August Sander (1876–1964) :: Lumpenball [rechts Gunther Sander], 1930, Gelatinesilberabzug, Die Photographische Sammlung/SK Stiftung Kultur, Köln © Die Photographische Sammlung/SK Stiftung Kultur – August Sander Archiv, Köln; VG Bild-Kunst, Bonn
#karneval2023
151 notes
·
View notes
I MADE A NEW SIM FOR A LEGACY BUT WHEN I TOOK HER TO A RESTAURANT IT WAS THUNDERSTORMING. THEY SAT HER OUTSIDE, AND THE WAITER GAVE HER THE FOOD BUTT ASS NAKED I CANT WITH THIS GAME😭😭😭
13 notes
·
View notes
ENOUGH about The Quarry’s ending being anticlimactic or boring!!! You’re missing the point!
The entire Thing with Silas is that he’s just an innocent boy that the Hacketts tried to save, and it ended up cursing them. Silas is not supposed to be this huge villain to have an epic final showdown with! He’s a cursed boy who is fiercely loved by his mother!
Is it not enough to shoot a lost boy in the back while his mother begs you not to? Is that not haunting?
Not all games need some climactic battle with the final villain, that’s not the story that they were trying to tell!
156 notes
·
View notes
i fucking love video game soundtracks that have a clear identity and feel that is utterly fitting to that of the game itself!!! holy fuck!!!!! disco elysium and sea power with the gritty realism of their tracks, heavily reverbed acoustics and droning brass to form this visceral post-punk/alternative rock style that helps push the game's tone and feel to a fantastic degree while also seamlessly blending into the background
34 notes
·
View notes
so far in our roommania#203 playthrough weve (accidentally) made neji blond,
deadbolted his door and made him crawl through the 2nd floor window
and made him paranoid and interested in occult (bought a shifty vase and superglue)
4 notes
·
View notes