wyll, in my opinion, gets the standard fare treatment for characters that are unequivocally good. i.e. people think he's boring and uninteresting. standard fare might be kind actually given the level of racism and unexplained slander (which is often just more thinly veiled racism). his reputation about being boring is not helped by the very blatant neglect of his storyline post his rewrite and release. as a wyll enjoyer i am hyperaware of the sorry state of his current story in all three acts
despite all of that and the glaring flaws - i still believe that wylls storyline is worth of being engaged with and explored.
one of the reasons (not the most major one, but one) i think wyll experiences so much neglect as a companion stems from a wider idea that "goodness" is always the uncomplicated, easy choice.
it's something i see a lot. wyll is boring because of his archetype as a princely and universally righteous guy. and this is interesting, because it always seems to functions under the assumption that wylls moral character is innate. that his heroic and righteous actions are in some capacity, uncomplicated.
uniquely among the male origin companions, through the course of wylls story - there is never a point in which he is at risk of making a truly 'bad' choice. both gale and astarions story have them at risk of making choices that are ultimately bad for them and others (especially tav when each character is romanced). gales godhood and astarions ascension are their in game moral failings. they are the result of having not broke the cycle and are 'bad' choices for the individual character.
wylls main choice is however his pact and the choice to break that pact. notably - wyll is never at risk of making a bad choice, only a selfish one.
from the critique i see of wyll - it seems like this is the element of him people find most egregious. he's too smooth, not rugged enough, not gritty enough. but i don't think wyll's character needs grit, necessarily.
if you take any time to dissect wyll at all, based on dialogue and character interaction, many of his choices put himself at the forefront of sacrifice. the game strips wyll of a lot of agency, but wyll also always abides by and sticks to his core belief. so often towards his own detriment.
not only does wyll bear the consequence of being turned into a devil (stripping him of the last remaining shred of identity he's ever had and one of the most important things in his life), he bore the burden of being banished when he made his pact, and was willing to do the same for the sake of his father when he is taken to moonrise.
and unlike gale (who i adore, to be clear) who's concept of self-sacrifice stems mostly from a low self-worth - the belief that dying is the best he can do - wyll truly views that it's better him than them.
wyll does not think twice about allowing himself to be the one to take the fall. he can play any part, take any role, even when these choices haunt him so obviously. wyll claims that he forgives his father, but opens up to you about fearing his feelings of missing him are one-sided. he believes that making his pact was the right choice, the one he would make again - but doesn't deny the obvious pain and solace that came along with being a wandering traveler and banished son.
wylls goodness is so deliberate. he is so staunch in upholding and acting on his beliefs that it is always narrative to his own detriment. when you view wyll like this , and view his choices with regards this character attribute, it is imo very hard to hate him.
wyll's goodness is his double edged sword. it makes him heroic, brave, fearless. and it makes him scared, uncertain and lonely. again, the story itself is bare bones and i understand that - but it is so very beautiful to me thinking of him and tav or just his general romance.
as wylls romance partner, encouraging wyll to break his pact is as tragic as it very beautiful. tav is wylls one selfish thing. one of the only reasons that would move him to not give himself up. one of the only reasons he is okay with forgoing his beliefs. he loves tav enough to break his own oaths, and make choices for himself and no one else. not as the blade, or as a ravengard - but just as wyll.
and that aspect of him is in my opinion, enforced, by the mindflayer tav ending. in which wylls monster-hunting and morals are made exceptions with / for tav. my enjoyment of hero corruption might be speaking for me, but i digress.
in every way though - i truly love wyll as a character. and while im well aware of the critical flaws in his in game story state, i think it's both unfortunate and unfair that people call him boring. to me he is anything but
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I honestly think that Joanne had it the worst (psychologically) during the midnight tea party.
Imagine being bullied and isolated for a year, because someone fabricated an entire web of lies about you due to you getting a tiny bit of positive attention. The truth about the situation finally comes to light, you get your (very demanding) dream job, are well liked among your peers and are finally included within the schools society.
And then within one night you:
-discover your comfort teacher and your first friend are not real and are actually private investigators
-find out your boss who is supposed to be your role model and protector is a murderer
-realize that the principal has been on vacation for a year and was replaced by THE FUCKING GRIM REAPER
-learn that the vice principal is DEAD (and was subjected to human experimentation)
-learn that you're the second replacement for a guy who got brutally murdered and ALSO subjected to human experimentation (which you are witnessing right Infront of your eyes in real time)
-literally hear why and how these humans have been experimented on
-see how someone gets turned into dinner
-almost get turned into dinner yourself and can't escape on time because your body shut down out of shock.
-see how your "friend" is hunted for sport by the grim reaper.
-also see your "comfort teacher" crush someone's head right Infront of you.
-become unconscious out of shock.
-loose not only your boss, two friends (Soma and Ciel )and comfort teacher after this whole fiasco, but also your entire network of coworkers because they got a promotion you're too young to have.
-on top of that YOU CANNOT talk about what happened to you to anyone because you were sworn to secrecy and you can't really talk about it privately to your former colleagues either, since they're now a completely different rank than you.
Like- the guy didn't get physically injured, but he was the only real student to witness the entire Midnight tea party, because he couldn't escape on time. (And let's also not forget that he's the youngest of the real students present at the party and definitely the most sensitive one).
Since the Midnight tea party will happen again, Joanne and his former coworkers are probably forced to attend again since they can't really publicly share the reason as to why they don't want to go.
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Never getting over Stede fighting against his own selfishness even after becoming a pirate even after years of acquiescence after a lifetime of trying and failing to fit himself in the tiny box society told him was his destiny he still tries to give away his treasure orange because it’s Jim’s land he still tells Ed to Robin Hood his guilt loot he still saves his entire fuckin crew when he believes they are at least partially responsible for the death of the only person he’s ever really loved
Stede is the romantic and platonic ideal of a hero because he’s inherently a good person but he’s allowed to have flaws not just quirks but genuine flaws that make him human
It’s really no stretch to understand why Ed fell so hard so fast
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