whenever you ask your friend who’s really into JRPGs “hey which one do i start with is the newest one fine” they always go “no, what you gotta do is head on over to ebay and look up the entry that completely bombed commercially. You’ll see that it goes for $800. Close ebay. Download an emulator for a console no younger than 17 years old. Download the ROM, and also this laundry list of various tweaks, retextures, and QoL tweaks. Pull up this exact spoiler-free guide put up a decade ago from GameFAQs, and you’ll experience the best game this series has to offer.” Like???
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do we need to do an ectobiology refresher for the homestuck fandom or what because i understand why it's kinda confusing but it's also explained very clearly (well, as clearly as it can be) in the comic you should not be forgetting the basics of who is related to who
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I was thinking about the 5 year anniversary video and
it is interesting to me how Patton kind of decided for Logan what his role in the "family" would be. all the other sides chose it themselves, but he didn't get to.
even when he actively objects it's played for laughs and never addressed. this happened too when Patton revealed his name for him, and I just think it's interesting to note that after all these years, Logan still never gets to decide anything when it comes to Thomas, or even himself, to an extent. it's just kind of decided for him and he is expected to just go along with it, similar to how it was when Thomas dyed his hair.
ik it's mainly a "haha wine mom" moment, but that doesn't take away from how angsty it gets when you think about it.
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Here "writing group" would be a group of people who meet periodically (in person or virtually) to do activities similar to what a class might do-- writing exercises, critique/feedback swaps of ongoing projects, etc. Workshops and classes might have some overlap, but a workshop would generally occur over a shorter time scale (vote with your heart). Classes that sometimes included a creative writing assignment but weren't about writing are cool, but don't count them for the sake of this poll.
Writer is anyone who writes! Including just for fun and fanfiction!
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Everyone makes fun of Linebeck for his crate. And I will agree, it's a ridiculous concept at first- a grown man hiding away in a crate to get away from his crazy ex-lover, while a random kid fights her.
But what if we're thinking about the crate all wrong. What if the original purpose of the crate is not for Jolene, but for miniblins?
Ok, so- in game there are only 8 ships piloted by hylians. We have imposter wind-waker (1), brother of the imposter wind-waker (2), Beedle (3), Jolene (4), the old wayfarer (5), the merchants in the SE sea (6), the Man of Smiles (7), and the SS Linebeck (8). Everything else is pirate ships piloted by hordes of miniblins.
Most people will first see Linebeck use the crate as a hiding spot when you fight Jolene. And this is probably where the seed gets planted that the crate is solely for Jolene's visits comes from. But, he uses that exact same crate when the miniblins board your ship.
Now, you can beat the entire game (not at 100%, but still beat it) without ever once having the miniblins board your vessel, so I don't blame people for forgetting that this is a thing they can do- especially when you have to try to even get them to board your ship.
But I think even more telling evidence is what happens when you encounter a vessel that's been overrun by the monsters.
The most common vessel to see this happen is in the 2nd vessel mentioned. On this vessel, you board the ship to see miniblins abound, and the ship's captain face-down on the floor. After you defeat all the miniblins, you talk to the guy and find out he's-thankfully- still alive, and he may just give you a treasure or two for your troubles.
You leave, and forget about it- but if you ever sail back to that ship, you'll find it overrun again. And this dude is, once again, face down on the floor.
The point being- I think playing dead is a legitimate strategy that most of the people still sailing use to fool the miniblins into leaving them alone. Linebeck, however, has found a way to avoid the threat of pitchforks being jabbed at him if he accidentally moves, and has just started hiding in a crate.
This is in character for him as, even when you first start sailing with him, there is no offensive capabilities on the vessel, whatsoever. He just has a jump mechanic too help him run away more effectively. If Linebeck truly is more of a runner than a fighter, I 100% believe he would use the "play dead" method over fighting the things any day.
Now, most people think Linebeck is a coward who lets Link do all his fighting- and while the fighting part is true, I would like to remind everyone of the fact that only 8 vessels are still in the water, and his ship is one of them. He would not be one of the only ones left if he was just a coward and dumb. And I don't believe he's alone in the "play dead" method either.
I actually believe the only person actively fighting the miniblins is Jolene- everyone else either plays dead, has attack crows that stop any miniblins wearing anything shiny from boarding, or keeps them locked in a cellar for gods know what reason.
But, when it comes to Jolene boarding the ship- well, he already has a crate good for hiding in during most other pirate attacks, why wouldn't it work on his ex? You know, the girl who likes to dress up like a pirate.
And, I mean, it technically does work. It stops her from attacking him right away, and allows the player to distract her until she gets bored enough to leave. We only find out she caught on because she outright tells us she knows where he's hiding during the last encounter.
But this is just another thought on a growing pile of "Linebeck wasn't really cowardly, he was just a normal guy- if not smarter than average- who we were constantly told was cowardly by the literal Spirit of Courage, who was traveling along with the former holder of the Triforce of Courage. There could not have been a more skewed judge of his character."
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"Prisoner @purgemarchlockdown ! Milgramblrgram has judged you guilty for your crimes! It is time to meet your judgement. As the wardens' fang, I take that responsibility upon myself!" (Aka, Esquest Bad End be upon ye 👊) TW for Amane's cult mindset.
You open your eyes.
The temple looks the same as it always has. The thought usually comes as a relief – after a particularly difficult hero, the return to routine is a blessing. Seeing everything back in its place always fills you with a sense of peace. God once explained that all of existence is a circle. Something about eternity and cycles and perfection. You didn’t quite understand, but you enthusiastically told Him that you did. You didn’t want to appear as a clueless child. And anyway, you grew to love the loops.
But not now.
This time, your head whips around, looking for something that should be here. Well, it shouldn’t be here, but you expected it to be.
You pace the chamber’s echoing floor, but there’s no sign of it. Did you really expect it to be here? Did you really get your hopes high? You should not have been so naive. The hat isn’t here. How could you have been so stupid?
“What are you looking for?”
You nearly startle at the voice. God stands behind you. He does not sound pleased.
“N-nothing!”
The word come out in a panic. Then, as you’re struck with the realization that you just lied to God, your eyes drop to the ground. “I mean… it’s nothing of importance.”
He steps closer, and you shy away from His suspicion.
Despite the glare He shoots up at you, God’s voice is even. “Are you sure?”
“Y-yes. I thought… last time there was…” You take a moment to collect your thoughts. God pauses as you do so. He is always patient with you. He loves you, after all. You inhale. “The last hero tried to change things, but they did not. I knew they couldn’t,” you lie, “so I was just seeing the proof.”
“Yes, they failed. There is nothing to look for here.”
“Of course.”
God leaves you, then. The temple drops into silence. He is right. There is nothing to look for. You aren’t quite sure what emotion you’re left with. Your chest feels as empty as the chamber around you.
The next hero, however, finds out exactly what you were feeling. They take one step into your cell, and you tear them apart.
It all happens in a moment. It shouldn’t be them walking through the door. You scream, accusing the flailing hero of things they never could have done. You cry, accusing yourself of things you never should have done. You let your claws tear however they please.
Looking at the mess before you, you feel like the monster everyone feared you were.
You don’t really care.
That is, until God appears once more. He looks on the scene with disgust. It’s the type of face the villagers would flash your way before turning away to whisper something. It’s the look you saw from your parents, a silent warning about what was about to follow. You knew this situation was no different.
You were monstrous, and you would be punished as one.
“This type of behavior is not why I chose you.” God says. “I chose you to be special.”
“I understand.”
“Come with me.”
This was right. This was just.
Your feet remain stuck. Es...
No. You do need to do this.
These voices, they were wrong last time. Only one person had proved undoubtedly correct this whole time, and you should have listened to Him from the beginning.
There is a reason everything is circular. The loops make sense. Routine means perfection. Change never brings anything except pain. This time, you will be good. You will be good enough.
You follow God.
Your chin is held high. You need no saving form heroes, or voices, or anyone. You’re right where you’re supposed to be. You’re special. You may not be perfect, but that is why you must endure these lessons. God must love you so much, since he is willing to teach them again and again. How patient he must be.
He turns his face away, in time to miss one last tear that slips down your cheek. You hear the smile in his voice.
“There’s a good girl.”
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