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oakdll · 8 hours
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when walter white said he was “awake” was this foreshadowing that he is a woke liberal ?
damn liberals ruin everything ,
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oakdll · 10 hours
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nanako is another top 3 pick and honestly maruki might also be up there for me
kanji is easily top 3 best persona characters excluding anyone from p3 bc i haven’t played it
i love him so much
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oakdll · 10 hours
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oakdll · 12 hours
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i’ve got huge boobs
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oakdll · 1 day
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im like if emo peter parker was a beautiful woman who listened to music
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oakdll · 1 day
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guy who only heard the phrase gaslighting once and is misremembering it: stop fleshlighting me
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oakdll · 1 day
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Turn based sex. Take as long as you need to think of a strategy.
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oakdll · 2 days
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oakdll · 2 days
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oakdll · 2 days
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i think i would enjoy grazing. were i a cow ...
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oakdll · 2 days
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oakdll · 2 days
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we should kill insurance companies for getting angry at you for having a trampoline. have they no wonder? have they no joy?
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oakdll · 2 days
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ITS HARVEST TIME
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oakdll · 3 days
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oestrogen could've saved them 😿
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oakdll · 3 days
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@sacred-portal is joe bidens burner account
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oakdll · 3 days
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oakdll · 3 days
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my favorite palaces in persona 5 royal ranked !! (MAJOR SPOILERS FOR PERSONA 5 ROYAL)
1 - Maruki’s Palace
This is easily the best in the game, Maruki is such a wonderful character and he works fantastically as an antagonist. The palace uses its time to let you in to Maruki’s mindset, showing you cassette tapes of his key memories and forcing you to answer questions the way he would. You really understand his psyche by the end, and his boss fight might be my favorite in the game. The first phase is surprisingly difficult, even when I was using Izanagi No Okami Picaro, and the story in the next phases are phenomenal. Maruki’s defeat and the cutscene of him grabbing the snowflakes as they fall is gorgeous, and having the palace end with Maruki and Joker having a flat out fistfight is a stroke of genius. there’s so much emotion with Maruki, and he has so much depth as an antagonist, he honestly puts other palace rulers to shame. It’s perfect. Also the checkmate cutscene is amazing.
2 - Futaba’s Palace
Futaba’s palace is tied with number three for me, as someone who has dealt with literally the exact same things Futaba has (loss and agoraphobia) this palace is so interesting. The fragile state of her mind, the puzzles of her memories of her mother, and the aesthetics of the pyramid are so well done. The only things I don’t like is how Wakaba’s death was treated. It actually is a good decision story wise on a larger scale, but in terms of the emotional core of the palace, having her be murdered in a government plot feels much less personal. It definitely is a good decision for Shido’s arc, but it ruins some of the relatability and emotional resonance in Futaba’s palace.
3 - Sae’s Palace
This is tied with Futaba’s palace for me. I’m including the whole aftermath of Sae’s palace in this ranking, and everything with Akechi’s betrayal was done perfectly. The gameplay of this palace is phenomenal, and the aesthetics are INSANE. Whims of Fate singlehandedly brings this palace up a spot on the list. The casino visuals are gorgeous, and this palace being the one from the beginning sequence is ingenious. This palace is the culmination of everything P5 was building up to, even more than Shido’s and the Depths of Mementos in my opinion. Seeing everything come together was phenomenal to see. The only issue I had was how the Phantom Thieves were able to plan the whole fakeout death with Akechi so perfectly. I don’t mind the complexity like a lot of people do, I just feel like there’s no way this group of high schoolers would be able to plan something as elaborate as this. Still, phenomenal palace.
4 - Kamoshida’s Palace
This one is just a phenomenal opening palace for the game. Kamoshida is probably the single most hate-able villains in the series, and they did a great job establishing that. The library puzzles were actually a lot of fun for me, and the gameplay was much more challenging because of how early in the game it was. I was really only playing P5 for the story, so I was just using Izanagi no Okami Picaro the whole time, but in hindsight, the palaces before you could just buy Izanagi were definitely more interesting gameplay wise. Phenomenal opener for the game, and it sets the stage so well.
5 - Shido’s Palace
The penultimate palace in the base game, and the primary villain throughout the series. Shido’s palace was a lot of fun for me, Akechi’s betrayal is a great story element added to the palace, and the idea of having to beat all the 5 bosses before you can progress is super cool. I don’t get the hate for the rat puzzles, they definitely drag on too long, but they weren’t a bad concept from the start. It was pretty fun doing the rat puzzles the first few times, I just think they were too long and there were too many of them.
6 - Madarame’s Palace
I might be in the minority for enjoying this palace as much as I do. I really like Yusuke and his arc, and the gameplay behind this palace helps that even more. The laser puzzles and paintings of Madarame’s pupils added a lot for me. I honestly really enjoyed Madarame as a villain, the story and gameplay behind this palace was great and the only thing I don’t like is the puzzles inside the paintings. I also didn’t mind the Sayuri puzzles either, they weren’t super difficult and it makes a lot of sense for Madarame.
7 - Depths of Mementos
I really wish this palace was longer, but I get why it isn’t. Qliphoth was honestly kind of boring, it was just a bunch of enemies with no challenge, especially at this stage in the game. I could 1 or 2 shot every single mini boss, mostly because I had Myriad Truths, but even with more balanced attacks these fights were too easy. The final boss fight and Sheriruth carry this palace for me. I did enjoy the light floor puzzles and the concept of the palace, although the light floor puzzles were too confusing at times. There were some puzzles that were physically impossible to do until I did something else and sometimes the game just never told me, I had to look it up and realize I missed a button. The Yaldabaoth fight was a lot of fun, and the ending with fighting god with satan was definitely corny, but it was thematically resonant and entertaining, so it gets a pass. A great finish to the base game.
8 - Kaneshiro’s Palace
I didn’t love this one as much as some other people. I understand this is Makoto’s arc, but she wasn’t super involved with Kaneshiro really, she only got involved to help the Phantom Thieves with their change of heart. As a result, Kaneshiro feels kind of removed from all the main characters unlike every other palace in the game. I ended up paying 20,000 yen to open a door and I still don’t know if that was mandatory or just an optional solution to the puzzle, but I had the money to spare so it doesn’t matter much. I thought the gameplay was a lot of fun until the final massive lock puzzle. Having to use all those codes to unlock it was super boring, I just looked up the answers and I thought it was way too dragged out. Everything else was great though, and the reveal of him viewing all of Shibuya as his bank was super interesting. It really did feel like the Phantom Thieves taking on a larger force than before.
9 - Okumura’s Palace
Yeah, Okumura’s palace still is the worst in the game. The whole arc of Morgana leaving is still the worst part of the game, and this palace being Morgana’s arc instead of Haru’s really takes away from her as a character. The gameplay is pretty boring compared to the other palaces, the airlock puzzles aren’t super fun, and the story isn’t as interesting as every other arc. This is not an unpopular opinion, but I still think this is the worst palace. I also think the airlock puzzles are as bad as people say. I got stuck on the last room for a literal hour because every time I messed up I had to spend like 10 minutes getting back to the start so I could reset. The solution isn’t even that hard, you just have to spend so much time resetting in order to finish it. Still, Okumura’s palace is by no means bad, and I still think it’s underrated. No part of it is super great, but I still don’t think any of it is outright bad, just worse than the rest of the game.
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