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jaidethalagorra · 5 days
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JaidethAlAgorra (hell yeah)
Bonus round (I started with this and misunderstood what I was supposed to be doing): I fully trust my muscle memories. nothing bad has ever occurred from this decision. I am: in fact, the best typer to ever walk in this beautiful earth.
I. Can@5 believe the at works. I’m kind of awe.
Ok that was a little less perfect. Anyways, that was fun! I don’t have anyone to @ here, so I’ll just open this up to anyone who wants to!
GAME IDEA REBLOG THIS AND TRY TYPING YOUR URL EYES CLOSED
VD&diydgbyt-buh
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jaidethalagorra · 10 days
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Ok. Fine. I wanna post more here, but I’ve been struggling with both motivation and time. So I’m gonna put out some polls to figure out what I should spend more time working on.
What would y’all like to see here? I’ve got some new ideas as well I can add
I’m aware that I only have like. 2 people who actually interact with my posts but I wanna at least try to put stuff here! I love sharing my things.
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jaidethalagorra · 18 days
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Another, unrelated sci-fi concept
I was talking with some friends about the concept of “space as an ocean” and wound up writing this world-building piece that turned out like a poem. Anyways, the overarching concept is that space is like an ocean but it’s like the ocean on earth, which means that no one uses it, it’s overly commercialized, and it’s full of trash.
(Long poem concept thing below the break)
Space is an ocean
and it’s totally obsolete.
If you want to get anywhere, you teleport there and get there in half the time. The only ships travelling across the cold, dark void of interstellar space are corporate haulers, gilded star cruisers, and military carriers in the middle of nowhere with too many guns to count. It’s too expensive to transport that many goods via teleporter, customers love the nebula cruise, and the system governments won’t say what the carriers are for.
Space is an ocean
And it’s a mess.
Interstellar space and local space is filled with junk no one wanted to keep in their system. Black holes swarm through the galaxy, mindlessly eating the garbage created by the thousands of star systems. And growing. Deep space is mined constantly. Valuable gasses are extracted from the hearts of nebulae and rogue exoplanets are mined until there’s nothing left of them but a few worthless rocks drifting in space. Already, nebulae are starting to run dry of valuable gasses.
Space is an ocean
And it’s a mystery no one wants to solve
Deep space is slowly being explored and categorized by dedicated scientists, but the dangers of going out so far keep most of the big discoveries at bay. They’re sure something is alive out there, but it slips from shadow to shadow and hides deeper and deeper in the darkness. Some people survive catastrophic disasters on starships, and their stories of drifting across space are well-known. They speak of dark things in the shadows, worlds we could never dream of, and an endless black void
Space is an ocean
And no one leaves the coastline.
The space within a system is full of activity. Private starfighter clubs, massive yachts of starships, and small asteroid and gas mining ships dot the safe sectors of system space. No one goes out past the far reaches of the planets, if they don’t want to get stranded.
Space is an ocean
And it sucks.
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jaidethalagorra · 25 days
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O k I only barely know how this works. I had to ask someone how to reblog things.
Most recent song I listened to: Rubber Ducky from Sesame Street to prove a point. Song I most recently listened to for enjoyment?
Show I’m currently watching? Star Wars: the Bad Batch. I only just started watching for some reason. I’m on season 2. I’m so excited. Oh and people in my life are trying to get me to watch battlestar galactica. That’s been fun so far
Current obsessions: aside from the normal obsessions? Princess peach showtime. Oh my god the Princess game. Don’t tell @king-of-vertigo or @clown-prince-of-gay I said that. Other than that, I’m enjoying Starsector and No Man’s Sky! I’m trying not to get totally sucked into a fandom right now
I’m somewhat new here and don’t know Anyone, so I don’t have anyone to tag. I’m so sorry. I guess I’ll just say that if anyone wants to do this, consider this your invitation! I’d love to find out about y’all.
@future-oscarwinner thank you for tagging me!!
get to know you better game! answer the questions and tag 9 people you want to know better
last song I listened to: I'm not sure but I'll go with
currently watching: iZombie
currently obsessed with: I'm really into everything F1 related rn with a sprinkle of drawing the same flowers over and over again
tagging @justnerdystuffs @keysmashhhhhhhh @sugaroto @alalumin @darkside-cookies @mne-bolno @formulapisces @summergirl2408 @purple-amaranthe
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jaidethalagorra · 1 month
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V'trassi Command Cruiser: Official Blueprint
The preferred starship of the V'trassi Queens when they take to space, the Suk'tria Travata or 'Command Cruiser' is a symbol of the power of the Coalition. Never encountered alone, these ships always have an escort of Armada Starships and light cruisers as well as their onboard Advanced Swarm Fighters. From these ships, the V'trassi Queens telepathically control their armadas and Swarm Fighters to lethal precision, making the V'trassi Coalition unstoppable. From the helm of these ships, V'trassi Queens can turn the tide of battles from near losses to crushing victories.
Specs: Model Name: Suk'tria Travata (Galactic Standard: Command Cruiser) Armaments: 75x heavy dual pulse turrets, 15x heavy tractor beam arrays Defenses: Class 6 energy shielding, class 2 hull plating Pulse Drive Classification: 75 Length: 1576 meters (approx.) Height/Width: 305 meters (approx.) Crew: 46x navigators, 125x fighter pilots, 20,389x crew, 1x queen
This took a while but it's here! The next blueprint! I'm gonna be honest, I sort of made up some of these things (I know I made up the rest of it but I was sort of just throwing numbers at a screen for size and defenses. I don't have any lore about that.) This took a while to work up the motivation, so I don't know when the next ship will get here. Still have to work out the flaws in other V'trassi designs.
Finally, the V'trassi logo was designed by the incredible, skilled, and incredibly skilled @clown-prince-of-gay. Go look at his art. Go. It's so cool.
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jaidethalagorra · 2 months
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V'trassi Swarm Fighter: Official Blueprint
One of the core starships in the V'trassi Fleet, the Kak'tria Vakartak or 'Swarm Fighter' is one of the most feared starfighters in the galaxy. Encountered exclusively in massive swarms and telepathically controlled by a V'trassi Queen, these tightly-coordinated ships swarm enemy capital ships, using their nose-mounted tractor beams to lock it in place and their cutting lasers to cut sections out of enemy hulls during battles. This method of attack has made the V'trassi Coalition almost unstoppable, and if they put their mind to it appears that the galaxy would be able to do nothing to stop their takeover.
Specs: Model Name: Kak'tria Vakartak (Galactic Standard: Swarm Fighter) Armaments: 3x light pulse cannons, 1x tractor beam, 1x mining laser Defenses: none Pulse Drive Classification: 2 Length: 12.5 meters (approx.) Height/Width: 11 meters (approx.) Crew: 1x pilot
Finally, some actual starship blueprints arrive! This took way too long to design and AI protect, but here it is! The V'trassi Engineering logo was designed by the amazing, talented, and amazingly talented @clown-prince-of-gay, whose work is just gorgeous. Go check it out please.
I don't know when the next starship design will be coming, as I've discovered a somewhat major design flaw in the entire aesthetic of the V'trassi. I'll be sure to work on them as I have time though! Expect more things like this in the future
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jaidethalagorra · 2 months
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Unstable Stars: V’trassi design breakdown
Ok! This is gonna be part 3 of the V’trassi Coaliton breakdown, focusing primarily on their design styles and tactics.
First off, their design styles. V’trassi favour a very industrial-looking design style, with lots of conical, protruding pulse drives and complex shapes. Much of V’trassi warship engineering focuses on a forward-swept and 3-pronged design. This comes from an apex predator on the V’trassi homeworld of V’trae, the Ekrakati. It’s essentially a giant murder snake. Its notable trait is its 3-sectioned maw lined with teeth that fully splits apart before it eats people. The terror of seeing one of these things inspired designs such as the V’trassi command ship, the V’trassi swarm fighter and advanced swarm fighter, and many others. It also became their logo of sorts.
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(The V’trassi logo, designed by @clown-prince-of-gay . Thank you again!!)
In terms of tactics, things get tricky to explain in words. Essentially, the V’trassi rely primarily on their queen’s telepathic control over her workers as their primary method of attack. This strategy relies heavily on several things, and only really works when on the offensive, but I’ll do my best to explain it.
The primary starfighter of the Coalition is the swarm fighter. These ships are quick to produce, easy to produce, and very expendable. Each swarm fighter is crewed by a V’trassi worker, and then the workers are telepathically controlled by their queen from a nearby capital ship. Their tactic then essentially becomes queenballing if any of you know what that is. Instead of using these starfighters in dogfighting, they instead take their losses to other starfighters and rely on sheer numbers to survive. They then utilize tractor beams and cutting lasers built into the swarm fighters to immobilize enemy capital ships and cut sections out of their hull, venting the crew into space or allowing for boarding maneuvers. The V’trassi strategies once a ship is tractored in place change from queen to queen, but the overall tactic of swarming and immobilizing capital ships remains the same. And essentially, they don’t adapt. This tactic has remained sound for most of V’trassi history, and although Alliance forces are scrambling to find a way to counter a V’trassi offensive using this strategy they haven’t managed it yet.
So, that’s the V’trassi, as a summary! I might add more lore as to their designs and strategy as I post the actual designs for their spaceships, but for now this seems sufficient! Their designs will be coming as soon as I have time to finalize their blueprints and AI-protect them!
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jaidethalagorra · 2 months
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Unstable Stars: V'trassi Species Breakdown
Part 2 of the V'trassi breakdown is the breakdown of the V'trassi species.
Essentially, the "V'trassi species" is something of a debate among Alliance biologists. The V'trassi are either one species with several odd subspecies within it, or 4 different species living in symbiosis. Depending on which side of the debate you're on, the V'trassi number in the high trillions or the low thousands. No matter whichever side you're on though, some things are universally agreed on. The V'trassi have 4 different types, each with their own distinct parts.
The V'trassi Queens rule everything. They telepathically control their colonies with an iron mind, and may be the only truly sentient being in an entire colony, leading to the theory that a V'trassi colony is one massive symbiotic entity with the queen as the mind. The queens are insectoid semi-humanoid beings with no universally agreed upon description, although almost no one in Alliance space has ever seen one and the V’trassi aren’t telling. A final note is that V’trassi queens aren’t necessarily female. It’s unclear whether their species are actually sexually dimorphic, but they seem to have an internal sense of gender. Most V’trassi queens will use she/her pronouns and refer to themselves as women, but gender identities across the Coaliton are vast and no one cares what your gender is so long as you’re just as good a queen as the rest of them.
Underneath the V’trassi queens are the V’trassi Engineers, sort of. The hierarchy of V’trassi colonies is a little complex, and the Engineers and Warriors are often fighting for second place with their queen. Sort of. They’re not really sentient. Anyways, the appearance of a V’trassi engineer is somewhat similar to a humanoid baby, with undersized proportions and massive heads. The V’trassi engineers act almost as the computers of a V’trassi colony, and the queen will often delegate tasks to them that she couldn’t work out on her own. They think on it, and give her back an answer when they figure it out. Often they’ll be delegated to figure out how best to ration food through the colony, chart a route through space for mining, or designing a new starship. The Engineers seem to be fairly dependant on the queen, and as a result their sentience is quite low.
The next group of V’trassi are the V’trassi warriors. V’trassi warriors are the most humanoid of all the V’trassi, and they appear as tall, strong humanoids with thick, club-like tails and armoured plating covering most of their body. V’trassi warriors are often seen as mobile extensions of their queen’s will, and are often sent as liaisons, low-ranking military commanders, and negotiators on behalf of the queen. These warriors are often sent the farthest from the colony, but the queen still is able to maintain her telepathic hold on them over these long distances. Despite that though, the warriors are given the most leeway from the queen in their thinking and act almost as a subconscious system like blinking and breathing. The queen will direct them generally and can take control of them if needed but they’re generally left to their own devices for ease of computing. As a result of this, the warriors are seen as the most sentient of all the V’trassi (excluding the queen), and have been identified as potentially being able to become their own sentient beings if freed from their queen’s grasp
Finally, the lowest and most prolific group of V’trassi are the V’trassi workers. These workers look like large, muscular semi-bipeds with long arms and articulated hands, allowing them to walk quadrupedally. (They look like really big gorillas). They also have a thick layer of fur, and several rows of sharp teeth, for unknown reasons. They’re the most tightly controlled by the V’trassi queens and are used for all kinds of domestic, thoughtless labour like maintaining factories, construction (of tech, starships, buildings, whatever you need really), and basic janitorial work. They’re ranked lowest in terms of sentience, and seem to be unable to survive without a queen’s oversight.
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jaidethalagorra · 2 months
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Unstable Stars Faction: The V'trassi
Ok. We're gonna get into the spaceship designs soon, but before I get into the designs of V'trassi starships I feel like I should explain the V'trassi faction first. I also can't realistically pull this off in one post so I'm gonna break up this faction explanation into 3 parts: Geopolitical breakdown, species breakdown, and design/tactic breakdown. This is gonna be the geopolitical post! As an additional note, all V’trassi names aside from their homeworld and species are going to be translated from their language. I will provide their names in V’trassi as soon as I come up with them.
The V'trassi Coalition consists of about a third of known space and is, as the name states, a coalition. As a quick explanation of their species, they exist in colonies like ants with one queen controlling everything. V'trassi queens will take over a system as their "domain", and their word in their system is law. However, over the latest years the V’trassi have become quite isolationist and haven’t made any particularly real amount of contact with the outside galaxy, especially the Alliance.
This is the reason that the Coalition is, actually, a Coalition. Although V'trassi have a vague sort of central government in the form of the Eldest Queens who meet regularly on the V'trassi home planet of V'trae. However, this council doesn't do much in practice aside from settling disputes between V'trassi queens, telling everyone not to wage war on the Alliance, and keeping the Coalition isolationist for the most part.
Within Coalition space, the local queen's word is law, with pretty much no oversight from the Eldest Queens to keep any sort of law across the various queens. Coalition space can also expand regularly as new queens strike out across space to take over their own systems for ruling. The lack of attempts by the Alliance to stop them have been inflammatory for the Coalition as well, and many queens have been recently advocating for an all-out war against the Alliance.
However, queens aren't simply given a star system and left to their own devices. The Coalition shares tech across their borders and systems, so the technology and starships across Coalition space are nearly identical to each other, unless whichever queen developed that tech had some vendetta against another queen. This enables the Coalition to stay roughly the same, at least tech wise.
Although Coalition space is one of the most chaotic places and sounds like it might be a perfect place to harbour criminals and other looking to disappear, it isn't. The V'trassi are extremely xenophobic and with the exception of a few queens outsiders are often destroyed within entering the outside limits of their star system. For this reason, non-V'trasi are almost entirely unaware of V'trassi technology, cartography, and customs.
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jaidethalagorra · 2 months
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Unstable Stars: Weapons Breakdown
It's time to talk about the starship weapons of Unstable Stars!
Ignoring the Confederacy (As always), most weapons are also based around pulse tech. As pulse tech converts electrical energy to kinetic energy, most pulse weapons function similar to other sci-fi blasters that are essentially very powerful and focused blasts of force. On a sentient-to-sentient scale, pulse blasters are often coated in heat energy to cauterize wounds and prevent things from getting too bloody. However, on a starship level pulse blasters lack the heated coating to maximize the power to damage ratio. Pulse blasters can also vary in size from starfighter sized to heavy blasters designed for arrays on capital ships. However, unlike with pulse drives, pulse technology doesn't hold a monopoly on weapons.
Other types of generic starship weapons include:
EMP blasters and cannons. These can range from blasters and cannons on starships to disable other starships to EMP missiles and mines designed to take out squadrons and cripple capital ships.
Fission weapons. Although these don't come as blaster variants, fission missiles and mines are the generic "I want a weapon that makes a big explosion". They just make a big ball of heat that incinerates and melts everything in a nearby radius.
Finally, there's once again whatever the hell the Confederacy is doing. Because they never developed pulse technology, they went ahead and developed their own terrifying set of weapons that honestly the rest of the galaxy is terrified of. They've invented things like particle beams that shred through pretty much all starship hulls and shoot nuclear missiles. Everyone is terrified of Confederacy weaponry, but the upside is that the rest of the galaxy can outrun them by a factor of everything and their ships are delicate as all hell.
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jaidethalagorra · 2 months
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Unstable Stars: Tech Breakdown (Propulsion)
I don't have a ton of info about tech for Unstable Stars yet because I've focused a lot more on the spaceships so far but the big things are already set in stone. I was also gonna just make this all one post but just propulsion systems wound up taking forever so weapons will be the next breakdown!
The biggest note on the tech here is pulse drives. Starships are (with the exception of the Confederacy) powered by pulse drives. Pulse drives utilize a form of tech that converts electrical energy directly into bolts, streams, or waves of kinetic energy, and the use of this tech allows starships to travel at truly ridiculous speeds. The fastest starships can get going at a speed of up to 100 times lightspeed without use of space warping like with other universes. Unfortunately, space is Really Big. Even though most starships can get between 60 and 80 times lightspeed, it can take weeks to reach near stars and years to reach further ones. The galaxy's solution for this was use of wormholes. Through the use of a handful of wormholes found around the galaxy, starships can jump several thousand lightyears in one go instead of having to go across space for years.
As a general rule, pulse tech is the primary method of propulsion across the galaxy, with a couple notable exceptions.
Although thrusters are rare across the galaxy, it's not uncommon to see them in civilian planet-hoppers for use in system.
Solar sailers are likely the second most common propulsion method in the galaxy. Although they get less effective the further you get from the galactic core as stars get more spaced out but they're common in deep-core propulsion, a lot of nebula mining activities, and are often used in colony ships to conserve power instead of running a pulse drive constantly. Most starships also have a backup solar sail in the case of an engine failure so that the can still make it to the nearest space station
There's also whatever the hell the Confederacy is doing. Somehow the Terrans evolved in a region of space incredibly low in the materials required to construct pulse technology and so they made up their own propulsion systems. No one understands how they work. No one wants to touch the Confederacy with a 30-lightyear pole.
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jaidethalagorra · 2 months
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I felt the need to post here more but just posting things whenever I had concepts meant sometimes I don't post so I'm doing a new thing! I've spent the last several years developing a sci-fi universe (and more specifically a bunch of factions and starships) that I've wanted to share for a while. And I'm hoping this is the right place to share it!
This project/universe is called Unstable Stars, and it and all the spaceships I've created for it are my children.
I'm essentially going to make a bunch of posts to explain at least the scifi rules I'm using to design these spaceships, then break down all the factions, then go through each faction and break down their starships. All the posts about this are gonna start with Unstable Stars as their heading as well as being tagged specifically for ease of finding (or avoiding) them!
I also wanna give some overviews of how the world works as a preview!
The vague tech levels are sort of just. Things happening with Science as the explanation, with the one exception of propulsion. Space is big, and although ships are fast space is still Really Big.
There are also factions! Pretty much all of them are worrying styles of Antagonist, but there are different kinds!
The V'trassi Coalition, the standard somewhat unknowable hivemind alien antagonists.
The Stellar Alliance, the incompetent but politically worrying space democracy antagonists
The Vought-Corsair Corporation, the biggest megacorporation in the galaxy. Their slice of space falls under the facist corporatocracy antagonist category
The Terran Star Confederacy, a tiny slice of space generally ignored by the rest of the galaxy. Humans suck antagonists.
That's most of everything! I'm gonna tag things as I normally do, but I'm also gonna post everything with the tag #unstable stars. This project/series thing will also likely not be featuring my illustrations of concepts to mess with AI as I love all my starships dearly like children and I don’t want them to get stolen by AI. I’m looking into methods to put my designs on here safely though, because I’m very proud of them all.
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jaidethalagorra · 2 months
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I know I don’t normally post about stuff like this and I probably won’t again, but I’ve been here for a couple weeks now and I feel like I need to say my piece.
I know that there’s always so much hate on us, from both outside and inside the community. And I know that all of it hurts. And it kills. And it feels like the only thing we can do is fight back. But it’s so, so important to remember that aside from the genuine grifters who are feeding them this information, everyone here thinks they’re in the right. They think they’re doing the right thing.
Religious conservatives who send their kids to conversion therapy are so scared that their children are going to eternal damnation that they’re willing to put their kid through hell on earth so they aren’t tortured forever. TERFs genuinely think that we’re a danger to their feminism and that with our presence all that they’ve worked for will crumble and women will go back to not being people. Pick-mes and exclusionaries have been so scared by the system and the hate around them that they feel the only way they can protect themselves is to take others down. Transphobic queers are also scared, scared that our existence means that what they’ve worked for will be undone. People who say we’re influencing their kids are genuinely worried for their kids.
And I’ll never defend their actions and their words. Those words kill, and hurt in ways both physical and mental. There is no excuse for transphobia. But it’s also so important to remember where this is coming from. Why they’re doing this. It’s the system of grifters, accelerationists, and power-hungry maniacs who have fed these lies to people and made them so scared that they do this to others. Their aim has always been to divide us, and right now it’s working. Are the things that these people saying ok? No. But we can never forget that their actions come out of fear that was already taught to them.
So I want to remind everyone, as hard as it is to start with compassion. Not forgiveness, not acceptance, but compassion. These people are scared and angry and vulnerable just like we are. They want to do right. And we’ve all heard the stories of people who changed. Family members who changed their views on trans people after seeing how much happier their trans family was after coming out. Ex flat-earthers who had someone try to talk to them with compassion instead of yelling (I know it’s not the same thing, but my point stands.) compassion can change people, so much more than yelling can. Telling people that they’re wrong and how they’re hurting others isn’t gonna change anything. Ever. It’s starting with what we have in common and working our way up that changes people. Start with community. Start with compassion. It’s not easy, I know. It’s hard to find common ground with some of these people. But without them we will fail. We’re spending so much energy fighting each other and fighting other marginalized groups that we forget where this comes from. We say it every pride: love wins. Spread love not hate. Well it’s time to put that into action.
We tell it to them and we need to say it to ourselves: tearing others down isn’t going to build the movement up.
I wanna reiterate. I’m not saying that their words should be ignored and they should be instantly forgiven. I’m saying that we always need to start with compassion. Start with knowing they’re just as scared and angry and hurt as we are. We won’t win by tearing each other down.
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jaidethalagorra · 2 months
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Character/scene concept
On the one hand, characters who can truthfully state they've never lost a fight are terrifying. Especially villains. (Example: Melania from Elden Ring.)
But as a cooler thought, a character that knows the exact number of times they've lost is so much scarier. Especially if they then proceed to list them and what they learned from them, finishing with why the person they're about to fight is going to die painfully.
Example under the break: (Oh my god it was longer than I thought)
"Do you know how many times I've lost a fight, Dawnstar? I don't think you do.
I have lost 7 fights in my life.
The first four were hardly fights. Bullies at my school saw me as a target, someone easy to hurt and belittle. They kicked me, punched me, made me bleed. 4 times they did that. Until one day I decided I had enough. I showed them what real power was, and they never touched me again. Do you know what I learned from that, Dawnstar? I learned that the world hurts. The world is cruel and careless and only through more hurt can you make it better.
The fifth fight I lost was when I joined the Hero Coalition. I had just arrived and I thought I was on top of the world. I went to the training arena and was knocked flat on my back within seconds. From that I learned that only when you learn to control power with precision, wield it like a knife that you can begin to change things. Power is everything. But only with precision can it really be used. I went back after that, weeks later. I used my power like a knife and I taught the man who thought he could beat me every time what I'd learned and he never touched me again.
The sixth fight taught me that the system was broken. I was at the Coalition again, fighting against Powersteel. I was winning. This was a fight to fill a spot of the top 5, the council of heroes that runs this city. Finally I could stop all the hurt across this city. Finally I could wield the true power of the Coalition to strike out against injustice. And Powersteel shot me. Right then and there, in the training ring, he shot me. When I regained consciousness in the hospital, Gigaman told me that Powersteel would be filling the role in the top 5. His resourcefulness in breaking the rules and shooting me showed an 'ability to think outside the box' and that if I truly wanted to be a top 5 hero I should be able to take a bullet. When I heard that, I realized the truth. Even though we're the heroes, the Coalition is broken. We are just as capable of hurt and injustice as the rest of this city. So I went back. And I taught him what real power is. How to use your power like a knife. How to fix the world, for the better.
The last fight I lost, Dawnstar, was my fight against you. There I learned two things. First, I understood how the system that the Coalition created stays in power. Because heroes like you won't look through their golden lies. They want to change the world for the better and will accept any lie or handicap given to them if they can be convinced it would be better. The Coalition told you I was out of control. That I wanted revenge and nothing more. And that by defeating me, you could ascend to the top 5 and be a force for women like us, to show the world we can do it. And you were so desperate to please, so desperate to change that you fought me without hesitation. I tried to tell you what they were doing but you wouldn't see. You couldn't see past their pretty lies.
But do you know what the second thing I learned was, Dawnstar? I learned how you fight. I learned how you think, how you act, how your powers work. I spent years in prison teaching myself how to defeat you. I've learned from my losses, Dawnstar. I've taught myself what power is, how to use it, how to kill. How to never make the same mistake twice.
So. Are you ready?"
Also, because I hate AI and this is an art blog now, here's my godawful illustration of this concept!
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jaidethalagorra · 2 months
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Ok, so I know I said this wasn't going to be an art blog because I can't draw, but this makes me angry enough that I'm gonna change that.
So from now on, this is also an art blog! Every post I make is going to be accompanied by a godawful drawing made by yours truly. I'm also gonna try and post more, to really amp this concept up. To start this off, here's my first drawing: My face when I saw this news.
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Congrats AI, you aren't gonna learn shit.
PSA! TUMBLR IS SELLING YOUR ART TO AI COMPANIES
I've just been warned by a coworker who spoke to people inside Tumblr's parent company Automattic that they plan to sell all original images uploaded to this hellsite to Midjourney AI. Here is that warning in his words:
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In other words, your OC will be used to train AI without your consent, and your art style will be stolen by the AI.
DELETE YOUR ARTWORK NOW!!!
Spread this post so more artists will be aware of this blatant theft!
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jaidethalagorra · 2 months
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Sci-fi concept:
The “living ship” genre of starship is pretty common across sci-fi. But why are they always animals?? I want to see a living ship that’s grown.
As in, a massive, still-growing plant starship that photosynthesizes with raw, unfiltered starlight and drifts through the universe. The bigger the starship, the older it is (and likely, assuming a sci-fi universe where everyone wants everyone else dead), the better it is in combat.
If you still want to keep the whole color/smooth lines and weird shapes vibe that so much of the living ship genre loves, then just make it a fungus. Those things are terrifying. (And the concept of starfighter spores ejecting from gills along its sides or something is cool as hell.) or maybe the fungus takes over destroyed ships and you get these massive fungi-covered ships drifting through space and killing things.
I don’t know. Point is, spaceships that are living but they’re plants.
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jaidethalagorra · 2 months
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O k .
I've never been here before, but peer pressure is real and my friends finally got to me. I have no clue how this place works, but here we go! Intro time.
Hi! I'm a creativity human! I tell stories, and spend a lot of time on random world, character, and scene concepts. I love sci-fi and fantasy specifically (and superheroes. Oh my god I love superheroes.)
I also play D&D with pretty much all my free time, so I'll probably post lore dumps about that disaster of campaigns because Oh My God I love sharing the lore.
If I could draw, this would honestly be an art blog but I can't so expect a lot of descriptions of characters and short dialogue prompts.
Tagging!
Apparently that's how this website works. I'm gonna tag my various concepts with #(whatever the concept type is)-concept as well as any relevant worlds and characters associated with it. I'm also gonna tag concepts I'll actually be using in my stuff with #I'm using this and concepts that are free for the taking with #free range concept
Some of my Things! (And by things I mean heaps of OCs and lore)
My D&D stuff!
The chaos that is Ratia. It's a giant world where me and my friends have set 5 or 6 campaigns that are happening across the same timeline. If we can figure out what the timeline is. They'll be tagged with #Ratian Chaos!
SPACE.
Oh my god I love space. I love spaceships. I love spaceships so much. I invented an entire universe complete with fleets and their tactics because I could. I have even more space universes though! Oh my god I love space. That'll be tagged with either #Oh My God I love space or #Spaceships!!!
Superheroes!
I like superheroes. I have like 2 or 3 different universes with superheroes in them. I will be talking about them. Any of that'll be tagged with #Superheroes!
The Zombie Apocalypse!
I love the zombie apocalypse. I have a couple zombie apocalypses up my sleeve. One of them is my current hyperfixation. They'll all be tagged with #Zombies!
Various vaguely supernatural universes!
Not the TV show. But I've made a couple universes where there are supernatural people or fey or something! They'll probably be tagged individually.
And more!
I'm sure I missed something. There's always more. I always have more concepts.
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