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I'm still taking a break from aeon Theo, but I was going through my random untitled documents and found what I wrote about his first night ever in Drezen and I need to tell someone about this.
Cw: sort of suicidal ideation (of the "determined to go out in a blaze of glory" variety)
So Theo is tiny, even for a gnome - like, based on the 1e height tables, it shouldn't be possible for a male gnome to be as small as he is. He's closer to average halfling height than average gnome height because childhood malnutrition is a bitch. But what this means is that he gets to Mendev, and literally none of the crusader orders will take him, Steve Rogers style.
But Theo doesn't really have anywhere else to go. His library burned down and his home is in the middle of a civil war and he ran away. He can't bear to go back and face the people he tried to abandon - especially not the kids. So when none of the orders in Kenabres will take him, he decides to go to Drezen on his own and convince someone there to let him fight.
In the end, he arrives in Drezen a couple of years before the Second Crusade and impresses Staunton Vhane (by punching him really hard after Staunton laughs at the idea of him being a crusader). Staunton tries to get Theo a position in the garrison, but Commander Verstol is like "aw, I love the enthusiasm, little guy, but this is no place for a little fella like you!" Staunton immediately goes Qui-Gon Jinn mode and is like "Theo is now my squire!" Which is the only reason Theo is allowed to join the crusade (and is also funny because Staunton is a paladin and Theo is godless so it's really not a good match).
Here's the part that made me go like "I need to post about this": before Staunton pulls the squire uno reverse big brain plan, Theo is already planning what he's going to do now that this hasn't worked out. And his plan was to try to join the Hellknights. Because, yes, he hates them, and he'd be a terrible hellknight, but the idea of going home after running away when home needed him most is so awful to him that he'd rather be a massive hypocrite and try to make himself into something he hates (or at least pretend he's trying long enough to die heroically).
And now I'm imagining an AU where Theo does join the hellknights and his mentor is one of the original five of the Godclaw. He's "killed" pretty early on, but this version of Theo gets it together enough to "die" in a manner worthy of a hellknight, so when the Godclaw gets their citadel and, like, a plaque with the names of their fallen, Theoven's is at the top as the first member of the Godclaw to fall in the line of duty. And Regill spends his entire time in the Godclaw in the shadow of his brother's sacrifice, not sure what made Theo change his mind about the hellknights, but determined to live up to the standard Theo would have surely held himself to.
And then Theo isn't dead, and he's also a complete fucking mess and just terrible at everything Hellknight related except having such low self-esteem that he's willing to throw his life away for the Mission. And Regill is pretty sure this is some kind of demonic trick to undermine morale by sullying the memory of the Godclaw's first fallen, but also this version of Theo is much more familiar than the legend of Hellknight (posthumous) Theoven Derenge and at some point he realizes Theo is only remembered as he is because he's a vicious fighter with a death wish who "died" before he washed out, and his mentor leveraged the "heroism" of his death to recruit hellknights to the Godclaw, and, uh, Regill has no idea what to do with that knowledge.
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offsidekineticist · 3 days
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FINALLY
I mentioned in another post that I was going to split the next chapter into three chapters and...uh...I lied. It's Giliys's Terrible, Horrible, Awful, No Good, Very Bad Day, and splitting it into three parts just kind of messed with the flow. So, uh...sorry it's so long...
CW: Hurt people hurting people (dysfunctional/abusive family or relationship dynamics); problems eating; poor bedside manner; migraines; rotting body parts; use of a gendered slur; cops being jerks; mass casualty incident; loss of control/blackout; suicidal ideation; saying goodbye
What I Said Back In Brastlewark
Everything comes to a head the day Qweck returns to check on Thay’s hands. The day starts off miserably. The day before was one of Thay’s Bad Days, when he couldn’t manage the energy to leave the apartment, which meant he couldn’t eat all day because of the Stench. The night was also bad. He pretended to sleep, but by now you can tell the difference from the way he breathes–soft, shallow breaths when pretending, long and loud when asleep. 
Despite being hungry and exhausted, Thay forces himself out of bed at dawn. You’d rather he save his strength for later, so you can get him to someplace where he can eat, so you put a hand on his shoulder.
“Thay, I think it’s ok if you stay in bed–I think she’ll understand, on account of bein’ a healer–”
“I will not have her thinking I’m bedridden,” he snaps through grit teeth, swaying in place. He is unsteady on his feet, but he is standing. He looks around the apartment. “Where’s the incense?”
Your brow furrows in confusion. You had brought home some incense you swiped from Temple Hill the other day, hoping it would cover up the stench so Thay could eat at home. Turns out that layering two strong smells on top of each other just gives Thay migraines. “It’s in the cabinet, but why–?”
“Light some.”
You should know better. You should know better by now, but you argue with him anyway. “Uh…Is that really such a good idea, Thay? You’re already having a rough day, and last time–”
“Shut up and light the damn incense,” Thay snaps, even sharper than usual. You feel the fire in your chest, the whispers almost too quiet to make out–how dare he speak to you that way? How dare he tell you what to do, like you’re just–
Instinct takes over, pushing away the fire. Shame and guilt at having disappointed him replace the rage and indignation. “Of course. I’m sorry,” you say softly, bowing your head slightly as you retrieve the incense from the cabinet and put it in a bowl on the table to light. You can tell as soon as you’ve lit the incense that this was a bad idea: Thay’s skin goes from stone gray to ashy, and his jaw tightens as he’s determined not to be sick. But you don’t say anything. You don’t offer to put out the flame.
You help him dress, and then he settles down on the floor. “Fetch me my book?” he asks, and you retrieve his latest book from his bag. It’s one of the ones he got from Rivad, you’re pretty sure. He’s been reading through them near constantly since arriving in Kintargo, and it became even more intense once Qweck left. You think this book is about summoning circles, given the illustrations. Every time he reads it, you want to ask him to read out loud so you can follow along, but you know better.
You open the book to the bookmarked page and hold it up in your lap for him (“What do you think you’re doing?! You do not ever lay a book flat! You’ll break the spine!”), and you can immediately tell Thay is only pretending to read. His eyes are unfocused, staring straight into the book instead of moving back and forth across the page. He squeezes his eyes shut for a moment, and you realize he probably can’t read with that migraine of his. He’s just going through the motions so it will look like he’s reading it when Qweck arrives. He her to find him at the start of a cheery morning reading his book. He doesn’t want her to know how much he’s struggling. He doesn’t want anyone to know. 
(Except you. Everyone gets his best face except for you.)
It’s hard to judge how long the two of you sit there like that–you usually judge the passage of time by how many pages he’s asked you to turn–but eventually there's a knock at the door. Thay flinches at the noise with a slight whimper. You gently close the book and set it down on the floor in front of him as softly as you can before getting the door.
Qweck looks well, for the most part–less tired than she did last time you saw her. She’s paler than usual, but given how she’s covering her mouth and nose with her hand,  you can guess why.
"Why does half the city smell like rotting flesh?” she demands without preamble. 
“Nice to see you too, princess. Settled in so well to rich folk life that you forgot what the rest of us smell like, have ya?” you say, stepping aside so she can get into the apartment. Her ear twitches in frustration.
“We both know it didn’t smell like this before I left. What happened?”
"Fuck if I know, I just live here. You try asking the shiny jackdaws about it? Maybe they’ll care once someone from uptown asks.”
(The answer is that Hell doesn't let its holdings go without a fight. Hell is coming for Kintargo, and the birdbrains who “liberated” the city can’t fucking stop it.)
“Giliys, stop antagonizing our guest,” Thay says with false gentleness. When you turn to look at him, it’s all you can do not to gape, because there he is: it’s the old Thay, his mild disapproval of your antics evident in the way his bottom lip slightly juts out like a disappointed pout, but an affable twinkle in his eye assuring you he isn't angry. For a moment you're back in Brastlewark, and the last several months have all been a bad dream, and you have to remind yourself of the truth. Even knowing how skilled Thay is at disguising his feelings, it’s still shocking to see just how good he is at it.
Qweck stares at him a moment, and your heart sinks. She won’t see through it. She’ll think he’s doing great, and still nobody will know except you.
“Is that incense?” she asks.
"Helps cover the Stench,” Thay explains with a wry smile.
“And that isn't making things worse?” Queck asks.
"Hard to get much worse than corpse stench, isn't it?” Thay says with a chuckle as he stands up, and gods, the migraine must be bad because he actually winces. 
“It’s actually giving me a headache,” Qweck says. Thay slips for a moment, his expression freezing.
“Giliys!” He hisses.
“Yes, Thay,” you say as you hurry to put out the incense.
Recovering himself, Theo returns his attention to Qweck. “How shall we do this, Healer?”
Qweck looks at Thay suspiciously and then looks at you as you hurriedly smother the burning incense. Your eyes meet, and you search for any sign that she knows that this is an act. Any sign that she sees through this and knows how badly he’s struggling. 
The moment passes, and she returns her attention to Thay. “I just need something flat to rest your hand on. A stack of books will do.”
He grimaces at that before he puts back on the cheeriness. "Promise I won't leak blood or pus on the books?”
“Have you been leaking blood or pus?”
"No.”
"Then this won't change that. Where's the bag?”
"Here,” you say, holding up Thay's biggenlil bag. One by one, you take out books on infernal hierarchies and arcane geometry and the construction of summoning circles and whatever else the Order of the Rack deemed too subversive for public consumption until you've made a stack tall enough that Qweck won't have to bend over to reach Thay's hand while she works. She and Thay both settle by the stack of books, and she takes out a small pair of scissors to cut through the bandages she used to make her makeshift splints. 
Thay does a spectacular job of hiding it, but the tightness in his jaw is giving away the fact that this hurts. It doesn't stop him from making small talk or chuckling at Qweck's dry sense of humor.
Halfway through working on his second hand she decides she's had enough. "You don't have to pretend for me, Theo. It's alright if you're in pain.”
The expression freezes on his face. "Well, the last time I let you see how much pain I was in, you left, so you'll forgive me for being skeptical.”
Your heart sinks. She sees through him–at least enough to know his hands hurt–but it doesn’t matter. She’s not coming back.
Qweck’s face tightens. "I see,” she says, cutting off the last bandage. "Should I bother asking how they feel, or are you going to lie to me about that, too?”
He slowly opens and closes both hands, ignoring the barb. "It's fine,” he announces. He pauses before looking sheepishly at Qweck. "Genuinely, it's fine. My affect is not a deception, I just. I didn't want to be misunderstood.”
“Is that what you think happened last time? I just misunderstood because you didn't put on a performance for me?” Thay freezes, and you can see him struggling to find the correct answer through the pain. Qweck must see it too because she closes her eyes with a sigh. "Your hands have atrophied, and you're going to have to learn how to use them again. Giliys can show you where I'm staying. I want to see you twice a week for conditioning.”
“Twice a week–I'm sure that's unnecessary.”
"Of course you are. Wealdays and Stardays at noon. Don't waste my time by skipping.” She turns her attention to you. "Do you have any flayleaf you need me to measure out?”
“Forgot to pick up the new batch yesterday, so I'm going to take care of it today. Figured I'd stop by the cafe this afternoon,” you say.
(“Thay, I have to go–it's just for a couple of hours, but she's gonna be here tomorrow and I need to get the medicine before–”
“Please–please don't.”)
Qweck rolls her eyes. "Of course, because I couldn't possibly have had my own plans for the afternoon. Fine. I'll see you in a few hours.” She turns back to Thay. "I don't know why you're lying to your healer about your health, but I do know that your hands are not, and probably never will be, back to normal, so don't strain them by pretending they are.”
"It really isn't so–”
"Theoven,” she says sharply. "Your hands are holding together by a thread. Do not ignore the pain. If something aggravates it, you stop, and if that's too much for you, let me know, and I can save us all a lot of grief by just amputating now. Is that clear?” 
Theo nods but you can't tell how much of that got through to him. You hope he got it because otherwise you'll have to be the one enforcing this bit of doctor's orders, and judging by how he responds to your limiting his flayleaf dosage when he has a flare up, that won't be fun. Qweck, however, seems satisfied with that–or at least satisfied that if Thay loses his hands he won't be able to blame her. She picks up her doctor's bag and stands up.
"Well, if that's all, I'll be off.”
"It was wonderful to see you again,” Thay says, as if that can somehow salvage the situation.
"I'm glad. It would have been nice if I could have seen you too. Remember: Wealday at noon.”
It is only after the sound of her steps on the stairs has faded that Thay suddenly doubles over and lets out a half groan, half roar of pain that turns into violent but futile retching. You hurry to his side and, seeing that he's shaking and gasping for breath, you scoop him up in your arms and carry him back to the bed. It’s not hard; he is disturbingly light these days.
You gently lay him on the bed. You turn away, but he reaches out, with a hiss of pain, very weakly grabs your sleeve.
“Don't go,” he gasps.
You were just going to shutter the window. The light makes the migraines worse. You know it will be better for him if you go and come back–
–but he said no.
So you climb onto the bed, carefully shielding him from the sunlight from the window as best you can, gently stroking his hair as he whimpers and gasps in pain and he buries his face in your chest, and you wish he would just let you help him right.
It is early evening when Theo finally falls asleep and you're able to leave to find his medicine. You need to be quick–hell's influence is at its strongest after dark, so the less time you spend out at night, the better. The sun is almost touching the horizon line, ready to sink into the sea for the night when you leave the apartment. By the time you've arrived at the fisherman’s supply shop by the harbor, delivery in hand, the sun is gone.
You have to pound on the door three times before it opens.
“Shh!” hisses the dwarven tiefling at the door. You're pretty sure she gave you her name at some point, but you just call her Ears because of her huge, bat-like ears. She glares at you with beady eyes. “Are you insane being out after dark?” She ushers you inside.
“Shit don’t stop needing to be done just cuz the sun got lazy,” you snap. She laughs.
“All that halfling luck's gone to your head if you think you're not bullshitting. Good to see you, I guess. Was beginnin’ to think the guard got to ya,” the tiefling said, crossing her arms. “Them or the ghosts.”
“Yeah, well, they didn’t.” You set down the bloody bag on the counter, mood soured more than usual by the old 'halfling luck' line. “All three are in there.”
She opens the bag and immediately chokes on the stench. “Fuck–how long have you had these?”
“A couple days. Shit came up so I couldn't get to you right away. Didn’t realize they were rotting that bad.”
“How the fuck don’t you notice this?” She demands, still gagging.
“All of Redroof smells like that.”
“You poor bastards. Fuck.” She ties off the bag. “Drop it in the river on the way out, will ya? Gonna have to light some incense or something to get the smell out, shit.”
“Did you get me the good stuff this time?”
Ears’s tail flicks in irritation, and she rolls her eyes as she turns back towards the shelves behind her. “I did what I could. Best I could manage was more raw stuff.”
You grit your teeth, ignoring the heat in your chest. “That wasn't the deal.”
“No, the deal was you take care of my competition, and I do what I can. Look, you want the stuff so bad, you break into the castle and take it.”
You clench your teeth. Supplies are limited in Kintargo. Trade has been disrupted so that anything that relies on imports has become absurdly expensive. It's even worse when the goods in question are medical in nature–any medicines that can’t be easily brewed from local herbs are now kept and dispensed by the City of Kintargo. It was one thing to break into a mostly empty mansion and take a few of the less notable baubles; it would be another to break into the headquarters of the provincial military, the city guard, and the local hellknight order to take highly valued medicine.
(You could pull it off, you’re sure, but only if you weren’t planning on staying in the city after)
So instead you’re stuck knocking off petty criminals so a kid with delusions of grandeur and a connection in the docks can give you the stuff that's too shitty to sell to alchemists. You’re just able to wrestle down the heat in your chest when you see the size of the herb pouch Ears is holding.
“What the fuck–that’s nowhere near enough!”
“That's what I got. You have any idea how much that little bag is worth in this city right now?” She gets a sly look on her face. “Now, I might be willing to stick my neck out a little for a full-timer.”
There it is. Ever since she realized you were a professional and not just some goon with a knife, she’s been trying to get you to agree to being the lieutenant of her “crime empire” of pickpockets and muggers. “I’ll think about it.”
“You always say that.”
“I’m always thinking ‘bout it.”
“Aww, Lucky, I’m flattered! But I’m gonna need an answer soon. This is a lot of effort to go through for a man who won’t commit.”
The innuendo startles you, and without instinct to tamp it down the rage burns in your chest. How dare she try to ensnare you? How dare she mock you? How dare this waif, cursed with a speck of hellishness, mock the vessel of hell itself?
You force the fire down through sheer force of will. You ignore how the flames roar in fury, robbed of sustenance.
I am hungry, hellhound!
You snatch up the herb pouch out of her hand, ignoring the fire. “I’ll be by when I need more,” you snarl as you go to the door. She doesn’t resist, only grins smugly at you–she likes unsettling you, likes reminding you that there’s nowhere else to go.
The fire burns, and it takes all you have not to let it consume her for her insolence.
“Don’t forget the hands!” Ears shouts after you.
“Don't forget it yourself, you fucking pussy!” you shout over your shoulder before slamming the door behind you, holding the fire in your chest so it doesn’t spread. Once you're sure you're not going to catch fire, you take a deep breath and begin walking.
Qweck is staying with Laria Longroad, who runs the Long Roads Coffeehouse in the Villegre. The Villegre is Kintargo's university district, situated against the city's northern wall–on the opposite side of the city from Ears's supply shop. You don't exactly like having to cross a helltouched city at night, but you don't have much choice.
You never put much stock in the "lucky halfling" myth–you always figured that if you were really lucky, you wouldn't ever have been a slave–but considering you make it to the docks, catch the ferry across the river, and make it as far as Alabaster Academy without seeing any trouble, maybe there's something to it. The hair on the back of your neck is just starting to settle down when a shriek cuts through the air and rattles your bones. You flinch and cover your ears. You'd heard rumors about this–a phantom that screeches through the night, uttering oaths and curses in dark languages. You think it's Infernal that she's screaming, but you don’t understand the meaning. You don't know what the phantom–ghost–wraith–thing wants, but you don't intend to find out.
You sprint down the street, and you feel the warmth spread from your chest down towards your legs, driving you faster and faster. You will pay for that when you stop, when the fire won't die back down and hide in your chest anymore, but the creature's wails are in your ears, and you need to find shelter now.
You ignore the CLOSED sign in the window and barrel through the door. A halfling woman with fair hair–Laria Longroad–startles from her work cleaning the countertop and looks up.
“What the fuuu–oh! It’s you.” she says, eyes widening in surprise before she smiles like she’s happy to see you.
(Laria always smiles when she sees you. You have no fucking clue why. You’re just as much of a dick to her as you are to everyone else who isn’t Thay, but for some reason that doesn’t faze her.)
“Yeah, sorry to show up so late, I just gotta talk to Qweck about something,” you say.
"She said you might come around. But you're outta luck," Laria says, disappearing behind the counter again before walking around it to get to you. “Qweck’s gone to bed. Early sleeper, she is, but I suppose that’s t’be expected, what with her being Irorian and all.”
Shit. “Well, I guess I better go wake her up.” You move to walk towards the back, toward the stairs that you know lead to the apartment upstairs, but Laria steps in front of you.
“If you give me the medicine, I’ll see that she gets it and brings it to you tomorrow. She needs her rest. Today was rough on her.”
You huff at that. “Sure it was. She spent less than an hour with us. I think she can handle five minutes with me to get Thay’s pain down from excruciating to torturous.”
She doesn’t react right away. Then she reaches out and takes your arm. “Come sit down, Giliys. There’s something I’d like to talk with you about.”
You almost tell her to fuck off, but you’ve always had a soft spot for Laria. You knew her when she was first on the run after beating a slaver to death with her bare hands, and you got to watch her grow into the tiller she is today. She thinks you had something to do with that. Maybe you did; you did check in on her a lot when she was getting established in Kintargo. And you were maybe a little more honest than usual with her about your history when you caught her crying over the blood on her hands.
The point is, you never had a sister, but if you did you’d kinda hope she’d be like Laria. If Laria says she wants to talk to you, well, you gotta make sure the guilt isn’t getting to her (she’s not as used to it as you are, on account of being an all around better person than you). So you let her lead you to a table and you both sit down across from each other.
“Everything ok, Kid?” you ask.
“I should be asking you that,” she says. “We haven’t talked since you arrived, but from what Qweck has told me, you’ve been on a rough ride the last couple of months.”
You wave her off. “I’m fine. I’m not the one who got tortured for a month.”
“That doesn’t mean it hasn’t been hard.”
You shrug. “It is what it is. You said there was something you wanted to talk about?”
She hesitates before nodding. She's thinking through her words before she speaks, and that's not a good sign–Laria has never been afraid to speak her mind, at least not to you. “It’s funny," she says, looking over the shop. "Most days I’m used to it, but every now and then I stop and look around and think ‘this is my place. My shop. My home. I own this.’ And it’s just…for a second I don’t believe it. It’s like the Laria from before just popped into my body, and she just can’t grasp the idea of having any of this.”
You relax slightly. She just wants to talk about her feelings, and she's hesitating because they're about the Old Times. Nothing too bad, you just gotta listen and nod and not be a dick. “Yeah," you say with a nod, "yeah, I think I get what you mean. Not that I have a coffee shop or anything, but…yeah. I know that feeling.”
(You used to get that feeling when you’d visit Thay, when you’d sit on his couch with a mug of hot cocoa and realize you have a friend, that this beautiful, wonderful soul was your friend and chose to be your friend, even though you had proven to him from the moment you met that you didn’t deserve–)
“It gets me thinking, sometimes,” Laria continues. “Reminiscing, I guess you could say, about how I got here. Remember the first time you visited after I set up the shop?”
“The time you fucking poisoned me? Yeah, I remember that.”
She chuckles at that. She didn’t actually poison you, she just gave you a cup of coffee on the house, and that was how you learned that you fucking hate coffee. “I remember I mentioned I was thinking of hiring some folks to help out–another server or two. And I said I thought maybe it could be a way to help the slaves we freed. Give them a job, help them get on their feet and figure out who they want to be now that they’re free. And I remember you said something that stuck with me. You said not to make a server out of anyone still learning how to be free, cuz the customers will act like masters and make them forget they're free.”
“Yeah, I remember that, too.”
“And it's funny, because even all these years later, sometimes I catch myself falling into that–not often, but if it's been a busy few days, and I've got some cranky customers who haven't had their coffee yet, sometimes the old scars start aching, and I catch myself saying sorry to some snobby brat screaming at me in my own shop, you know?”
“Yeah. I mean, it’s been a couple decades since the last time I had a real job–well, ok, I've never had a legit job, but, you know, a job with a boss–but yeah, I remember what that was like.”
She pauses for a long moment, and you begin to wonder if you’ve said something wrong. And then, disturbingly gently, she says, “It’s not just a job that can make us feel like that, though, is it?”
She's not here to talk about her feelings. There's something specific she's fishing for, and you don't like it. You can feel your expression harden. “Get to the point, Kid.”
She sighs. “I just want to make sure you haven’t forgotten that you're free. Because Qweck said some things that have me thinking that maybe you have.”
Your jaw almost drops.
“Ex-fucking-scuse me?!” you demand. “You–hold on. I–wow. Okay. So, just on the word of sheltered kid who lived in a cloister until a month ago, you’re accusing someone you’ve never met–someone, I will add, who has more goodness in his thumb than either of us have in our whole fucking bodies–you think he’s acting like a master cuz his ungrateful cunt of a daughter said so?”
“It’s not about him," Laria says, eyes wide. "It’s–”
“But it is! Of course it is! People don’t just forget they're free when they feel respected, do they? Not when they're decades removed from slavery. So she thinks he’s taking advantage of me? Of course she’d think that–she despises him!” You don’t notice your voice rising, or how it shapes itself towards the highborn Egorien of your youth. “As long as I’ve known her, all she’s ever had to say about him were backhanded comments about her guardian–never her father–her guardian, the collaborator, how he burned books for Thrune and was just as complicit as any hellknight. He took her in, raised her on his own, and she has nothing but contempt for him–and so she started pouring poison in your ear and you just believed her?!"
"That–that's not–"
"You did! You didn't even question it, you just accepted it as divine prophecy! But of course you did–she’s a pretty face, isn't she? She's someone new and exciting and we both know you–”
The phantom's wails cut through the air like a knife, and you hear her Infernal vows of vengeance against the adventurers who killed her.
You understand her.
The shock of it knocks you out of your tirade, and suddenly you realize you’re standing up, your chair overturned behind you. You tower menacingly over Laria, both hands on the table in front of you–hands flaring with sparks as smoke rises from under your palms and fingers. She stares at you in silent terror, right hand reaching for a dagger you taught her to keep in her bodice. It’s no use, though–the fire in your chest has spread through your body, and you know from the siege camp that a knife in your chest will just make things worse–
So you run. You bolt across the cafe out the door, Infernal words that you can understand pounding in your ears, trying to get her out, out, OUT! But still the woman wails and still you understand, and still the fire roars and demands escape because you promised.
The heat grows and grows in your chest and your hands and your feet, and you realize you need to get as far from people as possible because you can’t hold it in anymore and people will burn. You race towards Villegre Park–not even nobles are crazy enough to go for a walk in the park after dark.
You make it. With desperate effort, you make it to the center of the park–or close enough. You drop to your knees and wrap your arms around yourself. You feel the fire rising inside you. The scar on your chest glows red under the drawstrings of your shirt. You squeeze your eyes shut and clench your teeth with a growl and then, with all your might, you let go–
–and nothing happens.
You’re left panting and sweating from exertion and heat and emotion, but there is no relief. The fire in your chest still burns, still spreads and demands release.
I want my souls, hellhound.
You sit on the ground uselessly, shaking with anxious energy, feeling like you want to tear off your skin and escape the confines of your body. The fire burns without warmth, leaving you to shiver in the cold of the night even as your insides are consumed by an inferno.
It's hard to say how long you sit there, wrestling the hellfire under your control. It’s harder to say how long you would have remained were you not interrupted by someone grabbing your shirt collar and picking you up off the ground.
“And what’s your business here?” It’s a guard–two guards. One of them, a tiefling with curled horns, holds you up by your shirt, while the other, human by the look of them, searches you.
“Stop,” you grind out, while the fire roars in your ears.
“Hey now, what have we here?” the human guard says triumphantly, snatching the pouch of flayleaf from your belt. They open the bag and take a quick sniff. “Flayleaf–the actual leaf? Got ourselves a connoisseur, we do!”
“Fellas at the harbor must be doing a good job of keeping out the hard stuff if he’s resorting to that shit.” He drops you on the ground and puts his foot on your back before you can react. He bends over to handcuff you and he puts weight on your back, and–
And–
And it’s dawn. You’re not in the park anymore. You're still in the Villegre–you can see the academy's tower to the west–but you are on some street surrounded by smoldering ash. There are piles of ashes and scorch marks on the sides of buildings, and you suspect they form a trail that will lead you back to the park. You don't care to test that theory. You are covered in ash, your clothes are scorched, and your hands sting when you move them, burned with hellfire. The rage is gone. The flames are silent.
She is silent.
Maybe halflings are lucky–after all, you woke up. She lost grip on you–took too many souls at once–and while you don’t remember how you know this, you know she would never have let you go if she didn’t have to. You might have been lost forever if she hadn't gorged herself. You were lucky.
This has to end. You’ve kept her at bay for years, but that time is over. Next time she won’t let you go. Next time she’ll know better, and she’ll never wake up. She’s silent now, quieter than she’s been since you arrived in Kintargo, sleeping off the feast of the night before. If you’re going to end this, now’s your chance.
The sun is rising over the city. It makes the water shimmer, and it’s beautiful. It’s all beautiful. You wish you had seen it before. You wish you could see it after. You are glad you see it now.
You don’t remember the walk back to Redroof, your mind in a haze. This is the third time you’ve resolved to cut to the chase, but something about this feels different. It feels real this time. You hate that your last kill will be with that stupid decorative dagger you swiped from an idiot noble–you’ve sharpened it until it could do fucking surgery if you wanted, and it still cuts wrong. Maybe you just miss your old dagger. Maybe there’s only so much you can do with a weapon that wasn’t made to be used. Maybe you should throw yourself off the bridge like you planned when you first got here. Or maybe Qweck will agree to slit your throat for you.
You arrive, and Thay is awake. He looks at you in alarm. Right–you're badly burned, dressed in scorched clothes and covered with ash. "Gilly–what–"
"I'm dying,” you blurt out. Thay freezes. "Or–no. I need to die. The devil–I’m losing control. She’s been getting stronger since we got here, and I can’t–I can’t hold her back anymore, and someday soon she’s gonna take over and I won’t ever come back, and fuck if I know what she’ll do but she just burned a path through the Villegre and killed gods know how many people, so I know it won’t be anything fucking good. So…so I have to die.” Thay doesn't say a word. His face doesn't shift. So you do what you always do when you’re anxious about the silence: you keep going. "I thought you should know, so…y'know. You could patch things up with Qweck and make arrangements before–”
"No,” he says softly, almost keening.
“It'll be fine, Thay. She loves you, she'll–”
"I'm not losing you again!” It's an animalistic snarl, feral and harsh. The sheer intensity of it strikes you speechless for a moment before you find your words and carry on.
"You...you have to, Thay. It'll be alright–you don't need me. I haven't really been helping much, anyway. You'll be fine without me.”
"I won't!” he exclaims, and there’s a naked desperation in his expression you don’t recognize. “I won't be fine without you–how could you think–” He stops short, trying to collect himself. “I'm sorry–I know I've been awful, I'm trying, I swear, but it's just so hard, and it's not working, but I'm trying, I–please don't give up on me, Gilly, I won't survive it, please!” His expression shifts, and it takes a moment to quash the hope you feel when you realize he has an idea. “The contract–show me the contract! There must be a way to break it, there always is, and we can–”
“There’s no contract, Thay,” you answer wearily.
He seems to almost recoil in confusion. “No contract–as in you lost it?”
“As in there was never any contract. I just let her in, and she’s stayed ever since.”
“But–but that doesn’t make sense! What kind of devil–there has to be a contract, we just have to find it. It might take some time, but–”
“We don’t have time, Thay. She’s gonna wake up soon, and then she’ll want more souls.”
“Then give them to her! We live in Redroof, for Aroden's sake, surely you can find someone who won't be missed!”
It takes a moment for you to process–to understand what he wants you to do. When you understand, you have a moment of sickening clarity: there is something very wrong with Thay, and you've been making it worse. He’s been so twisted up inside that he’s starting to become like you. You need to leave for his sake as much as for the sake of the souls you'd have to reap to stay.
"I'm going to go tell Qweck,” you say as gently as you can, “so she knows to come see you. I don’t have much time, so I probably won’t be back before…yeah. I just want you to know…I’m so, so sorry for…for lying to you. For tricking you into helping me, and letting you think I maybe…might be….almost good somewhere deep fucking down. I’m so fucking sorry. And…And…” Oh, how these next words catch in your throat. “And I meant what I said back in Brastlewark. About why I couldn’t let you volunteer. I meant it. I fucking meant it, and if you don't believe anything else I’ve ever said–and I sure as shit haven’t given you much reason to–please, for the love of all that’s holy and good, please believe that.”
You allow yourself a moment–barely any time at all, just a moment–to look at him, and for this moment, and only this moment, you believe with all your heart that halflings are the luckiest of creatures, and you are the luckiest of halflings, because surely only the luckiest of the lucky ever behold beauty like this.
The moment passes. It's time to go. You hear his voice behind you, hear him sobbing, begging you to stay, but it's no use. You've already seen him for the last time. As much as you'd like to stay and stare at him forever, it's time to go.
You step out from the shade of the apartment into the brightness of your final day, and you don't look back.
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offsidekineticist · 3 days
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A strange alien doctor stands near the unconscious body of Padme Amidala. “It appears she has lost the will to live.” A older man with a limp hobbles closer with the aid of a cane. “That’s the dumbest thing I’ve ever heard,” says Dr. Gregory House.
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offsidekineticist · 3 days
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Surely Giliys can’t be problematic in any way, right? (Him for the problematic oc meme)
(Under a cut because of a lot of murder, some vivisections, betrayal, child neglect/abuse, emotional problems, relationship problems and boundary crossing, and a smidgen of sexism).
Giliys is, indeed, an unproblematic angel. Well except that he....
• Is literally a serial killer.
• Is responsible for at least 4 mass casualty incidents.
• Participated in the fatal vivisection of dozens of elderly slaves when he was 9-15 years old (coerced, but it's still worth mentioning, I think)
• Sold his soul for the power to escape slavery and immediately (albeit accidentally) killed every other slave at the manor as well as his master and most of said master's immediate family
• Worked for the Bellflower Network leading enslaved halflings to freedom, but he would also occasionally murder his charges and claim their souls for hell. (Happened every couple of years for decades)
• Has murdered children because "power corrupts," and he thinks children raised as nobility are already irredeemably corrupted by the time they can talk.
• Wiped out an entire noble family (including the kids) in a vengeful rampage over what one branch (and really one member of that branch) did to him. (Although, to be fair, he spared his target's infant son because it probably wasn't "too late" for him.)
• Left a naked, screaming baby on the ground on the edge of a rural village in the middle of the night because he didn't to be there when people got up to see what was going on.
• Dug up corpses to sell to Kaer Maga's less reputable necromancers for his first job.
• Made a lateral career move from graverobber to "cheap assassin for all your affair busting and inheritance stealing needs"
• Got good enough at assassinating that he could get away with killing rich folks and looting their corpses/manors/stagecoaches, so he didn't need jobs anymore.
• Broke into Theo's house after escaping Dottari custody because he needed a place to lie low. Giliys proceeded to attempt to kill Theo, but was already badly injured so he tripped over nothing, landed on his dagger, hit his head, and passed out.
• Acts like an asshole partly to alienate people because his pact makes him dangerous, but mostly because he tends to latch onto anyone who shows him a shred of common decency with an almost frightening intensity and devotion, which has resulted in him being severely let down when he latched onto people who didn't deserve (or want) his loyalty.
• Always thinks of his patron as being female despite his patron not having a physical voice, never revealing its physical appearance to him, never specifying pronouns, and never indicating that it has any gender at all (it doesn't).
• Categorically does not trust tallfolk.
* (Recent retcon of the story of how Theo and Giliys became parents together) adopted Mayhew and Harper without consulting Theo. He convinced himself Theo wouldn't mind because he would be so happy to be a dad again and so proud of Giliys for being ready to take this step.
• Accidentally forced Theo to take over parenting duties after they broke up (AGAIN) because Theo was adamant that he could not be a dad again. Turns out Giliys wasn't actually ready to be a single dad, and it escalated into an emergency.
• Yes, they do end up in couple's therapy, how did you know?
• Goes to hell to rescue the souls he damned for his patron. Which sounds unproblematic until you realize that he did this on impulse without consulting Theo (AGAIN), and Qweck followed him to Hell to make sure he made it back. Meaning Theo was left, without warning, to take care of four kids by himself, without Qweck's help, without the family's primary breadwinner (alchemists make way more than stablehands who moonlight as storytellers), living in an apartment they only had because it was attached to the alchemy shop Giliys was no longer there to run.
• Yes, they do end up in family therapy, how did you know?
But, yeah, other than those very minor hiccups, Giliys is tediously unproblematic.
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offsidekineticist · 4 days
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Upon further review: this chapter is super long and has awkward transitions, so I either need to fix up the transitions (which would probably make it even longer than the current 7,000+ words) or I need to split it into 3 chapters. Probably going for the second one. Which means the projected length of this thing is now 28 chapters. So we have gone from being 60% done to almost 54% done.
Ffs, I thought this was going to be five parts, max, when I first sat down to write it. How did we get here???
In the editing phase of Part 16 of the Breakup Arc. It's a Giliys POV, and although this won't be the actual chapter title, in my head I keep referring to it as "Giliys and the Terrible, Horrible, No Good, Very Bad Day."
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offsidekineticist · 4 days
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Ask me about one of my OCs and I’ll list out why they’re problematic!
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offsidekineticist · 4 days
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In the editing phase of Part 16 of the Breakup Arc. It's a Giliys POV, and although this won't be the actual chapter title, in my head I keep referring to it as "Giliys and the Terrible, Horrible, No Good, Very Bad Day."
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offsidekineticist · 5 days
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Finally worked on the next chapter of the breakup arc today and GOD I'm sick of almost or actually crying while working on this fic. I need to write some fluff for them (or at least imagine them being fluffy cuz idk I'd be able to motivate myself to write it, and everything I touch turns to angst when I write it down...)
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offsidekineticist · 12 days
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Odd OC ASKS
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🍇: What sort of friend are they? Where are they in the group dynamic?
🍉: Does your OC have a particular piece of jewellery that they always wear or refuse to part with?
🍋: What is your OC's most painful memory?
🍍: Where does your OC feel most comfortable?
🍎: Do they share any features or traits with any family members?
🍑: What sort of traits does your OC look for in a Significant Other?
🍒: Has Your OC had their first kiss yet? If so, with who?
🍓: Does your OC have any particular scents they like? Or hate?
🍆: Does your OC have any favourite form of affection, physical or otherwise?
🌽: How does this OC feel about acts of affection? What's their favourite act of affection, physical or emotional?
🍰: What's something your OC counts as unforgivable?
🎂: Has your OC have any contradictory interests or traits to the first preception people have of the? How do they surprise people?
🍪: What is something that's sentimental to you OC?
🍩: What's a crime your OC is most likely to commit? What's a crime they're most likely to get arrested for?
🍫: Where does your OC go to think?
🍾: Does your OC believe in luck? If so, do they have any charm or ritual they do before a stressful event?
🍷: What's one of your OC's pet peeves concerning food?
🍹: Does your OC have any funny anecdotes told about them?
🍻: What's your OC's favourite comfort ritual? How do they calm themselves down after a rough day?
🥃: If your OC was in this universe, what would be their favourite show/book/band/social media platform?
🍕: How does an OC spend a lazy day?
🍔: Are there any recent trends you think your OC would hate? Or love?
🍟: What does your OC admit to be their guilty pleasure? What actually is their guilty pleasure?
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offsidekineticist · 15 days
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The Cass Review, which the "gender critical" crowd has been cheering on, says you should not be allowed to change things like your haircut or wardrobe without permission from a doctor.
Surely these restrictions on expression and presentation will finally abolish gender.
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offsidekineticist · 17 days
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△ for Hilde: do you ever resent Tallak for being wanted?
8
“W-what? No, that would be incredibly unfair of me! I… I don’t resent -him-. I resent Father for wanting him. More than me. I mean, I understand that he’d want another kid after I disappeared. Even if it means Mother is alone in her grave… But I don’t resent Tallak for getting affection from Father. I can’t resent him. That would make me a horrible person…”
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offsidekineticist · 18 days
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Send me a △ and ask a really invasive question aimed at my character
They’ll have to:
Rate on a scale of 1-10 how much they don’t want to answer that question.
Answer that question.
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offsidekineticist · 18 days
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Do me a huuuge favor and reblog/like/whatever this post if you’re cool with random character questions to your inbox
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offsidekineticist · 18 days
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Dragon's Dogma 2 spoilers (especially for the sphinx riddles)
So I decided to play as Harper, one of Theo and Giliys's kids, for my second playthrough (Theo is still my main pawn because I love him). I have learned that as an adult, Harper will have such bad ADHD that she'll be too busy exploring to notice that her escort to the capital died fighting a cyclops (pretty sure that was a bug?), that she will probably be a ranger, that she has little tolerance for politics or identity theft, and that she finds long treks through new and dangerous areas incredibly romantic (I was having trouble seeing a love interest for her, and then Glyndwr was like "hey let's walk halfway across the map through areas you've never seen before so we can explore and fight monsters together!" Very smooth, Glyndwr, very smooth).
Harper also makes some really dumb (but awesome) decisions. For example: the Sphinx.
Harper stumbles across the sphinx through exploration. She solves all five riddles. The sphinx does her "well if you want to keep going, you'll have to find me in my new home" spiel and prepares to fly away...
...and then Harper grabs her. The Sphinx flies away with Harper clinging to her belly.
(The sphinx was totally aware of this. Partway through the flight the sphinx turns to glance over her shoulder and is like "not half bad!")
The only reason this doesn't actually work out is because I ran out of stamina curatives. Luckily I had multiple wakestones so Harper "survived" the fall. Which was good, but it also stung cuz we were almost at the second shrine when she ran out of stamina.
....which means Harper landed in Battahl. And fun fact: they don't open the gate for you to go back into Vermund if you haven't yet entered Battahl with an entry permit.
(I had ferrystones, of course, but pretended I didn't for awhile because it was way funnier to me to imagine Harper accidentally stranding herself and Theo in Battahl because she decided to ride the sphinx instead of picking up her prize. I eventually used one after I got to Bakbattahl and headcanoned Harper bought it there)
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offsidekineticist · 19 days
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A late birthday gift for my silver dragon son Rimerock!
My oc couple Rimerock (silver, he/him) and Larksharius (green, they/them).
and happy birthday to myself ^^
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offsidekineticist · 19 days
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Like as an example: bleachlings typically have a strong connection to the natural world. The whole time Theo lives as a bleachling in Brastlewark, he convinces himself he doesn't. He's just an odd case.
But he's not. As much as he loves people, there's a peace Theo finds in nature that he can't find in the bustle of town life. That's a drastic change from before the bleaching for him - his experiences with his mother as a young child taught him nature was dangerous, filled with monsters that would eat you, so he's always shied away from leaving the safety of town.
He only realized he had changed in this way decades after the fact, when he was mentoring Vrakka, an aspiring druid. He set aside his reservations about nature to supervise her early adventures in the woods, and he was shocked to realize how natural it felt for him to be there.
He then immediately convinced himself it was nothing to do with the bleaching or his personal enjoyment. He just liked helping Vrakka find her calling. The bleaching definitely had not changed him so dramatically that what once terrified him now felt like home. He's just a gnome who survived the bleaching. He's the same old Theo, just a bit less volatile than before the bleaching. If he went on a nature walk without a student, he'd be just as anxious about it as he was before the bleaching. And if it sounded like the animals were talking to each other in terms he could understand if he just tried? No he couldn't.
I'm starting to realize that one of the traumas Theo will be recovering from once he settles in Kintargo will be the trauma of repressing his true self for over half a century so the people of Brastlewark would tolerate him. There's a lot about himself he has ignored or neglected or ruthlessly suppressed because it would be too "bleachling" of him, and the continued tolerance of his neighbors depended on him seeming as "normal" as possible.
Since Kintargo has citizens of many different ancestries, there's a much broader range of "normal." Theo doesn't have to scrupulously police his appearance and behavior to be appropriately gnomish; he doesn't have to wear outlandish clothing or play pranks to be "normal." It's not perfect, mind - even Kintargans find his natural affect unsettling because of how inexpressive it is, and he is also usually perceived as being very near death, which gets annoying - but it's miles better than Brastlewark. And one of the hardest things about settling into life in Kintargo, I think, will be realizing just how much living in Brastlewark hurt him, and coming to terms with the fact that Thrune is not the only reason he can never go back.
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offsidekineticist · 20 days
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I'm starting to realize that one of the traumas Theo will be recovering from once he settles in Kintargo will be the trauma of repressing his true self for over half a century so the people of Brastlewark would tolerate him. There's a lot about himself he has ignored or neglected or ruthlessly suppressed because it would be too "bleachling" of him, and the continued tolerance of his neighbors depended on him seeming as "normal" as possible.
Since Kintargo has citizens of many different ancestries, there's a much broader range of "normal." Theo doesn't have to scrupulously police his appearance and behavior to be appropriately gnomish; he doesn't have to wear outlandish clothing or play pranks to be "normal." It's not perfect, mind - even Kintargans find his natural affect unsettling because of how inexpressive it is, and he is also usually perceived as being very near death, which gets annoying - but it's miles better than Brastlewark. And one of the hardest things about settling into life in Kintargo, I think, will be realizing just how much living in Brastlewark hurt him, and coming to terms with the fact that Thrune is not the only reason he can never go back.
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