These aren't full ref sheets but I was trying to take some clear pictures of Hephaistos for later art reasons and then got side tracked doing all of the Pandaemonium bosses so here they are in order. Also for anyone following who doesn't play FFXIV and knows it as the catgirl game, enjoy this instead? VISUAL SPOILERS obviously.
Asphodelos
Warder of the Condemned: Erichthonios
Mythic Creation: The Hippokampos
Mythic Creation: The Phoinix
(+ familiars)
Hemitheos: Hesperos
(+ sexy fanfic redesign by Nemjiji)
To be brutally honest I never really liked either of these designs compared to every other Hemitheos we get, I think the really brutal black and red of the Phoinix is weakened by gold accents, but I still am always down for gay vampire surf rock. The Savage version kind of looks like Ultimalius as well if you've played XVI.
Abyssos
Mythic Creation: Proto-Carbuncle
Hrgrhhgrhrgrh
Hemitheos: Hegemone
^ My favourite detail on this is you can see the parasite's outlines in her robes and in her legs, then right through the eye holes on the mask to wrap around the torso. I'm convinced this version of Hegemone is functionally an ant being piloted by a cordyceps infection.
Hemitheos: Agdistis
She's very big
Perfect Imperfection: Hephaistos
I'm probably biased by Abyssos being the first raid I was there for day of release but these really are all fantastic. It's also when the story abandons all pretense of not being (at least partly) about family abuse and is loudly using the body horror and shackle motifs to talk about that. It's great. Hephaistos specifically is constantly bulging and twisting in and out of different forms like a highly unstable chimera and the more I look at these the more I notice parts that just should not be there. He's giving everything.
As for the Savage design It's a hard thing to rate as such but my favourite part is the veins that grow down from the eyeholes in his mask like bloody tears.
Thanks Abyssos I love you
Anabaseios
Mythic Creation: Kokytos
Dæmoniac Dungeon: Pandæmonium
It's really hard to communicate how huge this nasty tumor crab I zoomed out as far as physically possible in the game engine and subsequently ended up at a goofy angle staring up his nose.
Ephemeral Justice: Themis
Best boy. The double ended lance and second pair of arms are fantastic for this character.
Theos: Athena
In.. almost every final fantasy adventure you're fighting the real villain not at the very end but a little beforehand, the big iconic end boss is often more a metaphorical figure representing everything wrong with that first person's ideals. Athena cut out the middle man and became her own JENOVA.
I do like the moth angel, especially the hollow body full of dubious orbs, but with her eyes closed all the time it gives off the impression of this not even being the true body but some kind of anglerfish lure in the shape of a fairy... which might be true because this exists:
I really really love her twitchy anemone feelers and how the moth body ends up grafted to the rest of it waist down.
Anyway there's the gang I did not specifically intend for this to be design reviews I just wanted to have clear photos because when you actually see them in game there's other things to focus on. In hindsight I can appreciate more the theming of each tier and then the series as a whole, but my only (extremely obvious) observation for now is that every character Athena had a personal hold over is decorated in chains somehow and so I should have seen the Hegemone thing coming lmao. Heph and Aggy are still my favourites I don't think that's changing any time soon. I'm also noticing that Anabaseios is now just old enough for random DF parties to fuck up severely and I find that fun so I'm going to go fight the crab mansion now.
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Kaeya had always been an efficient and hard-working individual (he had to be to support Diluc in the background as his brother rose thru the ranks after all).
He has so much free time because he completes all his work way ahead of schedule. And if he still has enough time, he adds more to the workload in secret.
And once all of that was done and over with, he makes time for everyone. He has to. He feels as if every moment has to be given to someone else.
No one knows how he does it. No one has to know.
Every mission has a dozen strategies in line, and every battle plan is made with efficiency in mind. His perfect record will not be tarnished. He can't risk it (even if it baffles others that he would willingly activate a ruin guard just to prevent a failed mission. Jean disagrees with his methods, but Kaeya can say that the results say otherwise)
He needs to be quick.
Efficient.
Perfect.
And so he comes and goes like the wind.
Kaeya values time because he knew every second counted. He can't just stand there as if he were frozen. Time could run out in an instant.
Kaeya had only been late once his entire life.
He'd rather he never be late ever again.
It took one day of being of being imperfect for everything to fall apart. On that tragic day...had he gotten there on time... then maybe...
.
.
.
" Come on, let's get moving, traveler. We're not frozen in place after all. " Kaeya teasingly says. He stiffles a giggle at the traveler's exhasperated sigh.
"Yeah yeah, we've heard enough of you calling us a slacker. Can't you be a bit more patient?" Paimon whines at him.
Kaeya snorts, but acquiesces, hiding the shaking of his hands at the thought of being idle.
He imagines hearing a clock ticking.
Kaeya knows that that is his own problem. He tries his hardest to relax as he waits for the traveler to finish whatever they're making on the alchemy table because, seriously, it is supposed to be a relaxing day. There's nothing major going on, and his schedule is once again empty as intended. What's the hurry?
Kaeya taps his foot on the ground as he waits. He wishes he could take his own damn advice when he tells others to relax.
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last one says "How do you sleep at night knowing that you can't save everyone?"
hii!! it's the 1st time i do one of these for any kinda media, i thought it'd be way more fun to answer w doodles! it's veeery messy and i dont have the hottest takes or anything i know lol ion care tho!! :p
found the template here <3 but lemme know if u know the actual source!
(by the way has anyone out there made/found an instrumental version of the smallest church in saint saëns bc i need it real bad...)
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OH. okay so normally i dont touch discourse with a 20 ft pole, but this has been niggling at my brain tonight and i finally realized why
the people who are mad at qbbh for the memory loss and “dodging consequences” dont understand that he doesnt want to dodge consequences. Like they cant know that, they werent focused on him when he was literally feeding himself to the soul vultures and planning his eventual imprisonment and also. The Many Many Many hints he made towards suicide/sacrifice/Just Fucking Dying.
ccbbh is a subtle roleplayer, he’s been building this shit up for two whole months- it was day FIVE of the eggs going missing that he resolved to do whatever it took (hurting his friends) to get the eggs back. It was day three that he followed in dapper’s footsteps and started feeding himself to the soul vultures (and gaining a Massive headwound beneath his hood in the process- you can only see it if you go on namemc and remove the layers). He’s got impaired judgement. Even the memory issues arent a new thing- i cant remember exactly when they started, but one of the first big moments i remmeber was september 30th where he spent an hour falling into a delusional frenzy searching his base for cameras that he forgot he asked aypierre to plant.
The super murder of purgatory and the memory loss afterwards probably all feels very sudden for people who havent been following his story, but as someone who has been- all of this has been true to character. The only cheap swings he’s made have been combat-based in purgatory, and even the motive for those was built up in rp.
People are calling for consequences, but he has alrwady been experiencing self-inflicted consequences for months. The blue on his usual outfit is blood. This recent memory loss isnt a restart to get away with the atrocities - it is yet another consequence of his egg-protecting complexes and the ways he punishes himself for failing them.
he is NOT a moral character. he’s a demon hiding in plain site. he has eaten people. he has killed people. he understands the cruelty of his actions, and the consequences of them for the loved ones of his victims. but it matters when that harm is being done to his loved ones. he’ll still do it, because he will do anything for the eggs, but it matters, and that means that he has already started the process of self-inflicting those much-demanded consequences
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I see a lot of discussion in the DR fandom on some characters that die early having "missed potential", and while I agree that definitely a few of them could have been written better or differently, part of me wonders if that missed potential is kind of the point? A character is shaping up to be something, so you get invested in their story, which then makes their early death all the more tragic. I mean, of course it's still a tough needle to thread to get it to land as tragic versus falling flat, and I'm not sure how closely some of these characters hit the mark. But I Do think some characters aren't actually "missed opportunities" and instead played their role in the plot how they were meant to, if maybe a little suboptimally.
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Every instance of Stanley characterization I've found so far (more to be added as i scrounge for more):
- Stanley doesn’t let go of the bucket when you are told to put it into the bucket destroyer when you try to. (Bucket Destroyer Ending)
- Stanley running off from the Narrator + outright defiance via either running or actively trying to leave (Release Date Trailer + Game Awards Trailer)
- Stanley responding directly to the Narrator via shaking his head no. (the Game Awards Trailer)
- Stanley looking at traveling sites in his free time plus the National Geographic magazine on the desk next to the computer (the Game Awards Trailer)
- Any instance of Stanley’s attachment to the bucket (I think about The Escape Pod Ending w/ the bucket specifically for this)
- The notes page from the Indiebox Manual
- Stanley’s imagination coming to life after being left alone (the Infinite Hole Ending)
- Stanley walking through the desert to the memory zone (The Epilogue)
- The countdown ending dialogue where it implies that Stanley asks about his coworkers (The Countdown Ending)
- Stanley patting his leg while waiting for commands to come in (the Ultra Deluxe intro sequence) (he does kick his leg a bit in the 2013 intro sequence)
- The Curator’s narration after you leave the museum (the Museum Ending) (suggested by @/axolotleo)
(I realize these are all a bit of a stretch but it’s fun to find and notice these)
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