cats dont even know how baby they are. they probably think theyre wise and dangerous and respectable but theyre actually little baby guys. we know this. its obvious to us that theyre small and baby. but they dont know
a long time ago, i made a hack for psmd known as psmd expanded. its been years, and after seeing some people mention it, and wonder where its gone, i thought id make it once again! this time, a little different, including all previous non-starter player characters as well as some new friends! download and notes below :)
im not coming back. At least not yet. I'm not really ready to. I was being honest when I said lately Tumblr has only made me feel worse.
I am going to apologize to the friend I blew up at for a dumbass reason. I shouldn't have blown up at you like that. Honestly, this is just... It's a fact that bothers me a lot that keeps happening lately. People will see a new project and hate it because it's "not original" or "too marketable" or some dumb shit. It hurts because frankly, everything people use to say those are things that apply to me. I feel like I cant be inspired or I'm unoriginal. I feel like if I use tropes I enjoy genuinely ill be hated for that. It's made me lose a lot of creativity and I've been stuck in an art block for most of the year. I'm tired of people hating on any project just because they don't like it while trying to sound like it's noble for them to. You aren't helping creators by saying their work is bad because of changes THEY made. You're only making them feel like nothing they create will ever be good enough.
So yeah. I blew up because I felt like every time I got into something, something that even gave me inspiration, it was immediately called bad for no good reason. It wasn't right of me, and that's why I'm not coming back. If I came back I'd end up getting upset again. Not like I used this platform a lot anyway.
I guess if you wanna find me, I'm on Twitter under ZACKK1NN1E and YouTube as Sal The RPG Nerd. This isn't self promotion, I just figured I'd give anyone who wanted to find me a way to.
I just. So many times I'll be casually working on something that falls under a certain trope, log on, and see people hate this trope I enjoy and was gonna use. Its super fun that something I was using to fuel my creativity is now considered uncreative and feels that everyone using it feels forced to. Meta horror? Cringe. Cute thing is dark? Cringe. Rpg game with themes surrounding mental health? Cringe. You all said cringe culture was dead but you only brought it back because you didn't like something. You can act righteous about it all you want, say you want more creative works, say you want artists to feel free, but y'know what? I feel more restrained than ever. For fucks sakes, my PERSONA, the thing I use to REPRESENT MYSELF, is based on meta horror and video games creepypasta. You are calling something I hold close to my heart, see as a defining aspect of myself, uncreative. I was planning on making a visual novel about them. And now I feel like all I'll get told is that it's too tropey and unoriginal. Maybe you guys just need to fucking live a little. I'm so fucking tired.
The issue is they were funding the pilot... Through the merch. They have an excuse to sell merch, it's the only way they're gonna get the money to fund the rest of it without doing it at a loss. I don't see it as any different from a Kickstarter that gives you merch if you donate a certain amount.
Hey I know your clown days are behind you and everything, but I'm still curious if you've got any opinions on The Amazing Digital Circus?
same thing everyone else does i suppose, that its fun and well made.
to be additive to the discussion instead of just saying positive stuff you've already heard, i'll levy a little critique against it, bearing in mind that i do so with positive, constructive intent.
i feel as though in recent times we've been oversaturated with stories and media with too grand a focus on the characters instead of interesting concepts. i think that the character design in the amazing digital circus is colorful and neat, but in the past 3 years how many "it's cutesy looking, but it's actually about existential terror and the cute characters go through trauma, oh no!" gimmicks have you seen in stories? personally ive seen quite a few.
i feel as though creatives are pushed too much to make a marketable face first and foremost, because lingering eyes are in high demand for artwork online these days. if someone is going to move on quick, which is going to be the case with the majority of people, it's much more likely that someone will find it easier to remember a cool design for a character instead of an entire unique sequence of events. that means story-driven things are either made to be more shallow to give more space for character moments, or have a much smaller chance for having their work succeed.
i do not think this is indicative of some mass decline in creative originality, or even the fault of the creatives who make the work. like i said, i thought it was a lot of fun and gave it a small positive review on twitter a few days ago. Gooseworx, as well as the rest of the team who made it, clearly cared for this project. what im talking about is a symptom of the larger issue that is the black-box algorithms that have desolated social networks, and create bad media consumption habits in people. though i wont lie to you and say i havent grown to resent the symptom too.
so to answer your question more succinctly, i dont really think of it that much at all. ive seen this one already.
Toby was reportedly quite the storyteller during the development of Deltarune Chapter 2! @videochess stated in a recent interview that “he'd basically act out a live radio drama of the entire chapter himself”, voice acting the characters and even playing the correct music for each scene! Full quote: