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#nightsinger
dirtybg3confessions · 28 days
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I kinda want Shar to call me names and then tell me I’m her good girl…
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anreed-bg3 · 27 days
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unicorns-are-better · 2 months
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@ Shar
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lunarrepel · 3 months
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By the way i'm aware my icons are small but you should always pay attention to the icon on the right more because you could be getting a 🥺
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greyias · 8 months
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Shar stole my party's radiant damage bonus!
😮
THAT BITCH
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naturally-dazed · 8 months
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am i going to replay like 9hrs worth of stuff just bc moonrise without story elements felt weird and i want the vampire elfs approval? yes
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ivygailx · 3 months
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Reusing Tumblr Again
Despite the today's generation where artist made condusive SJW art and other problematic proshipping shenangians on this social website, I decided not to follow the mainstream topics where tumblr gets popular.
In this blog, I will able to post some concept art, news and porfolio for my current project and sharing other news. It might take some time due to some forseenable future and I am trying my best to work on the project.
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teeldaa · 2 months
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so i was looking up datamined content from early access and wanted to rant and talk about some of the changes Ketheric and Shar His story was changed twice!in both ea version he was a moon elf chosen of shar(he had nothing to do with Myrkul),in the first version Halsin accidentally killed Isobel and that pushed ketheric to release the shadow curse, nightsong was an avatar of shar
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this is the original nightsong,a necromancer called "sevryn"(beta version of balthazar?!) had quest for the player to kill her with a dagger that absorbed her power,but if you saved her she could become a camp follower,here's some of her lines
"Shar is the Nightsinger, and I am her Nightsong." "I am her instrument, transforming the faithful into Shadows." "I drink their sorrow, their loss, their grief,then I vomit it back into the world." "I was captured, by Ketheric Thorm - Shar's chosen.He turned me into this creature." "I want to sing my own song, not Shar's, not Ketheric's!"
you can listen to her datamined voice lines here and here's a video about that version in the second version Ketheric turned away from Selûne when Isobel was still alive in that version it was Balthazar who killed isobel then framed Aylin as her murderer there was this isobel's line "I was dead, Aylin. For so long. It was Balthazar - he trapped my soul, he-" and Aylin's line "It is why I couldn't leave your body, even when they came. Balthazar and that Sharran witch told your father that I was to blame." and one Ketheric's line @ Aylin"You killed my daughter, then you stand before me and lie? I'll see you suffer tenfold what my Isobel did."(source) i think being recruitable kinda make sense for this version of Ketheric because he was being manipulated by Balthazar and Shar btw here's ketheric and isobel's datamined models(source)
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so act 2 was all about the conflict between Selune and Shar and they just slapped myrkul in there last minute?! so Ketheric being a sharran and a chosen of absolute means shar was somehow supposed to involved with the absolute plot(that why shadowheart and her fellow sharran went and stole the artifact)
Daisy,The Urges,Orpheus and The Emperor Daisy was the early access version of dream visitor and every companion used to have their own unique daisy(everyone had the same dream except Astarion)"Down by The River"and"The Power"used to be about daisy there were "urges" in early access that wanted you to kill Daisy Orpheus was in the artefact but he wasn't chained up,he was supposed to be the one who helped you and shielded you from the absolute instead of the emperor.He probably had a way bigger role there is a misconception that original tav was meant to be a bhaalspawn which is straight up false,the dreams and the urges from early access only accrued if you used your illithid power (using them originally meant to have severe consequences) i know some people say daisy was supposed to be a manifestation of the tadpole that was trying to turn you and your party into mindflayers but i don't think it was ever confirmed what daisy or those urges were,i could be wrong but i remember it was datamined that both the Absolute and Orpheus used the Daisy persona...idk i know some people are gonna be like"dream guardian is better,Daisy was creepy/obviously evil"but Daisy only appeared if you used your illithid power,plus you could just reject them...or even kill them
as for the emperor,at first i thought he was just a replacement for Daisy and Orpheus but apparently no!i was watching Harbs Narbs talking about bg3's magic the gathering cards,when he saw the elder brain's card he said"could this be the emperor?"
Cazador and The Butcher …they basically cut everything...(source of datamined lines) so there was this character called "the Butcher"(who was one of the chosen/leader of absolute)who asked you to find his apprentice "Ohler" in Baldur's Gate's graveyard and bring him back a flask(?!),he was the leader of a skeleton faction(their faction was called TadpoledSkeleton)their concept art is still in bg3 artbook
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i'm guessing this butcher guy was supposed to be the original Armored male elf chosen of myrkul?!ohler was caught by an ancient and powerful vampire called"the alluring"
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you could side with the butcher and bring him back his flask,then he proposed to turn you into an undead,but if he allowed him to performe the ritual to turn you undead he also would try to make you his puppet. if you managed to break free of his control and you had to fight him. To kill him permanently you had to destroy his phylactery,otherwise he would resurrects every time. or you could side with Cazador,he wanted the butcher guy dead
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btw i was looking at bg3 art book pdf i found these on cazador's page
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is that what he originally was supposed to look like?!the scythe...ugh it looks so cool the other interesting thing is apparently other spawns were somehow okay/happy with their situation
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the other thing i wanted to mention is i think Cazador was originally supposed to be a half elf,the language Cazador uses is Kozakuran,The Kozakurans were a human ethnicity The Creche vs The Cult of the Absolute (source) there was supposed to be a fight between the absolute cultist(led by Orin and the butcher)vs the creche(and some sort of team up between lathander priests and githyanki)
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you could side with the absolute,they wanted to stop Kith'rak Voss from returning to Vlaakith,here's some of the butcher's lines
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and orin's
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and this orin badass moment,i'm still salty they cut this for the full release...
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or you could side with Voss and helped him escape(i suggest you watch the source video,there's so much more there)
some other stuff there was some datamined stuff bout the city here and here i don't get it...why did they change so many good stuff,Ethel's nephew and hag coven,Raphael's original deals,Zevlor plot twist and...are all gone at first i thought they"cut"those content due to time restriction or resource constraints but that's clearly not the case,There is a clear change in direction,i think what they were originally going for was"choosing the lesser of two evils"then they decided to go with more generic route of good vs evil! bg3 was released in August 2023,larian was looking for beta testers for Acts 2 & 3 in july 2022 idk maybe if they didn't rewrite the companions to be less mean/evil and didn't add halsin and dark urge they could have finish the game?!
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camelliagwerm · 8 months
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Lady Shar's followers honour her with an act of wickedness carried out in her name. Then, they feast, knowing they carry the Nightsinger's blessing anew.
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sevenofboop · 5 months
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Escaping The Nightsinger’s Embrace
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sp-creates · 5 days
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Baldur's Gate III: Nightsinger Outfit Conversion
Hello!
I, along with a zillion others, have been obsessed with Baldur's Gate III since its full release last year and I recently learned how to convert BG3 content for The Sims 4! This was my first experimental conversion, but it ended up turning out pretty good and I decided to release it for others to enjoy. It's the Nightsinger outfit that is worn by Shar and featured throughout Act 2 of Baldur's Gate.
Things to note:
This is quite high poly (almost 35k) and may cause issues for lower spec computers.
The texture as well as the mesh itself conflicts with most high-cut boots, but should be more compatible with lower cut shoes. Textures may still conflict.
This is only available for the feminine frame. I might look into further converting it for masc sims in the future.
This outfit has 16 swatches (8 colors with gold and silver metal variants).
Let me know what you think, if there are any issues, or if you have requests for other edits/conversions! I've been enjoying working on things like this in between my bigger mods~
Enjoy!
DOWNLOAD (Public Release: May 23rd, 2023)
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y-rhywbeth2 · 5 months
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Gods & Clergy: Shar
Link: Disclaimer regarding D&D "canon" & Index [tldr: D&D lore is a giant conflicting mess. Larian's lore is also a conflicting mess. You learn to take what you want and leave the rest]
Religion | Gods | Shar | Selûne | Bhaal #1 | Bhaal #2 | Mystra | Jergal | Bane #1 | Bane #2 | Bane #3 | Myrkul | Lathander | Kelemvor | Tyr | Helm | Ilmater | Mielikki | Oghma | Gond | Tempus | Silvanus | Talos | Umberlee | Corellon | Moradin | Yondalla | Garl Glittergold | Eilistraee | Lolth | Laduguer | Gruumsh | Bahamut | Tiamat | Amodeus | The rest of the Faerûnian Pantheon --WIP
And back to collecting lore on the evil deities! There's... a lot of information on Shar, so honestly this isn't even all of it just most(?) of it. Most of it isn't relevant anyway...
Overview: What if depression was a religion?
Clergy: If you don't have shit like depression and cptsd you're about to, courtesy of the Nightsinger! Society? Burn it all!
Nightcloaks / Nightbringers: Memory wiping. Whips. Making creepy man-shaped things of pure darkness.
Shar: Don't look her in the eye. Wear earplugs when she speaks. Don't let her kiss you. Avoid the talking severed heads and the tentacles... actually, just avoid this ancient eldritch horror altogether.
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"Reveal secrets only to fellow members of the faithful. Never follow hope or turn to promises of success. Quench the light of the moon whenever you find it, and hide from it when you cannot prevail. The dark is a time to act, not wait. It is forbidden to strive to better your lot in life or to plan ahead except when directly overseen by the faithful of the Dark Deity. Consorting with the faithful of good deities is a sin except in business dealings or to corrupt them from their beliefs. Obey ranking clergy unless it would result in your own death." "Darkness is your cloak and your spur to action. Strike down the moon and those who serve it, and work against laws and law keepers, rulers and the powerful, by corrupting them and sewing dissension. Weave discord through secrets and rumours and falsehoods, so that all that is now mighty shall in time be swept away, and all that will still remain is in the darkness of Shar. Work in secret when necessary, obey your superiors in the Night Church without question or defiance, and give your life when Shar deems it needful, for you will reap her dark reward." - Shar's Dogma
The interesting thing about Shar, for all her intrinsic hatred of existence, is that she needs people - specifically "she feeds on [people's] suffering." Literally. She eats it. When she consumes their grief and misery, the sudden void of negative emotion causes a temporary surge of euphoria. Due to this relief, many people turn to "Shar's embrace."
Sharrans believe that by following Shar faithfully they will eventually reach an enlightened state beyond all suffering, however all that happens is that they're exposed to suffering and retraumatised again and again until they become resigned to and desensitised to it - their own and others'. Sharrans are much less useful to their goddess if they truly move beyond suffering, and instead the process is simply a cycle of abuse and depression as she farms them for sustenance and power.
As per the teachings: life is inane and existence was a mistake all are cursed to suffer because of Selûne's stupidity. All love withers and dies; you are alone, and always will be. This misery is inherent and inescapable, and it's better to embrace this fact than to hurt yourself by being stupid enough to feel love for others or hope for better.
All rulers and hierarchies are corrupt, according to Sharran doctrine, and everybody should be free to live their lives as they wish free of the laws and "morality" decided for them by others.
Everything that exists deserves to perish, and the right thing to do is to help the entropic process along.
Shar is ever-present, and wanders through the dreams of mortals, prodding at their hidden pains and whispering suggestions to them on how to act upon them. She offers the allure of relief to the poor, the lonely and ostracised, the grieving, the mentally ill... Victims of abuse often turn to her for relief and vengeance. On the every day level, people who need to work or travel at night or in the dark make offerings to her to placate her.
A lay worshipper is referred to as a Dark Follower. Sharrans are forbidden to hope, plan ahead or attempt to improve their miserable lives unless ordered to by the clergy, as part of Shar's design. They must not speak out against a priest, or interrupt any of their rituals and prayers for any reason. Lay worshippers must prove their loyalty and devotion by carrying out one crime or deed under the order of the clergy at least once a year, and try to bring others into the fold. They are strictly forbidden to interact with followers of good aligned deities (so you know stay away from people who follow, like, Selûne, who encourages comforting the lonely and making welcoming spaces for the ostracised; Lliira, who encourages experiencing joy; Lathander, with his thing about optimism and new beginnings... Don't want them hanging out with those people...)
If you have no need of Shar's "aid" then her clergy are at hand to fix that for you.
The members of the Night Church are known collectively as Darshars by outsiders, but they would refer to themselves as Martyrs. They have forfeit their lives to Shar in order to serve her, and know that she will eventually come to claim her due. They're generally under no delusion regarding the fact that their deaths are likely to come sooner rather than later, and Shar's tendency to discard her most powerful, loyal and favoured servants on a whim is well known - for all should experience the loss.
When addressing each other, Darshars address equal and lower ranks as "Brother/Sister/Sibling Night," and their superiors as "Mother/Father Night."
Novices of the faith are called Adepts of the Night. Full priests are Watchers. Hands of Shar have proven themselves in battle, and are placed in charge of several cells. A Darklord or Darklady is a region's senior priest, and sets policy for the church in their area. Nightseers oversee the activities of all Sharrans in a realm (a country). The Flames of Darkness are the highest ranking priests, answering directly to Shar. The standard training of the clergy usually shows, mechanically, through multiclassing as a rogue.
To become a Darshar, each priest much prove themselves by committing some terrible deed or other in Shar's name, after which the goddess will bestow a new name upon them. The nature of the deed and the name is called one's Own Secret.
Unlike lay worshippers, clergy are permitted to seek wealth and power, although it comes with the awareness that these things will not last. "If she uses [powerful individuals] as her tools now, there will come a day when she destroys them utterly, in favor of someone much weaker and very different. For that is the way of Shar. In her words, “Out of the darkness we all come, and to the darkness we all return. Some swifter than others, and many not swiftly enough.”
The senior clergy preach of Shar's "Dark Reward" - the raising of a dead Sharran as undead under the control of the clergy. Typically mindless undead such as zombies and skeletons. If Shar prizes the fallen individual's skills enough then she will actually resurrect them fully, augmented with her power. Such priests are the Shadowed, who have abilities such as turning invisible or into mist. They always bear a mark of Shar's corruption however; their eyes - including the sclera - are pitch black, and they can speak only in hoarse, cold whispers. One of their hands gnarls into a black talon. The rest of her priesthood views them with terror.
Darshars keep their hair long in homage to Shar (whose long hair is iconic). It's usually kept under a black skullcap, but women with naturally dark hair are permitted to forgo the cap because their hair is considered sacred to Shar. Black and purple are worn extensively, as are full body black cloaks and robes.
The black cloaks are called nightcloaks, which are enchanted to enable flight and mute ambient sound when the wearer wills it.
At night, some clergy let their hair down and walk the night, wearing nothing but their nightcloaks and their hair. They leave no barriers between themselves and the darkness that is their goddess.
Some priests wear enchanted wigs, woven into braids that can move and carry things (such as daggers), much like Shar's own hair is said to be animate.
Clerics who disappoint Shar/their superiors are forced to undergo thei penance surrounded by light - "the darkness if for those who deserve it."
Darshars are tasked with making society as miserable to live in as possible, so that more will feel loss and be brought into Shar's Embrace seeking peace. They corrupt the powerful, kill those who can't be corrupted and ferment rebellion, and murder people whose work is improving people's lives. They support thieves guilds and criminal organisations that make civilisation more unsafe and untrustworthy. They do generally avoid war and mass bloodshed, however. Shar requires converts/cattle, and it's hard to do that when they're all dead. Also murdering Selûnites and destroying their bases of worship wherever you can; can't forget that.
When a Darshar commits a murder, they are to ensure that the victim is aware that they died in Shar's name. Provided that this murder isn't being committed to foment strife and chaos by pinning it on somebody else, the Darshar will write Shar's name somewhere nearby with the victim's blood.
They're also to help others avenge slights, and publicise such stories, so that the desperate will turn to the Night Church for justice and vengeance and they do their best to present themselves as the superior option to the god of vengeance, Hoar.
They are to do all of this in utter secrecy, it should never be obvious to others who and what is behind these events. Often Sharran cells will found secret, non-Sharran cabals to do their dirty work for them. Hiring adventurers to commit crimes for them is another way. In order to form these cabals, Sharrans often run secret societies, hedonistic social clubs and false cults. They also maintain ties thieves guilds
Unlike the churches of other evil deities, the Night Church is often outlawed simply because they fundamentally won't stop disrupting society. Occasionally, the church will agree to follow the laws and keep their destruction of people's mental health to manageable, more one-on-one levels, and are allowed to build temples and worship. They have such a temple in Silverymoon, which must begrudgingly co-exist in public with the Selûnites there. Sharran worship is also open in Calaunt, Mulmaster, Scornubel, Sembia and Westgate.
Generally speaking though, the church is happier to remain underground where they can do the work they truly "need" to. The Night Church is explicitly illegal in Waterdeep, Baldur's Gate, Amn, and the entirety of the Dales and Cormyr.
They have a complex hierarchy; they work in cells, and every member has a direct superior they answer to. Multiple cells may be active in the area, and while they may know each other and sometimes lend aid, they don't work together or maintain connections to prevent attempts to crack down on Sharran activity from taking down every cell in the area. Nobody knows the true name of their co-conspirators or their leaders, and many of them die in their attempts to subvert society (getting executed for their crimes is a common way to go).
There are no holy days on the Sharran calendar, except for the Feast of the Moon, which they call the Rising of the Dark. Sharrans gather together for a blood sacrifice, and the lay worshippers are told of the plots and aims they are expected to aid in the coming winter.
The most important daily ritual is Nightfall, held every night. There is a brief payer, sometimes in the form of a ritual dance and sometimes involving a sermon. There is a feast and everybody begins dancing (or joins in, if one already started). If one cannot attend group prayer, then the worshipper must dance alone in Shar's honour, wherever they are. Lay worshippers must also either perform a crime or act of cruelty or report one to the congregation. Nights where the moon is not visible are called the Coming of the Lady and the entire congregation is set to task carrying out acts of vengeance and cruelty in Shar's name.
The Kiss of the Lady is the most important ritual, traditionally declared at the whims of the leading priests in the Temple of Old Night in Calimport (Old Night is the oldest of Shar's temples, built in -373 DR). Shar's worshippers engage in a night-long revel of murder, chaos, horror and cruelty ending in a celebratory feast at daybreak.
Representations of Shar in religious art (typically found in temples) show either a black sphere outlined in magically animated purple flames; or depict her as a smiling human woman with sweeping raven-black hair dressed in swirling black clothes. Her eyes are large, with the irises and sclera being solid purple around black pupils. Her temples are usually built under what appear to be legitimate businesses or private residences.
Those of the clergy chosen by Shar to serve her personally are the Nightcloaks, also called Nightbringers.
They can create supernatural darkness in their surroundings that extinguishes all light
Cause temporary light blindness in others
Erase the memories of the last few minutes from the minds of those around them
Cause nightmares
They can conjure doors made of pure darkness and step through, which makes them seem to have teleported (although they've only turned invisible)
They can cast a veil of illusion magic over their surroundings, making them appear totally different (tailored to whatever the priest wants them to look like)
They are a tiny bit more powerful, physically, while in the darkness, but are a tiny bit weaker when standing in the light of a full moon.
They can wrap darkness around themselves, or another, which fully obscures their features and serves as a minor form of armour (including against magic and psionics). They can see perfectly through the darkness, but effects that require eye-contact can't affect them. If cast on an undead being then they're immune to a cleric's turning ability.
They can create a whip of flickering darkness. The strike of the whip does damage and has the same effect as turning on Undead struck. Contact causes pain so unbearable it may cause seizures. The whip passes through inanimate matter harmlessly, and can't be used to tie people up.
Darkness can be moulded into something vaguely human-shaped under the control of the priest. It levitates in the air and suffocates all sources of light it touches. The priest can vaguely "see" through it if they choose.
They can fire a beam of pure darkness from their outstretched hand, which passes through inanimate matter and non-living beings but causes suffocating cold and pain to the living it strikes. The target it overwhelmed, and struck with a supernatural silencing effect for up to four minutes.
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The Lady of Loss is a Neutral Evil deity, and her domain has been in different places over the years. Originally her realm, the Palace of Loss, resided in the Grey Wastes of Hades and later moved into the Plane of Shadow (aka the Shadowfell) where it was known as the Palace of Night. After the Plane of Shadow moved closer to the material world during the Spellplague she moved to the Tower of Night, which was in the Astral Plane. Considering that 5e has mostly reversed all of 4e's changes, she has presumably returned to the Palace situated in either the Shadowfell or the Grey Wastes.
Shar is described as a "deeply twisted and perverse being of endless petty hatred and jealousy. [...] She revels in the concealed, in that which is hidden, never to be revealed."
Shar is omnipresent, she is the darkness and she is everywhere. She is aware of every single person, object and action that takes place in the darkness.
Another deity, Ibrandul god of caverns, the Underdark and other dark places within the earth. She felt that this was encroaching on her turf, and she murdered him for the offense and took his portfolio and his worshippers during the Time of Troubles. Most of his followers were unaware of this, because Shar enjoys deception and simply presented herself to them as Ibrandul. She usually used them to attack Selûne's followers without drawing attention to her main church. (As of the Second Sundering Ibrandul is... probably alive again, but for all anyone knows it's still Shar pretending to be him)
Shar has two avatars:
The first is the Nightsinger: a 12ft tall woman wearing a mask made of the feathers of every type, trailing away into the cowl of her cloak. The cloak becomes increasingly intangible as it merges into the nearby darkness. She is constantly singing softly, even when she speaks, and her song feels hauntingly beautiful - and engenders a feelings of tragedy and grief. She can manifest supernatural darkness in her surroundings at will. Her song drains away memory and experience (in mechanics, she drains character levels and inflict the feeblemind spell). Listening to it may cause one to experience an unearthly chill (which inflicts cold damage) and can even cause listeners to drop dead on the spot. -
As the Dark Dancer Shar stands at 7ft tall, and appears as though the night sky has been moulded into the shape of a human woman. Her skin is jet black and glitters with stars. Her eyes are just as dark, and her gaze is both hypnotic and capable of enchanting those who meet it. If she kisses a mortal she places a magical compulsion on them - if they surrender to it they will become her loyal servant, and if they chose to resist the spell will kill them (this is an active choice for the victim - surrender or die). The spell can only be removed by rewriting reality with a wish spell so that it never happened, and the victim is fully prepared to die for Shar.
Shar's hair is prehensile, and moves at her bidding while ignoring the laws of physics (gravity and the wind are irrelevant). She hisses and speaks softly, never raising her voice, even in anger.
Her lesser manifestations involve tendrils of pitch darkness forming where they shouldn't be able to. They writhe, curl and swirl in constant movement, and a nimbus of glowing purple surrounds them. Sometimes one can see a glowing purple eye at the heart of the dark staring at them, but even when the eye isn't visible one can feel a presence within the darkness watching. In some stories, the darkness that blankets the world is described as Shar's hair falling over it. Presumably these are the individual strands. When a tendril touches one of her followers she can transmit her thoughts into their head - sometimes these are instructions or advice, and sometimes she reaches into their minds and numbs their ability to feel pain. She never heals their physical injuries, only allows them to ignore their suffering until they succeed or collapse/drop dead from the damage.
Her messengers take the form of these tentacles and other, more alien, shadow monsters.
Another fun manifestation Shar enjoys is severed human heads that fly through the darkness at night. They fly silently through the darkness, and Shar sees through their eyes, hears through their ears and occasionally speaks through them.
Shar hates all the other gods (especially her sister, and the sun god Lathander (and Amaunator before him)). She has tolerated an alliance with Myrkul, worked with Cyric to cause chaos, and Talona plays the sycophant to her in the hopes that Shar will help her kill Loviatar one day.
In response to the formation of Mystryl's Weave, during the early days of creation, Shar studied it for a while, eventually creating her own form of it - the Shadow Weave (called the Dark Lady's Weave by her followers). Where the Weave forms the tapestry of reality, the Shadow Weave fills the negative space of nonexistence between the gaps. To utilise her Weave "safely", one must be a follower of Shar or have their patron deity request her permission on their behalf. One deity she works with frequently in "lending" her Weave is the drow god Vhaeraun. One who attempts to use the Shadow Weave without her permission will lose part of themself - and it's already pretty good at having horrible side effects and destroying your sanity. It works well for spells that corrupt, destroy, drain life and smother the senses, but is less useful for effects that create.
Shar hopes to kill Mystra and supplant the original Weave so that she will be the only source of power for mages on Toril. Unlike Mystra, she places no restrictions on its use.
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Shar and Selûne were twin halves of the primordial Two-Faced Goddess born shortly after the birth of the universe. There was no time or space, only a void containing themselves, the Overgod Ao, and shadowy beings known as the Shadevari.
Together they created the planetary bodies of the solar system, including the Earthmother, Chauntea.
When Chauntea begged for warmth to nurture life upon her, the Two-Faced goddess experienced conflicting desire for the first time. Selûne was willing to grant the Earthmother her wish, but for Shar, the very concept was a horrifying antithesis to her very being.
The argument between the two spawned the concepts (and gods) of destruction; such as war, disease and death/murder. Eventually, Selûne reached into the Elemental Plane of Fire and drew a portion of it into Realmspace, and fashioned it into the sun - a process that burned her.
Shar's rage doubled, and she began to snuff out every light she could find in the universe, causing Selûne to tear out a part of her own essence and fashion it into a weapon that she threw at Shar in defence of the new-born life of Realmspace. This portion of Selûne passed through Shar and formed itself into the Weave - the goddess Mystryl (who would one day be called Mystra). Mystryl sided with Selûne, and Shar was forced to concede bitter defeat now that she was utterly outnumbered, and swore revenge against all of them.
Shar retreated into the dark to recover, and found allies amongst the Shadevari, who also shared her resentment at having light and life brought into the previously dark and silent universe.
This battle has left Selûne permanently weakened, and her strength waxes and wanes much like the phases of the moon. The two sisters continue their argument - and Shar is boldest when her sister is at her weakest.
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doomingthenarrative · 3 months
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i do not know. if people have experienced the glory of meeting Isobel as Shadowheart. so i am sharing with the class bc it is one of the FUNNIEST FUCKING INTERACTIONS OF THE GAME. neither of them have any chill
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Transcript under the cut:
Isobel: I didn’t realize I had an audience.
Isobel: And a Sharran one at that.
Shadowheart: I thought I smelled a Selûnite.
Isobel: At your service.
Isobel: Frankly, I’m surprised you’re willing to help us. Your kind aren’t known for their decency - particularly when a Sharran curse is our greatest obstacle.
Isobel: But if you are who I think you are, I’d be a fool to reject your help. The True Sould with… well, a soul. Imagine.
Shadowheart: I’m glad you’ve remembered who needs whose help here.
Isobel: Oh- aren’t you looking for a protection spell?
Shadowheart: I am already protected. My Lady shields me from the curse.
Isobel: For now, perhaps. But Shar can be fickle, and her love can prove fleeting. Do not turn your back on an advantage you may need… even a Selûnite one.
Isobel: If nothing else, it can aid any companions who travel with you - somehow I doubt Shar’e largesse was extended to them.
Shadowheart: Try to understand what’s happening
Narrator: Is Lady Shar punishing you? Or perhaps testing you? Is it the tadpole, or a curse? You cannot say.
Isobel: Well! If the Moonmaiden didn’t strike me dead for blessing you, she must rather approve of this little alliance.
Isobel: This will block the lesser effects of the shadow curse, allowing you to traverse the darkness outside… should Shar’s own protection falter, that is.
Isobel: But there are places it won’t help- places where the curse is darker. Stronger.
Isobel: The cultists are able to traverse even the deepest shadows, though. I don’t know how- the Harpers are trying to figure it out.
Isobel: Curious. Surely the Nightsinger could have shielded all her followers, and made this place her domain long ago… yet she only acts now, and aids you alone. I wonder why.
Shadowheart: The Dark Lady’s works aren’t for me to question.
Isobel: Must’ve question the great shadow mother, must we?
Isobel: I’ll stop needling you, though. You have more important things to do, after all.
Shadowheart: I’d better be off, then.
Isobel: Good luck, and may the Moonmaiden protect you - if you can stand jt.
Isobel: While you’re busy in the Towers, I’ll be sure to - wait. Do you hear that? Something’s wrong…
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axolotldice · 5 months
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Shar's Temple - 2D20 Pair
Blessed Nightsinger, witness our adoration. See how we serve you, only you. We have emptied our hearts of falsehoods. We have vanquished your foes. In darkness, we see your truth. Embrace us, your loyal warriors. Cloak us in your shadow. Guide us to your victory. Shar's will shall be done. As sure as night will fall.
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Flickers of Loss [DarkJusticiar!Shadowheart x F!Reader]
you've seen Spawn vs Ascended, but have you heard of...
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Continuation/Part 2 - No More Continuation/Part 3 - Shadows of Shar
Intended Audience: Mature [scroll the age requirement wheel until you come to a year where you can bypass the age check]
The Bit: You've been living trapped with Shadowheart in a Sharran cloister for longer than you can remember and it's all fine and dandy until a vision comes to you and tells you how and where to find the person who can help you escape. But when you open the door to their prison, who you find isn't who you expect.
Warnings/Advisories: Implied SA, emotional abuse, angst, no one dies but it's still super sad, not sure whether to tag this Selunite or Dark Justiciar if I'm honest, memory manipulation, I'm probably missing a tag or two, OH VIOLENCE THEY FIGHTIN almost forgot THE GIRLIES ARE FIGHTIN
NO EDITING WE FORGET AND DIE LIKE SHARRANS
Words, all the word (count): A whopping 4,262 baebeee
Creating a new viral bg3 fanfic idea in 3...2...1
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Tonight was the night. It was now or never, and you knew deep down that you couldn't keep living this way.
Even though every inch of your heart and body was trained and conditioned to simply lie here in her arms, enjoy the ache between your legs, and find peace in the soft breaths that blanketed your ear with warmth. Absentmindedly, you drew a shape with the very tips of your fingers along the smooth skin of her bare chest. Only to realize as you retraced the shape that it was a heart.
Life here wasn't perfect. Far from it, most of the time. Shadowheart was a firm teacher. All you knew of Shar and now, sex, you learned from her. At least, as far back as you could remember. There are odd gaps in your memory that left you confused and unsure. Shadowheart had assured you that it was for the best, as it was the Dark Lady's will, and you had almost become content with her answer, ready to believe it yourself. Loss is a gift, after all. You should be grateful to Lady Shar.
At least until you started having flickers of moments come back to you. Laughs, warmth, knelt in dirt tending to a... garden, you assumed, so many animals... and consistently in all of them. A silver haired... vision. Stolen kisses, snuggled on the couch in the evening. Flickers were all you would get of these little dreams. And that was enough to leave you desperately aching for more. Even as foggy and faint as they are, they feel so... warm. Brimming with such happiness.
You know you shouldn't want it. While they were indeed very nice, they didn't quite feel like they were influenced by the Nightsinger, and that by itself should have led you to confide in Shadowheart and let that be the end of it.
But you hadn't told Shadowheart. And you still didn't when a mysterious woman came to you from a blinding silver light, telling you when and where to take your chance at freedom. It required sneaking away from your place at her side, disobeying her strict schedule for you. No wandering the halls after she retires to your bedchamber for the evening.
Instead, you had remained steadfast at Shadowheart's side as she led the cloister and her followers. Dutiful and loyal every Nightfall ritual, every sermon, all of it. As you had been for longer than you can recall.
Your eyes fell to the wound on the back of your right hand. It would match hers, if yours didn't extend along your wrist. She's told you hers is directly linked to Lady Shar. But yours was bound to Shadowheart. It was... instrumental in your education. Not only in the searing, unbearable pain... This wasn't your first attempt to run. It was just the first in a long time. And every time, your wound would burn and ache and glow... and Shadowheart would be right there to drag you back.
She used it to keep tabs on you.
After the last time she chained you to the bed for what you estimated had to be a month, you gave up on what seemed to be pointless. Shadowheart has seldom had to inflict your wound since.
Her eyelids fluttered before peeling open, meeting yours right away. "Something the matter, my love?" Shadowheart murmured, voice thick with sleep. Her arm drew you closer to her body. This time it was her fingers swirling patterns on the small of your back, tangling your legs together.
You had to bite back a sound when you felt your naked body melt perfectly to fit hers under the covers. Moving your hand from her chest to brush through her long, dark hair, "no... well... not exactly." You start before remembering you're supposed to be trying to get out of this bedchamber.
Shadowheart smiled lazily, leaning to press a tender, lingering kiss to your forehead. "Hmm... what is not exactly the matter, then? Secrecy won't aid us in getting back to sleep, I'm afraid." She mutters against your skin before pulling away and meeting your eyes.
"I'm not sure. My mind feels restless..." you answer, not lying. Just... not offering the reason for it.
Her green eyes study you awhile, judging your response. Then you feel her hand wander away from the small of your back... lower... "I see... Perhaps you are in need of another lesson on the subject of finer torments..." Leaning down for the crook of your neck, working her knee between your thighs.
"Can I take a walk? A short one?" You hurry out, knowing if she gets much further, your plan is ruined.
Like you just blasphemed against Lady Shar, Shadowheart recoils back up and glares at you. "You know better than to ask me that."
Intimidated as you may be, you hold your ground. "Just this one time, please, and I swear I'll behave. You know I will, haven't I proven myself?" pleading, even staring into her eyes, risky as it is considering how easily you get lost in them.
The intensity of her stare makes you question the passing of time until she finally breaks the spell with a deep exhale through her nostrils. "Fine. But I'm accompanying you." Slowly disentangling your limbs from hers. "Might as well get dressed properly while I'm at it, seeing as I'm leading the compliment at first light..." she grumbles, her hand reaching for the cover to pull it back and off her.
Goddess, how could you have forgotten? The planning for the visit to the Gauntlet of Shar had taken up so much of her time lately. It would take her substantially more time to get dressed than you, with her dawning her armor and plait her hair. Despite knowing now you only had a few hours, as she intended to take you, her beloved, with her, your hand settles over hers.
Shadowheart pauses and watches you expectantly as you lean slowly closer. All it takes is your lips to brush hers for her to take control. Her hand gets weaves in the hair at the back of your neck, her mouth crashes onto yours in a voracious kiss, as if she's savoring every moment. With a firmness you've come to anticipate, she captures your lip between her teeth, drawing out a soft groan, as you surrender to the intimate dance of her tongue. With a tender touch, she runs her tongue over the small, bleeding wound she created on your bottom lip before deepening the kiss, her tongue entering your mouth at a tantalizingly slow pace.
You realize almost too late how slick your thighs are, and she lets you pull away to your immense surprise, welcoming you back into her arms when you lean into her. Her hand, still playing with the hair behind your head, guides you to rest on her shoulder. Securing you against her with her arm. "You sure I can't tempt you into lingering in bed with me?" She whispers into your ear, and you sense the way she smiles down at you when shiver.
How badly you want to quickly collides with how badly you want freedom, it almost makes your head spin. But you manage to both shake no and clear your mind. In your experience, saying no to her only hurts. Only denies you pleasure she so freely blesses you with. She'll claim what she wants, regardless. Why fight when being subservient is so much easier? So you tense. You wait for the inevitable.
But it never comes.
"Alright. But you're going to give me a proper answer before we return to this room." Shadowheart sighs, kissing the side of your head as she gently guides you off of her. "You've been such a good girl for me, I'll tolerate these little games of yours for a bit longer. But don't test my patience... After all," she said, her eyes narrowing, "you know better than to tell me no," a coldness creeping into her tone. Taking your hand into hers and kissing the wound. Holding a steady, unwavering eye contact throughout.
With that, she flings the covers off the both of you and swings her legs over the side of the bed. "I'm going to draw a bath, if you'd like one as well." Shadowheart says, voice tense as she stretches her limbs.
Taking a moment to admire the curves of her body, you bite your lip. "I would actually like to pray if that's acceptable?" As you slowly sit up in your shared bed.
"Of course, my love. You're welcome to join me after you're done." She flashes you a small, almost proud smile over her shoulder before she walks away, disappearing through the door leading to the bathroom.
You wait awhile. A pang of trepidation washes over you as you slide out of bed and find your clothes. Quiet as you can, you dress yourself in simple black trousers and tunic before tying a dark robe around you and flicking the hood up. Intentionally not wearing shoes to minimize the sound of your feet in what will surely be the mostly empty halls of the cloister.
Before you allow yourself to hesitate, you open the door only enough to slip through the gap and hurry down the halls. Careful to check corners and listen for the sound of patrolling guards, but reminding yourself almost obsessively how little time you have before Shadowheart realizes you're missing. To the best of your recollection, you follow the instructions the mysterious woman gave you to find your chance at freedom. Relief trickling in when you spot the door, just as the woman described it.
Cautiously, you rest your hand against it before attempting to open it. Admittedly, a little surprised when you discover it's unlocked. Slowly creeping through the door and closing it behind you before you look around. It's not a big room.
But there is someone suspended on two floating, metal disc things, the rims of which glowing violet with Sharran runes, arms spread, shirt tattered and worn.
You recognize that silvery hair immediately.
"And here I was worrying you were bored of me." And you'd recognize that voice anywhere. You tense, an instant urge to run nearly carries you out of the room. But it's... not her. Even if it was, it was better to just accept the consequences and whatever punishment she dispenses than make it worse. "What? It's unlike you... or me, to be so quiet. The one thing we have in common... We love the sound of our own voice." She continues, slowly lifting her head to look at you.
And you freeze, your blood runs cold. Shadowheart...??
Those same green eyes, the same braid, the same scar... And silver hair. Just like you remember.
Remember...
"...Y/n...?" she asks slowly, quietly. Her blustering mere moments ago, now timid as a mouse. "Is that... really you this time? No illusions? No games?" You can hear the reluctant hope in her voice, afraid to let it take hold of her.
Slowly, you slide the hood off your head, her eyes visibly shining at the sight of you. "Gods above, it really is you... you got away..." she trails off and noticeably swallows.
Questions race through your mind. This is... Shadowheart. But not... her either. Not the one you know. "The mystery lady said I'd find freedom in here." You say slowly, cautiously. Idiot. What if this is one of your lovers' clever traps?
Her eyebrows knit together in her own confusion. "Mystery lady...?"
You shake your head in mild irritation. "We don't have a lot of time, but I had a dream. A lady in silver light told me to find this room, and I'd find freedom." Hurrying out, crossing your arms tight across your chest and looking away, "fuck, what am I thinking? I shouldn't be here..."
"No, listen to me, y/n! They were right, I can help you!" The silver Shadowheart rushes out, desperation, but... you can read it. It's not motivated by self preservation. It's different.
This is wrong. What's gotten into you? "No, she's going to be so disappointed in me... They both are! I've done so well, been so obedient and studious, and now my Shadowheart and Lady Shar are going to... to..." you trail off, turning your back, but not quite able to move toward the door either. "I don't even know who you are... some... doppelgänger of my mistress?" Muttering under your breath, but the words reverberate gently against the walls of the mostly empty room. Save one larger chest and a tall armoire or something against the wall.
"Y/n..." she calls out softly behind you, her voice trying to coax you to face her again. "Y/n, my love... please... help me down, and I'll help you."
"You... I'm not your—" The words coming out as a snarl as you give in if only to glare and sear your defiance of her into her eyes.
But when you meet hers, stained with stray tears, waves crash over you. Memory after memory...
A portal buried in the forest. It was disrupting your quiet life in the countryside, and Shadowheart had convinced you it had to be dealt with. So you both came temporarily came out of retirement and tracked the thing down.
You found it easily enough, and you both sat in the brush, her leaning on the Blood of Lathander with its light turned off as you watched the patrols. But before you could make any sort of move, a guiding bolt hit Shadowheart in the back so hard it sent her flying out of the brush and into the field. You had spun around, tried to block your assailant, and they snapped your bow in half like it was a twig.
The Sharran Shadowheart made you watch as she used her wound to torture the Silver Shadowheart to degrees neither of you knew were possible.
It didn't take long after her screams turned to anguished sobs and pleas to stop... for you to surrender and give them whatever they wanted.
What a surprise it was you. They spared your partner.
Sometime later, you can't tell, you heard a commotion in the halls of the cloister and you snuck out of the bedchamber to investigate, abandoning the piles of tomes and books left for you to study. Again, you saw the Sharran Shadowheart standing over the Silver Shadowheart in the main hall...
And again later, Sharran Shadowheart instructing you as you did... horrible things to her... over and over.
To your horror, it all made sense. Sure, there were still gaps here and there, but there was enough there to make sense of what's happened.
"There you are, lover, there you are..." Shadowheart breathed out in relief, apparently recognizing the look in your eyes. "Quick, find a way to get me down and we can workshop the rest."
With a single nod, you look around before coming to a stop just as soon as you began. Instinct guides your gaze to your right hand, hidden in the length of your robe sleeve. As you hold it in front of you, the wounds on your hand and wrist, etched in the distinct patterns of Sharran runes, start to emit a gentle, pulsating light. You turn your hand over once or twice, studying the odd glow. Usually when it glows, it causes pain...
Shaking your head clear, you shuffle toward the disc and wave your hand at it, causing the platform to fade away, dropping Shadowheart to the ground on her hands and knees. But she doesn't stay there long before scrambling toward you.
Her arms envelope you in a rib crushing hug, one that you tentatively return. , nowhere near as strong. She's familiar this way... and not at all like the Sharran. "I've waited far too long to hold you again..." Shadowheart murmurs, nuzzling her nose into the crook of your neck.
When she pulls away, her hands quickly clasp around your right, lifting it and brushing the sleeve of your robe out of the way. You watch her lip quiver and her eyes gloss over, her soft fingers brushing over the wounds on your hand. And you notice a lack of one on hers. "When she said she was curing my wound, sparing my parents... If I had known what that monster wearing my face meant..." She sighs, holding it between her hands almost protectively.
Shadowheart quickly presses a peck to the back of your hand before rushing away to the armoire. A silver light falls over the door, and not a moment too late, it shakes as someone attempts to open it from the other side.
Followed by loud bangs and shouts. "Unless we're planning on teleporting out of here, we're kinda fucked..." you try to jest, but your voice wavers even to your ears. The silver light cracks, visibly weakening the more the door quakes and shudders under the force.
"Something like that." She says back, and a glance reveals she's already halfway through fastening her armor to her body with impressive dexterity. You admire how it seems so similar to Dark Justiciar armor, excluding the removal of all Sharran symbology, almost purely silver in color with the cloth around the neck a dark grey. Shadowheart flung the chest open next and reached in, pulling the mace and shield. Striding to your side, not a second to spare.
When the silver light shattered and the door swung open, every instinct in you was to return to her side and apologize for... for what?
Her dark hair was fixed like she always wore it, similar to the silver Shadowheart. Already in her armor, she did say she was going to get dressed... and you were supposed to leave the cloister with her in a few hours. What you didn't expect was the spear in her hand. The gold decals reflected beautifully on the polished silver, the Sharran symbol boldly emblazoned on her chest, the purple cloth more familiar to you now.
You can still remember playing with it in your fingers when you hugged her yesterday.
"I'll behave," Sharran Shadowheart says with an edge of venom to her words, "You know I will. Haven't I proven myself?" She parrots your words to her earlier in bed. Her fury softens in her eyes, glancing away, tipping her head briefly to one side as if in a nod. "I'll admit, I'm a touch proud you've taken so well to our lessons together. I should have been more guarded against your deception."
Silver Shadowheart nudges you behind her, and the fury returns in full force. "But that doesn't mean your punishment will be any less severe. Now come to me, and I'll handle this... embarrassment."
"She's not going anywhere with you." Shadowheart spits protectively, holding her arm in front of you. "I won't let you touch a hair on her head." Her glare fixed straight at the Sharran.
Instead of meeting it, the Sharran's eyes find yours and glow a soft violet. You know it before you feel it. Your hand seizes up, burning agony sends you to your knees and unleashes a piercing cry into the room. "Now, pet." She demands, voice cold while you cradle your arm against you.
Before you can try crawling across the cold stone floor to her, Shadowheart swiftly moves, her boots scraping against the ground. "Flagra!" she shouts, her voice echoing through the chamber. A blinding bolt of guiding light fires off her outstretched hand, the air crackling with energy as it streaks towards the Sharran. With lightning reflexes, she dodges the bolt.
The clash of metal reverberates through the room as the two clerics engage each other, their weapons clanging together, creating a symphony of steel. "Y/n, the chest!" Shadowheart's voice cuts through the chaos, a command laced with urgency. Shadowheart's shield collides with the Sharran's spear, the impact reverberating through the room, sending vibrations through the ground beneath your palms. With a swift motion, Shadowheart swings her mace upwards, the metallic clang of the weapon connecting with the Sharran's chestplate resonating in your ears. The Sharran hisses in pain and retaliation, swinging her spear with a renewed ferocity.
Adrenaline surges through your veins as you witness the intense battle unfold. The room feels charged with energy; air crackling with anticipation. Still reeling from the pain, you stumble to your feet and reach the chest.
Shiny and sparkly, an amulet waits on the bottom. Just a smooth white disc, dotted with speckles of grey. A moon. The moment your fingers brush it, all nine hells break loose.
Your wound flares for starters, as if you've touched the most heinous thing in Sharran history, appearing with a loud boom and rush of air, a blue portal appears on the back wall and instinctively, the amulet in your hand, you swing your arm around.
Chains emerge from the floor, curling around the Sharran's legs first, then her hands. The spear clangs to the floor as she pulls and tears with strength you've seldom seen her need to muster. Wincing as the links in the chains give out several times before re-fixing to her limbs until they can pull her to her knees. "You insolent, pathetic...!" she growls loudly. Whether it's directed at you or Shadowheart, you don't think you want to know. The wound on your hand and wrist simmer and burn, the glow shifting from a purple to a red, then pulses with shades of violet.
Emerging from the portal, a silver-skinned man with glowing eyes that looks... also familiar. But your memory is still too tattered to recall him. "I see you succeeded at last, Shadowheart. And put an end to Shar's tampering with the threads of reality." He smiles and approaches the Sharran. Studying her a moment before looking at Shadowheart. "Well done. You may take our friend away from here and do whatever you wish. I will take it from here." As he slowly circles around your... former lover?
"I will get free. And when I do, I will shear your skin from your bones, then offer them to Lady Shar. You will watch as I break my pet all over again, purging the memory of you from her mind and fucking the rest from her skull." The Sharran fumes, her voice low, cold and menacing.
Shadowheart doesn't even flinch. If anything, she smirks. "If you could do all that without destroying us both, you would have already." She says simply, sheathing her mace and shield as red glowing sigils surround the Sharran in a wide circle where she kneels on the floor.
Gazing beyond her, she catches sight of you, practically cowering behind Shadowheart. "Don't worry. No matter where you go, the depths you flee to... Where she hides you, or the cloak she weaves around you... I will find you. And I'll spend every evening retraining you what it means to belong to me. That, I swear in the Nightsingers' name." Her words, spoken low, still echo in the relative silence of the room. Carrying the sharpened edge of a thinly veiled threat.
Or a promise.
As you cautiously emerge from behind Shadowheart, her arm instinctively reaches out to catch you before reluctantly releasing its grip allowing you to close some of the distance between you. Choosing instead to watch the Sharran with a piercing glare of her own.
She... your... lover watches you with a coldness. An invitation in her eyes, it's not too late to call on Lady Shar to restore this life with her. To return to Shadowhearts embrace.
"Let go, mistress," you intone, observing the briefest flicker of pain like you had driven a dagger through her chest, "embrace loss."
"As will you... When I raze that world in the Dark Lady's name." There's no hatred. No anger, no venom. Only tenderness, like a whispered sweet nothing. Like you're in her arms again, while she whispers scripture and proverbs in your ear.
Shadowhearts' hand rests on your shoulder. "She's spewing nonsense." She reassures, gently turning you away. "Let's go home... I'm sure Buttons will be eager to see us." Gracing you with a warm smile, her hand on the small of your back to guide you toward the portal. Only giving the silver-skinned man a nod.
You can't help but look back once, Her, kneeling on the floor, bound and chained and encircled by ominous red sigils... before her delicate touch nudges you over the threshold.
Warm, wet sensations wash over you, for how long you're not sure.
What you do know is you appear in front of a couch in a sizeable though quaint cottage. Animals startle, hiss and bark, scattering in all directions. Numbness, emptiness, the only feelings you know for a moment.
Then grief. Mourning. The shattering of your heart for too many reasons to hold on to and understand all at once.
You collapse to your knees, arms quickly encircling you, another body joins you on the wooden floor, warm arms holding you tighter as the first sob overtakes your whole body. Tighter still when they become louder. You can still recognize Shadowhearts' fingers in your hair in an effort to soothe you. Her words in your ear, promises of safety, of yours and her wellbeing, that it's over.
However long she holds you for, you're not sure. Through it all, you only feel one thing and deep down you know it's not true nor right....
Loss.
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A/N: GUYS I DID IT LAST DAMN MINUTE OH GAWD. HERES THE DARK JUSTICIAR FIC, I'M SORRY IF ITS AWFUL I LITERALLY ONLY STARTED WRITING IN LIKE YESTERDAY AFTERNOON (I had scrapped it and rewrote it from scratch around 5-6 times throughout the week)
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merrinla · 1 month
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Trying to piece together the dialogue between Nightsong and Shadowheart from the old plot where Nightsong was an unwilling avatar of Shar; she looked into your past with a kiss and used it to draw out emotions and life force. One of the last trials of Shar was to kiss the statue, which then turned into a Nightsong. Shadowheart origin had her own dialogue with her.
synopsis: "Shadowheart confronts Nightsong, who senses Shadowheart's fears about failing in her duties to Shar."
Nightsong: "Many followers of the Nightsinger have stood before me. But you... you are different..." "No one has ever resisted my kiss. But you are not merely one, are you?" "Forces battle for your mind and spirit." Depends on whether you kissed the statue: a) "You claim devotion to the Nightsinger, but I taste another upon your lips." b) "You claim devotion to the Nightsinger, but I sense another whispering in your ear." "Caution, young priestess. Shar breaks those who disappoint her..." "...just look upon me." Player (Origin Shadowheart): *I said I was on a holy mission for Shar. I would not disappoint her.* Nightsong: "You've already disappointed her. You fear the Nightsinger's judgement." "And you are wise to do so, unless you desire a fate like mine." Player (Origin Shadowheart):*I said I was nothing like her - I would be rewarded by Shar.* Nightsong: "For your sake, I hope she does. But we are very alike - I felt it. I felt your loss." Player (Origin Shadowheart): *I demanded to know who she truly was.* Nightsong: "I am Nightsong, Shar's penitent. Cursed to bear the loss of all those who worship her." Player (Origin Shadowheart): *I said it wasn't a curse. Shar had blessed her.* Nightsong: "You think this a blessing? Perhaps you'd like to take my place." Player (Origin Shadowheart): *She must have wronged Shar greatly to deserve this fate.* Nightsong: "Must I? I cannot remember. And neither can you..." Depends on whether you know the identity of Nightsong a) "They stole your memories, didn't they? They stole you." "But you're remembering. Old thoughts. Old pains. Perhaps you will remember too much." b) "They stole your memories, didn't they? They transformed you." "I will always be Nightsong, but you can be something more. You're remembering. Perhaps you will remember too much." Player (Origin Shadowheart): *I shook my head. Shar would restore my true memories in time.* Nightsong: "To what end? You are being used." Player (Origin Shadowheart): *I said I'd willingly surrendered my memories to Shar. Why were they returning now?* Nightsong: "The creature inside you. It exposes what Shar's faithful sought to hide." Player (Origin Shadowheart): *She was right. I said didn't understand what was happening. I was afraid.* Nightsong: "If you're afraid, then you do understand." "Keep remembering, child. Find yourself, and your place will be revealed." "Whether at Shar's side, or against her." Player (Origin Shadowheart): *I agreed. I was afraid of failing Shar - and her punishment.* Nightsong: "Child, you are already being punished. I can feel it." Player (Origin Shadowheart): *I admitted that I didn't feel Shar's favour, as hard as I tried to serve her.* Nightsong: "Pray that she is just testing you. If you earn her wrath, I might be a glimpse of your future."
The third-person dialogue is shorter, but the meaning is the same.
Shadowheart: "Who are you?" Nightsong: "I am Nightsong, Shar's penitent. Cursed to bear the loss of all those who worship her." Depends on whether you kissed the statue: a) "And you, you serve her also... but you fear her wrath. I felt it, through your kiss." b) "And you, you serve her also... but you fear her wrath. I can feel it in your spirit." "You think you are failing Shar." Shadowheart: "You're wrong. I'm carrying our a holy mission in her name - I will be embraced." Depends on whether you kissed the statue: a) "Your kiss betrays your fears, even if you won't admit them." b) "Your spirit betrays your fears, even if you won't admit them." "Shar will judge you all the same. Pray for her mercy, or you'll share my fate." Shadowheart: "You serve Shar. You are blessed." Nightsong: "No, there is only torment. This is my fate." "But you have more. You're starting to remember. Perhaps you will remember too much."
The player can also intervene in the conversation to deal with Nightsong. Shadowheart asked them let her do the talking.
Shadowheart: "No! Shar's presence flows through her - I need to speak to her."
You could have agreed or refused.
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