Top: in Super Paper Mario, one of Mimi’s most distinctive character traits is her transformation sequence. In her humanoid form, she snaps her neck, turns her head upside-down, and six spider-like legs emerge from it, turning her into an arthropod monster. Note how after the transformation, she no longer has eyes; the only feature left of her face in the monstrous form is the mouth. This sequence, being a cutscene, can never be seen in 3D in-game, and is instead always seen head-on in 2D as shown in the footage.
Bottom: viewing the sequence in 3D using a model viewer, we can see that the reason Mimi lacks eyes in her monster form is because her eyes actually turn into a pair of legs. Note how her eyes extrude forward into the camera, which is impossible to see in-game due to the fixed angle, and turn into legs. Also note the gears inside her head, which, unlike the eye/leg transformation, can in fact be seen in-game during battles against her by turning into 3D.
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Some really fun POC redesigns I drew of Princess Daisy based on the real-life locations that inspired the four kingdoms that make up Sarasaland: Birabuto Kingdom (based on Ancient Egypt), Chai Kingdom (based on Ancient China), Easton Kingdom (based on Easter Island), and Muda Kingdom (based on Bermuda, and to a lesser extent, the lost continent Mu).
The crown space filler is a nod to Chai Kingdom being Daisy’s original home in Sarasaland according to the SM wikia. :>