding Asriel's hand as he slipped through right behind them, disguised as a human child. The monsters had assumed that Asriel ate Chara and escaped the barrier. When Asriel returned to the underground, it was months later, and he only came back because he'd been spotted as a "changeling" by the villagers and had been attacked, separated from Chara and the family he'd been staying with. He "died" inside the barrier, unable to explain how he'd escaped in the first place. (He takes the form of Chara often when he's Flowey if only because it's one of the few faces he remembers.) So, the monsters assumed they had to be perfectly human by consuming more humans to escape. They're wrong. (It actually takes a human putting trust into a monster to give them the chance to cross, and the monster has to view the human as something other than food. As an equal. So, for the barrier to break, the entire underground has to recognize, on some level, that a human is more than food.)
3) Ghost Monsters don't eat Humans, and therefore are the most sane monsters underground by far. All four ghost-monsters were haunting objects that were held onto by humans that had been killed by the monsters, and ended up trapped underground by accident. The only time Ghost Monsters pose a threat is when they try to possess a human. The Ruins Ghost inhabits a dummy (one that's unsettlingly human-shaped that looks like it's been gnawed on by the ruins monsters quite a bit) and it has no intention of harming humans, though it will occasionally appear behind humans or in corners without warning. Napstablook is actually harmless, but wails and cries like a tortured soul. The only thing that calms him is his music. Mad Dummy ends up being the most dangerous Ghost to humans, but much like ruins dummy he inhabits a strange human-anatomy dummy in the waste-dump. He desperately wants a human to possess so he can pass the barrier and escape his wrongful imprisonment. Lastly MTT is obviously still in his robot-body, but as a monster who stays sane while Alphys goes insane, as Sans leaves, as everyone around him starves, he stays adamant that he has to look out for those who aren't able to care for themselves. (In this AU he's never Box shaped.)
3.5) MTT hosts the radio underground. After Alphys damaged him with a trap, he decided that he couldn't bring himself to be on-screen. Instead he uses Alphys' camera system to broadcast a sort of news-station to all the radios in the underground. He's the Star of the underground, and a lot of monsters would claim that MTT was the only reason they didn't lose sanity already. His daily broadcasts always had something new, even after countless years, as his voice was calming and friendly, something monsters didn't have enough of. His very last broadcast is one where he announces it's his last broadcast, because the Barrier is broken. (I also think he'd eventually offer to endorse K to the underground citizens, which has a lot more sway than anyone expects in making Monsters not want to immediately devour K.) (Maybe he's even on the radio when/before K has to speak with Asgore, to take calls from the underground asking opinions on "the Kindness Soul" roaming the underground, and it's a shocking amount of Positivity that they get in response???)
3.6) On the surface, MTT would genuinely become some sort of influencer online. He'd probably love to do Storytimes or Vlogs, and have like a d.i.y. channel. He uses this popularity he gains to slowly but surely change the public opinion on monsters (at least some of them) and help advocate for them to not be ostracized. With advancements in tech, he wouldn't be immediately grouped with the monsters when appearing, so as someone from "outside" either side of the drama and such a positive force he could gather some support. (However, Papyrus and Blooky remain his #1 fans no matter how many new ones he gains.)
And finally, @oodlesndoodles because I promised I'd @ them, and Ood is the designer of Kale/K, the human mentioned for Doppletale's True Pacifist route!
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I'm just thinking about like...Greek myth again. And Disney's version of Beauty and the Beast, and how that comes from Psyche and Eros and now I'm using it for Patroclus and Achilles -- mixed in with a bit of Little Mermaid, some Sleeping Beauty, a bit of a lot of things.
I know. I know. but bear with me.
Set in an even-more-fantasy version of Greece, mostly decoupled from the Epic Cycle's canon, the marriage of Peleus and Thetis ended a bit differently (and also happened earlier okay shh). Instead of fomenting chaos with an apple, Eris took out her frustrations more directly, and cursed the marriage she was banned from.
They don't expect much, everything seems fine, but seven years after their son is born, a terrible storm ravages Phthia -- ravages much of the peninsula, really. (This storm may or may not be the result of even more Eris Bullshit.) Much of the land is drowned, and soon what once was the Achaean mainland is more like the Cyclades -- a bunch of islands in a vast ocean.
Peleus dies. Most people die, in fact. Thetis, as a Nereid, survives, but her son is drowning and she has no time to make him a god, so she uses a dangerous magic to allow him to live in the sea, merging him with a shark and granting him something like eternal life.
She's a goddess, and her divine power does let Achilles live. But this boy, this child, is forever transformed, and in his terror and rage attacks his mother, and anyone who comes near him. Thetis is pulled away by her sisters, and Achilles is abandoned, alone, and scared.
It's a vicious curse he has. Craving flesh and companionship equally, unable to fully get comfortable on land or in sea. Thetis, from afar, eventually builds her son a half-submerged palace on the island that once was Mount Pelion, with companionship in the wise centaur Chiron, one of the few who survived the flood.
Chiron has to be gentle with his new associate. He teaches Achilles how to fish and prepare food, and how to hunt what game survives on the island without allowing any species to die out. Achilles matures somewhat, from a terrified child into a petulant teenager into something resembling a young man, but he's not a young man. He's a monster, and his mind is irrevocably changed.
Fast forward a few generations.
Society is rebuilding itself, slowly. The waters have hardly receded, but humanity has survived, albeit without the glorious kingdoms of the past. The island chain of Pindos cradles several communities, and a culture has emerged of 'divers,' explorers who go down into the depths below to try and reclaim what was lost. It's a dangerous job, considering the monsters that lurk beneath the depths -- the Pyrisous is the most dangerous one of all, an enormous man-like monster who devours foolish mortals whole.
Patroclus is not one of these divers. He's the son of a local chief, kept around despite his temper and the murder he committed as a child because it's hard to afford losing anybody, even a liability like him. He's big and strong, and put to work with building and fishing, anything that keeps him from talking to people for too long.
He chafes at the loneliness, but he can't say it's unwarranted. His father's influence is the only reason he wasn't sent out on a raft to die, and he knows it. He keeps his temper reined in and tries not to be too much trouble, but he wants to be loved. He wants to be cared for, and appreciated.
So it goes that when a small fleet of ships from across the ocean come, people from Troy offering their assistance in whatever matters, Patroclus throws himself into one-upping them. He fishes harder to get his people food, he erects entire buildings by himself, and when the leader of the party, Hector, floats the idea of sending people out to try and deal with the Pyrisous, Patroclus takes a ship and sets sail himself, armed with a harpoon and some rations.
It doesn't go well. His ship wrecks in a storm, and Patroclus barely survives long enough to wash up on the shore of Pelion. He's scraggly and sopping wet, and Achilles would just eat him, but Chiron's been rather sad lately, and perhaps the company would be good for the centaur. (He tries not to eat people if he can help it. Chiron's always so disappointed when he does that.)
Patroclus is deeply confused when he wakes up in a limestone palace, a centaur off to the side of him firmly reprimanding what looks like a man...or a shark...or something, who's half submerged in a pool that seems to stretch along half the room. His first intention is to flee, to run away instantly, but his ankle is twisted and there's nowhere he can go, really, not without a boat.
He doesn't know how to build a boat.
Back at home, Menoetius is freaking out about losing his son. It's his son, after all -- they didn't always see eye to eye, and of course there was resentment, but despite the seeming opinion of much of the island, he didn't want his child to die! Hector and the Trojan contingent overhear, and offer to go looking for him. They need to head out soon anyway, in order to hunt some of the monsters killing the people of the islands.
The relationship between Achilles and Patroclus is deeply contentious at first. Of course it is -- why wouldn't it be? Each one wanted to kill the other at one point, and they're both extremely bad at hiding that fact. Chiron is practically the only thing that can keep them in the same room. On the other hand, Achilles is obsessed with Patroclus's appearance, his deep human-ness after decades and decades of being away from humanity, and Patroclus guiltily enjoys the company of someone who doesn't judge him for his past actions, who doesn't know his history.
I don't know how long they're together for, learning about each other, discovering things about themselves. Achilles is reticent to share stories about his past, and what Patroclus offers is highly sanitised, but they come to understand more about each other than they've ever understood themselves.
And then the Trojan contingent comes, heavy with spears and weaponry to defend the people. And Patroclus very quickly needs to make a decision about what he believes in, and who he trusts.
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