Other includes: the light cycle Enforcers, the program they're chasing, the unnamed security staff, Horii, and any other miscellaneous characters I might've forgotten.
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I finally got around to finish playing Tron: Identity and I think I did all right.
I found it overall quite fascinating, love the soundtrack, and have a soft spot for Cass.
Also, I just really like the main menu.
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Spoilers!
Just got done with Tron: Identity. Good game. My only gripes with it are that it’s a little bit too short for my liking, about the length of an Ace Attorney case. Then again, I suppose there’s the replay value to be had, which I WILL be doing eventually. Some others are ones I have about the story, in that it seems a little... confused about the Grid and the ISOs.
Like, the system your character is in is apparently called the “Arq Server,” a backup of the Grid made to, apparently, house the ISOs because (even though it was a plot point that Flynn was so enamored with the ISOs he never saw CLU’s betrayal coming) they were a threat to CLU’s perfect system. The writers also seemed to be a little confused about what ISOs are. If every program you meet during the game is an ISO, then it’s a bit weird for them to go on about directives. Remember, ISOs don’t have that - they’re digital lifeforms with free will, not program.
Plus, there’s how apparently the Disciples of Tron KNOW Tron is missing... despite him only going missing when CLU launched his coup, which would prevent them from knowing about it seeing as the Arq Server is apparently closed off from the main Grid, and Flynn hadn’t visited it since he got trapped in Legacy.
Aside from that, I really would’ve liked to explore more about the implication of Sierra’s people, and how apparently programs (or at least ISOs) can change their appearances on the Grid completely, and eschew normal humanoid form.
In all, I think it suffers from not exploring its ideas, a little bit of confusion, but seeing as the last thing Tron related we had was an endless runner that wasn’t endless, I’m happy.
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Visual novel TRON: Identity will launch for Switch and PC via Steam on April 11, developer Bithell Games announced.
Here is an overview of the game, via its Steam page:
About
In a new Grid, forgotten by its creator and left alone to evolve without User intervention, an unprecedented crime has been committed. The Repository stands at the center of this society. In the aftermath of a break-in, the future of this Grid hangs in the balance.
TRON: Identity is a visual novel adventure following Query, a detective program tasked with uncovering the mystery of what was taken and by whom. Finding yourself in a world built on unstable foundations and filled with whispered knowledge, it’s up to you to question suspects and investigate your surroundings to piece together the truth.
The decisions you make will actively influence the story, with a multitude of possible outcomes, good and bad – all depending on your carefully chosen words. You’ll interact with a number of intriguing characters, and decide whether to ally with them, spurn them, or even derezz them. However you choose to deal with them, you’ll need to recover their lost memories in your search for answers, puzzling your way through defragging Identity Discs. The world of TRON is growing, and your adventure is the seed.
Key Features
A New Extension of the TRON Franchise – Unlock a never-before-seen server filled with new, original programs to join forces with or oppose.
Beautiful, Hand-Crafted Character Art – Watch the story come to life through detailed, uniquely designed characters.
Rich World-Building and Storytelling – In a brand-new Grid with its own nuanced structure, there is much to discover about the programs and places around you.
Reveal Memories – The truth of the case is hidden in the Identity Discs of those around you. Defrag their Discs to navigate the complex path to a solution in these unique puzzles.
One Mystery, Many Endings – Your choices will determine the outcome you see, with a protagonist that lets you take the reins and doesn’t corner you into one approach.
Developed by the Award-Winning Team Behind Thomas Was Alone and Subsurface Circular – Brought to you by a team steeped in sci-fi stories, we are incredibly excited to share this game with you.
Watch a new trailer below.
Release Date Trailer
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The Forgotten Hero of TRON: Evolution (PSP).
Beta, the main character in TRON: Evolution for the PSP, is a program created by Kevin Flynn in 1985 to become (under Tron's tutelage) a competitor in the first Game Grid Tournament. Although fully customizable in-game, Beta is shown with blue circuitry in the loading screens and in the screen that shows all the competitors in the tournament.
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( ˘︹˘ )
*watches the ‘TRON: Identity’ teaser*
*doesn’t see any hint of Sark’s presence*
*throws the teaser away and goes back to the ‘RUN/r’*
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Tron: Identity – Video Game Review
TL;DR – A very old-school kind of game with not much complexity mechanically, but with a story that gets its hooks into you wanting to explore this world
⭐⭐⭐⭐
Rating: 4 out of 5.
Disclosure – I paid for this game
Tron: Identity Review –
If anyone has met me before, you probably know of my love for the Tron universe. Everything from the visual aesthetic to the story and worldbuilding brings…
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